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  /external/chromium_org/third_party/mesa/src/src/gallium/include/state_tracker/
st_api.h 37 * While both are state tackers, we use the term state tracker for rendering
46 * The supported rendering API of a state tracker.
252 * The valid profiles and versions are rendering API dependent. The latest
326 * only do back buffer rendering.
344 * Represent a rendering context.
436 * Represent a rendering API such as OpenGL or OpenVG.
443 * The name of the rendering API. This is informative.
448 * The supported rendering API.
475 * Create a rendering context.
  /external/mesa3d/src/gallium/include/state_tracker/
st_api.h 37 * While both are state tackers, we use the term state tracker for rendering
46 * The supported rendering API of a state tracker.
252 * The valid profiles and versions are rendering API dependent. The latest
326 * only do back buffer rendering.
344 * Represent a rendering context.
436 * Represent a rendering API such as OpenGL or OpenVG.
443 * The name of the rendering API. This is informative.
448 * The supported rendering API.
475 * Create a rendering context.
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderObjectChildList.cpp 28 #include "core/rendering/RenderObjectChildList.h"
31 #include "core/rendering/RenderCounter.h"
32 #include "core/rendering/RenderObject.h"
33 #include "core/rendering/RenderView.h"
34 #include "core/rendering/style/RenderStyle.h"
RenderScrollbarPart.cpp 27 #include "core/rendering/RenderScrollbarPart.h"
29 #include "core/rendering/PaintInfo.h"
30 #include "core/rendering/RenderScrollbar.h"
31 #include "core/rendering/RenderScrollbarTheme.h"
32 #include "core/rendering/RenderView.h"
RenderMedia.cpp 28 #include "core/rendering/RenderMedia.h"
31 #include "core/rendering/RenderFlowThread.h"
32 #include "core/rendering/RenderView.h"
  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceMarker.cpp 24 #include "core/rendering/svg/RenderSVGResourceMarker.h"
27 #include "core/rendering/svg/RenderSVGContainer.h"
28 #include "core/rendering/svg/RenderSVGRoot.h"
29 #include "core/rendering/svg/SVGRenderSupport.h"
132 // An empty viewBox disables rendering.
RenderSVGModelObject.h 34 #include "core/rendering/RenderObject.h"
35 #include "core/rendering/svg/SVGRenderSupport.h"
40 // Most renderers in the SVG rendering tree will inherit from this class
RenderSVGRoot.cpp 26 #include "core/rendering/svg/RenderSVGRoot.h"
33 #include "core/rendering/HitTestResult.h"
34 #include "core/rendering/LayoutRepainter.h"
35 #include "core/rendering/RenderPart.h"
36 #include "core/rendering/RenderView.h"
37 #include "core/rendering/svg/RenderSVGResourceContainer.h"
38 #include "core/rendering/svg/SVGRenderingContext.h"
39 #include "core/rendering/svg/SVGResources.h"
40 #include "core/rendering/svg/SVGResourcesCache.h"
259 // An empty viewport disables rendering
    [all...]
SVGRenderSupport.cpp 27 #include "core/rendering/svg/SVGRenderSupport.h"
30 #include "core/rendering/RenderGeometryMap.h"
31 #include "core/rendering/RenderLayer.h"
32 #include "core/rendering/svg/RenderSVGInlineText.h"
33 #include "core/rendering/svg/RenderSVGResourceClipper.h"
34 #include "core/rendering/svg/RenderSVGResourceFilter.h"
35 #include "core/rendering/svg/RenderSVGResourceMasker.h"
36 #include "core/rendering/svg/RenderSVGRoot.h"
37 #include "core/rendering/svg/RenderSVGText.h"
38 #include "core/rendering/svg/RenderSVGViewportContainer.h
    [all...]
