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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/resources/tile_priority.h"
      6 
      7 #include "base/values.h"
      8 #include "cc/base/math_util.h"
      9 
     10 namespace {
     11 
     12 // TODO(qinmin): modify ui/range/Range.h to support template so that we
     13 // don't need to define this.
     14 struct Range {
     15   Range(float start, float end) : start_(start), end_(end) {}
     16   bool IsEmpty();
     17   float start_;
     18   float end_;
     19 };
     20 
     21 inline bool Intersects(const Range& a, const Range& b) {
     22   return a.start_ < b.end_ && b.start_ < a.end_;
     23 }
     24 
     25 inline Range Intersect(const Range& a, const Range& b) {
     26   return Range(std::max(a.start_, b.start_), std::min(a.end_, b.end_));
     27 }
     28 
     29 bool Range::IsEmpty() {
     30   return start_ >= end_;
     31 }
     32 
     33 inline void IntersectNegativeHalfplane(Range* out,
     34                                        float previous,
     35                                        float current,
     36                                        float target,
     37                                        float time_delta) {
     38   float time_per_dist = time_delta / (current - previous);
     39   float t = (target - current) * time_per_dist;
     40   if (time_per_dist > 0.0f)
     41     out->start_ = std::max(out->start_, t);
     42   else
     43     out->end_ = std::min(out->end_, t);
     44 }
     45 
     46 inline void IntersectPositiveHalfplane(Range* out,
     47                                        float previous,
     48                                        float current,
     49                                        float target,
     50                                        float time_delta) {
     51   float time_per_dist = time_delta / (current - previous);
     52   float t = (target - current) * time_per_dist;
     53   if (time_per_dist < 0.0f)
     54     out->start_ = std::max(out->start_, t);
     55   else
     56     out->end_ = std::min(out->end_, t);
     57 }
     58 
     59 }  // namespace
     60 
     61 namespace cc {
     62 
     63 scoped_ptr<base::Value> WhichTreeAsValue(WhichTree tree) {
     64   switch (tree) {
     65   case ACTIVE_TREE:
     66       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
     67           "ACTIVE_TREE"));
     68   case PENDING_TREE:
     69       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
     70           "PENDING_TREE"));
     71   default:
     72       DCHECK(false) << "Unrecognized WhichTree value " << tree;
     73       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
     74           "<unknown WhichTree value>"));
     75   }
     76 }
     77 
     78 scoped_ptr<base::Value> TileResolutionAsValue(
     79     TileResolution resolution) {
     80   switch (resolution) {
     81   case LOW_RESOLUTION:
     82     return scoped_ptr<base::Value>(base::Value::CreateStringValue(
     83         "LOW_RESOLUTION"));
     84   case HIGH_RESOLUTION:
     85     return scoped_ptr<base::Value>(base::Value::CreateStringValue(
     86         "HIGH_RESOLUTION"));
     87   case NON_IDEAL_RESOLUTION:
     88       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
     89         "NON_IDEAL_RESOLUTION"));
     90   default:
     91     DCHECK(false) << "Unrecognized TileResolution value " << resolution;
     92     return scoped_ptr<base::Value>(base::Value::CreateStringValue(
     93         "<unknown TileResolution value>"));
     94   }
     95 }
     96 
     97 scoped_ptr<base::Value> TilePriority::AsValue() const {
     98   scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
     99   state->Set("resolution", TileResolutionAsValue(resolution).release());
    100   state->Set("time_to_visible_in_seconds",
    101              MathUtil::AsValueSafely(time_to_visible_in_seconds).release());
    102   state->Set("distance_to_visible_in_pixels",
    103              MathUtil::AsValueSafely(distance_to_visible_in_pixels).release());
    104   return state.PassAs<base::Value>();
    105 }
    106 
    107 float TilePriority::TimeForBoundsToIntersect(const gfx::RectF& previous_bounds,
    108                                              const gfx::RectF& current_bounds,
    109                                              float time_delta,
    110                                              const gfx::RectF& target_bounds) {
    111   // Perform an intersection test explicitly between current and target.
