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      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
     19     #error This header file should only be included from AudioFlinger.h
     20 #endif
     21 
     22 class ThreadBase : public Thread {
     23 public:
     24 
     25 #include "TrackBase.h"
     26 
     27     enum type_t {
     28         MIXER,              // Thread class is MixerThread
     29         DIRECT,             // Thread class is DirectOutputThread
     30         DUPLICATING,        // Thread class is DuplicatingThread
     31         RECORD,             // Thread class is RecordThread
     32         OFFLOAD             // Thread class is OffloadThread
     33     };
     34 
     35     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
     36                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
     37     virtual             ~ThreadBase();
     38 
     39     void dumpBase(int fd, const Vector<String16>& args);
     40     void dumpEffectChains(int fd, const Vector<String16>& args);
     41 
     42     void clearPowerManager();
     43 
     44     // base for record and playback
     45     enum {
     46         CFG_EVENT_IO,
     47         CFG_EVENT_PRIO
     48     };
     49 
     50     class ConfigEvent {
     51     public:
     52         ConfigEvent(int type) : mType(type) {}
     53         virtual ~ConfigEvent() {}
     54 
     55                  int type() const { return mType; }
     56 
     57         virtual  void dump(char *buffer, size_t size) = 0;
     58 
     59     private:
     60         const int mType;
     61     };
     62 
     63     class IoConfigEvent : public ConfigEvent {
     64     public:
     65         IoConfigEvent(int event, int param) :
     66             ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
     67         virtual ~IoConfigEvent() {}
     68 
     69                 int event() const { return mEvent; }
     70                 int param() const { return mParam; }
     71 
     72         virtual  void dump(char *buffer, size_t size) {
     73             snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
     74         }
     75 
     76     private:
     77         const int mEvent;
     78         const int mParam;
     79     };
     80 
     81     class PrioConfigEvent : public ConfigEvent {
     82     public:
     83         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
     84             ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
     85         virtual ~PrioConfigEvent() {}
     86 
     87                 pid_t pid() const { return mPid; }
     88                 pid_t tid() const { return mTid; }
     89                 int32_t prio() const { return mPrio; }
     90 
     91         virtual  void dump(char *buffer, size_t size) {
     92             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
     93         }
     94 
     95     private:
     96         const pid_t mPid;
     97         const pid_t mTid;
     98         const int32_t mPrio;
     99     };
    100 
    101 
    102     class PMDeathRecipient : public IBinder::DeathRecipient {
    103     public:
    104                     PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
    105         virtual     ~PMDeathRecipient() {}
    106 
    107         // IBinder::DeathRecipient
    108         virtual     void        binderDied(const wp<IBinder>& who);
    109 
    110     private:
    111                     PMDeathRecipient(const PMDeathRecipient&);
    112                     PMDeathRecipient& operator = (const PMDeathRecipient&);
    113 
    114         wp<ThreadBase> mThread;
    115     };
    116 
    117     virtual     status_t    initCheck() const = 0;
    118 
    119                 // static externally-visible
    120                 type_t      type() const { return mType; }
    121                 audio_io_handle_t id() const { return mId;}
    122 
    123                 // dynamic externally-visible
    124                 uint32_t    sampleRate() const { return mSampleRate; }
    125                 uint32_t    channelCount() const { return mChannelCount; }
    126                 audio_channel_mask_t channelMask() const { return mChannelMask; }
    127                 audio_format_t format() const { return mFormat; }
    128                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
    129                 // and returns the [normal mix] buffer's frame count.
