Home | History | Annotate | Download | only in launcher
      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef ASH_LAUNCHER_LAUNCHER_BUTTON_H_
      6 #define ASH_LAUNCHER_LAUNCHER_BUTTON_H_
      7 
      8 #include "ash/ash_export.h"
      9 #include "ui/gfx/shadow_value.h"
     10 #include "ui/views/controls/button/custom_button.h"
     11 #include "ui/views/controls/image_view.h"
     12 
     13 namespace ash {
     14 namespace internal {
     15 
     16 class LauncherButtonHost;
     17 class ShelfLayoutManager;
     18 
     19 // Button used for items on the launcher, except for the AppList.
     20 class ASH_EXPORT LauncherButton : public views::CustomButton {
     21  public:
     22   // Used to indicate the current state of the button.
     23   enum State {
     24     // Nothing special. Usually represents an app shortcut item with no running
     25     // instance.
     26     STATE_NORMAL    = 0,
     27     // Button has mouse hovering on it.
     28     STATE_HOVERED   = 1 << 0,
     29     // Underlying LauncherItem has a running instance.
     30     //   e.g. A TYPE_TABBED item that has a window.
     31     STATE_RUNNING   = 1 << 1,
     32     // Underlying LauncherItem is active (i.e. has focus).
     33     STATE_ACTIVE    = 1 << 2,
     34     // Underlying LauncherItem needs user's attention.
     35     STATE_ATTENTION = 1 << 3,
     36     STATE_FOCUSED   = 1 << 4,
     37   };
     38 
     39   virtual ~LauncherButton();
     40 
     41   // Called to create an instance of a LauncherButton.
     42   static LauncherButton* Create(views::ButtonListener* listener,
     43                                 LauncherButtonHost* host,
     44                                 ShelfLayoutManager* shelf_layout_manager);
     45 
     46   // Sets the image to display for this entry.
     47   void SetImage(const gfx::ImageSkia& image);
     48 
     49   // |state| is or'd into the current state.
     50   void AddState(State state);
     51   void ClearState(State state);
     52   int state() const { return state_; }
     53   const ShelfLayoutManager* shelf_layout_manager() const {
     54     return shelf_layout_manager_;
     55   }
     56 
     57   // Returns the bounds of the icon.
     58   gfx::Rect GetIconBounds() const;
     59 
     60   // Overrides to views::CustomButton:
     61   virtual void ShowContextMenu(const gfx::Point& p,
     62                                ui::MenuSourceType source_type) OVERRIDE;
     63 
     64  protected:
     65   LauncherButton(views::ButtonListener* listener,
     66                  LauncherButtonHost* host,
     67                  ShelfLayoutManager* shelf_layout_manager);
     68 
     69   // Class that draws the icon part of a button, so it can be animated
     70   // independently of the rest. This can be subclassed to provide a custom
     71   // implementation, by overriding CreateIconView().
     72   class IconView : public views::ImageView {
     73    public:
     74     IconView();
     75     virtual ~IconView();
     76 
     77     void set_icon_size(int icon_size) { icon_size_ = icon_size; }
     78     int icon_size() const { return icon_size_; }
     79 
     80     // views::View overrides.
     81     virtual bool HitTestRect(const gfx::Rect& rect) const OVERRIDE;
     82 
     83    private:
     84     // Set to non-zero to force icons to be resized to fit within a square,
     85     // while maintaining original proportions.
     86     int icon_size_;
     87 
     88     DISALLOW_COPY_AND_ASSIGN(IconView);
     89   };
     90 
     91   // View overrides:
     92   virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE;
     93   virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE;
     94   virtual void OnMouseCaptureLost() OVERRIDE;
     95   virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE;
     96   virtual void OnMouseMoved(const ui::MouseEvent& event) OVERRIDE;
     97   virtual void OnMouseEntered(const ui::MouseEvent& event) OVERRIDE;
     98   virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE;
     99   virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE;
    100   virtual void Layout() OVERRIDE;
    101   virtual void ChildPreferredSizeChanged(views::View* child) OVERRIDE;
    102   virtual void OnFocus() OVERRIDE;
    103   virtual void OnBlur() OVERRIDE;
    104 
    105   // ui::EventHandler overrides:
    106   virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
    107 
    108   // Sets the icon image with a shadow.
    109   void SetShadowedImage(const gfx::ImageSkia& bitmap);
    110   // Override for custom initialization.
    111   virtual void Init();
    112   // Override to subclass IconView.
    113   virtual IconView* CreateIconView();
    114   IconView* icon_view() const { return icon_view_; }
    115   LauncherButtonHost* host() const { return host_; }
    116 
    117  private:
    118   class BarView;
    119 
    120   // Returns true if the shelf is horizontal. If this returns false the shelf is
    121   // vertical.
    122   bool IsShelfHorizontal() const;
    123 
    124   // Updates the parts of the button to reflect the current |state_| and
    125   // alignment. This may add or remove views, layout and paint.
    126   void UpdateState();
    127 
    128   LauncherButtonHost* host_;
    129   IconView* icon_view_;
    130   // Draws a bar underneath the image to represent the state of the application.
    131   BarView* bar_;
    132   // The current state of the application, multiple values of AppState are or'd
    133   // together.
    134   int state_;
    135 
    136   ShelfLayoutManager* shelf_layout_manager_;
    137 
    138   gfx::ShadowValues icon_shadows_;
    139 
    140   // If non-null the destuctor sets this to true. This is set while the menu is
    141   // showing and used to detect if the menu was deleted while running.
    142   bool* destroyed_flag_;
    143 
    144   DISALLOW_COPY_AND_ASSIGN(LauncherButton);
    145 };
    146 
    147 }  // namespace internal
    148 }  // namespace ash
    149 
    150 #endif  // ASH_LAUNCHER_LAUNCHER_BUTTON_H_
    151