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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include <stdio.h>
      6 #include <cmath>
      7 #include <string>
      8 #include <vector>
      9 
     10 #include <GLES2/gl2.h>
     11 #include <GLES2/gl2ext.h>
     12 #include <GLES2/gl2extchromium.h>
     13 
     14 #include "base/at_exit.h"
     15 #include "base/bind.h"
     16 #include "base/command_line.h"
     17 #include "base/file_util.h"
     18 #include "base/message_loop/message_loop.h"
     19 #include "base/run_loop.h"
     20 #include "base/strings/stringprintf.h"
     21 #include "base/time/time.h"
     22 #include "content/common/gpu/client/gl_helper.h"
     23 #include "content/common/gpu/client/gl_helper_scaling.h"
     24 #include "content/public/test/unittest_test_suite.h"
     25 #include "content/test/content_test_suite.h"
     26 #include "gpu/config/gpu_util.h"
     27 #include "media/base/video_frame.h"
     28 #include "testing/gtest/include/gtest/gtest.h"
     29 #include "third_party/skia/include/core/SkBitmap.h"
     30 #include "third_party/skia/include/core/SkTypes.h"
     31 #include "ui/gl/gl_surface.h"
     32 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h"
     33 
     34 #if defined(OS_MACOSX)
     35 #include "base/mac/scoped_nsautorelease_pool.h"
     36 #endif
     37 
     38 #if defined(TOOLKIT_GTK)
     39 #include "ui/gfx/gtk_util.h"
     40 #endif
     41 
     42 namespace content {
     43 
     44 using WebKit::WebGLId;
     45 using WebKit::WebGraphicsContext3D;
     46 
     47 content::GLHelper::ScalerQuality kQualities[] = {
     48   content::GLHelper::SCALER_QUALITY_BEST,
     49   content::GLHelper::SCALER_QUALITY_GOOD,
     50   content::GLHelper::SCALER_QUALITY_FAST,
     51 };
     52 
     53 const char *kQualityNames[] = {
     54   "best",
     55   "good",
     56   "fast",
     57 };
     58 
     59 class GLHelperTest : public testing::Test {
     60  protected:
     61   virtual void SetUp() {
     62     WebGraphicsContext3D::Attributes attributes;
     63     context_ = webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl::
     64         CreateOffscreenContext(attributes);
     65     context_->makeContextCurrent();
     66     helper_.reset(new content::GLHelper(context_.get()));
     67     helper_scaling_.reset(new content::GLHelperScaling(
     68         context_.get(),
     69         helper_.get()));
     70   }
     71 
     72   virtual void TearDown() {
     73     helper_scaling_.reset(NULL);
     74     helper_.reset(NULL);
     75     context_.reset(NULL);
     76   }
     77 
     78   // Bicubic filter kernel function.
     79   static float Bicubic(float x) {
     80     const float a = -0.5;
     81     x = std::abs(x);
     82     float x2 = x * x;
     83     float x3 = x2 * x;
     84     if (x <= 1) {
     85       return (a + 2) * x3 - (a + 3) * x2 + 1;
     86     } else if (x < 2) {
     87       return a * x3 - 5 * a * x2 + 8 * a * x - 4 * a;
     88     } else {
     89       return 0.0f;
     90     }
     91   }
     92 
     93   // Look up a single R/G/B/A value.
     94   // Clamp x/y.
     95   int Channel(SkBitmap* pixels, int x, int y, int c) {
     96     uint32 *data = pixels->getAddr32(
     97         std::max(0, std::min(x, pixels->width() - 1)),
     98         std::max(0, std::min(y, pixels->height() - 1)));
     99     return (*data) >> (c * 8) & 0xff;
    100   }
    101 
    102   // Set a single R/G/B/A value.
    103   void SetChannel(SkBitmap* pixels, int x, int y, int c, int v) {
    104     DCHECK_GE(x, 0);
    105     DCHECK_GE(y, 0);
    106     DCHECK_LT(x, pixels->width());
    107     DCHECK_LT(y, pixels->height());
    108     uint32 *data = pixels->getAddr32(x, y);
    109     v = std::max(0, std::min(v, 255));
    110     *data = (*data & ~(0xffu << (c * 8))) | (v << (c * 8));
    111   }
    112 
    113   // Print all the R, G, B or A values from an SkBitmap in a
    114   // human-readable format.
    115   void PrintChannel(SkBitmap* pixels, int c) {
    116     for (int y = 0; y < pixels->height(); y++) {
    117       for (int x = 0; x < pixels->width(); x++) {
    118         printf("%3d, ", Channel(pixels, x, y, c));
    119       }
    120       printf("\n");
    121     }
    122   }
    123 
    124   // Print out the individual steps of a scaler pipeline.
    125   std::string PrintStages(
    126       const std::vector<GLHelperScaling::ScalerStage> &scaler_stages) {
    127     std::string ret;
    128     for (size_t i = 0; i < scaler_stages.size(); i++) {
    129       ret.append(base::StringPrintf("%dx%d -> %dx%d ",
    130                                     scaler_stages[i].src_size.width(),
    131                                     scaler_stages[i].src_size.height(),
    132                                     scaler_stages[i].dst_size.width(),
    133                                     scaler_stages[i].dst_size.height()));
    134       bool xy_matters = false;
    135       switch (scaler_stages[i].shader) {
    136         case GLHelperScaling::SHADER_BILINEAR:
    137           ret.append("bilinear");
    138           break;
    139         case GLHelperScaling::SHADER_BILINEAR2:
    140           ret.append("bilinear2");
    141           xy_matters = true;
    142           break;
    143         case GLHelperScaling::SHADER_BILINEAR3:
    144           ret.append("bilinear3");
    145           xy_matters = true;
    146           break;
    147         case GLHelperScaling::SHADER_BILINEAR4:
    148           ret.append("bilinear4");
    149           xy_matters = true;
    150           break;
    151         case GLHelperScaling::SHADER_BILINEAR2X2:
    152           ret.append("bilinear2x2");
    153           break;
    154         case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
    155           ret.append("bicubic upscale");
    156           xy_matters = true;
    157           break;
    158         case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
    159           ret.append("bicubic 1/2");
    160           xy_matters = true;
    161           break;
    162         case GLHelperScaling::SHADER_PLANAR:
    163           ret.append("planar");
    164           break;
    165         case GLHelperScaling::SHADER_YUV_MRT_PASS1:
    166           ret.append("rgb2yuv pass 1");
    167           break;
    168         case GLHelperScaling::SHADER_YUV_MRT_PASS2:
    169           ret.append("rgb2yuv pass 2");
    170           break;
    171       }
    172 
    173       if (xy_matters) {
    174         if (scaler_stages[i].scale_x) {
    175           ret.append(" X");
    176         } else {
    177           ret.append(" Y");
    178         }
    179       }
    180       ret.append("\n");
    181     }
    182     return ret;
    183   }
    184 
    185   bool CheckScale(double scale, int samples, bool already_scaled) {
    186     // 1:1 is valid if there is one sample.
