| /external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
| TerrainTest.java | 205 // planar textures don't use the mesh's texture coordinates but real world coordinates,
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| TerrainTestAdvanced.java | 236 // planar textures don't use the mesh's texture coordinates but real world coordinates,
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| /external/libvpx/libvpx/examples/includes/geshi/geshi/ |
| matlab.php | 111 'menuedit','mesh','meshc','meshgrid','min','mod','msgbox','mu2lin',
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| lscript.php | 304 'Light', 'Mesh', 'Scene', 'Surface', 'VMap'
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| /frameworks/base/docs/html/sdk/api_diff/16/changes/ |
| android.renderscript.FileA3D.IndexEntry.html | 98 <nobr><code>Mesh</code> <A HREF="../../../../reference/android/renderscript/FileA3D.IndexEntry.html#getMesh()" target="_top"><code>getMesh</code></A>() </nobr>
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| classes_index_all.html | [all...] |
| classes_index_changes.html | 475 <A HREF="android.renderscript.Mesh.html" class="hiddenlink" target="rightframe">Mesh</A><br> 476 <A HREF="android.renderscript.Mesh.AllocationBuilder.html" class="hiddenlink" target="rightframe">Mesh.AllocationBuilder</A><br> 477 <A HREF="android.renderscript.Mesh.Builder.html" class="hiddenlink" target="rightframe">Mesh.Builder</A><br> 478 <A HREF="android.renderscript.Mesh.Primitive.html" class="hiddenlink" target="rightframe">Mesh.Primitive</A><br> 479 <A HREF="android.renderscript.Mesh.TriangleMeshBuilder.html" class="hiddenlink" target="rightframe">Mesh.TriangleMeshBuilder</A><br [all...] |
| /frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
| RsBenchRS.java | 36 import android.renderscript.Mesh.Primitive;
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| /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
| scenegraph_objects.rsh | 125 rs_mesh mesh;
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| /frameworks/native/opengl/tests/testViewport/src/com/android/test/ |
| TestView.java | 137 * Initialize triangle list mesh.
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| /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
| PhysicsRigidBody.java | 94 throw new IllegalStateException("Dynamic rigidbody can not have mesh collision shape!"); 319 throw new IllegalStateException("Dynamic rigidbody can not have mesh collision shape!"); 571 throw new IllegalStateException("Dynamic rigidbody can not have mesh collision shape!");
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| /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
| PhysicsRigidBody.java | 104 throw new IllegalStateException("Dynamic rigidbody can not have mesh collision shape!"); 320 throw new IllegalStateException("Dynamic rigidbody can not have mesh collision shape!"); 523 throw new IllegalStateException("Dynamic rigidbody can not have mesh collision shape!");
|
| /frameworks/base/libs/hwui/ |
| DisplayListOp.h | 762 * This multi-draw operation builds a mesh on the stack by generating a quad 933 OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight); [all...] |
| /frameworks/base/graphics/java/android/graphics/ |
| Canvas.java | [all...] |
| /frameworks/native/services/surfaceflinger/ |
| Layer.cpp | 77 mMesh(Mesh::TRIANGLE_FAN, 4, 2, 2), 590 // TODO: we probably want to generate the texture coords with the mesh 592 Mesh::VertexArray<vec2> texCoords(mMesh.getTexCoordArray<vec2>()); 637 void Layer::computeGeometry(const sp<const DisplayDevice>& hw, Mesh& mesh) const 649 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>()); [all...] |
| /frameworks/base/docs/html/sdk/api_diff/18/changes/ |
| classes_index_all.html | 448 <A HREF="pkg_android.renderscript.html#Mesh" class="hiddenlink" target="rightframe"><strike>Mesh</strike></A><br> 449 <A HREF="pkg_android.renderscript.html#Mesh.AllocationBuilder" class="hiddenlink" target="rightframe"><strike>Mesh.AllocationBuilder</strike></A><br> 450 <A HREF="pkg_android.renderscript.html#Mesh.Builder" class="hiddenlink" target="rightframe"><strike>Mesh.Builder</strike></A><br> 451 <A HREF="pkg_android.renderscript.html#Mesh.Primitive" class="hiddenlink" target="rightframe"><strike>Mesh.Primitive</strike></A><br> 452 <A HREF="pkg_android.renderscript.html#Mesh.TriangleMeshBuilder" class="hiddenlink" target="rightframe"><strike>Mesh.TriangleMeshBuilder</strike></A><br [all...] |
| /frameworks/ex/carousel/java/com/android/ex/carousel/ |
| carousel.rs | 696 * Draws the requested mesh, with the appropriate program store in effect. 698 static void drawMesh(rs_mesh mesh) 701 // Draw the entire mesh, with the only available program store 703 rsgDrawMesh(mesh); 705 // Draw each primitive in the mesh with the corresponding program store 709 rsgDrawMesh(mesh, i); [all...] |
| /external/jmonkeyengine/engine/src/core/com/jme3/material/ |
| RenderState.java | 35 import com.jme3.scene.Mesh; 36 import com.jme3.scene.Mesh.Mode; 545 * <p>When in wireframe mode, {@link Mesh meshes} rendered in triangle mode [all...] |
| /development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
| MatrixPaletteRenderer.java | 117 * Initialize triangle list mesh.
|
| /external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/ |
| vs-test.c | 58 /* Draw a regular mesh
|
| /external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
| RenderManager.java | 731 Mesh mesh = gm.getMesh();
local 732 if (mesh != null) {
733 for (VertexBuffer vb : mesh.getBufferList().getArray()) {
[all...] |
| /external/jmonkeyengine/engine/src/test/jme3test/animation/ |
| TestCinematic.java | 206 model = (Spatial) assetManager.loadModel("Models/Oto/Oto.mesh.xml");
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| /external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
| TestBoneRagdoll.java | 104 model = (Node) assetManager.loadModel("Models/Sinbad/Sinbad.mesh.xml");
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| /external/mesa3d/src/gallium/tests/graw/ |
| vs-test.c | 58 /* Draw a regular mesh
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| /frameworks/base/core/jni/android/graphics/ |
| NinePatchImpl.cpp | 120 // a mesh, which will be faster in most cases.
|