    130     virtual     size_t      frameCount() const = 0;
    131                 size_t      frameSize() const { return mFrameSize; }
    132 
    133     // Should be "virtual status_t requestExitAndWait()" and override same
    134     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
    135                 void        exit();
    136     virtual     bool        checkForNewParameters_l() = 0;
    137     virtual     status_t    setParameters(const String8& keyValuePairs);
    138     virtual     String8     getParameters(const String8& keys) = 0;
    139     virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
    140                 void        sendIoConfigEvent(int event, int param = 0);
    141                 void        sendIoConfigEvent_l(int event, int param = 0);
    142                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
    143                 void        processConfigEvents();
    144 
    145                 // see note at declaration of mStandby, mOutDevice and mInDevice
    146                 bool        standby() const { return mStandby; }
    147                 audio_devices_t outDevice() const { return mOutDevice; }
    148                 audio_devices_t inDevice() const { return mInDevice; }
    149 
    150     virtual     audio_stream_t* stream() const = 0;
    151 
    152                 sp<EffectHandle> createEffect_l(
    153                                     const sp<AudioFlinger::Client>& client,
    154                                     const sp<IEffectClient>& effectClient,
    155                                     int32_t priority,
    156                                     int sessionId,
    157                                     effect_descriptor_t *desc,
    158                                     int *enabled,
    159                                     status_t *status);
    160                 void disconnectEffect(const sp< EffectModule>& effect,
    161                                       EffectHandle *handle,
    162                                       bool unpinIfLast);
    163 
    164                 // return values for hasAudioSession (bit field)
    165                 enum effect_state {
    166                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
    167                                             // effect
    168                     TRACK_SESSION = 0x2     // the audio session corresponds to at least one
    169                                             // track
    170                 };
    171 
    172                 // get effect chain corresponding to session Id.
    173                 sp<EffectChain> getEffectChain(int sessionId);
    174                 // same as getEffectChain() but must be called with ThreadBase mutex locked
    175                 sp<EffectChain> getEffectChain_l(int sessionId) const;
    176                 // add an effect chain to the chain list (mEffectChains)
    177     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
    178                 // remove an effect chain from the chain list (mEffectChains)
    179     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
    180                 // lock all effect chains Mutexes. Must be called before releasing the
    181                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
    182                 // integrity of the chains during the process.
    183                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
    184                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
    185                 // unlock effect chains after process
    186                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
    187                 // get a copy of mEffectChains vector
    188                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
    189                 // set audio mode to all effect chains
    190                 void setMode(audio_mode_t mode);
    191                 // get effect module with corresponding ID on specified audio session
    192                 sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
    193                 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
    194                 // add and effect module. Also creates the effect chain is none exists for
    195                 // the effects audio session
    196                 status_t addEffect_l(const sp< EffectModule>& effect);
    197                 // remove and effect module. Also removes the effect chain is this was the last
    198                 // effect
    199                 void removeEffect_l(const sp< EffectModule>& effect);
    200                 // detach all tracks connected to an auxiliary effect
    201     virtual     void detachAuxEffect_l(int effectId) {}
    202                 // returns either EFFECT_SESSION if effects on this audio session exist in one
    203                 // chain, or TRACK_SESSION if tracks on this audio session exist, or both
    204                 virtual uint32_t hasAudioSession(int sessionId) const = 0;
    205                 // the value returned by default implementation is not important as the
    206                 // strategy is only meaningful for PlaybackThread which implements this method
    207                 virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
    208 
    209                 // suspend or restore effect according to the type of effect passed. a NULL
    210                 // type pointer means suspend all effects in the session
    211                 void setEffectSuspended(const effect_uuid_t *type,
    212                                         bool suspend,
    213                                         int sessionId = AUDIO_SESSION_OUTPUT_MIX);
    214                 // check if some effects must be suspended/restored when an effect is enabled
    215                 // or disabled
    216                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
    217                                                  bool enabled,
    218                                                  int sessionId = AUDIO_SESSION_OUTPUT_MIX);
    219                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
    220                                                    bool enabled,
    221                                                    int sessionId = AUDIO_SESSION_OUTPUT_MIX);
    222 
    223                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
    224                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
    225 
    226 
    227     mutable     Mutex                   mLock;
    228 
    229 protected:
    230 
    231                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
    232                 class SuspendedSessionDesc : public RefBase {
    233                 public:
    234                     SuspendedSessionDesc() : mRefCount(0) {}
    235 
    236                     int mRefCount;          // number of active suspend requests
    237                     effect_uuid_t mType;    // effect type UUID
    238                 };
    239 
    240                 void        acquireWakeLock(int uid = -1);
    241                 void        acquireWakeLock_l(int uid = -1);
    242                 void        releaseWakeLock();
    243                 void        releaseWakeLock_l();