    187     if (samples == 1 && scale == 1.0) {
    188       return true;
    189     }
    190     // Is it an exact down-scale (50%, 25%, etc.?)
    191     if (scale == 2.0 * samples) {
    192       return true;
    193     }
    194     // Upscales, only valid if we haven't already scaled in this dimension.
    195     if (!already_scaled) {
    196       // Is it a valid bilinear upscale?
    197       if (samples == 1 && scale <= 1.0) {
    198         return true;
    199       }
    200       // Multi-sample upscale-downscale combination?
    201       if (scale > samples / 2.0 && scale < samples) {
    202         return true;
    203       }
    204     }
    205     return false;
    206   }
    207 
    208   // Make sure that the stages of the scaler pipeline are sane.
    209   void ValidateScalerStages(
    210       content::GLHelper::ScalerQuality quality,
    211       const std::vector<GLHelperScaling::ScalerStage> &scaler_stages,
    212       const std::string& message) {
    213     bool previous_error = HasFailure();
    214     // First, check that the input size for each stage is equal to
    215     // the output size of the previous stage.
    216     for (size_t i = 1; i < scaler_stages.size(); i++) {
    217       EXPECT_EQ(scaler_stages[i - 1].dst_size.width(),
    218                 scaler_stages[i].src_size.width());
    219       EXPECT_EQ(scaler_stages[i - 1].dst_size.height(),
    220                 scaler_stages[i].src_size.height());
    221       EXPECT_EQ(scaler_stages[i].src_subrect.x(), 0);
    222       EXPECT_EQ(scaler_stages[i].src_subrect.y(), 0);
    223       EXPECT_EQ(scaler_stages[i].src_subrect.width(),
    224                 scaler_stages[i].src_size.width());
    225       EXPECT_EQ(scaler_stages[i].src_subrect.height(),
    226                 scaler_stages[i].src_size.height());
    227     }
    228 
    229     // Used to verify that up-scales are not attempted after some
    230     // other scale.
    231     bool scaled_x = false;
    232     bool scaled_y = false;
    233 
    234     for (size_t i = 0; i < scaler_stages.size(); i++) {
    235       // Note: 2.0 means scaling down by 50%
    236       double x_scale =
    237           static_cast<double>(scaler_stages[i].src_subrect.width()) /
    238           static_cast<double>(scaler_stages[i].dst_size.width());
    239       double y_scale =
    240           static_cast<double>(scaler_stages[i].src_subrect.height()) /
    241           static_cast<double>(scaler_stages[i].dst_size.height());
    242 
    243       int x_samples = 0;
    244       int y_samples = 0;
    245 
    246       // Codify valid scale operations.
    247       switch (scaler_stages[i].shader) {
    248         case GLHelperScaling::SHADER_PLANAR:
    249         case GLHelperScaling::SHADER_YUV_MRT_PASS1:
    250         case GLHelperScaling::SHADER_YUV_MRT_PASS2:
    251           EXPECT_TRUE(false) << "Invalid shader.";
    252           break;
    253 
    254         case GLHelperScaling::SHADER_BILINEAR:
    255           if (quality != content::GLHelper::SCALER_QUALITY_FAST) {
    256             x_samples = 1;
    257             y_samples = 1;
    258           }
    259           break;
    260         case GLHelperScaling::SHADER_BILINEAR2:
    261           x_samples = 2;
    262           y_samples = 1;
    263           break;
    264         case GLHelperScaling::SHADER_BILINEAR3:
    265           x_samples = 3;
    266           y_samples = 1;
    267           break;
    268         case GLHelperScaling::SHADER_BILINEAR4:
    269           x_samples = 4;
    270           y_samples = 1;
    271           break;
    272         case GLHelperScaling::SHADER_BILINEAR2X2:
    273           x_samples = 2;
    274           y_samples = 2;
    275           break;
    276         case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
    277           if (scaler_stages[i].scale_x) {
    278             EXPECT_LT(x_scale, 1.0);
    279             EXPECT_EQ(y_scale, 1.0);
    280           } else {
    281             EXPECT_EQ(x_scale, 1.0);
    282             EXPECT_LT(y_scale, 1.0);
    283           }
    284           break;
    285         case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
    286           if (scaler_stages[i].scale_x) {
    287             EXPECT_EQ(x_scale, 2.0);
    288             EXPECT_EQ(y_scale, 1.0);
    289           } else {
    290             EXPECT_EQ(x_scale, 1.0);
    291             EXPECT_EQ(y_scale, 2.0);
    292           }
    293           break;
    294       }
    295 
    296       if (!scaler_stages[i].scale_x) {
    297         std::swap(x_samples, y_samples);
    298       }
    299 
    300       if (x_samples) {
    301         EXPECT_TRUE(CheckScale(x_scale, x_samples, scaled_x))
    302             << "x_scale = " << x_scale;
    303       }
    304       if (y_samples) {
    305         EXPECT_TRUE(CheckScale(y_scale, y_samples, scaled_y))
    306             << "y_scale = " << y_scale;
    307       }
    308 
    309       if (x_scale != 1.0) {
    310         scaled_x = true;
    311       }
    312       if (y_scale != 1.0) {
    313         scaled_y = true;
    314       }
    315     }
    316 
    317     if (HasFailure() && !previous_error) {
    318       printf("Invalid scaler stages: %s\n", message.c_str());
    319       printf("Scaler stages:\n%s", PrintStages(scaler_stages).c_str());
    320     }
    321   }
    322 
    323   // Compare two bitmaps, make sure that each component of each pixel
    324   // is no more than |maxdiff| apart. If they are not similar enough,
    325   // prints out |truth|, |other|, |source|, |scaler_stages| and |message|.