SVGTextMetrics.cpp 22 #include "core/rendering/svg/SVGTextMetrics.h"
24 #include "core/rendering/svg/RenderSVGInlineText.h"
25 #include "core/rendering/svg/SVGTextRunRenderingContext.h"
  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/binding/
AdapterHelper.java 19 import com.android.ide.common.rendering.api.DataBindingItem;
20 import com.android.ide.common.rendering.api.IProjectCallback;
21 import com.android.ide.common.rendering.api.LayoutLog;
22 import com.android.ide.common.rendering.api.ResourceReference;
23 import com.android.ide.common.rendering.api.IProjectCallback.ViewAttribute;
  /cts/tests/tests/rsg/src/android/renderscriptgraphics/cts/
RenderscriptGLStubActivity.java 39 // allow us to create the script that does rendering
55 // Script that does the rendering
69 // Create an instance of the script that does the rendering
  /external/chromium_org/content/common/gpu/
gpu_memory_allocation.h 21 // Allow only allocations that are strictly required for correct rendering.
24 // Allow allocations that are not strictly needed for correct rendering, but
115 // Bytes required for correct rendering.
  /external/chromium_org/third_party/WebKit/Source/core/css/resolver/
ElementStyleResources.cpp 29 #include "core/rendering/style/StyleGeneratedImage.h"
30 #include "core/rendering/style/StyleImage.h"
31 #include "core/rendering/style/StylePendingImage.h"
  /external/chromium_org/third_party/WebKit/Source/core/dom/
PseudoElement.cpp 31 #include "core/rendering/RenderObject.h"
32 #include "core/rendering/RenderQuote.h"
33 #include "core/rendering/style/ContentData.h"
  /external/chromium_org/third_party/WebKit/Source/core/editing/
SimplifyMarkupCommand.cpp 31 #include "core/rendering/RenderInline.h"
32 #include "core/rendering/RenderObject.h"
33 #include "core/rendering/style/RenderStyle.h"
  /external/chromium_org/third_party/WebKit/Source/core/rendering/shapes/
ShapeInfo.h 35 #include "core/rendering/shapes/Shape.h"
36 #include "core/rendering/style/RenderStyle.h"
37 #include "core/rendering/style/ShapeValue.h"
  /external/chromium_org/third_party/WebKit/Source/core/rendering/style/
StyleRareInheritedData.h 34 #include "core/rendering/style/DataRef.h"
35 #include "core/rendering/style/StyleVariableData.h"
72 AtomicString highlight; // Apple-specific extension for custom highlight rendering.
  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGGElement.cpp 26 #include "core/rendering/svg/RenderSVGHiddenContainer.h"
27 #include "core/rendering/svg/RenderSVGResource.h"
28 #include "core/rendering/svg/RenderSVGTransformableContainer.h"
SVGGraphicsElement.cpp 27 #include "core/rendering/svg/RenderSVGPath.h"
28 #include "core/rendering/svg/RenderSVGResource.h"
29 #include "core/rendering/svg/SVGPathData.h"
  /external/chromium_org/third_party/mesa/src/docs/
perf.html 13 Performance tips for software rendering:
29 rendering into back buffer which is an XImage
36 rendering into back buffer which is an XImage
relnotes-6.5.html 88 <li>Rendering to depth textures will not work. Rendering to GL_DEPTH_STENCIL
97 <li>Render-to-texture: The functions for rendering to textures have changed.
  /external/chromium_org/third_party/mesa/src/src/mapi/glapi/
glapi_nop.c 33 * When there's no current rendering context, calling a GL function like
68 fprintf(stderr, "GL User Error: gl%s called without a rendering context\n",
108 fprintf(stderr, "GL User Error: calling GL function without a rendering context\n");
  /external/chromium_org/tools/perf/metrics/
smoothness.js 9 * to characterize rendering smoothness.
35 * Tracks rendering performance using the gpuBenchmarking.renderingStats API.
91 * Tracks rendering performance using requestAnimationFrame.
  /external/mesa3d/docs/
perf.html 13 Performance tips for software rendering:
29 rendering into back buffer which is an XImage
36 rendering into back buffer which is an XImage

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