    244                 void setEffectSuspended_l(const effect_uuid_t *type,
    245                                           bool suspend,
    246                                           int sessionId);
    247                 // updated mSuspendedSessions when an effect suspended or restored
    248                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
    249                                                       bool suspend,
    250                                                       int sessionId);
    251                 // check if some effects must be suspended when an effect chain is added
    252                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
    253 
    254                 String16 getWakeLockTag();
    255 
    256     virtual     void        preExit() { }
    257 
    258     friend class AudioFlinger;      // for mEffectChains
    259 
    260                 const type_t            mType;
    261 
    262                 // Used by parameters, config events, addTrack_l, exit
    263                 Condition               mWaitWorkCV;
    264 
    265                 const sp<AudioFlinger>  mAudioFlinger;
    266 
    267                 // updated by PlaybackThread::readOutputParameters() or
    268                 // RecordThread::readInputParameters()
    269                 uint32_t                mSampleRate;
    270                 size_t                  mFrameCount;       // output HAL, direct output, record
    271                 audio_channel_mask_t    mChannelMask;
    272                 uint32_t                mChannelCount;
    273                 size_t                  mFrameSize;
    274                 audio_format_t          mFormat;
    275 
    276                 // Parameter sequence by client: binder thread calling setParameters():
    277                 //  1. Lock mLock
    278                 //  2. Append to mNewParameters
    279                 //  3. mWaitWorkCV.signal
    280                 //  4. mParamCond.waitRelative with timeout
    281                 //  5. read mParamStatus
    282                 //  6. mWaitWorkCV.signal
    283                 //  7. Unlock
    284                 //
    285                 // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
    286                 // 1. Lock mLock
    287                 // 2. If there is an entry in mNewParameters proceed ...
    288                 // 2. Read first entry in mNewParameters
    289                 // 3. Process
    290                 // 4. Remove first entry from mNewParameters
    291                 // 5. Set mParamStatus
    292                 // 6. mParamCond.signal
    293                 // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
    294                 // 8. Unlock
    295                 Condition               mParamCond;
    296                 Vector<String8>         mNewParameters;
    297                 status_t                mParamStatus;
    298 
    299                 // vector owns each ConfigEvent *, so must delete after removing
    300                 Vector<ConfigEvent *>     mConfigEvents;
    301 
    302                 // These fields are written and read by thread itself without lock or barrier,
    303                 // and read by other threads without lock or barrier via standby() , outDevice()
    304                 // and inDevice().
    305                 // Because of the absence of a lock or barrier, any other thread that reads
    306                 // these fields must use the information in isolation, or be prepared to deal
    307                 // with possibility that it might be inconsistent with other information.
    308                 bool                    mStandby;   // Whether thread is currently in standby.
    309                 audio_devices_t         mOutDevice;   // output device
    310                 audio_devices_t         mInDevice;    // input device
    311                 audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
    312 
    313                 const audio_io_handle_t mId;
    314                 Vector< sp<EffectChain> > mEffectChains;
    315 
    316                 static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
    317                 char                    mName[kNameLength];
    318                 sp<IPowerManager>       mPowerManager;
    319                 sp<IBinder>             mWakeLockToken;
    320                 const sp<PMDeathRecipient> mDeathRecipient;
    321                 // list of suspended effects per session and per type. The first vector is
    322                 // keyed by session ID, the second by type UUID timeLow field
    323                 KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
    324                                         mSuspendedSessions;
    325                 static const size_t     kLogSize = 4 * 1024;
    326                 sp<NBLog::Writer>       mNBLogWriter;
    327 };
    328 
    329 // --- PlaybackThread ---
    330 class PlaybackThread : public ThreadBase {
    331 public:
    332 
    333 #include "PlaybackTracks.h"
    334 
    335     enum mixer_state {
    336         MIXER_IDLE,             // no active tracks
    337         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
    338         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
    339         MIXER_DRAIN_TRACK,      // drain currently playing track
    340         MIXER_DRAIN_ALL,        // fully drain the hardware
    341         // standby mode does not have an enum value
    342         // suspend by audio policy manager is orthogonal to mixer state
    343     };
    344 
    345     // retry count before removing active track in case of underrun on offloaded thread:
    346     // we need to make sure that AudioTrack client has enough time to send large buffers
    347 //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
    348     // for offloaded tracks
    349     static const int8_t kMaxTrackRetriesOffload = 20;
    350 
    351     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
    352                    audio_io_handle_t id, audio_devices_t device, type_t type);
    353     virtual             ~PlaybackThread();
    354 
    355                 void        dump(int fd, const Vector<String16>& args);
    356 
    357     // Thread virtuals
    358     virtual     status_t    readyToRun();
    359     virtual     bool        threadLoop();
    360 
    361     // RefBase
    362     virtual     void        onFirstRef();
    363 
    364 protected:
    365     // Code snippets that were lifted up out of threadLoop()
    366     virtual     void        threadLoop_mix() = 0;
    367     virtual     void        threadLoop_sleepTime() = 0;
    368     virtual     ssize_t     threadLoop_write();
    369     virtual     void        threadLoop_drain();
    370     virtual     void        threadLoop_standby();
    371     virtual     void        threadLoop_exit();
    372     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
    373 
    374                 // prepareTracks_l reads and writes mActiveTracks, and returns
    375                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
    376                 // is responsible for clearing or destroying this Vector later on, when it
    377                 // is safe to do so. That will drop the final ref count and destroy the tracks.