    326   void Compare(SkBitmap* truth,
    327                SkBitmap* other,
    328                int maxdiff,
    329                SkBitmap* source,
    330                const std::vector<GLHelperScaling::ScalerStage> &scaler_stages,
    331                std::string message) {
    332     EXPECT_EQ(truth->width(), other->width());
    333     EXPECT_EQ(truth->height(), other->height());
    334     for (int x = 0; x < truth->width(); x++) {
    335       for (int y = 0; y < truth->height(); y++) {
    336         for (int c = 0; c < 4; c++) {
    337           int a = Channel(truth, x, y, c);
    338           int b = Channel(other, x, y, c);
    339           EXPECT_NEAR(a, b, maxdiff)
    340               << " x=" << x
    341               << " y=" << y
    342               << " c=" << c
    343               << " " << message;
    344           if (std::abs(a - b) > maxdiff) {
    345             printf("-------expected--------\n");
    346             PrintChannel(truth, c);
    347             printf("-------actual--------\n");
    348             PrintChannel(other, c);
    349             if (source) {
    350               printf("-------before scaling--------\n");
    351               PrintChannel(source, c);
    352             }
    353             printf("-----Scaler stages------\n%s",
    354                    PrintStages(scaler_stages).c_str());
    355             return;
    356           }
    357         }
    358       }
    359     }
    360   }
    361 
    362   // Get a single R, G, B or A value as a float.
    363   float ChannelAsFloat(SkBitmap* pixels, int x, int y, int c) {
    364     return Channel(pixels, x, y, c) / 255.0;
    365   }
    366 
    367   // Works like a GL_LINEAR lookup on an SkBitmap.
    368   float Bilinear(SkBitmap* pixels, float x, float y, int c) {
    369     x -= 0.5;
    370     y -= 0.5;
    371     int base_x = static_cast<int>(floorf(x));
    372     int base_y = static_cast<int>(floorf(y));
    373     x -= base_x;
    374     y -= base_y;
    375     return (ChannelAsFloat(pixels, base_x, base_y, c) * (1 - x) * (1 - y) +
    376             ChannelAsFloat(pixels, base_x + 1, base_y, c) * x * (1 - y) +
    377             ChannelAsFloat(pixels, base_x, base_y + 1, c) * (1 - x) * y +
    378             ChannelAsFloat(pixels, base_x + 1, base_y + 1, c) * x * y);
    379   }
    380 
    381   // Very slow bicubic / bilinear scaler for reference.
    382   void ScaleSlow(SkBitmap* input,
    383                  SkBitmap* output,
    384                  content::GLHelper::ScalerQuality quality) {
    385     float xscale = static_cast<float>(input->width()) / output->width();
    386     float yscale = static_cast<float>(input->height()) / output->height();
    387     float clamped_xscale = xscale < 1.0 ? 1.0 : 1.0 / xscale;
    388     float clamped_yscale = yscale < 1.0 ? 1.0 : 1.0 / yscale;
    389     for (int dst_y = 0; dst_y < output->height(); dst_y++) {
    390       for (int dst_x = 0; dst_x < output->width(); dst_x++) {
    391         for (int channel = 0; channel < 4; channel++) {
    392           float dst_x_in_src = (dst_x + 0.5f) * xscale;
    393           float dst_y_in_src = (dst_y + 0.5f) * yscale;
    394 
    395           float value = 0.0f;
    396           float sum = 0.0f;
    397           switch (quality) {
    398             case content::GLHelper::SCALER_QUALITY_BEST:
    399               for (int src_y = -10; src_y < input->height() + 10; ++src_y) {
    400                 float coeff_y = Bicubic(
    401                     (src_y + 0.5f - dst_y_in_src) * clamped_yscale);
    402                 if (coeff_y == 0.0f) {
    403                   continue;
    404                 }
    405                 for (int src_x = -10; src_x < input->width() + 10; ++src_x) {
    406                   float coeff = coeff_y * Bicubic(
    407                       (src_x + 0.5f - dst_x_in_src) * clamped_xscale);
    408                   if (coeff == 0.0f) {
    409                     continue;
    410                   }
    411                   sum += coeff;
    412                   float c = ChannelAsFloat(input, src_x, src_y, channel);
    413                   value += c * coeff;
    414                 }
    415               }
    416               break;
    417 
    418             case content::GLHelper::SCALER_QUALITY_GOOD: {
    419               int xshift = 0, yshift = 0;
    420               while ((output->width() << xshift) < input->width()) {
    421                 xshift++;
    422               }
    423               while ((output->height() << yshift) < input->height()) {
    424                 yshift++;
    425               }
    426               int xmag = 1 << xshift;
    427               int ymag = 1 << yshift;
    428               if (xmag == 4 && output->width() * 3 >= input->width()) {
    429                 xmag=3;
    430               }
    431               if (ymag == 4 && output->height() * 3 >= input->height()) {
    432                 ymag=3;
    433               }
    434               for (int x = 0; x < xmag; x++) {
    435                 for (int y = 0; y < ymag; y++) {
    436                   value += Bilinear(input,
    437                                     (dst_x * xmag + x + 0.5) * xscale / xmag,
    438                                     (dst_y * ymag + y + 0.5) * yscale / ymag,
    439                       channel);
    440                   sum += 1.0;
    441                 }
    442               }
    443               break;
    444             }
    445 
    446             case content::GLHelper::SCALER_QUALITY_FAST:
    447               value = Bilinear(input, dst_x_in_src, dst_y_in_src, channel);
    448               sum = 1.0;
    449           }
    450           value /= sum;
    451           SetChannel(output, dst_x, dst_y, channel,
    452                      static_cast<int>(value * 255.0f + 0.5f));
    453         }
    454       }
    455     }
    456   }
    457 
    458 
    459   // gl_helper scales recursively, so we'll need to do that
    460   // in the reference implementation too.
    461   void ScaleSlowRecursive(SkBitmap* input, SkBitmap* output,
    462                           content::GLHelper::ScalerQuality quality) {
    463     if (quality == content::GLHelper::SCALER_QUALITY_FAST ||
    464         quality == content::GLHelper::SCALER_QUALITY_GOOD) {
    465       ScaleSlow(input, output, quality);
    466       return;
    467     }
    468 
    469     float xscale = static_cast<float>(output->width()) / input->width();
    470 
    471     // This corresponds to all the operations we can do directly.
    472     float yscale = static_cast<float>(output->height()) / input->height();
    473     if ((xscale == 1.0f && yscale == 1.0f) ||
    474         (xscale == 0.5f && yscale == 1.0f) ||
    475         (xscale == 1.0f && yscale == 0.5f) ||
    476         (xscale >= 1.0f && yscale == 1.0f) ||
    477         (xscale == 1.0f && yscale >= 1.0f)) {
    478       ScaleSlow(input, output, quality);
    479       return;
    480     }
    481 
    482     // Now we break the problem down into smaller pieces, using the
    483     // operations available.
