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      1 /*
      2  * libjingle
      3  * Copyright 2004--2005, Google Inc.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are met:
      7  *
      8  *  1. Redistributions of source code must retain the above copyright notice,
      9  *     this list of conditions and the following disclaimer.
     10  *  2. Redistributions in binary form must reproduce the above copyright notice,
     11  *     this list of conditions and the following disclaimer in the documentation
     12  *     and/or other materials provided with the distribution.
     13  *  3. The name of the author may not be used to endorse or promote products
     14  *     derived from this software without specific prior written permission.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
     17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
     19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     26  */
     27 
     28 #ifndef TALK_BASE_SOCKETPOOL_H_
     29 #define TALK_BASE_SOCKETPOOL_H_
     30 
     31 #include <deque>
     32 #include <list>
     33 #include "talk/base/logging.h"
     34 #include "talk/base/sigslot.h"
     35 #include "talk/base/socketaddress.h"
     36 
     37 namespace talk_base {
     38 
     39 class AsyncSocket;
     40 class LoggingAdapter;
     41 class SocketFactory;
     42 class SocketStream;
     43 class StreamInterface;
     44 
     45 //////////////////////////////////////////////////////////////////////
     46 // StreamPool
     47 //////////////////////////////////////////////////////////////////////
     48 
     49 class StreamPool {
     50 public:
     51   virtual ~StreamPool() { }
     52 
     53   virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote,
     54                                                   int* err) = 0;
     55   virtual void ReturnConnectedStream(StreamInterface* stream) = 0;
     56 };
     57 
     58 ///////////////////////////////////////////////////////////////////////////////
     59 // StreamCache - Caches a set of open streams, defers creation/destruction to
     60 //  the supplied StreamPool.
     61 ///////////////////////////////////////////////////////////////////////////////
     62 
     63 class StreamCache : public StreamPool, public sigslot::has_slots<> {
     64 public:
     65   StreamCache(StreamPool* pool);
     66   virtual ~StreamCache();
     67 
     68   // StreamPool Interface
     69   virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote,
     70                                                   int* err);
     71   virtual void ReturnConnectedStream(StreamInterface* stream);
     72 
     73 private:
     74   typedef std::pair<SocketAddress, StreamInterface*> ConnectedStream;
     75   typedef std::list<ConnectedStream> ConnectedList;
     76 
     77   void OnStreamEvent(StreamInterface* stream, int events, int err);
     78 
     79   // We delegate stream creation and deletion to this pool.
     80   StreamPool* pool_;
     81   // Streams that are in use (returned from RequestConnectedStream).
     82   ConnectedList active_;
     83   // Streams which were returned to us, but are still open.
     84   ConnectedList cached_;
     85 };
     86 
     87 ///////////////////////////////////////////////////////////////////////////////
     88 // NewSocketPool
     89 // Creates a new stream on every request
     90 ///////////////////////////////////////////////////////////////////////////////
     91 
     92 class NewSocketPool : public StreamPool {
     93 public:
     94   NewSocketPool(SocketFactory* factory);
     95   virtual ~NewSocketPool();
     96 
     97   // StreamPool Interface
     98   virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote,
     99                                                   int* err);
    100   virtual void ReturnConnectedStream(StreamInterface* stream);
    101 
    102 private:
    103   SocketFactory* factory_;
    104 };
    105 
    106 ///////////////////////////////////////////////////////////////////////////////
    107 // ReuseSocketPool
    108 // Maintains a single socket at a time, and will reuse it without closing if
    109 // the destination address is the same.
    110 ///////////////////////////////////////////////////////////////////////////////
    111 
    112 class ReuseSocketPool : public StreamPool, public sigslot::has_slots<> {
    113 public:
    114   ReuseSocketPool(SocketFactory* factory);
    115   virtual ~ReuseSocketPool();
    116 
    117   // StreamPool Interface
    118   virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote,
    119                                                   int* err);
    120   virtual void ReturnConnectedStream(StreamInterface* stream);
    121 
    122 private:
    123   void OnStreamEvent(StreamInterface* stream, int events, int err);
    124 
    125   SocketFactory* factory_;
    126   SocketStream* stream_;
    127   SocketAddress remote_;
    128   bool checked_out_;  // Whether the stream is currently checked out
    129 };
    130 
    131 ///////////////////////////////////////////////////////////////////////////////
    132 // LoggingPoolAdapter - Adapts a StreamPool to supply streams with attached
    133 // LoggingAdapters.
    134 ///////////////////////////////////////////////////////////////////////////////
    135 
    136 class LoggingPoolAdapter : public StreamPool {
    137 public:
    138   LoggingPoolAdapter(StreamPool* pool, LoggingSeverity level,
    139                      const std::string& label, bool binary_mode);
    140   virtual ~LoggingPoolAdapter();
    141 
    142   // StreamPool Interface
    143   virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote,
    144                                                   int* err);
    145   virtual void ReturnConnectedStream(StreamInterface* stream);
    146 
    147 private:
    148   StreamPool* pool_;
    149   LoggingSeverity level_;
    150   std::string label_;
    151   bool binary_mode_;
    152   typedef std::deque<LoggingAdapter*> StreamList;
    153   StreamList recycle_bin_;
    154 };
    155 
    156 //////////////////////////////////////////////////////////////////////
    157 
    158 }  // namespace talk_base
    159 
    160 #endif  // TALK_BASE_SOCKETPOOL_H_
    161