    378     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
    379                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
    380 
    381                 void        writeCallback();
    382                 void        resetWriteBlocked(uint32_t sequence);
    383                 void        drainCallback();
    384                 void        resetDraining(uint32_t sequence);
    385 
    386     static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
    387 
    388     virtual     bool        waitingAsyncCallback();
    389     virtual     bool        waitingAsyncCallback_l();
    390     virtual     bool        shouldStandby_l();
    391 
    392 
    393     // ThreadBase virtuals
    394     virtual     void        preExit();
    395 
    396 public:
    397 
    398     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
    399 
    400                 // return estimated latency in milliseconds, as reported by HAL
    401                 uint32_t    latency() const;
    402                 // same, but lock must already be held
    403                 uint32_t    latency_l() const;
    404 
    405                 void        setMasterVolume(float value);
    406                 void        setMasterMute(bool muted);
    407 
    408                 void        setStreamVolume(audio_stream_type_t stream, float value);
    409                 void        setStreamMute(audio_stream_type_t stream, bool muted);
    410 
    411                 float       streamVolume(audio_stream_type_t stream) const;
    412 
    413                 sp<Track>   createTrack_l(
    414                                 const sp<AudioFlinger::Client>& client,
    415                                 audio_stream_type_t streamType,
    416                                 uint32_t sampleRate,
    417                                 audio_format_t format,
    418                                 audio_channel_mask_t channelMask,
    419                                 size_t frameCount,
    420                                 const sp<IMemory>& sharedBuffer,
    421                                 int sessionId,
    422                                 IAudioFlinger::track_flags_t *flags,
    423                                 pid_t tid,
    424                                 status_t *status);
    425 
    426                 AudioStreamOut* getOutput() const;
    427                 AudioStreamOut* clearOutput();
    428                 virtual audio_stream_t* stream() const;
    429 
    430                 // a very large number of suspend() will eventually wraparound, but unlikely
    431                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
    432                 void        restore()
    433                                 {
    434                                     // if restore() is done without suspend(), get back into
    435                                     // range so that the next suspend() will operate correctly
    436                                     if (android_atomic_dec(&mSuspended) <= 0) {
    437                                         android_atomic_release_store(0, &mSuspended);
    438                                     }
    439                                 }
    440                 bool        isSuspended() const
    441                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
    442 
    443     virtual     String8     getParameters(const String8& keys);
    444     virtual     void        audioConfigChanged_l(int event, int param = 0);
    445                 status_t    getRenderPosition(size_t *halFrames, size_t *dspFrames);
    446                 int16_t     *mixBuffer() const { return mMixBuffer; };
    447 
    448     virtual     void detachAuxEffect_l(int effectId);
    449                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
    450                         int EffectId);
    451                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
    452                         int EffectId);
    453 
    454                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
    455                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
    456                 virtual uint32_t hasAudioSession(int sessionId) const;
    457                 virtual uint32_t getStrategyForSession_l(int sessionId);
    458 
    459 
    460                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
    461                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
    462 
    463                 // called with AudioFlinger lock held
    464                         void     invalidateTracks(audio_stream_type_t streamType);
    465 
    466     virtual     size_t      frameCount() const { return mNormalFrameCount; }
    467 
    468                 // Return's the HAL's frame count i.e. fast mixer buffer size.