    484     int xtmp = input->width();
    485     int ytmp = input->height();
    486 
    487     if (output->height() != input->height()) {
    488       ytmp = output->height();
    489       while (ytmp < input->height() && ytmp * 2 != input->height()) {
    490         ytmp += ytmp;
    491       }
    492     } else {
    493       xtmp = output->width();
    494       while (xtmp < input->width() && xtmp * 2 != input->width()) {
    495         xtmp += xtmp;
    496       }
    497     }
    498 
    499     SkBitmap tmp;
    500     tmp.setConfig(SkBitmap::kARGB_8888_Config, xtmp, ytmp);
    501     tmp.allocPixels();
    502     SkAutoLockPixels lock(tmp);
    503 
    504     ScaleSlowRecursive(input, &tmp, quality);
    505     ScaleSlowRecursive(&tmp, output, quality);
    506   }
    507 
    508   // Scaling test: Create a test image, scale it using GLHelperScaling
    509   // and a reference implementation and compare the results.
    510   void TestScale(int xsize, int ysize,
    511                  int scaled_xsize, int scaled_ysize,
    512                  int test_pattern,
    513                  size_t quality) {
    514     WebGLId src_texture = context_->createTexture();
    515     WebGLId framebuffer = context_->createFramebuffer();
    516     SkBitmap input_pixels;
    517     input_pixels.setConfig(SkBitmap::kARGB_8888_Config, xsize, ysize);
    518     input_pixels.allocPixels();
    519     SkAutoLockPixels lock(input_pixels);
    520 
    521     for (int x = 0; x < xsize; ++x) {
    522       for (int y = 0; y < ysize; ++y) {
    523         switch (test_pattern) {
    524           case 0:  // Smooth test pattern
    525             SetChannel(&input_pixels, x, y, 0, x * 10);
    526             SetChannel(&input_pixels, x, y, 1, y * 10);
    527             SetChannel(&input_pixels, x, y, 2, (x + y) * 10);
    528             SetChannel(&input_pixels, x, y, 3, 255);
    529             break;
    530           case 1:  // Small blocks
    531             SetChannel(&input_pixels, x, y, 0, x & 1 ? 255 : 0);
    532             SetChannel(&input_pixels, x, y, 1, y & 1 ? 255 : 0);
    533             SetChannel(&input_pixels, x, y, 2, (x + y) & 1 ? 255 : 0);
    534             SetChannel(&input_pixels, x, y, 3, 255);
    535             break;
    536           case 2:  // Medium blocks
    537             SetChannel(&input_pixels, x, y, 0, 10 + x/2 * 50);
    538             SetChannel(&input_pixels, x, y, 1, 10 + y/3 * 50);
    539             SetChannel(&input_pixels, x, y, 2, (x + y)/5 * 50 + 5);
    540             SetChannel(&input_pixels, x, y, 3, 255);
    541             break;
    542         }
    543       }
    544     }
    545 
    546     context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
    547     context_->bindTexture(GL_TEXTURE_2D, src_texture);
    548     context_->texImage2D(GL_TEXTURE_2D,
    549                          0,
    550                          GL_RGBA,
    551                          xsize,
    552                          ysize,
    553                          0,
    554                          GL_RGBA,
    555                          GL_UNSIGNED_BYTE,
    556                          input_pixels.getPixels());
    557 
    558     std::string message = base::StringPrintf("input size: %dx%d "
    559                                              "output size: %dx%d "
    560                                              "pattern: %d quality: %s",
    561                                              xsize, ysize,
    562                                              scaled_xsize, scaled_ysize,
    563                                              test_pattern,
    564                                              kQualityNames[quality]);
    565 
    566 
    567     std::vector<GLHelperScaling::ScalerStage> stages;
    568     helper_scaling_->ComputeScalerStages(
    569         kQualities[quality],
    570         gfx::Size(xsize, ysize),
    571         gfx::Rect(0, 0, xsize, ysize),
    572         gfx::Size(scaled_xsize, scaled_ysize),
    573         false,
    574         false,
    575         &stages);
    576     ValidateScalerStages(kQualities[quality], stages, message);
    577 
    578     WebGLId dst_texture = helper_->CopyAndScaleTexture(
    579         src_texture,
    580         gfx::Size(xsize, ysize),
    581         gfx::Size(scaled_xsize, scaled_ysize),
    582         false,
    583         kQualities[quality]);
    584 
    585     SkBitmap output_pixels;
    586     output_pixels.setConfig(SkBitmap::kARGB_8888_Config,
    587                             scaled_xsize, scaled_ysize);
    588     output_pixels.allocPixels();
    589     SkAutoLockPixels output_lock(output_pixels);
    590 
    591     helper_->ReadbackTextureSync(
    592         dst_texture,
    593         gfx::Rect(0, 0, scaled_xsize, scaled_ysize),
    594         static_cast<unsigned char *>(output_pixels.getPixels()));
    595 
    596     if (xsize == scaled_xsize && ysize == scaled_ysize) {
    597       Compare(&input_pixels,
    598               &output_pixels,
    599               2,
    600               NULL,
    601               stages,
    602               message + " comparing against input");
    603     }
    604     SkBitmap truth_pixels;
    605     truth_pixels.setConfig(SkBitmap::kARGB_8888_Config,
    606                            scaled_xsize, scaled_ysize);
    607     truth_pixels.allocPixels();
    608     SkAutoLockPixels truth_lock(truth_pixels);
    609 
    610     ScaleSlowRecursive(&input_pixels, &truth_pixels, kQualities[quality]);
    611     Compare(&truth_pixels,
    612             &output_pixels,
    613             2,
    614             &input_pixels,
    615             stages,
    616             message + " comparing against scaled");
    617 
    618     context_->deleteTexture(src_texture);
    619     context_->deleteTexture(dst_texture);
    620     context_->deleteFramebuffer(framebuffer);
    621   }
    622 
    623   // Create a scaling pipeline and check that it is made up of
    624   // valid scaling operations.
    625   void TestScalerPipeline(size_t quality,
    626                           int xsize, int ysize,
    627                           int dst_xsize, int dst_ysize) {
    628     std::vector<GLHelperScaling::ScalerStage> stages;
    629     helper_scaling_->ComputeScalerStages(
    630         kQualities[quality],
    631         gfx::Size(xsize, ysize),
    632         gfx::Rect(0, 0, xsize, ysize),
    633         gfx::Size(dst_xsize, dst_ysize),
    634         false,
    635         false,
    636         &stages);
    637     ValidateScalerStages(kQualities[quality], stages,
    638                          base::StringPrintf("input size: %dx%d "
    639                                             "output size: %dx%d "
    640                                             "quality: %s",
    641                                             xsize, ysize,
    642                                             dst_xsize, dst_ysize,
    643                                             kQualityNames[quality]));
    644   }
    645 
    646   // Create a scaling pipeline and make sure that the steps
    647   // are exactly the steps we expect.
