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  /external/chromium_org/v8/test/webkit/
cached-call-uninitialized-arguments.js 57 function callAfterRecursingForDepth(depth, func, arr) {
58 if (depth > 0) {
59 callAfterRecursingForDepth(depth - 1, func, arr);
  /external/mesa3d/src/gallium/state_trackers/egl/x11/
x11_screen.c 185 * Return the depth of a drawable.
192 unsigned int depth; local
201 &x, &y, &w, &h, &border, &depth);
203 depth = 0;
206 xscr->last_depth = depth;
209 depth = xscr->last_depth;
212 return depth;
  /external/v8/
Makefile 215 -Ibuild/standalone.gypi --depth=. -Dtarget_arch=ia32 \
220 -Ibuild/standalone.gypi --depth=. -Dtarget_arch=x64 \
225 -Ibuild/standalone.gypi --depth=. -Ibuild/armu.gypi \
230 -Ibuild/standalone.gypi --depth=. -Ibuild/mipsu.gypi \
235 -Ibuild/standalone.gypi --depth=. -S-native $(GYPFLAGS)
241 -Ibuild/standalone.gypi --depth=. -Ibuild/android.gypi \
  /frameworks/base/core/java/android/view/animation/
AnimationUtils.java 101 int depth = parser.getDepth(); local
103 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
178 int depth = parser.getDepth(); local
180 while (((type = parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
295 int depth = parser.getDepth(); local
297 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/
xa_tracker.h 158 int depth,
170 int depth,
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_tex_layout.c 59 * | Depth Buffer (16-bit) | 4 | 4 | 4 | 4 | 8 |
60 * | Depth Buffer (other) | 4 | 4 | 4 | 4 | 4 |
104 * | Depth Buffer | 2 | 2 | 2 | 4 | 4 |
148 GLuint depth = mt->depth0; /* number of array layers. */ local
183 height, depth);
  /external/chromium_org/third_party/sqlite/src/src/
mem2.c 439 void sqlite3MemdebugBacktrace(int depth){
440 if( depth<0 ){ depth = 0; }
441 if( depth>20 ){ depth = 20; }
442 depth = (depth+1)&0xfe;
443 mem.nBacktrace = depth;
  /external/chromium_org/third_party/tcmalloc/chromium/src/
heap-profile-table.cc 169 HeapProfileTable::Bucket* HeapProfileTable::GetBucket(int depth,
173 for (int i = 0; i < depth; i++) {
185 (b->depth == depth) &&
186 equal(key, key + depth, b->stack)) {
192 const size_t key_size = sizeof(key[0]) * depth;
194 copy(key, key + depth, kcopy);
198 b->depth = depth;
250 info->stack_depth = alloc_value->bucket()->depth;
    [all...]
  /external/chromium_org/ui/gl/
gl_implementation_x11.cc 24 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
25 glClearDepthf(static_cast<GLclampf>(depth));
  /external/compiler-rt/lib/sanitizer_common/tests/
standalone_malloc_test.cc 59 template <int depth>
64 DeepStack<depth - 1>::run(t);
  /external/eigen/Eigen/src/Core/products/
GeneralMatrixMatrix_MKL.h 56 static void run(Index rows, Index cols, Index depth, \
80 k = (MKL_INT)depth; \
  /external/eigen/demos/opengl/
camera.h 90 Eigen::Vector3f unProject(const Eigen::Vector2f& uv, float depth, const Eigen::Matrix4f& invModelview) const;
91 Eigen::Vector3f unProject(const Eigen::Vector2f& uv, float depth) const;
  /external/emma/ant/ant14/com/vladium/emma/report/
reportTask.java 131 public void setDepth (final DepthAttribute depth)
133 m_reportCfg.setDepth (depth);
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_tracker.h 158 int depth,
170 int depth,
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex_layout.c 59 * | Depth Buffer (16-bit) | 4 | 4 | 4 | 4 | 8 |
60 * | Depth Buffer (other) | 4 | 4 | 4 | 4 | 4 |
104 * | Depth Buffer | 2 | 2 | 2 | 4 | 4 |
148 GLuint depth = mt->depth0; /* number of array layers. */ local
183 height, depth);
  /external/tcpdump/
print-isakmp.c 421 u_int32_t proto0, int depth)
470 depth);
481 u_int32_t proto0 _U_, int depth)
504 prop.prot_id, depth);
571 u_int32_t proto, int depth _U_)
639 u_int32_t proto _U_, int depth _U_)
662 u_int32_t proto _U_, int depth _U_)
843 u_int32_t proto0 _U_, int depth _U_)
874 u_int32_t proto0 _U_, int depth _U_)
905 u_int32_t proto _U_, int depth _U_
    [all...]
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/
ExpandableDictionary.java 179 * @param depth The current depth in the tree.
