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    Searched refs:SDL_BUTTON (Results 1 - 6 of 6) sorted by null

  /external/qemu/distrib/sdl-1.2.15/include/
SDL_mouse.h 54 * be tested using the SDL_BUTTON(X) macros, and x and y are set to the
62 * be tested using the SDL_BUTTON(X) macros, and x and y are set to the
122 #define SDL_BUTTON(X) (1 << ((X)-1))
130 #define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
131 #define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
132 #define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)
133 #define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1)
134 #define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2)
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_mouse.h 54 * be tested using the SDL_BUTTON(X) macros, and x and y are set to the
62 * be tested using the SDL_BUTTON(X) macros, and x and y are set to the
122 #define SDL_BUTTON(X) (1 << ((X)-1))
130 #define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
131 #define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
132 #define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)
133 #define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1)
134 #define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2)
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_mouse.h 54 * be tested using the SDL_BUTTON(X) macros, and x and y are set to the
62 * be tested using the SDL_BUTTON(X) macros, and x and y are set to the
122 #define SDL_BUTTON(X) (1 << ((X)-1))
130 #define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
131 #define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
132 #define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)
133 #define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1)
134 #define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2)
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_mouse.h 54 * be tested using the SDL_BUTTON(X) macros, and x and y are set to the
62 * be tested using the SDL_BUTTON(X) macros, and x and y are set to the
122 #define SDL_BUTTON(X) (1 << ((X)-1))
130 #define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
131 #define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
132 #define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)
133 #define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1)
134 #define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2)
  /external/qemu/distrib/sdl-1.2.15/src/events/
SDL_mouse.c 66 if ( SDL_ButtonState & SDL_BUTTON(i) ) {
235 buttonstate |= SDL_BUTTON(button);
239 buttonstate &= ~SDL_BUTTON(button);
  /external/qemu/distrib/sdl-1.2.15/src/video/svga/
SDL_svgaevents.c 159 if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) {
163 if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) {
168 if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) {
172 if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) {
177 if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) {
181 if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) {

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