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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/animation/animation.h"
      6 
      7 #include <cmath>
      8 
      9 #include "base/debug/trace_event.h"
     10 #include "base/strings/string_util.h"
     11 #include "cc/animation/animation_curve.h"
     12 
     13 namespace {
     14 
     15 // This should match the RunState enum.
     16 static const char* const s_runStateNames[] = {
     17   "WaitingForNextTick",
     18   "WaitingForTargetAvailability",
     19   "WaitingForStartTime",
     20   "WaitingForDeletion",
     21   "Starting",
     22   "Running",
     23   "Paused",
     24   "Finished",
     25   "Aborted"
     26 };
     27 
     28 COMPILE_ASSERT(static_cast<int>(cc::Animation::RunStateEnumSize) ==
     29                arraysize(s_runStateNames),
     30                RunState_names_match_enum);
     31 
     32 // This should match the TargetProperty enum.
     33 static const char* const s_targetPropertyNames[] = {
     34   "Transform",
     35   "Opacity"
     36 };
     37 
     38 COMPILE_ASSERT(static_cast<int>(cc::Animation::TargetPropertyEnumSize) ==
     39                arraysize(s_targetPropertyNames),
     40                TargetProperty_names_match_enum);
     41 
     42 }  // namespace
     43 
     44 namespace cc {
     45 
     46 scoped_ptr<Animation> Animation::Create(
     47     scoped_ptr<AnimationCurve> curve,
     48     int animation_id,
     49     int group_id,
     50     TargetProperty target_property) {
     51   return make_scoped_ptr(new Animation(curve.Pass(),
     52                                        animation_id,
     53                                        group_id,
     54                                        target_property)); }
     55 
     56 Animation::Animation(scoped_ptr<AnimationCurve> curve,
     57                      int animation_id,
     58                      int group_id,
     59                      TargetProperty target_property)
     60     : curve_(curve.Pass()),
     61       id_(animation_id),
     62       group_(group_id),
     63       target_property_(target_property),
     64       run_state_(WaitingForTargetAvailability),
     65       iterations_(1),
     66       start_time_(0),
     67       alternates_direction_(false),
     68       time_offset_(0),
     69       needs_synchronized_start_time_(false),
     70       received_finished_event_(false),
     71       suspended_(false),
     72       pause_time_(0),
     73       total_paused_time_(0),
     74       is_controlling_instance_(false),
     75       is_impl_only_(false) {}
     76 
     77 Animation::~Animation() {
     78   if (run_state_ == Running || run_state_ == Paused)
     79     SetRunState(Aborted, 0);
     80 }
     81 
     82 void Animation::SetRunState(RunState run_state, double monotonic_time) {
     83   if (suspended_)
     84     return;
     85 
     86   char name_buffer[256];
     87   base::snprintf(name_buffer,
     88                  sizeof(name_buffer),
     89                  "%s-%d%s",
     90                  s_targetPropertyNames[target_property_],
     91                  group_,
     92                  is_controlling_instance_ ? "(impl)" : "");
     93 
     94   bool is_waiting_to_start = run_state_ == WaitingForNextTick ||
     95                              run_state_ == WaitingForTargetAvailability ||
     96                              run_state_ == WaitingForStartTime ||
     97                              run_state_ == Starting;
     98 
     99   if (is_waiting_to_start && run_state == Running) {
    100     TRACE_EVENT_ASYNC_BEGIN1(
    101         "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer));
    102   }
    103 
    104   bool was_finished = is_finished();
    105 
    106   const char* old_run_state_name = s_runStateNames[run_state_];
    107 
    108   if (run_state == Running && run_state_ == Paused)
    109     total_paused_time_ += monotonic_time - pause_time_;
    110   else if (run_state == Paused)
    111     pause_time_ = monotonic_time;
    112   run_state_ = run_state;
    113 
    114   const char* new_run_state_name = s_runStateNames[run_state];
    115 
    116   if (!was_finished && is_finished())
    117     TRACE_EVENT_ASYNC_END0("cc", "Animation", this);
    118 
    119   char state_buffer[256];
    120   base::snprintf(state_buffer,
    121                  sizeof(state_buffer),
    122                  "%s->%s",
    123                  old_run_state_name,
    124                  new_run_state_name);
    125 
    126   TRACE_EVENT_INSTANT2("cc",
    127                        "LayerAnimationController::SetRunState",
    128                        TRACE_EVENT_SCOPE_THREAD,
    129                        "Name",
    130                        TRACE_STR_COPY(name_buffer),
    131                        "State",
    132                        TRACE_STR_COPY(state_buffer));
    133 }
    134 
    135 void Animation::Suspend(double monotonic_time) {
    136   SetRunState(Paused, monotonic_time);
    137   suspended_ = true;
    138 }
    139 
    140 void Animation::Resume(double monotonic_time) {
    141   suspended_ = false;
    142   SetRunState(Running, monotonic_time);
    143 }
    144 
    145 bool Animation::IsFinishedAt(double monotonic_time) const {
    146   if (is_finished())
    147     return true;
    148 
    149   if (needs_synchronized_start_time_)
    150     return false;
    151 
    152   return run_state_ == Running &&
    153          iterations_ >= 0 &&
    154          iterations_ * curve_->Duration() <= (monotonic_time -
    155                                               start_time() -
    156                                               total_paused_time_);
    157 }
    158 
    159 double Animation::TrimTimeToCurrentIteration(double monotonic_time) const {
    160   double trimmed = monotonic_time + time_offset_;
    161 
    162   // If we're paused, time is 'stuck' at the pause time.