    469                 size_t      frameCountHAL() const { return mFrameCount; }
    470 
    471                 status_t         getTimestamp_l(AudioTimestamp& timestamp);
    472 
    473 protected:
    474     // updated by readOutputParameters()
    475     size_t                          mNormalFrameCount;  // normal mixer and effects
    476 
    477     int16_t*                        mMixBuffer;         // frame size aligned mix buffer
    478     int8_t*                         mAllocMixBuffer;    // mixer buffer allocation address
    479 
    480     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
    481     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
    482     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
    483     // workaround that restriction.
    484     // 'volatile' means accessed via atomic operations and no lock.
    485     volatile int32_t                mSuspended;
    486 
    487     // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
    488     // mFramesWritten would be better, or 64-bit even better
    489     size_t                          mBytesWritten;
    490 private:
    491     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
    492     // PlaybackThread needs to find out if master-muted, it checks it's local
    493     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
    494     bool                            mMasterMute;
    495                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
    496 protected:
    497     SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
    498 
    499     // Allocate a track name for a given channel mask.
    500     //   Returns name >= 0 if successful, -1 on failure.
    501     virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
    502     virtual void            deleteTrackName_l(int name) = 0;
    503 
    504     // Time to sleep between cycles when:
    505     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
    506     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
    507     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
    508     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
    509     // No sleep in standby mode; waits on a condition
    510 
    511     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
    512                 void        checkSilentMode_l();
    513 
    514     // Non-trivial for DUPLICATING only
    515     virtual     void        saveOutputTracks() { }
    516     virtual     void        clearOutputTracks() { }
    517 
    518     // Cache various calculated values, at threadLoop() entry and after a parameter change
    519     virtual     void        cacheParameters_l();
    520 
    521     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
    522 
    523 private:
    524 
    525     friend class AudioFlinger;      // for numerous
    526 
    527     PlaybackThread(const Client&);
    528     PlaybackThread& operator = (const PlaybackThread&);
    529 
    530     status_t    addTrack_l(const sp<Track>& track);
    531     bool        destroyTrack_l(const sp<Track>& track);
    532     void        removeTrack_l(const sp<Track>& track);
    533     void        broadcast_l();
    534 
    535     void        readOutputParameters();
    536 
    537     virtual void dumpInternals(int fd, const Vector<String16>& args);
    538     void        dumpTracks(int fd, const Vector<String16>& args);
    539 
    540     SortedVector< sp<Track> >       mTracks;
    541     // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
    542     // DuplicatingThread
    543     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
    544     AudioStreamOut                  *mOutput;
    545 
    546     float                           mMasterVolume;
    547     nsecs_t                         mLastWriteTime;
    548     int                             mNumWrites;
    549     int                             mNumDelayedWrites;
    550     bool                            mInWrite;
    551 
    552     // FIXME rename these former local variables of threadLoop to standard "m" names
    553     nsecs_t                         standbyTime;
    554     size_t                          mixBufferSize;
    555 
    556     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
    557     uint32_t                        activeSleepTime;
    558     uint32_t                        idleSleepTime;
    559 
    560     uint32_t                        sleepTime;
    561 
    562     // mixer status returned by prepareTracks_l()
    563     mixer_state                     mMixerStatus; // current cycle
    564                                                   // previous cycle when in prepareTracks_l()
    565     mixer_state                     mMixerStatusIgnoringFastTracks;
    566                                                   // FIXME or a separate ready state per track
    567 
    568     // FIXME move these declarations into the specific sub-class that needs them
    569     // MIXER only
    570     uint32_t                        sleepTimeShift;
    571 
    572     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
    573     nsecs_t                         standbyDelay;
    574 
    575     // MIXER only
    576     nsecs_t                         maxPeriod;
    577 
    578     // DUPLICATING only
    579     uint32_t                        writeFrames;
    580 
    581     size_t                          mBytesRemaining;
    582     size_t                          mCurrentWriteLength;
    583     bool                            mUseAsyncWrite;
    584     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
    585     // incremented each time a write(), a flush() or a standby() occurs.
    586     // Bit 0 is set when a write blocks and indicates a callback is expected.
    587     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
    588     // callbacks are ignored.
    589     uint32_t                        mWriteAckSequence;
    590     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
    591     // incremented each time a drain is requested or a flush() or standby() occurs.
    592     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
    593     // expected.
    594     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
    595     // callbacks are ignored.