    648   void CheckPipeline(content::GLHelper::ScalerQuality quality,
    649                      int xsize, int ysize,
    650                      int dst_xsize, int dst_ysize,
    651                      const std::string &description) {
    652     std::vector<GLHelperScaling::ScalerStage> stages;
    653     helper_scaling_->ComputeScalerStages(
    654         quality,
    655         gfx::Size(xsize, ysize),
    656         gfx::Rect(0, 0, xsize, ysize),
    657         gfx::Size(dst_xsize, dst_ysize),
    658         false,
    659         false,
    660         &stages);
    661     ValidateScalerStages(
    662         content::GLHelper::SCALER_QUALITY_GOOD,
    663         stages,
    664         "");
    665     EXPECT_EQ(PrintStages(stages), description);
    666   }
    667 
    668   // Note: Left/Right means Top/Bottom when used for Y dimension.
    669   enum Margin {
    670     MarginLeft,
    671     MarginMiddle,
    672     MarginRight,
    673     MarginInvalid,
    674   };
    675 
    676   static Margin NextMargin(Margin m) {
    677     switch (m) {
    678       case MarginLeft:
    679         return MarginMiddle;
    680       case MarginMiddle:
    681         return MarginRight;
    682       case MarginRight:
    683         return MarginInvalid;
    684       default:
    685         return MarginInvalid;
    686     }
    687   }
    688 
    689   int compute_margin(int insize, int outsize, Margin m) {
    690     int available = outsize - insize;
    691     switch (m) {
    692       default:
    693         EXPECT_TRUE(false) << "This should not happen.";
    694         return 0;
    695       case MarginLeft:
    696         return 0;
    697       case MarginMiddle:
    698         return (available / 2) & ~1;
    699       case MarginRight:
    700         return available;
    701     }
    702   }
    703 
    704   // Convert 0.0 - 1.0 to 0 - 255
    705   int float_to_byte(float v) {
    706     int ret = static_cast<int>(floorf(v * 255.0f + 0.5f));
    707     if (ret < 0) {
    708       return 0;
    709     }
    710     if (ret > 255) {
    711       return 255;
    712     }
    713     return ret;
    714   }
    715 
    716   static void callcallback(const base::Callback<void()>& callback,
    717                            bool result) {
    718     callback.Run();
    719   }
    720 
    721   void PrintPlane(unsigned char *plane, int xsize, int stride, int ysize) {
    722     for (int y = 0; y < ysize; y++) {
    723       for (int x = 0; x < xsize ; x++) {
    724         printf("%3d, ", plane[y * stride + x]);
    725       }
    726       printf("   (%p)\n", plane + y * stride);
    727     }
    728   }
    729 
    730   // Compare two planes make sure that each component of each pixel
    731   // is no more than |maxdiff| apart.
    732   void ComparePlane(unsigned char* truth,
    733                     unsigned char* other,
    734                     int maxdiff,
    735                     int xsize,
    736                     int stride,
    737                     int ysize,
    738                     SkBitmap* source,
    739                     std::string message) {
    740     for (int x = 0; x < xsize; x++) {
    741       for (int y = 0; y < ysize; y++) {
    742         int a = other[y * stride + x];
    743         int b = truth[y * stride + x];
    744         EXPECT_NEAR(a, b, maxdiff)
    745             << " x=" << x
    746             << " y=" << y
    747             << " " << message;
    748         if (std::abs(a - b) > maxdiff) {
    749           printf("-------expected--------\n");
    750           PrintPlane(truth, xsize, stride, ysize);
    751           printf("-------actual--------\n");
    752           PrintPlane(other, xsize, stride, ysize);
    753           if (source) {
    754             printf("-------before yuv conversion: red--------\n");
    755             PrintChannel(source, 0);
    756             printf("-------before yuv conversion: green------\n");
    757             PrintChannel(source, 1);
    758             printf("-------before yuv conversion: blue-------\n");
    759             PrintChannel(source, 2);
    760           }
    761           return;
    762         }
    763       }
    764     }
    765   }
    766 
    767   // YUV readback test. Create a test pattern, convert to YUV
    768   // with reference implementation and compare to what gl_helper
    769   // returns.
    770   void TestYUVReadback(int xsize,
    771                        int ysize,
    772                        int output_xsize,
    773                        int output_ysize,
    774                        int xmargin,
    775                        int ymargin,
    776                        int test_pattern,
    777                        bool use_mrt) {
    778     WebGLId src_texture = context_->createTexture();
    779     SkBitmap input_pixels;
    780     input_pixels.setConfig(SkBitmap::kARGB_8888_Config, xsize, ysize);
    781     input_pixels.allocPixels();
    782     SkAutoLockPixels lock(input_pixels);
    783 
    784     for (int x = 0; x < xsize; ++x) {
    785       for (int y = 0; y < ysize; ++y) {
    786         switch (test_pattern) {
    787           case 0:  // Smooth test pattern
    788             SetChannel(&input_pixels, x, y, 0, x * 10);
    789             SetChannel(&input_pixels, x, y, 1, y * 10);
    790             SetChannel(&input_pixels, x, y, 2, (x + y) * 10);
    791             SetChannel(&input_pixels, x, y, 3, 255);
    792             break;
    793           case 1:  // Small blocks
    794             SetChannel(&input_pixels, x, y, 0, x & 1 ? 255 : 0);
    795             SetChannel(&input_pixels, x, y, 1, y & 1 ? 255 : 0);
    796             SetChannel(&input_pixels, x, y, 2, (x + y) & 1 ? 255 : 0);
    797             SetChannel(&input_pixels, x, y, 3, 255);
    798             break;
    799           case 2:  // Medium blocks
    800             SetChannel(&input_pixels, x, y, 0, 10 + x/2 * 50);
    801             SetChannel(&input_pixels, x, y, 1, 10 + y/3 * 50);
    802             SetChannel(&input_pixels, x, y, 2, (x + y)/5 * 50 + 5);
    803             SetChannel(&input_pixels, x, y, 3, 255);
    804             break;
    805         }
    806       }
    807     }
    808 
    809     context_->bindTexture(GL_TEXTURE_2D, src_texture);
    810     context_->texImage2D(GL_TEXTURE_2D,
    811                          0,
    812                          GL_RGBA,
    813                          xsize,
    814                          ysize,
    815                          0,
