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  /external/mesa3d/src/gallium/drivers/identity/
id_context.c 501 const struct pipe_viewport_state *viewport)
507 viewport);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_structs.h 753 } viewport; member in struct:brw_sf_viewport
781 } viewport; member in struct:gen7_sf_clip_viewport
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  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 2234 GLint viewport[4]; local
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  /external/chromium_org/cc/output/
gl_renderer.cc 223 // Make sure the viewport and context gets initialized, even if it is to zero.
1066 float viewport[4] = { local
1258 float viewport[4] = { local
1430 float viewport[4] = { local
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  /external/chromium_org/content/common/gpu/client/
gl_helper_scaling.cc 211 context_->viewport(0, 0, spec_.dst_size.width(), spec_.dst_size.height());
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webgraphicscontext3d_command_buffer_impl.h 465 virtual void viewport(WGC3Dint x, WGC3Dint y,
  /external/chromium_org/third_party/WebKit/Source/core/tests/
FakeWebGraphicsContext3D.h 240 virtual void viewport(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) { } function in class:WebKit::FakeWebGraphicsContext3D
  /external/chromium_org/third_party/WebKit/public/platform/
WebGraphicsContext3D.h 386 virtual void viewport(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/
nv30_draw.c 376 draw_set_viewport_state(draw, &nv30->viewport);
nv30_state.c 390 nv30->viewport = *vpt;
nv30_state_validate.c 84 * we can hack around this limitation by adjusting the viewport origin
251 struct pipe_viewport_state *vp = &nv30->viewport;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_blit.c 64 util_blitter_save_viewport(r300->blitter, &r300->viewport);
  /external/chromium_org/third_party/mesa/src/src/mesa/
sources.mak 106 $(SRCDIR)main/viewport.c \
  /external/chromium_org/webkit/common/gpu/
webgraphicscontext3d_in_process_command_buffer_impl.h 395 virtual void viewport(WGC3Dint x, WGC3Dint y,
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_draw.c 376 draw_set_viewport_state(draw, &nv30->viewport);
nv30_state.c 390 nv30->viewport = *vpt;
nv30_state_validate.c 84 * we can hack around this limitation by adjusting the viewport origin
251 struct pipe_viewport_state *vp = &nv30->viewport;
  /external/mesa3d/src/gallium/drivers/r300/
r300_blit.c 64 util_blitter_save_viewport(r300->blitter, &r300->viewport);
  /external/mesa3d/src/mesa/
sources.mak 106 $(SRCDIR)main/viewport.c \
  /frameworks/native/opengl/libagl/
context.h 484 VIEWPORT = 0x04,
497 // viewport transformation
618 viewport_t viewport; member in struct:android::gl::ogles_context_t
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/rbug/
rbug_context.c 710 const struct pipe_viewport_state *viewport)
717 viewport);
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  /external/mesa3d/src/gallium/drivers/rbug/
rbug_context.c 710 const struct pipe_viewport_state *viewport)
717 viewport);
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  /external/chromium/chrome/browser/resources/
new_new_tab.js 439 // visible are fixed within the viewport. If there is an expanded section, its
460 // of the viewport.
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  /external/chromium_org/cc/debug/
fake_web_graphics_context_3d.h 535 virtual void viewport( function in class:cc::FakeWebGraphicsContext3D
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContext.h 299 void viewport(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height);
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