    596     uint32_t                        mDrainSequence;
    597     // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
    598     // for async write callback in the thread loop before evaluating it
    599     bool                            mSignalPending;
    600     sp<AsyncCallbackThread>         mCallbackThread;
    601 
    602 private:
    603     // The HAL output sink is treated as non-blocking, but current implementation is blocking
    604     sp<NBAIO_Sink>          mOutputSink;
    605     // If a fast mixer is present, the blocking pipe sink, otherwise clear
    606     sp<NBAIO_Sink>          mPipeSink;
    607     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
    608     sp<NBAIO_Sink>          mNormalSink;
    609 #ifdef TEE_SINK
    610     // For dumpsys
    611     sp<NBAIO_Sink>          mTeeSink;
    612     sp<NBAIO_Source>        mTeeSource;
    613 #endif
    614     uint32_t                mScreenState;   // cached copy of gScreenState
    615     static const size_t     kFastMixerLogSize = 4 * 1024;
    616     sp<NBLog::Writer>       mFastMixerNBLogWriter;
    617 public:
    618     virtual     bool        hasFastMixer() const = 0;
    619     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
    620                                 { FastTrackUnderruns dummy; return dummy; }
    621 
    622 protected:
    623                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
    624                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
    625     virtual     void        flushOutput_l();
    626 
    627 private:
    628     // timestamp latch:
    629     //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
    630     //  Q output is written while locked, and read while locked
    631     struct {
    632         AudioTimestamp  mTimestamp;
    633         uint32_t        mUnpresentedFrames;
    634     } mLatchD, mLatchQ;
    635     bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
    636     bool mLatchQValid;  // true means mLatchQ is valid
    637 };
    638 
    639 class MixerThread : public PlaybackThread {
    640 public:
    641     MixerThread(const sp<AudioFlinger>& audioFlinger,
    642                 AudioStreamOut* output,
    643                 audio_io_handle_t id,
    644                 audio_devices_t device,
    645                 type_t type = MIXER);
    646     virtual             ~MixerThread();
    647 
    648     // Thread virtuals
    649 
    650     virtual     bool        checkForNewParameters_l();
    651     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
    652 
    653 protected:
    654     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
    655     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
    656     virtual     void        deleteTrackName_l(int name);
    657     virtual     uint32_t    idleSleepTimeUs() const;
    658     virtual     uint32_t    suspendSleepTimeUs() const;
    659     virtual     void        cacheParameters_l();
    660 
    661     // threadLoop snippets
    662     virtual     ssize_t     threadLoop_write();
    663     virtual     void        threadLoop_standby();
    664     virtual     void        threadLoop_mix();
    665     virtual     void        threadLoop_sleepTime();
    666     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
    667     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
    668 
    669                 AudioMixer* mAudioMixer;    // normal mixer
    670 private:
    671                 // one-time initialization, no locks required
    672                 FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
    673                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
    674 
    675                 // contents are not guaranteed to be consistent, no locks required
    676                 FastMixerDumpState mFastMixerDumpState;
    677 #ifdef STATE_QUEUE_DUMP
    678                 StateQueueObserverDump mStateQueueObserverDump;
    679                 StateQueueMutatorDump  mStateQueueMutatorDump;
    680 #endif
    681                 AudioWatchdogDump mAudioWatchdogDump;
    682 
    683                 // accessible only within the threadLoop(), no locks required
    684                 //          mFastMixer->sq()    // for mutating and pushing state
    685                 int32_t     mFastMixerFutex;    // for cold idle
    686 
    687 public:
    688     virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
    689     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
    690                               ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
    691                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
    692                             }
    693 };
    694 
    695 class DirectOutputThread : public PlaybackThread {
    696 public:
    697 
    698     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
    699                        audio_io_handle_t id, audio_devices_t device);
    700     virtual                 ~DirectOutputThread();
    701 
    702     // Thread virtuals
    703 
    704     virtual     bool        checkForNewParameters_l();
    705 
    706 protected:
    707     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
    708     virtual     void        deleteTrackName_l(int name);
    709     virtual     uint32_t    activeSleepTimeUs() const;
    710     virtual     uint32_t    idleSleepTimeUs() const;
    711     virtual     uint32_t    suspendSleepTimeUs() const;
    712     virtual     void        cacheParameters_l();
    713 
    714     // threadLoop snippets
    715     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