    816                          GL_RGBA,
    817                          GL_UNSIGNED_BYTE,
    818                          input_pixels.getPixels());
    819 
    820     gpu::Mailbox mailbox;
    821     context_->genMailboxCHROMIUM(mailbox.name);
    822     EXPECT_FALSE(mailbox.IsZero());
    823     context_->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
    824     uint32 sync_point = context_->insertSyncPoint();
    825 
    826     std::string message = base::StringPrintf("input size: %dx%d "
    827                                              "output size: %dx%d "
    828                                              "margin: %dx%d "
    829                                              "pattern: %d",
    830                                              xsize, ysize,
    831                                              output_xsize, output_ysize,
    832                                              xmargin, ymargin,
    833                                              test_pattern);
    834     scoped_ptr<ReadbackYUVInterface> yuv_reader(
    835         helper_->CreateReadbackPipelineYUV(
    836             content::GLHelper::SCALER_QUALITY_GOOD,
    837             gfx::Size(xsize, ysize),
    838             gfx::Rect(0, 0, xsize, ysize),
    839             gfx::Size(output_xsize, output_ysize),
    840             gfx::Rect(xmargin, ymargin, xsize, ysize),
    841             false,
    842             use_mrt));
    843 
    844     scoped_refptr<media::VideoFrame> output_frame =
    845         media::VideoFrame::CreateFrame(
    846             media::VideoFrame::YV12,
    847             gfx::Size(output_xsize, output_ysize),
    848             gfx::Rect(0, 0, output_xsize, output_ysize),
    849             gfx::Size(output_xsize, output_ysize),
    850             base::TimeDelta::FromSeconds(0));
    851     scoped_refptr<media::VideoFrame> truth_frame =
    852         media::VideoFrame::CreateFrame(
    853             media::VideoFrame::YV12,
    854             gfx::Size(output_xsize, output_ysize),
    855             gfx::Rect(0, 0, output_xsize, output_ysize),
    856             gfx::Size(output_xsize, output_ysize),
    857             base::TimeDelta::FromSeconds(0));
    858 
    859     base::RunLoop run_loop;
    860     yuv_reader->ReadbackYUV(
    861         mailbox,
    862         sync_point,
    863         output_frame.get(),
    864         base::Bind(&callcallback, run_loop.QuitClosure()));
    865     run_loop.Run();
    866 
    867     unsigned char* Y = truth_frame->data(media::VideoFrame::kYPlane);
    868     unsigned char* U = truth_frame->data(media::VideoFrame::kUPlane);
    869     unsigned char* V = truth_frame->data(media::VideoFrame::kVPlane);
    870     int32 y_stride = truth_frame->stride(media::VideoFrame::kYPlane);
    871     int32 u_stride = truth_frame->stride(media::VideoFrame::kUPlane);
    872     int32 v_stride = truth_frame->stride(media::VideoFrame::kVPlane);
    873     memset(Y, 0x00, y_stride * output_ysize);
    874     memset(U, 0x80, u_stride * output_ysize / 2);
    875     memset(V, 0x80, v_stride * output_ysize / 2);
    876 
    877     for (int y = 0; y < ysize; y++) {
    878       for (int x = 0; x < xsize; x++) {
    879         Y[(y + ymargin) * y_stride + x + xmargin] = float_to_byte(
    880             ChannelAsFloat(&input_pixels, x, y, 0) * 0.257 +
    881             ChannelAsFloat(&input_pixels, x, y, 1) * 0.504 +
    882             ChannelAsFloat(&input_pixels, x, y, 2) * 0.098 +
    883             0.0625);
    884       }
    885     }
    886 
    887     for (int y = 0; y < ysize / 2; y++) {
    888       for (int x = 0; x < xsize / 2; x++) {
    889         U[(y + ymargin / 2) * u_stride + x + xmargin / 2] =
    890             float_to_byte(
    891                 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) * -0.148 +
    892                 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) * -0.291 +
    893                 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) * 0.439 +
    894                 0.5);
    895         V[(y + ymargin / 2) * v_stride + x + xmargin / 2] =
    896             float_to_byte(
    897                 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 0) * 0.439 +
    898                 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 1) * -0.368 +
    899                 Bilinear(&input_pixels, x * 2 + 1.0, y * 2 + 1.0, 2) * -0.071 +
    900                 0.5);
    901       }
    902     }
    903 
    904     ComparePlane(Y, output_frame->data(media::VideoFrame::kYPlane), 2,
    905                  output_xsize, y_stride, output_ysize,
    906                  &input_pixels,
    907                  message + " Y plane");
    908     ComparePlane(U, output_frame->data(media::VideoFrame::kUPlane), 2,
    909                  output_xsize / 2, u_stride, output_ysize / 2,
    910                  &input_pixels,
    911                  message + " U plane");
    912     ComparePlane(V, output_frame->data(media::VideoFrame::kVPlane), 2,
    913                  output_xsize / 2, v_stride, output_ysize / 2,
    914                  &input_pixels,
    915                  message + " V plane");
    916 
    917     context_->deleteTexture(src_texture);
    918   }
    919 
    920   void TestAddOps(int src,
    921                   int dst,
    922                   bool scale_x,
    923                   bool allow3) {
    924     std::deque<GLHelperScaling::ScaleOp> ops;
    925     GLHelperScaling::ScaleOp::AddOps(src, dst, scale_x, allow3, &ops);
    926     // Scale factor 3 is a special case.
    927     // It is currently only allowed by itself.
    928     if (allow3 && dst * 3 >= src && dst * 2 < src) {
    929       EXPECT_EQ(ops[0].scale_factor, 3);
    930       EXPECT_EQ(ops.size(), 1U);
    931       EXPECT_EQ(ops[0].scale_x, scale_x);
    932       EXPECT_EQ(ops[0].scale_size, dst);
    933       return;
    934     }
    935 
    936     for (size_t i = 0; i < ops.size(); i++) {
    937       EXPECT_EQ(ops[i].scale_x, scale_x);
    938       if (i == 0) {
    939         // Only the first op is allowed to be a scale up.
    940         // (Scaling up *after* scaling down would make it fuzzy.)
    941         EXPECT_TRUE(ops[0].scale_factor == 0 ||
    942                     ops[0].scale_factor == 2);
    943       } else {
    944         // All other operations must be 50% downscales.
    945         EXPECT_EQ(ops[i].scale_factor, 2);
    946       }
    947     }
    948     // Check that the scale factors make sense and add up.
