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Searched
full:rendering
(Results
201 - 225
of
3036
) sorted by null
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/external/chromium_org/third_party/mesa/src/src/gallium/include/state_tracker/
st_api.h
37
* While both are state tackers, we use the term state tracker for
rendering
46
* The supported
rendering
API of a state tracker.
252
* The valid profiles and versions are
rendering
API dependent. The latest
326
* only do back buffer
rendering
.
344
* Represent a
rendering
context.
436
* Represent a
rendering
API such as OpenGL or OpenVG.
443
* The name of the
rendering
API. This is informative.
448
* The supported
rendering
API.
475
* Create a
rendering
context.
/external/mesa3d/src/gallium/include/state_tracker/
st_api.h
37
* While both are state tackers, we use the term state tracker for
rendering
46
* The supported
rendering
API of a state tracker.
252
* The valid profiles and versions are
rendering
API dependent. The latest
326
* only do back buffer
rendering
.
344
* Represent a
rendering
context.
436
* Represent a
rendering
API such as OpenGL or OpenVG.
443
* The name of the
rendering
API. This is informative.
448
* The supported
rendering
API.
475
* Create a
rendering
context.
/external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderObjectChildList.cpp
28
#include "core/
rendering
/RenderObjectChildList.h"
31
#include "core/
rendering
/RenderCounter.h"
32
#include "core/
rendering
/RenderObject.h"
33
#include "core/
rendering
/RenderView.h"
34
#include "core/
rendering
/style/RenderStyle.h"
RenderScrollbarPart.cpp
27
#include "core/
rendering
/RenderScrollbarPart.h"
29
#include "core/
rendering
/PaintInfo.h"
30
#include "core/
rendering
/RenderScrollbar.h"
31
#include "core/
rendering
/RenderScrollbarTheme.h"
32
#include "core/
rendering
/RenderView.h"
RenderMedia.cpp
28
#include "core/
rendering
/RenderMedia.h"
31
#include "core/
rendering
/RenderFlowThread.h"
32
#include "core/
rendering
/RenderView.h"
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceMarker.cpp
24
#include "core/
rendering
/svg/RenderSVGResourceMarker.h"
27
#include "core/
rendering
/svg/RenderSVGContainer.h"
28
#include "core/
rendering
/svg/RenderSVGRoot.h"
29
#include "core/
rendering
/svg/SVGRenderSupport.h"
132
// An empty viewBox disables
rendering
.
RenderSVGModelObject.h
34
#include "core/
rendering
/RenderObject.h"
35
#include "core/
rendering
/svg/SVGRenderSupport.h"
40
// Most renderers in the SVG
rendering
tree will inherit from this class
RenderSVGRoot.cpp
26
#include "core/
rendering
/svg/RenderSVGRoot.h"
33
#include "core/
rendering
/HitTestResult.h"
34
#include "core/
rendering
/LayoutRepainter.h"
35
#include "core/
rendering
/RenderPart.h"
36
#include "core/
rendering
/RenderView.h"
37
#include "core/
rendering
/svg/RenderSVGResourceContainer.h"
38
#include "core/
rendering
/svg/SVGRenderingContext.h"
39
#include "core/
rendering
/svg/SVGResources.h"
40
#include "core/
rendering
/svg/SVGResourcesCache.h"
259
// An empty viewport disables
rendering
[
all
...]
SVGRenderSupport.cpp
27
#include "core/
rendering
/svg/SVGRenderSupport.h"
30
#include "core/
rendering
/RenderGeometryMap.h"
31
#include "core/
rendering
/RenderLayer.h"
32
#include "core/
rendering
/svg/RenderSVGInlineText.h"
33
#include "core/
rendering
/svg/RenderSVGResourceClipper.h"
34
#include "core/
rendering
/svg/RenderSVGResourceFilter.h"
35
#include "core/
rendering
/svg/RenderSVGResourceMasker.h"
36
#include "core/
rendering
/svg/RenderSVGRoot.h"
37
#include "core/
rendering
/svg/RenderSVGText.h"
38
#include "core/
rendering
/svg/RenderSVGViewportContainer.h
[
all
...]