    716     virtual     void        threadLoop_mix();
    717     virtual     void        threadLoop_sleepTime();
    718 
    719     // volumes last sent to audio HAL with stream->set_volume()
    720     float mLeftVolFloat;
    721     float mRightVolFloat;
    722 
    723     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
    724                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
    725     void processVolume_l(Track *track, bool lastTrack);
    726 
    727     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
    728     sp<Track>               mActiveTrack;
    729 public:
    730     virtual     bool        hasFastMixer() const { return false; }
    731 };
    732 
    733 class OffloadThread : public DirectOutputThread {
    734 public:
    735 
    736     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
    737                         audio_io_handle_t id, uint32_t device);
    738     virtual                 ~OffloadThread() {};
    739 
    740 protected:
    741     // threadLoop snippets
    742     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
    743     virtual     void        threadLoop_exit();
    744     virtual     void        flushOutput_l();
    745 
    746     virtual     bool        waitingAsyncCallback();
    747     virtual     bool        waitingAsyncCallback_l();
    748     virtual     bool        shouldStandby_l();
    749 
    750 private:
    751                 void        flushHw_l();
    752 
    753 private:
    754     bool        mHwPaused;
    755     bool        mFlushPending;
    756     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
    757     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
    758     Track       *mPreviousTrack;         // used to detect track switch
    759 };
    760 
    761 class AsyncCallbackThread : public Thread {
    762 public:
    763 
    764     AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
    765 
    766     virtual             ~AsyncCallbackThread();
    767 
    768     // Thread virtuals
    769     virtual bool        threadLoop();
    770 
    771     // RefBase
    772     virtual void        onFirstRef();
    773 
    774             void        exit();
    775             void        setWriteBlocked(uint32_t sequence);
    776             void        resetWriteBlocked();
    777             void        setDraining(uint32_t sequence);
    778             void        resetDraining();
    779 
    780 private:
    781     const wp<PlaybackThread>   mPlaybackThread;
    782     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
    783     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
    784     // to indicate that the callback has been received via resetWriteBlocked()
    785     uint32_t                   mWriteAckSequence;
    786     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
    787     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
    788     // to indicate that the callback has been received via resetDraining()
    789     uint32_t                   mDrainSequence;
    790     Condition                  mWaitWorkCV;
    791     Mutex                      mLock;
    792 };
    793 
    794 class DuplicatingThread : public MixerThread {
    795 public:
    796     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
    797                       audio_io_handle_t id);
    798     virtual                 ~DuplicatingThread();
    799 
    800     // Thread virtuals
    801                 void        addOutputTrack(MixerThread* thread);
    802                 void        removeOutputTrack(MixerThread* thread);
    803                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
    804 protected:
    805     virtual     uint32_t    activeSleepTimeUs() const;
    806 
    807 private:
    808                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
    809 protected:
    810     // threadLoop snippets
    811     virtual     void        threadLoop_mix();
    812     virtual     void        threadLoop_sleepTime();
    813     virtual     ssize_t     threadLoop_write();
    814     virtual     void        threadLoop_standby();
    815     virtual     void        cacheParameters_l();
    816 
    817 private:
    818     // called from threadLoop, addOutputTrack, removeOutputTrack
    819     virtual     void        updateWaitTime_l();
    820 protected:
    821     virtual     void        saveOutputTracks();
    822     virtual     void        clearOutputTracks();
    823 private:
    824 
    825                 uint32_t    mWaitTimeMs;
    826     SortedVector < sp<OutputTrack> >  outputTracks;
    827     SortedVector < sp<OutputTrack> >  mOutputTracks;
    828 public:
    829     virtual     bool        hasFastMixer() const { return false; }
    830 };
    831 
    832 
    833 // record thread
    834 class RecordThread : public ThreadBase, public AudioBufferProvider
    835                         // derives from AudioBufferProvider interface for use by resampler
    836 {
    837 public:
    838 
    839 #include "RecordTracks.h"
    840 
    841             RecordThread(const sp<AudioFlinger>& audioFlinger,
    842                     AudioStreamIn *input,
    843                     uint32_t sampleRate,
    844                     audio_channel_mask_t channelMask,
    845                     audio_io_handle_t id,
    846                     audio_devices_t outDevice,
    847                     audio_devices_t inDevice
    848 #ifdef TEE_SINK
    849                     , const sp<NBAIO_Sink>& teeSink
    850 #endif
    851                     );
    852             virtual     ~RecordThread();
    853 
    854     // no addTrack_l ?