    163   if (run_state_ == Paused)
    164     trimmed = pause_time_;
    165 
    166   // Returned time should always be relative to the start time and should
    167   // subtract all time spent paused.
    168   trimmed -= start_time_ + total_paused_time_;
    169 
    170   // Zero is always the start of the animation.
    171   if (trimmed <= 0)
    172     return 0;
    173 
    174   // Always return zero if we have no iterations.
    175   if (!iterations_)
    176     return 0;
    177 
    178   // Don't attempt to trim if we have no duration.
    179   if (curve_->Duration() <= 0)
    180     return 0;
    181 
    182   // If less than an iteration duration, just return trimmed.
    183   if (trimmed < curve_->Duration())
    184     return trimmed;
    185 
    186   // If greater than or equal to the total duration, return iteration duration.
    187   if (iterations_ >= 0 && trimmed >= curve_->Duration() * iterations_) {
    188     if (alternates_direction_ && !(iterations_ % 2))
    189       return 0;
    190     return curve_->Duration();
    191   }
    192 
    193   // We need to know the current iteration if we're alternating.
    194   int iteration = static_cast<int>(trimmed / curve_->Duration());
    195 
    196   // Calculate x where trimmed = x + n * curve_->Duration() for some positive
    197   // integer n.
    198   trimmed = fmod(trimmed, curve_->Duration());
    199 
    200   // If we're alternating and on an odd iteration, reverse the direction.
    201   if (alternates_direction_ && iteration % 2 == 1)
    202     return curve_->Duration() - trimmed;
    203 
    204   return trimmed;
    205 }
    206 
    207 scoped_ptr<Animation> Animation::Clone(InstanceType instance_type) const {
    208   return CloneAndInitialize(instance_type, run_state_, start_time_);
    209 }
    210 
    211 scoped_ptr<Animation> Animation::CloneAndInitialize(InstanceType instance_type,
    212                                                     RunState initial_run_state,
    213                                                     double start_time) const {
    214   scoped_ptr<Animation> to_return(
    215       new Animation(curve_->Clone(), id_, group_, target_property_));
    216   to_return->run_state_ = initial_run_state;
    217   to_return->iterations_ = iterations_;
    218   to_return->start_time_ = start_time;
    219   to_return->pause_time_ = pause_time_;
    220   to_return->total_paused_time_ = total_paused_time_;
    221   to_return->time_offset_ = time_offset_;
    222   to_return->alternates_direction_ = alternates_direction_;
    223   to_return->is_controlling_instance_ = instance_type == ControllingInstance;
    224   return to_return.Pass();
    225 }
    226 
    227 void Animation::PushPropertiesTo(Animation* other) const {
    228   // Currently, we only push changes due to pausing and resuming animations on
    229   // the main thread.
    230   if (run_state_ == Animation::Paused ||
    231       other->run_state_ == Animation::Paused) {
    232     other->run_state_ = run_state_;
    233     other->pause_time_ = pause_time_;
    234     other->total_paused_time_ = total_paused_time_;
    235   }
    236 }
    237 
    238 }  // namespace cc
    239