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Searched
refs:SDL_BUTTON
(Results
1 - 6
of
6
) sorted by null
/external/qemu/distrib/sdl-1.2.15/include/
SDL_mouse.h
54
* be tested using the
SDL_BUTTON
(X) macros, and x and y are set to the
62
* be tested using the
SDL_BUTTON
(X) macros, and x and y are set to the
122
#define
SDL_BUTTON
(X) (1 << ((X)-1))
130
#define SDL_BUTTON_LMASK
SDL_BUTTON
(SDL_BUTTON_LEFT)
131
#define SDL_BUTTON_MMASK
SDL_BUTTON
(SDL_BUTTON_MIDDLE)
132
#define SDL_BUTTON_RMASK
SDL_BUTTON
(SDL_BUTTON_RIGHT)
133
#define SDL_BUTTON_X1MASK
SDL_BUTTON
(SDL_BUTTON_X1)
134
#define SDL_BUTTON_X2MASK
SDL_BUTTON
(SDL_BUTTON_X2)
/prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_mouse.h
54
* be tested using the
SDL_BUTTON
(X) macros, and x and y are set to the
62
* be tested using the
SDL_BUTTON
(X) macros, and x and y are set to the
122
#define
SDL_BUTTON
(X) (1 << ((X)-1))
130
#define SDL_BUTTON_LMASK
SDL_BUTTON
(SDL_BUTTON_LEFT)
131
#define SDL_BUTTON_MMASK
SDL_BUTTON
(SDL_BUTTON_MIDDLE)
132
#define SDL_BUTTON_RMASK
SDL_BUTTON
(SDL_BUTTON_RIGHT)
133
#define SDL_BUTTON_X1MASK
SDL_BUTTON
(SDL_BUTTON_X1)
134
#define SDL_BUTTON_X2MASK
SDL_BUTTON
(SDL_BUTTON_X2)
/prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_mouse.h
54
* be tested using the
SDL_BUTTON
(X) macros, and x and y are set to the
62
* be tested using the
SDL_BUTTON
(X) macros, and x and y are set to the
122
#define
SDL_BUTTON
(X) (1 << ((X)-1))
130
#define SDL_BUTTON_LMASK
SDL_BUTTON
(SDL_BUTTON_LEFT)
131
#define SDL_BUTTON_MMASK
SDL_BUTTON
(SDL_BUTTON_MIDDLE)
132
#define SDL_BUTTON_RMASK
SDL_BUTTON
(SDL_BUTTON_RIGHT)
133
#define SDL_BUTTON_X1MASK
SDL_BUTTON
(SDL_BUTTON_X1)
134
#define SDL_BUTTON_X2MASK
SDL_BUTTON
(SDL_BUTTON_X2)
/prebuilts/tools/windows/sdl/include/SDL/
SDL_mouse.h
54
* be tested using the
SDL_BUTTON
(X) macros, and x and y are set to the
62
* be tested using the
SDL_BUTTON
(X) macros, and x and y are set to the
122
#define
SDL_BUTTON
(X) (1 << ((X)-1))
130
#define SDL_BUTTON_LMASK
SDL_BUTTON
(SDL_BUTTON_LEFT)
131
#define SDL_BUTTON_MMASK
SDL_BUTTON
(SDL_BUTTON_MIDDLE)
132
#define SDL_BUTTON_RMASK
SDL_BUTTON
(SDL_BUTTON_RIGHT)
133
#define SDL_BUTTON_X1MASK
SDL_BUTTON
(SDL_BUTTON_X1)
134
#define SDL_BUTTON_X2MASK
SDL_BUTTON
(SDL_BUTTON_X2)
/external/qemu/distrib/sdl-1.2.15/src/events/
SDL_mouse.c
66
if ( SDL_ButtonState &
SDL_BUTTON
(i) ) {
235
buttonstate |=
SDL_BUTTON
(button);
239
buttonstate &= ~
SDL_BUTTON
(button);
/external/qemu/distrib/sdl-1.2.15/src/video/svga/
SDL_svgaevents.c
159
if ( !(SDL_GetMouseState(NULL, NULL) &
SDL_BUTTON
(1)) ) {
163
if ( (SDL_GetMouseState(NULL, NULL) &
SDL_BUTTON
(1)) ) {
168
if ( !(SDL_GetMouseState(NULL, NULL) &
SDL_BUTTON
(2)) ) {
172
if ( (SDL_GetMouseState(NULL, NULL) &
SDL_BUTTON
(2)) ) {
177
if ( !(SDL_GetMouseState(NULL, NULL) &
SDL_BUTTON
(3)) ) {
181
if ( (SDL_GetMouseState(NULL, NULL) &
SDL_BUTTON
(3)) ) {
Completed in 1031 milliseconds