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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "chrome/test/webdriver/keycode_text_conversion.h"
      6 
      7 #import <Carbon/Carbon.h>
      8 
      9 #include <cctype>
     10 
     11 #include "base/mac/scoped_cftyperef.h"
     12 #include "base/strings/utf_string_conversions.h"
     13 #include "chrome/common/automation_constants.h"
     14 #include "ui/base/keycodes/keyboard_code_conversion_mac.h"
     15 
     16 namespace webdriver {
     17 
     18 std::string ConvertKeyCodeToText(ui::KeyboardCode key_code, int modifiers) {
     19   int mac_key_code = 0;
     20   {
     21     unichar character, unmodified_character;
     22     mac_key_code = ui::MacKeyCodeForWindowsKeyCode(
     23         key_code,
     24         0,
     25         &character,
     26         &unmodified_character);
     27   }
     28   if (mac_key_code < 0)
     29     return "";
     30 
     31   int mac_modifiers = 0;
     32   if (modifiers & automation::kShiftKeyMask)
     33     mac_modifiers |= shiftKey;
     34   if (modifiers & automation::kControlKeyMask)
     35     mac_modifiers |= controlKey;
     36   if (modifiers & automation::kAltKeyMask)
     37     mac_modifiers |= optionKey;
     38   if (modifiers & automation::kMetaKeyMask)
     39     mac_modifiers |= cmdKey;
     40   // Convert EventRecord modifiers to format UCKeyTranslate accepts. See docs
     41   // on UCKeyTranslate for more info.
     42   UInt32 modifier_key_state = (mac_modifiers >> 8) & 0xFF;
     43 
     44   base::ScopedCFTypeRef<TISInputSourceRef> input_source_copy(
     45       TISCopyCurrentKeyboardLayoutInputSource());
     46   CFDataRef layout_data = static_cast<CFDataRef>(TISGetInputSourceProperty(
     47       input_source_copy, kTISPropertyUnicodeKeyLayoutData));
     48 
     49   UInt32 dead_key_state = 0;
     50   UniCharCount char_count = 0;
     51   UniChar character = 0;
     52   OSStatus status = UCKeyTranslate(
     53       reinterpret_cast<const UCKeyboardLayout*>(CFDataGetBytePtr(layout_data)),
     54       static_cast<UInt16>(mac_key_code),
     55       kUCKeyActionDown,
     56       modifier_key_state,
     57       LMGetKbdLast(),
     58       kUCKeyTranslateNoDeadKeysBit,
     59       &dead_key_state,
     60       1,
     61       &char_count,
     62       &character);
     63   if (status == noErr && char_count == 1 && !std::iscntrl(character)) {
     64     string16 text;
     65     text.push_back(character);
     66     return UTF16ToUTF8(text);
     67   } else {
     68     return "";
     69   }
     70 }
     71 
     72 bool ConvertCharToKeyCode(
     73     char16 key, ui::KeyboardCode* key_code, int *necessary_modifiers) {
     74   string16 key_string;
     75   key_string.push_back(key);
     76   std::string key_string_utf8 = UTF16ToUTF8(key_string);
     77   bool found_code = false;
     78   // There doesn't seem to be a way to get a mac key code for a given unicode
     79   // character. So here we check every key code to see if it produces the
     80   // right character. We could cache the results and regenerate everytime the
     81   // language changes, but this brute force technique has negligble performance
     82   // effects (on my laptop it is a submillisecond difference).
     83   for (int i = 0; i < 256; ++i) {
     84     ui::KeyboardCode code = static_cast<ui::KeyboardCode>(i);
     85     // Skip the numpad keys.
     86     if (code >= ui::VKEY_NUMPAD0 && code <= ui::VKEY_DIVIDE)
     87       continue;
     88     found_code = key_string_utf8 == ConvertKeyCodeToText(code, 0);
     89     if (!found_code && key_string_utf8 == ConvertKeyCodeToText(
     90             code, automation::kShiftKeyMask)) {
     91       *necessary_modifiers = automation::kShiftKeyMask;
     92       found_code = true;
     93     }
     94     if (found_code) {
     95       *key_code = code;
     96       break;
     97     }
     98   }
     99   return found_code;
    100 }
    101 
    102 }  // namespace webdriver
    103