/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
CameraStreamer.java | 30 import android.view.Surface; 283 /** Map of target surface textures (one for each target context) */ 321 // Listen to client-side surface texture updates 412 throw new RuntimeException("Could not bind camera surface texture: " + [all...] |
/frameworks/base/media/java/android/media/videoeditor/ |
MediaArtistNativeHelper.java | 38 import android.view.Surface; [all...] |
/frameworks/base/services/java/com/android/server/wm/ |
WindowManagerService.java | 120 import android.view.Surface.OutOfResourcesException; 121 import android.view.Surface; 215 * Dim surface layer is immediately below target window. 220 * Blur surface layer is immediately below dim layer. 362 * underlying surface. 377 * Windows whose surface should be destroyed. 629 // move the surface and tell the involved window(s) where we are 6819 SurfaceControl surface = new SurfaceControl(session, "drag surface", local 9609 final SurfaceControl surface = winAnimator.mSurfaceControl; local [all...] |
/development/samples/Support7Demos/src/com/example/android/supportv7/media/ |
SampleMediaRouteProvider.java | 39 import android.view.Surface; 212 public void onWindowCreated(Surface surface) { 213 mMediaPlayer.setSurface(surface);
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/frameworks/av/services/camera/libcameraservice/api1/client2/ |
ZslProcessor.cpp | 30 #include <gui/Surface.h> 137 mZslWindow = new Surface(bq);
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/frameworks/base/cmds/bootanimation/ |
BootAnimation.cpp | 42 #include <gui/Surface.h> 94 // calling requestExit() is not enough here because the Surface code 227 // create the native surface 235 sp<Surface> s = control->getSurface(); 248 EGLSurface surface; local 255 surface = eglCreateWindowSurface(display, config, s.get(), NULL); 257 eglQuerySurface(display, surface, EGL_WIDTH, &w); 258 eglQuerySurface(display, surface, EGL_HEIGHT, &h); 260 if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE [all...] |
/frameworks/base/services/input/ |
SpriteController.cpp | 25 #include <gui/Surface.h> 165 ALOGE("Error %d resizing sprite surface from %dx%d to %dx%d", 177 ALOGE("Error %d hiding sprite surface after resize.", status); 201 sp<Surface> surface = update.state.surfaceControl->getSurface(); local 203 status_t status = surface->lock(&outBuffer, NULL); 205 ALOGE("Error %d locking sprite surface before drawing.", status); 230 status = surface->unlockAndPost(); 232 ALOGE("Error %d unlocking and posting sprite surface after drawing.", status); 241 // Set sprite surface properties and make them visible [all...] |
/hardware/libhardware/tests/camera2/ |
CameraMultiStreamTests.cpp | 29 #include <gui/Surface.h> 91 void CreateOnScreenSurface(sp<ANativeWindow>& surface) { 96 String8("CameraMultiStreamTest StreamingImage Surface"), 108 surface = mSurfaceControl->getSurface(); 110 ASSERT_NE((void*)NULL, surface.get()); 174 CameraStreamParams param, sp<ANativeWindow> surface, 185 mNativeWindow = new Surface(bq); 189 mNativeWindow = surface; 331 sp<ANativeWindow> surface = NULL, 335 param, surface, useCpuConsumer) 553 sp<ANativeWindow> surface; local [all...] |
/frameworks/av/camera/ |
Camera.cpp | 33 #include <gui/Surface.h> 108 ALOGD_IF(bufferProducer == 0, "app passed NULL surface");
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IProCameraUser.cpp | 26 #include <gui/Surface.h>
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ICamera.cpp | 26 #include <gui/Surface.h>
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/frameworks/av/camera/camera2/ |
ICameraDeviceUser.cpp | 26 #include <gui/Surface.h> 134 data.writeString16(String16("unknown_name")); // name of surface
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/frameworks/av/libvideoeditor/lvpp/ |
PreviewPlayer.cpp | 33 #include <gui/Surface.h> 35 #include <gui/Surface.h> [all...] |
VideoEditorPreviewController.cpp | 21 #include <gui/Surface.h> 421 M4OSA_ERR VideoEditorPreviewController::setSurface(const sp<Surface> &surface) { 425 mSurface = surface; 734 const sp<Surface> &surface, VideoEditor_renderPreviewFrameStr* pFrameInfo) { 757 surface, 781 /* Fill the surface with black frame */ 794 const sp<Surface> &surface, [all...] |