SVGTextMetrics.cpp
22
#include "core/
rendering
/svg/SVGTextMetrics.h"
24
#include "core/
rendering
/svg/RenderSVGInlineText.h"
25
#include "core/
rendering
/svg/SVGTextRunRenderingContext.h"
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/binding/
AdapterHelper.java
19
import com.android.ide.common.
rendering
.api.DataBindingItem;
20
import com.android.ide.common.
rendering
.api.IProjectCallback;
21
import com.android.ide.common.
rendering
.api.LayoutLog;
22
import com.android.ide.common.
rendering
.api.ResourceReference;
23
import com.android.ide.common.
rendering
.api.IProjectCallback.ViewAttribute;
/cts/tests/tests/rsg/src/android/renderscriptgraphics/cts/
RenderscriptGLStubActivity.java
39
// allow us to create the script that does
rendering
55
// Script that does the
rendering
69
// Create an instance of the script that does the
rendering
/external/chromium_org/content/common/gpu/
gpu_memory_allocation.h
21
// Allow only allocations that are strictly required for correct
rendering
.
24
// Allow allocations that are not strictly needed for correct
rendering
, but
115
// Bytes required for correct
rendering
.
/external/chromium_org/third_party/WebKit/Source/core/css/resolver/
ElementStyleResources.cpp
29
#include "core/
rendering
/style/StyleGeneratedImage.h"
30
#include "core/
rendering
/style/StyleImage.h"
31
#include "core/
rendering
/style/StylePendingImage.h"
/external/chromium_org/third_party/WebKit/Source/core/dom/
PseudoElement.cpp
31
#include "core/
rendering
/RenderObject.h"
32
#include "core/
rendering
/RenderQuote.h"
33
#include "core/
rendering
/style/ContentData.h"
/external/chromium_org/third_party/WebKit/Source/core/editing/
SimplifyMarkupCommand.cpp
31
#include "core/
rendering
/RenderInline.h"
32
#include "core/
rendering
/RenderObject.h"
33
#include "core/
rendering
/style/RenderStyle.h"
/external/chromium_org/third_party/WebKit/Source/core/rendering/shapes/
ShapeInfo.h
35
#include "core/
rendering
/shapes/Shape.h"
36
#include "core/
rendering
/style/RenderStyle.h"
37
#include "core/
rendering
/style/ShapeValue.h"
/external/chromium_org/third_party/WebKit/Source/core/rendering/style/
StyleRareInheritedData.h
34
#include "core/
rendering
/style/DataRef.h"
35
#include "core/
rendering
/style/StyleVariableData.h"
72
AtomicString highlight; // Apple-specific extension for custom highlight
rendering
.
/external/chromium_org/third_party/WebKit/Source/core/svg/
SVGGElement.cpp
26
#include "core/
rendering
/svg/RenderSVGHiddenContainer.h"
27
#include "core/
rendering
/svg/RenderSVGResource.h"
28
#include "core/
rendering
/svg/RenderSVGTransformableContainer.h"
SVGGraphicsElement.cpp
27
#include "core/
rendering
/svg/RenderSVGPath.h"
28
#include "core/
rendering
/svg/RenderSVGResource.h"
29
#include "core/
rendering
/svg/SVGPathData.h"
/external/chromium_org/third_party/mesa/src/docs/
perf.html
13
Performance tips for software
rendering
:
29
rendering
into back buffer which is an XImage
36
rendering
into back buffer which is an XImage
relnotes-6.5.html
88
<li>
Rendering
to depth textures will not work.
Rendering
to GL_DEPTH_STENCIL
97
<li>Render-to-texture: The functions for
rendering
to textures have changed.
/external/chromium_org/third_party/mesa/src/src/mapi/glapi/
glapi_nop.c
33
* When there's no current
rendering
context, calling a GL function like
68
fprintf(stderr, "GL User Error: gl%s called without a
rendering
context\n",
108
fprintf(stderr, "GL User Error: calling GL function without a
rendering
context\n");
/external/chromium_org/tools/perf/metrics/
smoothness.js
9
* to characterize
rendering
smoothness.
35
* Tracks
rendering
performance using the gpuBenchmarking.renderingStats API.
91
* Tracks
rendering
performance using requestAnimationFrame.
/external/mesa3d/docs/
perf.html
13
Performance tips for software
rendering
:
29
rendering
into back buffer which is an XImage
36
rendering
into back buffer which is an XImage
Completed in 1425 milliseconds
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