1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef ASH_LAUNCHER_LAUNCHER_DELEGATE_H_ 6 #define ASH_LAUNCHER_LAUNCHER_DELEGATE_H_ 7 8 #include "ash/ash_export.h" 9 #include "ash/launcher/launcher_types.h" 10 #include "base/strings/string16.h" 11 #include "ui/base/models/simple_menu_model.h" 12 13 namespace aura { 14 class RootWindow; 15 } 16 17 namespace ui { 18 class Event; 19 } 20 21 namespace ash { 22 class Launcher; 23 24 // A special menu model which keeps track of an "active" menu item. 25 class ASH_EXPORT LauncherMenuModel : public ui::SimpleMenuModel { 26 public: 27 explicit LauncherMenuModel(ui::SimpleMenuModel::Delegate* delegate) 28 : ui::SimpleMenuModel(delegate) {} 29 30 // Returns |true| when the given |command_id| is active and needs to be drawn 31 // in a special state. 32 virtual bool IsCommandActive(int command_id) const = 0; 33 34 private: 35 DISALLOW_COPY_AND_ASSIGN(LauncherMenuModel); 36 }; 37 38 // Delegate for the Launcher. 39 class ASH_EXPORT LauncherDelegate { 40 public: 41 // Launcher owns the delegate. 42 virtual ~LauncherDelegate() {} 43 44 // Invoked when the user clicks on a window entry in the launcher. 45 // |event| is the click event. The |event| is dispatched by a view 46 // and has an instance of |views::View| as the event target 47 // but not |aura::Window|. If the |event| is of type KeyEvent, it is assumed 48 // that this was triggered by keyboard action (Alt+<number>) and special 49 // handling might happen (PerApp launcher). 50 virtual void ItemSelected(const LauncherItem& item, 51 const ui::Event& event) = 0; 52 53 // Returns the title to display for the specified launcher item. 54 virtual base::string16 GetTitle(const LauncherItem& item) = 0; 55 56 // Returns the context menumodel for the specified item on 57 // |root_window|. Return NULL if there should be no context 58 // menu. The caller takes ownership of the returned model. 59 virtual ui::MenuModel* CreateContextMenu(const LauncherItem& item, 60 aura::RootWindow* root_window) = 0; 61 62 // Returns the application menu model for the specified item. There are three 63 // possible return values: 64 // - A return of NULL indicates that no menu is wanted for this item. 65 // - A return of a menu with one item means that only the name of the 66 // application/item was added and there are no active applications. 67 // Note: This is useful for hover menus which also show context help. 68 // - A list containing the title and the active list of items. 69 // The caller takes ownership of the returned model. 70 // |event_flags| specifies the flags of the event which triggered this menu. 71 virtual LauncherMenuModel* CreateApplicationMenu( 72 const LauncherItem& item, 73 int event_flags) = 0; 74 75 // Returns the id of the item associated with the specified window, or 0 if 76 // there isn't one. 77 virtual LauncherID GetIDByWindow(aura::Window* window) = 0; 78 79 // Whether the given launcher item is draggable. 80 virtual bool IsDraggable(const LauncherItem& item) = 0; 81 82 // Returns true if a tooltip should be shown for the item. 83 virtual bool ShouldShowTooltip(const LauncherItem& item) = 0; 84 85 // Callback used to allow delegate to perform initialization actions that 86 // depend on the Launcher being in a known state. 87 virtual void OnLauncherCreated(Launcher* launcher) = 0; 88 89 // Callback used to inform the delegate that a specific launcher no longer 90 // exists. 91 virtual void OnLauncherDestroyed(Launcher* launcher) = 0; 92 93 // True if the running launcher is the per application launcher. 94 virtual bool IsPerAppLauncher() = 0; 95 96 // Get the launcher ID from an application ID. 97 virtual LauncherID GetLauncherIDForAppID(const std::string& app_id) = 0; 98 99 // Pins an app with |app_id| to launcher. A running instance will get pinned. 100 // In case there is no running instance a new launcher item is created and 101 // pinned. 102 virtual void PinAppWithID(const std::string& app_id) = 0; 103 104 // Check if the app with |app_id_| is pinned to the launcher. 105 virtual bool IsAppPinned(const std::string& app_id) = 0; 106 107 // Unpins any app item(s) whose id is |app_id|. The new launcher will collect 108 // all items under one item, the old launcher might have multiple items. 109 virtual void UnpinAppsWithID(const std::string& app_id) = 0; 110 }; 111 112 } // namespace ash 113 114 #endif // ASH_LAUNCHER_LAUNCHER_DELEGATE_H_ 115