VideoEditorPlayer.cpp | 77 status_t VideoEditorPlayer::setVideoSurface(const sp<Surface> &surface) { 80 mPlayer->setSurface(surface);
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/frameworks/base/graphics/java/android/renderscript/ |
Allocation.java | 26 import android.view.Surface; [all...] |
/frameworks/base/media/java/android/media/ |
MediaPlayer.java | 38 import android.view.Surface; 615 * Call after setting a new display surface. 617 private native void _setVideoSurface(Surface surface); 682 Surface surface; local [all...] |
/frameworks/base/media/mca/filterfw/native/core/ |
gl_env.cpp | 94 surface() != eglGetCurrentSurface(EGL_DRAW)) { 96 if (context() == EGL_NO_CONTEXT || surface() == EGL_NO_SURFACE) 101 eglMakeCurrent(display(), surface(), surface(), context()); 109 const bool result = eglSwapBuffers(display(), surface()) == EGL_TRUE; 123 (surface() != EGL_NO_SURFACE); 141 // Configure context/surface 164 // Create dummy surface using a GLConsumer 167 window_ = new Surface(static_cast<sp<IGraphicBufferProducer> >(bq)); 189 && surface() == eglGetCurrentSurface(EGL_DRAW) 213 const SurfaceWindowPair* surface = FindOrNull(surfaces_, surface_id); local [all...] |
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/ |
SurfaceTextureTarget.java | 40 import android.view.Surface; 177 // Once the surface is unregistered, we still need the surfacetexture reference. 202 // Make sure we unregister the surface as well if a surface was registered. 203 // There can be a situation where the surface was not registered but the 215 // Surface is not registered. Nothing to render into. 247 // Activate our surface
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/ |
CurvesHelper.java | 18 import com.jme3.scene.shape.Surface;
245 //TODO: use front and back flags; surface excluding algorithm for bezier circles should be added
254 * This method loads the NURBS curve or surface.
265 * @return a list of geometries that represents the loaded NURBS curve or surface
334 } else {//creating the nurb surface
336 Surface nurbSurface = Surface.createNurbsSurface(controlPoints, knots, resolu, resolv, orderU, orderV);
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/frameworks/base/core/jni/ |
android_hardware_Camera.cpp | 32 #include <gui/Surface.h> 548 sp<Surface> surface; local 550 surface = android_view_Surface_getSurface(env, jSurface); 551 if (surface != NULL) { 552 gbp = surface->getIGraphicBufferProducer(); 594 sp<Surface> surface; local 596 surface = android_view_Surface_getSurface(env, jSurface); 597 if (surface != NULL) [all...] |
com_google_android_gles_jni_EGLImpl.cpp | 29 #include <gui/Surface.h> 31 #include <gui/Surface.h> 160 jobject surface, jint attribute, jintArray value) { 161 if (display == NULL || surface == NULL || value == NULL 167 EGLContext sur = getSurface(_env, surface); 324 "Make sure the SurfaceView or associated SurfaceHolder has a valid Surface"); 356 window = new Surface(producer, true); 442 static jboolean jni_eglDestroySurface(JNIEnv *_env, jobject _this, jobject display, jobject surface) { 443 if (display == NULL || surface == NULL) { 448 EGLSurface sur = getSurface(_env, surface); [all...] |
android_opengl_EGL14.cpp | 29 #include <gui/Surface.h> 31 #include <gui/Surface.h> 547 _exceptionMessage = "Make sure the SurfaceView or associated SurfaceHolder has a valid Surface"; 625 _exceptionMessage = "Make sure the SurfaceView or associated SurfaceHolder has a valid Surface"; 633 window = new android::Surface(producer); 744 /* EGLBoolean eglDestroySurface ( EGLDisplay dpy, EGLSurface surface ) */ 747 (JNIEnv *_env, jobject _this, jobject dpy, jobject surface) { 750 EGLSurface surface_native = (EGLSurface) fromEGLHandle(_env, eglsurfaceGetHandleID, surface); 759 /* EGLBoolean eglQuerySurface ( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value ) */ 762 (JNIEnv *_env, jobject _this, jobject dpy, jobject surface, jint attribute, jintArray value_ref, jint offset) [all...] |
/frameworks/native/libs/gui/tests/ |
CpuConsumer_test.cpp | 29 #include <gui/Surface.h> 73 mSTC = new Surface(bq); 158 sp<Surface> mSTC;
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/cts/tests/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 46 import android.view.Surface; 363 synchronized public void onFrameAvailable(SurfaceTexture surface) {
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