1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef TOOLS_GN_SCOPE_H_ 6 #define TOOLS_GN_SCOPE_H_ 7 8 #include <map> 9 #include <set> 10 11 #include "base/basictypes.h" 12 #include "base/containers/hash_tables.h" 13 #include "base/memory/scoped_ptr.h" 14 #include "tools/gn/err.h" 15 #include "tools/gn/pattern.h" 16 #include "tools/gn/value.h" 17 18 class FunctionCallNode; 19 class ImportManager; 20 class ParseNode; 21 class Settings; 22 class TargetManager; 23 24 // Scope for the script execution. 25 // 26 // Scopes are nested. Writing goes into the toplevel scope, reading checks 27 // values resursively down the stack until a match is found or there are no 28 // more containing scopes. 29 // 30 // A containing scope can be const or non-const. The const containing scope is 31 // used primarily to refer to the master build config which is shared across 32 // many invocations. A const containing scope, however, prevents us from 33 // marking variables "used" which prevents us from issuing errors on unused 34 // variables. So you should use a non-const containing scope whenever possible. 35 class Scope { 36 public: 37 typedef std::vector<std::pair<base::StringPiece, Value> > KeyValueVector; 38 39 // Allows code to provide values for built-in variables. This class will 40 // automatically register itself on construction and deregister itself on 41 // destruction. 42 class ProgrammaticProvider { 43 public: 44 ProgrammaticProvider(Scope* scope) : scope_(scope) { 45 scope_->AddProvider(this); 46 } 47 ~ProgrammaticProvider() { 48 scope_->RemoveProvider(this); 49 } 50 51 // Returns a non-null value if the given value can be programmatically 52 // generated, or NULL if there is none. 53 virtual const Value* GetProgrammaticValue( 54 const base::StringPiece& ident) = 0; 55 56 protected: 57 Scope* scope_; 58 }; 59 60 // Creates an empty toplevel scope. 61 Scope(const Settings* settings); 62 63 // Creates a dependent scope. 64 Scope(Scope* parent); 65 Scope(const Scope* parent); 66 67 ~Scope(); 68 69 const Settings* settings() const { return settings_; } 70 71 // See the const_/mutable_containing_ var declaraions below. Yes, it's a 72 // bit weird that we can have a const pointer to the "mutable" one. 73 Scope* mutable_containing() { return mutable_containing_; } 74 const Scope* mutable_containing() const { return mutable_containing_; } 75 const Scope* const_containing() const { return const_containing_; } 76 const Scope* containing() const { 77 return mutable_containing_ ? mutable_containing_ : const_containing_; 78 } 79 80 // Returns NULL if there's no such value. 81 // 82 // counts_as_used should be set if the variable is being read in a way that 83 // should count for unused variable checking. 84 const Value* GetValue(const base::StringPiece& ident, 85 bool counts_as_used); 86 const Value* GetValue(const base::StringPiece& ident) const; 87 88 // Same as GetValue, but if the value exists in a parent scope, we'll copy 89 // it to the current scope. If the return value is non-null, the value is 90 // guaranteed to be set in the current scope. Generatlly this will be used 91 // if the calling code is planning on modifying the value in-place. 92 // 93 // Since this is used when doing read-modifies, we never count this access 94 // as reading the variable, since we assume it will be written to. 95 Value* GetValueForcedToCurrentScope(const base::StringPiece& ident, 96 const ParseNode* set_node); 97 98 // The set_node indicates the statement that caused the set, for displaying 99 // errors later. Returns a pointer to the value in the current scope (a copy 100 // is made for storage). 101 Value* SetValue(const base::StringPiece& ident, 102 const Value& v, 103 const ParseNode* set_node); 104 105 // Templates associated with this scope. A template can only be set once, so 106 // AddTemplate will fail and return NULL if a rule with that name already 107 // exists. GetTemplate returns NULL if the rule doesn't exist, and it will 108 // check all containing scoped rescursively. 109 bool AddTemplate(const std::string& name, const FunctionCallNode* decl); 110 const FunctionCallNode* GetTemplate(const std::string& name) const; 111 112 // Marks the given identifier as (un)used in the current scope. 113 void MarkUsed(const base::StringPiece& ident); 114 void MarkUnused(const base::StringPiece& ident); 115 116 // Checks to see if the scope has a var set that hasn't been used. This is 117 // called before replacing the var with a different one. It does not check 118 // containing scopes. 119 // 120 // If the identifier is present but hasnn't been used, return true. 121 bool IsSetButUnused(const base::StringPiece& ident) const; 122 123 // Checks the scope to see if any values were set but not used, and fills in 124 // the error and returns false if they were. 125 bool CheckForUnusedVars(Err* err) const; 126 127 // Returns all values set in the current scope, without going to the parent 128 // scopes. 129 void GetCurrentScopeValues(KeyValueVector* output) const; 130 131 // Copies this scope's values into the destination. Values from the 132 // containing scope(s) (normally shadowed into the current one) will not be 133 // copied, neither will the reference to the containing scope (this is why 134 // it's "non-recursive"). 