186 private void addWordRec(final NodeArray children, final String word, final int depth,
190 if (wordLength <= depth) return;
191 final char c = word.charAt(depth);
210 if (wordLength == depth + 1) {
228 addWordRec(childNode.mChildren, word, depth + 1, shortcutTarget, frequency, shortcutFreq,
355 * @param depth the depth of the node in the tree
360 private boolean addWordAndShortcutsFromNode(final Node node, final char[] word, final int depth,
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/
glx_api.c 142 if (vinfo->depth>=4) {
150 /* Any depth of TrueColor or DirectColor works in RGB mode */
160 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
309 * for depth buffer size, stencil size, accum size, etc.
320 /* Configure this visual as RGB, double-buffered, depth-buffered. */
377 get_visual( Display *dpy, int scr, unsigned int depth, int xclass )
387 temp.depth = depth;
393 if (depth==default_depth && xclass==default_class) {
405 if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor))
433 int depth, xclass = -1; local
481 int depth; local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/
fakeglx.c 159 /* Any depth of TrueColor or DirectColor works in RGB mode */
261 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
406 * for depth buffer size, stencil size, accum size, etc.
423 /* Configure this visual as RGB, double-buffered, depth-buffered. */
522 get_visual( Display *dpy, int scr, unsigned int depth, int xclass )
532 temp.depth = depth;
538 if (depth==default_depth && xclass==default_class) {
550 if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) {
579 int depth, xclass = -1 local
623 int depth; local
    [all...]
  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
glx_api.c 142 if (vinfo->depth>=4) {
150 /* Any depth of TrueColor or DirectColor works in RGB mode */
160 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
309 * for depth buffer size, stencil size, accum size, etc.
320 /* Configure this visual as RGB, double-buffered, depth-buffered. */
377 get_visual( Display *dpy, int scr, unsigned int depth, int xclass )
387 temp.depth = depth;
393 if (depth==default_depth && xclass==default_class) {
405 if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor))
433 int depth, xclass = -1; local
481 int depth; local
    [all...]
  /external/mesa3d/src/mesa/drivers/x11/
fakeglx.c 159 /* Any depth of TrueColor or DirectColor works in RGB mode */
261 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
406 * for depth buffer size, stencil size, accum size, etc.
423 /* Configure this visual as RGB, double-buffered, depth-buffered. */
522 get_visual( Display *dpy, int scr, unsigned int depth, int xclass )
532 temp.depth = depth;
538 if (depth==default_depth && xclass==default_class) {
550 if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) {
579 int depth, xclass = -1 local
623 int depth; local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_blit.c 150 double depth, unsigned stencil)
155 return util_pack_z(format, depth);
158 return util_pack_z_stencil(format, depth, stencil);
166 static uint32_t r300_hiz_clear_value(double depth)
168 uint32_t r = (uint32_t)(CLAMP(depth, 0, 1) * 255.5);
177 double depth,
264 r300_depth_clear_value(fb->zsbuf->format, depth, stencil);
271 r300->hiz_clear_value = r300_hiz_clear_value(depth);
301 buffers, cformat, color, depth, stencil);
363 /* Clear a region of a depth stencil surface. *
    [all...]
  /external/mesa3d/src/gallium/drivers/r300/
r300_blit.c 150 double depth, unsigned stencil)
155 return util_pack_z(format, depth);
158 return util_pack_z_stencil(format, depth, stencil);
166 static uint32_t r300_hiz_clear_value(double depth)
168 uint32_t r = (uint32_t)(CLAMP(depth, 0, 1) * 255.5);
177 double depth,
264 r300_depth_clear_value(fb->zsbuf->format, depth, stencil);
271 r300->hiz_clear_value = r300_hiz_clear_value(depth);
301 buffers, cformat, color, depth, stencil);
363 /* Clear a region of a depth stencil surface. *
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_blitter.c 78 /* FS which outputs a depth from a texture,
94 /* Depth stencil alpha state. */
179 /* depth stencil alpha state objects */
184 dsa.depth.enabled = 1;
185 dsa.depth.writemask = 1;
186 dsa.depth.func = PIPE_FUNC_ALWAYS;
200 dsa.depth.enabled = 0;
201 dsa.depth.writemask = 0;
433 /* Depth, stencil, alpha. */
498 float depth)
    [all...]
  /external/mesa3d/src/gallium/auxiliary/util/
u_blitter.c 78 /* FS which outputs a depth from a texture,
94 /* Depth stencil alpha state. */
179 /* depth stencil alpha state objects */
184 dsa.depth.enabled = 1;
185 dsa.depth.writemask = 1;
186 dsa.depth.func = PIPE_FUNC_ALWAYS;
200 dsa.depth.enabled = 0;
201 dsa.depth.writemask = 0;
433 /* Depth, stencil, alpha. */
498 float depth)
    [all...]

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