1 /********************************************************** 2 * Copyright 2010 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26 27 #ifndef _ST_API_H_ 28 #define _ST_API_H_ 29 30 #include "pipe/p_compiler.h" 31 #include "pipe/p_format.h" 32 33 /** 34 * \file API for communication between state trackers and state tracker 35 * managers. 36 * 37 * While both are state tackers, we use the term state tracker for rendering 38 * APIs such as OpenGL or OpenVG, and state tracker manager for window system 39 * APIs such as EGL or GLX in this file. 40 * 41 * This file defines an API to be implemented by both state trackers and state 42 * tracker managers. 43 */ 44 45 /** 46 * The supported rendering API of a state tracker. 47 */ 48 enum st_api_type { 49 ST_API_OPENGL, 50 ST_API_OPENVG, 51 52 ST_API_COUNT 53 }; 54 55 /** 56 * The profile of a context. 57 */ 58 enum st_profile_type 59 { 60 ST_PROFILE_DEFAULT, /**< OpenGL compatibility profile */ 61 ST_PROFILE_OPENGL_CORE, /**< OpenGL 3.2+ core profile */ 62 ST_PROFILE_OPENGL_ES1, /**< OpenGL ES 1.x */ 63 ST_PROFILE_OPENGL_ES2 /**< OpenGL ES 2.0 */ 64 }; 65 66 /* for profile_mask in st_api */ 67 #define ST_PROFILE_DEFAULT_MASK (1 << ST_PROFILE_DEFAULT) 68 #define ST_PROFILE_OPENGL_CORE_MASK (1 << ST_PROFILE_OPENGL_CORE) 69 #define ST_PROFILE_OPENGL_ES1_MASK (1 << ST_PROFILE_OPENGL_ES1) 70 #define ST_PROFILE_OPENGL_ES2_MASK (1 << ST_PROFILE_OPENGL_ES2) 71 72 /** 73 * Optional API/state tracker features. 74 */ 75 enum st_api_feature 76 { 77 ST_API_FEATURE_MS_VISUALS /**< support for multisample visuals */ 78 }; 79 80 /* for feature_mask in st_api */ 81 #define ST_API_FEATURE_MS_VISUALS_MASK (1 << ST_API_FEATURE_MS_VISUALS) 82 83 /** 84 * New context flags for GL 3.0 and beyond. 85 * 86 * Profile information (core vs. compatibilty for OpenGL 3.2+) is communicated 87 * through the \c st_profile_type, not through flags. 88 */ 89 #define ST_CONTEXT_FLAG_DEBUG (1 << 0) 90 #define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1) 91 #define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2) 92 93 /** 94 * Reasons that context creation might fail. 95 */ 96 enum st_context_error { 97 ST_CONTEXT_SUCCESS = 0, 98 ST_CONTEXT_ERROR_NO_MEMORY, 99 ST_CONTEXT_ERROR_BAD_API, 100 ST_CONTEXT_ERROR_BAD_VERSION, 101 ST_CONTEXT_ERROR_BAD_FLAG, 102 ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE, 103 ST_CONTEXT_ERROR_UNKNOWN_FLAG 104 }; 105 106 /** 107 * Used in st_context_iface->teximage. 108 */ 109 enum st_texture_type { 110 ST_TEXTURE_1D, 111 ST_TEXTURE_2D, 112 ST_TEXTURE_3D, 113 ST_TEXTURE_RECT 114 }; 115 116 /** 117 * Available attachments of framebuffer. 118 */ 119 enum st_attachment_type { 120 ST_ATTACHMENT_FRONT_LEFT, 121 ST_ATTACHMENT_BACK_LEFT, 122 ST_ATTACHMENT_FRONT_RIGHT, 123 ST_ATTACHMENT_BACK_RIGHT, 124 ST_ATTACHMENT_DEPTH_STENCIL, 125 ST_ATTACHMENT_ACCUM, 126 ST_ATTACHMENT_SAMPLE, 127 128 ST_ATTACHMENT_COUNT, 129 ST_ATTACHMENT_INVALID = -1 130 }; 131 132 /* for buffer_mask in st_visual */ 133 #define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT) 134 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT) 135 #define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT) 136 #define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT) 137 #define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL) 138 #define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM) 139 #define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE) 140 141 /** 142 * Enumerations of state tracker context resources. 143 */ 144 enum st_context_resource_type { 145 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D, 146 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D, 147 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X, 148 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X, 149 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y, 150 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 151 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z, 152 ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 153 ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER, 154 ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE 155 }; 156 157 /** 158 * Flush flags. 159 */ 160 #define ST_FLUSH_FRONT (1 << 0) 161 162 /** 163 * Value to st_manager->get_param function. 164 */ 165 enum st_manager_param { 166 /** 167 * The dri state tracker on old libGL's doesn't do the right thing 168 * with regards to invalidating the framebuffers. 169 * 170 * For the mesa state tracker that means that it needs to invalidate 171 * the framebuffer in glViewport itself. 