    855     void        destroyTrack_l(const sp<RecordTrack>& track);
    856     void        removeTrack_l(const sp<RecordTrack>& track);
    857 
    858     void        dumpInternals(int fd, const Vector<String16>& args);
    859     void        dumpTracks(int fd, const Vector<String16>& args);
    860 
    861     // Thread virtuals
    862     virtual bool        threadLoop();
    863     virtual status_t    readyToRun();
    864 
    865     // RefBase
    866     virtual void        onFirstRef();
    867 
    868     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
    869             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
    870                     const sp<AudioFlinger::Client>& client,
    871                     uint32_t sampleRate,
    872                     audio_format_t format,
    873                     audio_channel_mask_t channelMask,
    874                     size_t frameCount,
    875                     int sessionId,
    876                     IAudioFlinger::track_flags_t *flags,
    877                     pid_t tid,
    878                     status_t *status);
    879 
    880             status_t    start(RecordTrack* recordTrack,
    881                               AudioSystem::sync_event_t event,
    882                               int triggerSession);
    883 
    884             // ask the thread to stop the specified track, and
    885             // return true if the caller should then do it's part of the stopping process
    886             bool        stop(RecordTrack* recordTrack);
    887 
    888             void        dump(int fd, const Vector<String16>& args);
    889             AudioStreamIn* clearInput();
    890             virtual audio_stream_t* stream() const;
    891 
    892     // AudioBufferProvider interface
    893     virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
    894     virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
    895 
    896     virtual bool        checkForNewParameters_l();
    897     virtual String8     getParameters(const String8& keys);
    898     virtual void        audioConfigChanged_l(int event, int param = 0);
    899             void        readInputParameters();
    900     virtual unsigned int  getInputFramesLost();
    901 
    902     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
    903     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
    904     virtual uint32_t hasAudioSession(int sessionId) const;
    905 
    906             // Return the set of unique session IDs across all tracks.
    907             // The keys are the session IDs, and the associated values are meaningless.
    908             // FIXME replace by Set [and implement Bag/Multiset for other uses].
    909             KeyedVector<int, bool> sessionIds() const;
    910 
    911     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
    912     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
    913 
    914     static void syncStartEventCallback(const wp<SyncEvent>& event);
    915            void handleSyncStartEvent(const sp<SyncEvent>& event);
    916 
    917     virtual size_t      frameCount() const { return mFrameCount; }
    918             bool        hasFastRecorder() const { return false; }
    919 
    920 private:
    921             void clearSyncStartEvent();
    922 
    923             // Enter standby if not already in standby, and set mStandby flag
    924             void standby();
    925 
    926             // Call the HAL standby method unconditionally, and don't change mStandby flag
    927             void inputStandBy();
    928 
    929             AudioStreamIn                       *mInput;
    930             SortedVector < sp<RecordTrack> >    mTracks;
    931             // mActiveTrack has dual roles:  it indicates the current active track, and
    932             // is used together with mStartStopCond to indicate start()/stop() progress
    933             sp<RecordTrack>                     mActiveTrack;
    934             Condition                           mStartStopCond;
    935 
    936             // updated by RecordThread::readInputParameters()
    937             AudioResampler                      *mResampler;
    938             // interleaved stereo pairs of fixed-point signed Q19.12
    939             int32_t                             *mRsmpOutBuffer;
    940             int16_t                             *mRsmpInBuffer; // [mFrameCount * mChannelCount]
    941             size_t                              mRsmpInIndex;
    942             size_t                              mBufferSize;    // stream buffer size for read()
    943             const uint32_t                      mReqChannelCount;
    944             const uint32_t                      mReqSampleRate;
    945             ssize_t                             mBytesRead;
    946             // sync event triggering actual audio capture. Frames read before this event will
    947             // be dropped and therefore not read by the application.
    948             sp<SyncEvent>                       mSyncStartEvent;
    949             // number of captured frames to drop after the start sync event has been received.
    950             // when < 0, maximum frames to drop before starting capture even if sync event is
    951             // not received
    952             ssize_t                             mFramestoDrop;
    953 
    954             // For dumpsys
    955             const sp<NBAIO_Sink>                mTeeSink;
    956             int                                 mClientUid;
    957 };
    958