    112   if (current_bounds.x() < target_bounds.right() &&
    113       current_bounds.y() < target_bounds.bottom() &&
    114       target_bounds.x() < current_bounds.right() &&
    115       target_bounds.y() < current_bounds.bottom())
    116     return 0.0f;
    117 
    118   const float kMaxTimeToVisibleInSeconds =
    119       std::numeric_limits<float>::infinity();
    120 
    121   if (time_delta == 0.0f)
    122     return kMaxTimeToVisibleInSeconds;
    123 
    124   // As we are trying to solve the case of both scaling and scrolling, using
    125   // a single coordinate with velocity is not enough. The logic here is to
    126   // calculate the velocity for each edge. Then we calculate the time range that
    127   // each edge will stay on the same side of the target bounds. If there is an
    128   // overlap between these time ranges, the bounds must have intersect with
    129   // each other during that period of time.
    130   Range range(0.0f, kMaxTimeToVisibleInSeconds);
    131   IntersectPositiveHalfplane(
    132       &range, previous_bounds.x(), current_bounds.x(),
    133       target_bounds.right(), time_delta);
    134   IntersectNegativeHalfplane(
    135       &range, previous_bounds.right(), current_bounds.right(),
    136       target_bounds.x(), time_delta);
    137   IntersectPositiveHalfplane(
    138       &range, previous_bounds.y(), current_bounds.y(),
    139       target_bounds.bottom(), time_delta);
    140   IntersectNegativeHalfplane(
    141       &range, previous_bounds.bottom(), current_bounds.bottom(),
    142       target_bounds.y(), time_delta);
    143   return range.IsEmpty() ? kMaxTimeToVisibleInSeconds : range.start_;
    144 }
    145 
    146 scoped_ptr<base::Value> TileMemoryLimitPolicyAsValue(
    147     TileMemoryLimitPolicy policy) {
    148   switch (policy) {
    149   case ALLOW_NOTHING:
    150       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
    151           "ALLOW_NOTHING"));
    152   case ALLOW_ABSOLUTE_MINIMUM:
    153       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
    154           "ALLOW_ABSOLUTE_MINIMUM"));
    155   case ALLOW_PREPAINT_ONLY:
    156       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
    157           "ALLOW_PREPAINT_ONLY"));
    158   case ALLOW_ANYTHING:
    159       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
    160           "ALLOW_ANYTHING"));
    161   default:
    162       DCHECK(false) << "Unrecognized policy value";
    163       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
    164           "<unknown>"));
    165   }
    166 }
    167 
    168 scoped_ptr<base::Value> TreePriorityAsValue(TreePriority prio) {
    169   switch (prio) {
    170   case SAME_PRIORITY_FOR_BOTH_TREES:
    171       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
    172           "SAME_PRIORITY_FOR_BOTH_TREES"));
    173   case SMOOTHNESS_TAKES_PRIORITY:
    174       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
    175           "SMOOTHNESS_TAKES_PRIORITY"));
    176   case NEW_CONTENT_TAKES_PRIORITY:
    177       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
    178           "NEW_CONTENT_TAKES_PRIORITY"));
    179   default:
    180       DCHECK(false) << "Unrecognized priority value " << prio;
    181       return scoped_ptr<base::Value>(base::Value::CreateStringValue(
    182           "<unknown>"));
    183   }
    184 }
    185 
    186 scoped_ptr<base::Value> GlobalStateThatImpactsTilePriority::AsValue() const {
    187   scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
    188   state->Set("memory_limit_policy",
    189              TileMemoryLimitPolicyAsValue(memory_limit_policy).release());
    190   state->SetInteger("memory_limit_in_bytes", memory_limit_in_bytes);
    191   state->SetInteger("unused_memory_limit_in_bytes",
    192                     unused_memory_limit_in_bytes);
    193   state->SetInteger("num_resources_limit", num_resources_limit);
    194   state->Set("tree_priority", TreePriorityAsValue(tree_priority).release());
    195   return state.PassAs<base::Value>();
    196 }
    197 
    198 }  // namespace cc
    199