    949     int tmp = dst;
    950     for (int i = static_cast<int>(ops.size() - 1); i >= 0; i--) {
    951       EXPECT_EQ(tmp, ops[i].scale_size);
    952       if (ops[i].scale_factor == 0) {
    953         EXPECT_EQ(i, 0);
    954         EXPECT_GT(tmp, src);
    955         tmp = src;
    956       } else {
    957         tmp *= ops[i].scale_factor;
    958       }
    959     }
    960     EXPECT_EQ(tmp, src);
    961   }
    962 
    963   void CheckPipeline2(int xsize, int ysize,
    964                       int dst_xsize, int dst_ysize,
    965                       const std::string &description) {
    966     std::vector<GLHelperScaling::ScalerStage> stages;
    967     helper_scaling_->ConvertScalerOpsToScalerStages(
    968         content::GLHelper::SCALER_QUALITY_GOOD,
    969         gfx::Size(xsize, ysize),
    970         gfx::Rect(0, 0, xsize, ysize),
    971         gfx::Size(dst_xsize, dst_ysize),
    972         false,
    973         false,
    974         &x_ops_,
    975         &y_ops_,
    976         &stages);
    977     EXPECT_EQ(x_ops_.size(), 0U);
    978     EXPECT_EQ(y_ops_.size(), 0U);
    979     ValidateScalerStages(
    980         content::GLHelper::SCALER_QUALITY_GOOD,
    981         stages,
    982         "");
    983     EXPECT_EQ(PrintStages(stages), description);
    984   }
    985 
    986   void CheckOptimizationsTest() {
    987     // Basic upscale. X and Y should be combined into one pass.
    988     x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
    989     y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
    990     CheckPipeline2(1024, 768, 2000, 2000,
    991                    "1024x768 -> 2000x2000 bilinear\n");
    992 
    993     // X scaled 1/2, Y upscaled, should still be one pass.
    994     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
    995     y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
    996     CheckPipeline2(1024, 768, 512, 2000,
    997                    "1024x768 -> 512x2000 bilinear\n");
    998 
    999     // X upscaled, Y scaled 1/2, one bilinear pass
   1000     x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
   1001     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
   1002     CheckPipeline2(1024, 768, 2000, 384,
   1003                    "1024x768 -> 2000x384 bilinear\n");
   1004 
   1005     // X scaled 1/2, Y scaled 1/2, one bilinear pass
   1006     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
   1007     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
   1008     CheckPipeline2(1024, 768, 2000, 384,
   1009                    "1024x768 -> 512x384 bilinear\n");
   1010 
   1011     // X scaled 1/2, Y scaled to 60%, one bilinear2 pass.
   1012     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
   1013     y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
   1014     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
   1015     CheckPipeline2(100, 100, 50, 60,
   1016                    "100x100 -> 50x60 bilinear2 Y\n");
   1017 
   1018     // X scaled to 60%, Y scaled 1/2, one bilinear2 pass.
   1019     x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
   1020     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
   1021     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 50));
   1022     CheckPipeline2(100, 100, 50, 60,
   1023                    "100x100 -> 60x50 bilinear2 X\n");
   1024 
   1025     // X scaled to 60%, Y scaled 60%, one bilinear2x2 pass.
   1026     x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
   1027     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
   1028     y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
   1029     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
   1030     CheckPipeline2(100, 100, 60, 60,
   1031                    "100x100 -> 60x60 bilinear2x2\n");
   1032 
   1033     // X scaled to 40%, Y scaled 40%, two bilinear3 passes.
   1034     x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
   1035     y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
   1036     CheckPipeline2(100, 100, 40, 40,
   1037                    "100x100 -> 100x40 bilinear3 Y\n"
   1038                    "100x40 -> 40x40 bilinear3 X\n");
   1039 
   1040     // X scaled to 60%, Y scaled 40%
   1041     x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
   1042     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
   1043     y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
   1044     CheckPipeline2(100, 100, 60, 40,
   1045                    "100x100 -> 100x40 bilinear3 Y\n"
   1046                    "100x40 -> 60x40 bilinear2 X\n");
   1047 
   1048     // X scaled to 40%, Y scaled 60%
   1049     x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
   1050     y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
   1051     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
   1052     CheckPipeline2(100, 100, 40, 60,
   1053                    "100x100 -> 100x60 bilinear2 Y\n"
   1054                    "100x60 -> 40x60 bilinear3 X\n");
   1055 
   1056     // X scaled to 30%, Y scaled 30%
   1057     x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
   1058     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
   1059     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 30));
   1060     y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
   1061     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
   1062     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
   1063     CheckPipeline2(100, 100, 30, 30,
   1064                    "100x100 -> 100x30 bilinear4 Y\n"
   1065                    "100x30 -> 30x30 bilinear4 X\n");
   1066 
   1067     // X scaled to 50%, Y scaled 30%
   1068     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
   1069     y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
   1070     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
   1071     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
   1072     CheckPipeline2(100, 100, 50, 30,
   1073                    "100x100 -> 50x30 bilinear4 Y\n");
   1074 
   1075     // X scaled to 150%, Y scaled 30%
   1076     // Note that we avoid combinding X and Y passes
   1077     // as that would probably be LESS efficient here.
   1078     x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 150));
   1079     y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
   1080     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
   1081     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
   1082     CheckPipeline2(100, 100, 150, 30,
   1083                    "100x100 -> 100x30 bilinear4 Y\n"
   1084                    "100x30 -> 150x30 bilinear\n");
   1085 
   1086     // X scaled to 1%, Y scaled 1%
   1087     x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 128));
   1088     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 64));
   1089     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 32));
   1090     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 16));
   1091     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 8));
   1092     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 4));
   1093     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 2));
   1094     x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 1));
   1095     y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 128));
   1096     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 64));
   1097     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 32));
   1098     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 16));
   1099     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 8));
   1100     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 4));
   1101     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 2));
   1102     y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 1));
   1103     CheckPipeline2(100, 100, 30, 30,
   1104                    "100x100 -> 100x32 bilinear4 Y\n"
   1105                    "100x32 -> 100x4 bilinear4 Y\n"
   1106                    "100x4 -> 64x1 bilinear2x2\n"
   1107                    "64x1 -> 8x1 bilinear4 X\n"
   1108                    "8x1 -> 1x1 bilinear4 X\n");
   1109   }
   1110 
   1111   scoped_ptr<WebKit::WebGraphicsContext3D> context_;
   1112   scoped_ptr<content::GLHelper> helper_;
   1113   scoped_ptr<content::GLHelperScaling> helper_scaling_;
   1114   std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
   1115 };
   1116 
   1117 // Reenable once http://crbug.com/162291 is fixed.
