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Searched
defs:tObj
(Results
1 - 15
of
15
) sorted by null
/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/asn1/x509/
Holder.java
108
ASN1TaggedObject
tObj
= ASN1TaggedObject.getInstance(seq
111
switch (
tObj
.getTagNo())
114
baseCertificateID = IssuerSerial.getInstance(
tObj
, false);
117
entityName = GeneralNames.getInstance(
tObj
, false);
120
objectDigestInfo = ObjectDigestInfo.getInstance(
tObj
, false);
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
i830_texstate.c
122
struct gl_texture_object *
tObj
= tUnit->_Current;
123
struct intel_texture_object *intelObj = intel_texture_object(
tObj
);
146
firstImage =
tObj
->Image[0][
tObj
->BaseLevel];
148
intel_miptree_get_image_offset(intelObj->mt,
tObj
->BaseLevel, 0, 0,
179
if (
tObj
->Target == GL_TEXTURE_CUBE_MAP)
265
maxlod = MIN2(sampler->MaxLod,
tObj
->_MaxLevel -
tObj
->BaseLevel);
290
if (
tObj
->Target == GL_TEXTURE_3D)
i915_texstate.c
140
struct gl_texture_object *
tObj
= tUnit->_Current;
141
struct intel_texture_object *intelObj = intel_texture_object(
tObj
);
164
firstImage =
tObj
->Image[0][
tObj
->BaseLevel];
171
tObj
->DepthMode);
188
maxlod = MIN2(sampler->MaxLod,
tObj
->_MaxLevel -
tObj
->BaseLevel);
266
tObj
->Target != GL_TEXTURE_3D) {
267
if (
tObj
->Target == GL_TEXTURE_1D)
294
if (
tObj
->Target == GL_TEXTURE_1D
[
all
...]
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_tex_validate.c
23
struct gl_texture_object *
tObj
= &intelObj->base;
27
intelObj->_MaxLevel =
tObj
->BaseLevel;
29
intelObj->_MaxLevel =
tObj
->_MaxLevel;
39
struct gl_texture_object *
tObj
= intel->ctx.Texture.Unit[unit]._Current;
40
struct intel_texture_object *intelObj = intel_texture_object(
tObj
);
48
if (
tObj
->Target == GL_TEXTURE_BUFFER)
58
firstImage = intel_texture_image(
tObj
->Image[0][
tObj
->BaseLevel]);
63
* For pre-gen4, we have to match first_level ==
tObj
->BaseLevel,
70
intelObj->mt->first_level !=
tObj
->BaseLevel |
[
all
...]
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_tex.c
67
struct gl_texture_object *
tObj
= &t->base;
111
if (
tObj
->Target != GL_TEXTURE_1D) {
/external/mesa3d/src/mesa/drivers/dri/i915/
i830_texstate.c
122
struct gl_texture_object *
tObj
= tUnit->_Current;
123
struct intel_texture_object *intelObj = intel_texture_object(
tObj
);
146
firstImage =
tObj
->Image[0][
tObj
->BaseLevel];
148
intel_miptree_get_image_offset(intelObj->mt,
tObj
->BaseLevel, 0, 0,
179
if (
tObj
->Target == GL_TEXTURE_CUBE_MAP)
265
maxlod = MIN2(sampler->MaxLod,
tObj
->_MaxLevel -
tObj
->BaseLevel);
290
if (
tObj
->Target == GL_TEXTURE_3D)
i915_texstate.c
140
struct gl_texture_object *
tObj
= tUnit->_Current;
141
struct intel_texture_object *intelObj = intel_texture_object(
tObj
);
164
firstImage =
tObj
->Image[0][
tObj
->BaseLevel];
171
tObj
->DepthMode);
188
maxlod = MIN2(sampler->MaxLod,
tObj
->_MaxLevel -
tObj
->BaseLevel);
266
tObj
->Target != GL_TEXTURE_3D) {
267
if (
tObj
->Target == GL_TEXTURE_1D)
294
if (
tObj
->Target == GL_TEXTURE_1D
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex_validate.c
23
struct gl_texture_object *
tObj
= &intelObj->base;
27
intelObj->_MaxLevel =
tObj
->BaseLevel;
29
intelObj->_MaxLevel =
tObj
->_MaxLevel;
39
struct gl_texture_object *
tObj
= intel->ctx.Texture.Unit[unit]._Current;
40
struct intel_texture_object *intelObj = intel_texture_object(
tObj
);
48
if (
tObj
->Target == GL_TEXTURE_BUFFER)
58
firstImage = intel_texture_image(
tObj
->Image[0][
tObj
->BaseLevel]);
63
* For pre-gen4, we have to match first_level ==
tObj
->BaseLevel,
70
intelObj->mt->first_level !=
tObj
->BaseLevel |
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/r200/
r200_tex.c
67
struct gl_texture_object *
tObj
= &t->base;
111
if (
tObj
->Target != GL_TEXTURE_1D) {
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen7_wm_surface_state.c
238
struct gl_texture_object *
tObj
= ctx->Texture.Unit[unit]._Current;
241
intel_buffer_object(
tObj
->BufferObject);
243
gl_format format =
tObj
->_BufferObjectFormat;
298
struct gl_texture_object *
tObj
= ctx->Texture.Unit[unit]._Current;
299
struct intel_texture_object *intelObj = intel_texture_object(
tObj
);
301
struct gl_texture_image *firstImage =
tObj
->Image[0][
tObj
->BaseLevel];
306
if (
tObj
->Target == GL_TEXTURE_BUFFER) {
326
surf->ss0.surface_type = translate_tex_target(
tObj
->Target);
329
tObj
->DepthMode
[
all
...]
brw_wm_surface_state.c
720
struct gl_texture_object *
tObj
= ctx->Texture.Unit[unit]._Current;
723
intel_buffer_object(
tObj
->BufferObject);
725
gl_format format =
tObj
->_BufferObjectFormat;
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/i965/
gen7_wm_surface_state.c
238
struct gl_texture_object *
tObj
= ctx->Texture.Unit[unit]._Current;
241
intel_buffer_object(
tObj
->BufferObject);
243
gl_format format =
tObj
->_BufferObjectFormat;
298
struct gl_texture_object *
tObj
= ctx->Texture.Unit[unit]._Current;
299
struct intel_texture_object *intelObj = intel_texture_object(
tObj
);
301
struct gl_texture_image *firstImage =
tObj
->Image[0][
tObj
->BaseLevel];
306
if (
tObj
->Target == GL_TEXTURE_BUFFER) {
326
surf->ss0.surface_type = translate_tex_target(
tObj
->Target);
329
tObj
->DepthMode
[
all
...]
brw_wm_surface_state.c
720
struct gl_texture_object *
tObj
= ctx->Texture.Unit[unit]._Current;
723
intel_buffer_object(
tObj
->BufferObject);
725
gl_format format =
tObj
->_BufferObjectFormat;
[
all
...]
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_context.c
479
struct gl_texture_object *
tObj
= ctx->Texture.Unit[u]._Current;
480
/* Note: If
tObj
is NULL, the sample function will be a simple
485
_swrast_choose_texture_sample_func(ctx,
tObj
,
/external/mesa3d/src/mesa/swrast/
s_context.c
479
struct gl_texture_object *
tObj
= ctx->Texture.Unit[u]._Current;
480
/* Note: If
tObj
is NULL, the sample function will be a simple
485
_swrast_choose_texture_sample_func(ctx,
tObj
,
Completed in 786 milliseconds