/external/chromium_org/v8/test/webkit/ |
cached-call-uninitialized-arguments.js | 57 function callAfterRecursingForDepth(depth, func, arr) { 58 if (depth > 0) { 59 callAfterRecursingForDepth(depth - 1, func, arr);
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/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
x11_screen.c | 185 * Return the depth of a drawable. 192 unsigned int depth; local 201 &x, &y, &w, &h, &border, &depth); 203 depth = 0; 206 xscr->last_depth = depth; 209 depth = xscr->last_depth; 212 return depth;
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/external/v8/ |
Makefile | 215 -Ibuild/standalone.gypi --depth=. -Dtarget_arch=ia32 \ 220 -Ibuild/standalone.gypi --depth=. -Dtarget_arch=x64 \ 225 -Ibuild/standalone.gypi --depth=. -Ibuild/armu.gypi \ 230 -Ibuild/standalone.gypi --depth=. -Ibuild/mipsu.gypi \ 235 -Ibuild/standalone.gypi --depth=. -S-native $(GYPFLAGS) 241 -Ibuild/standalone.gypi --depth=. -Ibuild/android.gypi \
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/frameworks/base/core/java/android/view/animation/ |
AnimationUtils.java | 101 int depth = parser.getDepth(); local 103 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth) 178 int depth = parser.getDepth(); local 180 while (((type = parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth) 295 int depth = parser.getDepth(); local 297 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/ |
xa_tracker.h | 158 int depth, 170 int depth,
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_tex_layout.c | 59 * | Depth Buffer (16-bit) | 4 | 4 | 4 | 4 | 8 | 60 * | Depth Buffer (other) | 4 | 4 | 4 | 4 | 4 | 104 * | Depth Buffer | 2 | 2 | 2 | 4 | 4 | 148 GLuint depth = mt->depth0; /* number of array layers. */ local 183 height, depth);
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/external/chromium_org/third_party/sqlite/src/src/ |
mem2.c | 439 void sqlite3MemdebugBacktrace(int depth){ 440 if( depth<0 ){ depth = 0; } 441 if( depth>20 ){ depth = 20; } 442 depth = (depth+1)&0xfe; 443 mem.nBacktrace = depth;
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/external/chromium_org/third_party/tcmalloc/chromium/src/ |
heap-profile-table.cc | 169 HeapProfileTable::Bucket* HeapProfileTable::GetBucket(int depth, 173 for (int i = 0; i < depth; i++) { 185 (b->depth == depth) && 186 equal(key, key + depth, b->stack)) { 192 const size_t key_size = sizeof(key[0]) * depth; 194 copy(key, key + depth, kcopy); 198 b->depth = depth; 250 info->stack_depth = alloc_value->bucket()->depth; [all...] |
/external/chromium_org/ui/gl/ |
gl_implementation_x11.cc | 24 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { 25 glClearDepthf(static_cast<GLclampf>(depth));
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/external/compiler-rt/lib/sanitizer_common/tests/ |
standalone_malloc_test.cc | 59 template <int depth> 64 DeepStack<depth - 1>::run(t);
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/external/eigen/Eigen/src/Core/products/ |
GeneralMatrixMatrix_MKL.h | 56 static void run(Index rows, Index cols, Index depth, \ 80 k = (MKL_INT)depth; \
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/external/eigen/demos/opengl/ |
camera.h | 90 Eigen::Vector3f unProject(const Eigen::Vector2f& uv, float depth, const Eigen::Matrix4f& invModelview) const; 91 Eigen::Vector3f unProject(const Eigen::Vector2f& uv, float depth) const;
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/external/emma/ant/ant14/com/vladium/emma/report/ |
reportTask.java | 131 public void setDepth (final DepthAttribute depth) 133 m_reportCfg.setDepth (depth);
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/external/mesa3d/src/gallium/state_trackers/xa/ |
xa_tracker.h | 158 int depth, 170 int depth,
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_tex_layout.c | 59 * | Depth Buffer (16-bit) | 4 | 4 | 4 | 4 | 8 | 60 * | Depth Buffer (other) | 4 | 4 | 4 | 4 | 4 | 104 * | Depth Buffer | 2 | 2 | 2 | 4 | 4 | 148 GLuint depth = mt->depth0; /* number of array layers. */ local 183 height, depth);
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/external/tcpdump/ |
print-isakmp.c | 421 u_int32_t proto0, int depth) 470 depth); 481 u_int32_t proto0 _U_, int depth) 504 prop.prot_id, depth); 571 u_int32_t proto, int depth _U_) 639 u_int32_t proto _U_, int depth _U_) 662 u_int32_t proto _U_, int depth _U_) 843 u_int32_t proto0 _U_, int depth _U_) 874 u_int32_t proto0 _U_, int depth _U_) 905 u_int32_t proto _U_, int depth _U_ [all...] |
/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/ |
