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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "gpu/config/gpu_info_collector.h"
      6 
      7 #include "base/android/build_info.h"
      8 #include "base/command_line.h"
      9 #include "base/logging.h"
     10 #include "base/strings/string_number_conversions.h"
     11 #include "base/strings/string_piece.h"
     12 #include "base/strings/string_split.h"
     13 #include "base/strings/string_util.h"
     14 #include "ui/gl/gl_bindings.h"
     15 #include "ui/gl/gl_context.h"
     16 #include "ui/gl/gl_surface.h"
     17 
     18 namespace {
     19 
     20 std::string GetDriverVersionFromString(const std::string& version_string) {
     21   // Extract driver version from the second number in a string like:
     22   // "OpenGL ES 2.0 V (at) 6.0 AU@ (CL@2946718)"
     23 
     24   // Exclude first "2.0".
     25   size_t begin = version_string.find_first_of("0123456789");
     26   if (begin == std::string::npos)
     27     return "0";
     28   size_t end = version_string.find_first_not_of("01234567890.", begin);
     29 
     30   // Extract number of the form "%d.%d"
     31   begin = version_string.find_first_of("0123456789", end);
     32   if (begin == std::string::npos)
     33     return "0";
     34   end = version_string.find_first_not_of("01234567890.", begin);
     35   std::string sub_string;
     36   if (end != std::string::npos)
     37     sub_string = version_string.substr(begin, end - begin);
     38   else
     39     sub_string = version_string.substr(begin);
     40   std::vector<std::string> pieces;
     41   base::SplitString(sub_string, '.', &pieces);
     42   if (pieces.size() < 2)
     43     return "0";
     44   return pieces[0] + "." + pieces[1];
     45 }
     46 
     47 class ScopedRestoreNonOwnedEGLContext {
     48  public:
     49   ScopedRestoreNonOwnedEGLContext();
     50   ~ScopedRestoreNonOwnedEGLContext();
     51 
     52  private:
     53   EGLContext context_;
     54   EGLDisplay display_;
     55   EGLSurface draw_surface_;
     56   EGLSurface read_surface_;
     57 };
     58 
     59 ScopedRestoreNonOwnedEGLContext::ScopedRestoreNonOwnedEGLContext()
     60   : context_(EGL_NO_CONTEXT),
     61     display_(EGL_NO_DISPLAY),
     62     draw_surface_(EGL_NO_SURFACE),
     63     read_surface_(EGL_NO_SURFACE) {
     64   // This should only used to restore a context that is not created or owned by
     65   // Chromium native code, but created by Android system itself.
     66   DCHECK(!gfx::GLContext::GetCurrent());
     67 
     68   if (gfx::GLSurface::InitializeOneOff()) {
     69     context_ = eglGetCurrentContext();
     70     display_ = eglGetCurrentDisplay();
     71     draw_surface_ = eglGetCurrentSurface(EGL_DRAW);
     72     read_surface_ = eglGetCurrentSurface(EGL_READ);
     73   }
     74 }
     75 
     76 ScopedRestoreNonOwnedEGLContext::~ScopedRestoreNonOwnedEGLContext() {
     77   if (context_ == EGL_NO_CONTEXT || display_ == EGL_NO_DISPLAY ||
     78       draw_surface_ == EGL_NO_SURFACE || read_surface_ == EGL_NO_SURFACE) {
     79     return;
     80   }
     81 
     82   if (!eglMakeCurrent(display_, draw_surface_, read_surface_, context_)) {
     83     LOG(WARNING) << "Failed to restore EGL context";
     84   }
     85 }
     86 
     87 }
     88 
     89 namespace gpu {
     90 
     91 bool CollectContextGraphicsInfo(GPUInfo* gpu_info) {
     92   return CollectBasicGraphicsInfo(gpu_info);
     93 }
     94 
     95 GpuIDResult CollectGpuID(uint32* vendor_id, uint32* device_id) {
     96   DCHECK(vendor_id && device_id);
     97   *vendor_id = 0;
     98   *device_id = 0;
     99   return kGpuIDNotSupported;
    100 }
    101 
    102 bool CollectBasicGraphicsInfo(GPUInfo* gpu_info) {
    103   gpu_info->can_lose_context = false;
    104   gpu_info->finalized = true;
    105 
    106   gpu_info->machine_model = base::android::BuildInfo::GetInstance()->model();
    107 
    108   // Create a short-lived context on the UI thread to collect the GL strings.
    109   // Make sure we restore the existing context if there is one.
    110   ScopedRestoreNonOwnedEGLContext restore_context;
    111   return CollectGraphicsInfoGL(gpu_info);
    112 }
    113 
    114 bool CollectDriverInfoGL(GPUInfo* gpu_info) {
    115   gpu_info->driver_version = GetDriverVersionFromString(
    116       gpu_info->gl_version_string);
    117   return true;
    118 }
    119 
    120 void MergeGPUInfo(GPUInfo* basic_gpu_info,
    121                   const GPUInfo& context_gpu_info) {
    122   MergeGPUInfoGL(basic_gpu_info, context_gpu_info);
    123 }
    124 
    125 }  // namespace gpu
    126