   1118 TEST_F(GLHelperTest, YUVReadbackTest) {
   1119   int sizes[] = { 2, 4, 14 };
   1120   for (int use_mrt = 0; use_mrt <= 1 ; use_mrt++) {
   1121     for (unsigned int x = 0; x < arraysize(sizes); x++) {
   1122       for (unsigned int y = 0; y < arraysize(sizes); y++) {
   1123         for (unsigned int ox = x; ox < arraysize(sizes); ox++) {
   1124           for (unsigned int oy = y; oy < arraysize(sizes); oy++) {
   1125             // If output is a subsection of the destination frame, (letterbox)
   1126             // then try different variations of where the subsection goes.
   1127             for (Margin xm = x < ox ? MarginLeft : MarginRight;
   1128                  xm <= MarginRight;
   1129                  xm = NextMargin(xm)) {
   1130               for (Margin ym = y < oy ? MarginLeft : MarginRight;
   1131                    ym <= MarginRight;
   1132                    ym = NextMargin(ym)) {
   1133                 for (int pattern = 0; pattern < 3; pattern++) {
   1134                   TestYUVReadback(
   1135                       sizes[x],
   1136                       sizes[y],
   1137                       sizes[ox],
   1138                       sizes[oy],
   1139                       compute_margin(sizes[x], sizes[ox], xm),
   1140                       compute_margin(sizes[y], sizes[oy], ym),
   1141                       pattern,
   1142                       use_mrt == 1);
   1143                   if (HasFailure()) {
   1144                     return;
   1145                   }
   1146                 }
   1147               }
   1148             }
   1149           }
   1150         }
   1151       }
   1152     }
   1153   }
   1154 }
   1155 
   1156 
   1157 // Per pixel tests, all sizes are small so that we can print
   1158 // out the generated bitmaps.
   1159 TEST_F(GLHelperTest, ScaleTest) {
   1160   int sizes[] = {3, 6, 16};
   1161   for (size_t q = 0; q < arraysize(kQualities); q++) {
   1162     for (int x = 0; x < 3; x++) {
   1163       for (int y = 0; y < 3; y++) {
   1164         for (int dst_x = 0; dst_x < 3; dst_x++) {
   1165           for (int dst_y = 0; dst_y < 3; dst_y++) {
   1166             for (int pattern = 0; pattern < 3; pattern++) {
   1167               TestScale(sizes[x],
   1168                         sizes[y],
   1169                         sizes[dst_x],
   1170                         sizes[dst_y],
   1171                         pattern,
   1172                         q);
   1173               if (HasFailure()) {
   1174                 return;
   1175               }
   1176             }
   1177           }
   1178         }
   1179       }
   1180     }
   1181   }
   1182 }
   1183 
   1184 // Validate that all scaling generates valid pipelines.
   1185 TEST_F(GLHelperTest, ValidateScalerPipelines) {
   1186   int sizes[] = {7, 99, 128, 256, 512, 719, 720, 721, 1920, 2011, 3217, 4096};
   1187   for (size_t q = 0; q < arraysize(kQualities); q++) {
   1188     for (size_t x = 0; x < arraysize(sizes); x++) {
   1189       for (size_t y = 0; y < arraysize(sizes); y++) {
   1190         for (size_t dst_x = 0; dst_x < arraysize(sizes); dst_x++) {
   1191           for (size_t dst_y = 0; dst_y < arraysize(sizes); dst_y++) {
   1192             TestScalerPipeline(q,
   1193                                sizes[x], sizes[y],
   1194                                sizes[dst_x], sizes[dst_y]);
   1195             if (HasFailure()) {
   1196               return;
   1197             }
   1198           }
   1199         }
   1200       }
   1201     }
   1202   }
   1203 }
   1204 
   1205 // Make sure we don't create overly complicated pipelines
   1206 // for a few common use cases.
   1207 TEST_F(GLHelperTest, CheckSpecificPipelines) {
   1208   // Upscale should be single pass.
   1209   CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
   1210                 1024, 700, 1280, 720,
   1211                 "1024x700 -> 1280x720 bilinear\n");
   1212   // Slight downscale should use BILINEAR2X2.
   1213   CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
   1214                 1280, 720, 1024, 700,
   1215                 "1280x720 -> 1024x700 bilinear2x2\n");
   1216   // Most common tab capture pipeline on the Pixel.
   1217   // Should be using two BILINEAR3 passes.
   1218   CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD,
   1219                 2560, 1476, 1249, 720,
   1220                 "2560x1476 -> 2560x720 bilinear3 Y\n"
   1221                 "2560x720 -> 1249x720 bilinear3 X\n");
   1222 }
   1223 
   1224 TEST_F(GLHelperTest, ScalerOpTest) {
   1225   for (int allow3 = 0; allow3 <= 1; allow3++) {
   1226     for (int dst = 1; dst < 2049; dst += 1 + (dst >> 3)) {
   1227       for (int src = 1; src < 2049; src++) {
   1228         TestAddOps(src, dst, allow3 == 1, (src & 1) == 1);
   1229         if (HasFailure()) {
   1230           LOG(ERROR) << "Failed for src=" << src
   1231                      << " dst=" << dst
   1232                      << " allow3=" << allow3;
   1233           return;
   1234         }
   1235       }
   1236     }
   1237   }
   1238 }
   1239 
   1240 TEST_F(GLHelperTest, CheckOptimizations) {
   1241   // Test in baseclass since it is friends with GLHelperScaling
   1242   CheckOptimizationsTest();
   1243 }
   1244 
   1245 }  // namespace
   1246 
   1247 // These tests needs to run against a proper GL environment, so we
   1248 // need to set it up before we can run the tests.
   1249 int main(int argc, char** argv) {
   1250   CommandLine::Init(argc, argv);
   1251   base::TestSuite* suite = new content::ContentTestSuite(argc, argv);
   1252 #if defined(OS_MACOSX)
   1253   base::mac::ScopedNSAutoreleasePool pool;
   1254 #endif
   1255 #if defined(TOOLKIT_GTK)
   1256   gfx::GtkInitFromCommandLine(*CommandLine::ForCurrentProcess());
   1257 #endif
   1258   gfx::GLSurface::InitializeOneOff();
   1259   gpu::ApplyGpuDriverBugWorkarounds(CommandLine::ForCurrentProcess());
   1260 
   1261   content::UnitTestTestSuite runner(suite);
   1262   base::MessageLoop message_loop;
   1263   return runner.Run();
   1264 }
   1265