ExpandableDictionary.java | 179 * @param depth The current depth in the tree. 186 private void addWordRec(final NodeArray children, final String word, final int depth, 190 if (wordLength <= depth) return; 191 final char c = word.charAt(depth); 210 if (wordLength == depth + 1) { 228 addWordRec(childNode.mChildren, word, depth + 1, shortcutTarget, frequency, shortcutFreq, 355 * @param depth the depth of the node in the tree 360 private boolean addWordAndShortcutsFromNode(final Node node, final char[] word, final int depth, [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/ |
glx_api.c | 142 if (vinfo->depth>=4) { 150 /* Any depth of TrueColor or DirectColor works in RGB mode */ 160 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the 309 * for depth buffer size, stencil size, accum size, etc. 320 /* Configure this visual as RGB, double-buffered, depth-buffered. */ 377 get_visual( Display *dpy, int scr, unsigned int depth, int xclass ) 387 temp.depth = depth; 393 if (depth==default_depth && xclass==default_class) { 405 if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) 433 int depth, xclass = -1; local 481 int depth; local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/ |
fakeglx.c | 159 /* Any depth of TrueColor or DirectColor works in RGB mode */ 261 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the 406 * for depth buffer size, stencil size, accum size, etc. 423 /* Configure this visual as RGB, double-buffered, depth-buffered. */ 522 get_visual( Display *dpy, int scr, unsigned int depth, int xclass ) 532 temp.depth = depth; 538 if (depth==default_depth && xclass==default_class) { 550 if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) { 579 int depth, xclass = -1 local 623 int depth; local [all...] |
/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
glx_api.c | 142 if (vinfo->depth>=4) { 150 /* Any depth of TrueColor or DirectColor works in RGB mode */ 160 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the 309 * for depth buffer size, stencil size, accum size, etc. 320 /* Configure this visual as RGB, double-buffered, depth-buffered. */ 377 get_visual( Display *dpy, int scr, unsigned int depth, int xclass ) 387 temp.depth = depth; 393 if (depth==default_depth && xclass==default_class) { 405 if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) 433 int depth, xclass = -1; local 481 int depth; local [all...] |
/external/mesa3d/src/mesa/drivers/x11/ |
fakeglx.c | 159 /* Any depth of TrueColor or DirectColor works in RGB mode */ 261 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the 406 * for depth buffer size, stencil size, accum size, etc. 423 /* Configure this visual as RGB, double-buffered, depth-buffered. */ 522 get_visual( Display *dpy, int scr, unsigned int depth, int xclass ) 532 temp.depth = depth; 538 if (depth==default_depth && xclass==default_class) { 550 if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) { 579 int depth, xclass = -1 local 623 int depth; local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/ |
r300_blit.c | 150 double depth, unsigned stencil) 155 return util_pack_z(format, depth); 158 return util_pack_z_stencil(format, depth, stencil); 166 static uint32_t r300_hiz_clear_value(double depth) 168 uint32_t r = (uint32_t)(CLAMP(depth, 0, 1) * 255.5); 177 double depth, 264 r300_depth_clear_value(fb->zsbuf->format, depth, stencil); 271 r300->hiz_clear_value = r300_hiz_clear_value(depth); 301 buffers, cformat, color, depth, stencil); 363 /* Clear a region of a depth stencil surface. * [all...] |
/external/mesa3d/src/gallium/drivers/r300/ |
r300_blit.c | 150 double depth, unsigned stencil) 155 return util_pack_z(format, depth); 158 return util_pack_z_stencil(format, depth, stencil); 166 static uint32_t r300_hiz_clear_value(double depth) 168 uint32_t r = (uint32_t)(CLAMP(depth, 0, 1) * 255.5); 177 double depth, 264 r300_depth_clear_value(fb->zsbuf->format, depth, stencil); 271 r300->hiz_clear_value = r300_hiz_clear_value(depth); 301 buffers, cformat, color, depth, stencil); 363 /* Clear a region of a depth stencil surface. * [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/ |
u_blitter.c | 78 /* FS which outputs a depth from a texture, 94 /* Depth stencil alpha state. */ 179 /* depth stencil alpha state objects */ 184 dsa.depth.enabled = 1; 185 dsa.depth.writemask = 1; 186 dsa.depth.func = PIPE_FUNC_ALWAYS; 200 dsa.depth.enabled = 0; 201 dsa.depth.writemask = 0; 433 /* Depth, stencil, alpha. */ 498 float depth) [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
u_blitter.c | 78 /* FS which outputs a depth from a texture, 94 /* Depth stencil alpha state. */ 179 /* depth stencil alpha state objects */ 184 dsa.depth.enabled = 1; 185 dsa.depth.writemask = 1; 186 dsa.depth.func = PIPE_FUNC_ALWAYS; 200 dsa.depth.enabled = 0; 201 dsa.depth.writemask = 0; 433 /* Depth, stencil, alpha. */ 498 float depth) [all...] |