135 // 136 // It is an error to merge a variable into a scope that already has something 137 // with that name in scope (meaning in that scope or in any of its containing 138 // scopes). If this happens, the error will be set and the function will 139 // return false. 140 // 141 // This is used in different contexts. When generating the error, the given 142 // parse node will be blamed, and the given desc will be used to describe 143 // the operation that doesn't support doing this. For example, desc_for_err 144 // would be "import" when doing an import, and the error string would say 145 // something like "The import contains...". 146 bool NonRecursiveMergeTo(Scope* dest, 147 const ParseNode* node_for_err, 148 const char* desc_for_err, 149 Err* err) const; 150 151 // Makes an empty scope with the given name. Returns NULL if the name is 152 // already set. 153 Scope* MakeTargetDefaults(const std::string& target_type); 154 155 // Gets the scope associated with the given target name, or null if it hasn't 156 // been set. 157 const Scope* GetTargetDefaults(const std::string& target_type) const; 158 159 // Filter to apply when the sources variable is assigned. May return NULL. 160 const PatternList* GetSourcesAssignmentFilter() const; 161 void set_sources_assignment_filter( 162 scoped_ptr<PatternList> f) { 163 sources_assignment_filter_ = f.Pass(); 164 } 165 166 // Indicates if we're currently processing the build configuration file. 167 // This is true when processing the config file for any toolchain. See also 168 // *ProcessingDefaultBuildConfig() below. 169 // 170 // To set or clear the flag, it must currently be in the opposite state in 171 // the current scope. Note that querying the state of the flag recursively 172 // checks all containing scopes until it reaches the top or finds the flag 173 // set. 174 void SetProcessingBuildConfig(); 175 void ClearProcessingBuildConfig(); 176 bool IsProcessingBuildConfig() const; 177 178 // Indicates we're currently processing the default toolchain's build 179 // configuration file. 180 void SetProcessingDefaultBuildConfig(); 181 void ClearProcessingDefaultBuildConfig(); 182 bool IsProcessingDefaultBuildConfig() const; 183 184 // Indicates if we're currently processing an import file. 185 // 186 // See SetProcessingBaseConfig for how flags work. 187 void SetProcessingImport(); 188 void ClearProcessingImport(); 189 bool IsProcessingImport() const; 190 191 // Properties are opaque pointers that code can use to set state on a Scope 192 // that it can retrieve later. 193 // 194 // The key should be a pointer to some use-case-specific object (to avoid 195 // collisions, otherwise it doesn't matter). Memory management is up to the 196 // setter. Setting the value to NULL will delete the property. 197 // 198 // Getting a property recursively searches all scopes, and the optional 199 // |found_on_scope| variable will be filled with the actual scope containing 200 // the key (if the pointer is non-NULL). 201 void SetProperty(const void* key, void* value); 202 void* GetProperty(const void* key, const Scope** found_on_scope) const; 203 204 private: 205 friend class ProgrammaticProvider; 206 207 struct Record { 208 Record() : used(false) {} 209 Record(const Value& v) : used(false), value(v) {} 210 211 bool used; // Set to true when the variable is used. 212 Value value; 213 }; 214 215 void AddProvider(ProgrammaticProvider* p); 216 void RemoveProvider(ProgrammaticProvider* p); 217 218 // Scopes can have no containing scope (both null), a mutable containing 219 // scope, or a const containing scope. The reason is that when we're doing 220 // a new target, we want to refer to the base_config scope which will be read 221 // by multiple threads at the same time, so we REALLY want it to be const. 222 // When you jsut do a nested {}, however, we sometimes want to be able to 223 // change things (especially marking unused vars). 224 const Scope* const_containing_; 225 Scope* mutable_containing_; 226 227 const Settings* settings_; 228 229 // Bits set for different modes. See the flag definitions in the .cc file 230 // for more. 231 unsigned mode_flags_; 232 233 typedef base::hash_map<base::StringPiece, Record> RecordMap; 234 RecordMap values_; 235 236 // Owning pointers. Note that this can't use string pieces since the names 237 // are constructed from Values which might be deallocated before this goes 238 // out of scope. 239 typedef base::hash_map<std::string, Scope*> NamedScopeMap; 240 NamedScopeMap target_defaults_; 241 242 // Null indicates not set and that we should fallback to the containing 243 // scope's filter. 244 scoped_ptr<PatternList> sources_assignment_filter_; 245 246 // Non-owning pointers, the function calls are owned by the input file which 247 // should be kept around by the input file manager. 248 typedef std::map<std::string, const FunctionCallNode*> TemplateMap; 249 TemplateMap templates_; 250 251 typedef std::map<const void*, void*> PropertyMap; 252 PropertyMap properties_; 253 254 typedef std::set<ProgrammaticProvider*> ProviderSet; 255 ProviderSet programmatic_providers_; 256 257 DISALLOW_COPY_AND_ASSIGN(Scope); 258 }; 259 260 #endif // TOOLS_GN_SCOPE_H_ 261