172 */ 173 ST_MANAGER_BROKEN_INVALIDATE 174 }; 175 176 /** 177 * The return type of st_api->get_proc_address. 178 */ 179 typedef void (*st_proc_t)(void); 180 181 struct pipe_context; 182 struct pipe_resource; 183 struct pipe_fence_handle; 184 185 /** 186 * Used in st_context_iface->get_resource_for_egl_image. 187 */ 188 struct st_context_resource 189 { 190 /* these fields are filled in by the caller */ 191 enum st_context_resource_type type; 192 void *resource; 193 194 /* this is owned by the caller */ 195 struct pipe_resource *texture; 196 }; 197 198 /** 199 * Used in st_manager_iface->get_egl_image. 200 */ 201 struct st_egl_image 202 { 203 /* this is owned by the caller */ 204 struct pipe_resource *texture; 205 206 unsigned level; 207 unsigned layer; 208 }; 209 210 /** 211 * Represent the visual of a framebuffer. 212 */ 213 struct st_visual 214 { 215 /** 216 * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK. 217 */ 218 unsigned buffer_mask; 219 220 /** 221 * Buffer formats. The formats are always set even when the buffer is 222 * not available. 223 */ 224 enum pipe_format color_format; 225 enum pipe_format depth_stencil_format; 226 enum pipe_format accum_format; 227 int samples; 228 229 /** 230 * Desired render buffer. 231 */ 232 enum st_attachment_type render_buffer; 233 }; 234 235 236 /** 237 * Configuration options from driconf 238 */ 239 struct st_config_options 240 { 241 boolean force_glsl_extensions_warn; 242 }; 243 244 /** 245 * Represent the attributes of a context. 246 */ 247 struct st_context_attribs 248 { 249 /** 250 * The profile and minimal version to support. 251 * 252 * The valid profiles and versions are rendering API dependent. The latest 253 * version satisfying the request should be returned, unless the 254 * ST_CONTEXT_FLAG_FORWARD_COMPATIBLE bit is set. 255 */ 256 enum st_profile_type profile; 257 int major, minor; 258 259 /** Mask of ST_CONTEXT_FLAG_x bits */ 260 unsigned flags; 261 262 /** 263 * The visual of the framebuffers the context will be bound to. 264 */ 265 struct st_visual visual; 266 267 /** 268 * Configuration options. 269 */ 270 struct st_config_options options; 271 }; 272 273 /** 274 * Represent a windowing system drawable. 275 * 276 * The framebuffer is implemented by the state tracker manager and 277 * used by the state trackers. 278 * 279 * Instead of the winsys poking into the API context to figure 280 * out what buffers that might be needed in the future by the API 281 * context, it calls into the framebuffer to get the textures. 282 * 283 * This structure along with the notify_invalid_framebuffer 284 * allows framebuffers to be shared between different threads 285 * but at the same make the API context free from thread 286 * synchronization primitves, with the exception of a small 287 * atomic flag used for notification of framebuffer dirty status. 288 * 289 * The thread synchronization is put inside the framebuffer 290 * and only called once the framebuffer has become dirty. 291 */ 292 struct st_framebuffer_iface 293 { 294 /** 295 * Atomic stamp which changes when framebuffers need to be updated. 296 */ 297 int32_t stamp; 298 299 /** 300 * Available for the state tracker manager to use. 301 */ 302 void *st_manager_private; 303 304 /** 305 * The visual of a framebuffer. 306 */ 307 const struct st_visual *visual; 308 309 /** 310 * Flush the front buffer. 311 * 312 * On some window systems, changes to the front buffers are not immediately 313 * visible. They need to be flushed. 314 * 315 * @att is one of the front buffer attachments. 316 */ 317 boolean (*flush_front)(struct st_framebuffer_iface *stfbi, 318 enum st_attachment_type statt); 319 320 /** 321 * The state tracker asks for the textures it needs. 322 * 323 * It should try to only ask for attachments that it currently renders 324 * to, thus allowing the winsys to delay the allocation of textures not 325 * needed. For example front buffer attachments are not needed if you 326 * only do back buffer rendering. 327 * 328 * The implementor of this function needs to also ensure 329 * thread safty as this call might be done from multiple threads. 330 * 331 * The returned textures are owned by the caller. They should be 332 * unreferenced when no longer used. If this function is called multiple 333 * times with different sets of attachments, those buffers not included in 334 * the last call might be destroyed. This behavior might change in the 335 * future. 336 */ 337 boolean (*validate)(struct st_framebuffer_iface *stfbi, 338 const enum st_attachment_type *statts, 339 unsigned count, 340 struct pipe_resource **out); 341 }; 342 343 /** 344 * Represent a rendering context. 345 * 346 * This entity is created from st_api and used by the state tracker manager. 347 */ 348 struct st_context_iface 349 { 350 /** 351 * Available for the state tracker and the manager to use. 352 */ 353 void *st_context_private; 354 void *st_manager_private; 355 356 /** 357 * Destroy the context. 358 */ 359 void (*destroy)(struct st_context_iface *stctxi); 360 361 /** 362 * Flush all drawing from context to the pipe also flushes the pipe. 363 */ 364 void (*flush)(struct st_context_iface *stctxi, unsigned flags, 365 struct pipe_fence_handle **fence); 366 367 /** 368 * Replace the texture image of a texture object at the specified level. 369 * 370 * This function is optional. 371 */ 372 boolean (*teximage)(struct st_context_iface *stctxi, 373 enum st_texture_type target, 374 int level, enum pipe_format internal_format, 375 struct pipe_resource *tex, boolean mipmap); 376 377 /** 378 * Used to implement glXCopyContext. 379 */ 380 void (*copy)(struct st_context_iface *stctxi, 381 struct st_context_iface *stsrci, unsigned mask); 382 383 /** 384 * Used to implement wglShareLists. 385 */ 386 boolean (*share)(struct st_context_iface *stctxi, 387 struct st_context_iface *stsrci); 388 389 /** 390 * Look up and return the info of a resource for EGLImage. 391 * 392 * This function is optional. 393 */ 394 boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi, 395 struct st_context_resource *stres); 396 }; 397 398 399 /** 400 * Represent a state tracker manager. 401 * 402 * This interface is implemented by the state tracker manager. It corresponds 403 * to a "display" in the window system. 404 */ 405 struct st_manager 406 { 407 struct pipe_screen *screen; 408 409 /** 410 * Look up and return the info of an EGLImage. 411 * 412 * This is used to implement for example EGLImageTargetTexture2DOES. 413 * The GLeglImageOES agrument of that call is passed directly to this 414 * function call and the information needed to access this is returned 415 * in the given struct out. 416 * 417 * @smapi: manager owning the caller context 418 * @stctx: caller context 419 * @egl_image: EGLImage that caller recived 420 * @out: return struct filled out with access information. 421 * 422 * This function is optional. 423 */ 424 boolean (*get_egl_image)(struct st_manager *smapi, 425 void *egl_image, 426 struct st_egl_image *out); 427 428 /** 429 * Query an manager param. 430 */ 431 int (*get_param)(struct st_manager *smapi, 432 enum st_manager_param param); 433 }; 434 435 /** 436 * Represent a rendering API such as OpenGL or OpenVG. 437 * 438 * Implemented by the state tracker and used by the state tracker manager. 439 */ 440 struct st_api 441 { 442 /** 443 * The name of the rendering API. This is informative. 444 */ 445 const char *name; 446 447 /** 448 * The supported rendering API. 449 */ 450 enum st_api_type api; 451 452 /** 453 * The supported profiles. Tested with ST_PROFILE_*_MASK. 454 */ 455 unsigned profile_mask; 456 457 /** 458 * The supported optional features. Tested with ST_FEATURE_*_MASK. 459 */ 460 unsigned feature_mask; 461 462 /** 463 * Destroy the API. 464 */ 465 void (*destroy)(struct st_api *stapi); 466 467 /** 468 * Return an API entry point. 469 * 470 * For GL this is the same as _glapi_get_proc_address. 471 */ 472 st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname); 473 474 /** 475 * Create a rendering context. 476 */ 477 struct st_context_iface *(*create_context)(struct st_api *stapi, 478 struct st_manager *smapi, 479 const struct st_context_attribs *attribs, 480 enum st_context_error *error, 481 struct st_context_iface *stsharei); 482 483 /** 484 * Bind the context to the calling thread with draw and read as drawables. 485 * 486 * The framebuffers might be NULL, or might have different visuals than the 487 * context does. 488 */ 489 boolean (*make_current)(struct st_api *stapi, 490 struct st_context_iface *stctxi, 491 struct st_framebuffer_iface *stdrawi, 492 struct st_framebuffer_iface *streadi); 493 494 /** 495 * Get the currently bound context in the calling thread. 496 */ 497 struct st_context_iface *(*get_current)(struct st_api *stapi); 498 }; 499 500 /** 501 * Return true if the visual has the specified buffers. 502 */ 503 static INLINE boolean 504 st_visual_have_buffers(const struct st_visual *visual, unsigned mask) 505 { 506 return ((visual->buffer_mask & mask) == mask); 507 } 508 509 #endif /* _ST_API_H_ */ 510