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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 //
      5 // This StreamSocket implementation is to be used with servers that
      6 // accept connections on port 443 but don't really use SSL.  For
      7 // example, the Google Talk servers do this to bypass proxies.  (The
      8 // connection is upgraded to TLS as part of the XMPP negotiation, so
      9 // security is preserved.)  A "fake" SSL handshake is done immediately
     10 // after connection to fool proxies into thinking that this is a real
     11 // SSL connection.
     12 //
     13 // NOTE: This StreamSocket implementation does *not* do a real SSL
     14 // handshake nor does it do any encryption!
     15 
     16 #ifndef JINGLE_GLUE_FAKE_SSL_CLIENT_SOCKET_H_
     17 #define JINGLE_GLUE_FAKE_SSL_CLIENT_SOCKET_H_
     18 
     19 #include <cstddef>
     20 
     21 #include "base/basictypes.h"
     22 #include "base/compiler_specific.h"
     23 #include "base/memory/ref_counted.h"
     24 #include "base/memory/scoped_ptr.h"
     25 #include "base/strings/string_piece.h"
     26 #include "net/base/completion_callback.h"
     27 #include "net/base/net_errors.h"
     28 #include "net/socket/stream_socket.h"
     29 
     30 namespace net {
     31 class DrainableIOBuffer;
     32 class SSLInfo;
     33 }  // namespace net
     34 
     35 namespace jingle_glue {
     36 
     37 class FakeSSLClientSocket : public net::StreamSocket {
     38  public:
     39   // Takes ownership of |transport_socket|.
     40   explicit FakeSSLClientSocket(net::StreamSocket* transport_socket);
     41 
     42   virtual ~FakeSSLClientSocket();
     43 
     44   // Exposed for testing.
     45   static base::StringPiece GetSslClientHello();
     46   static base::StringPiece GetSslServerHello();
     47 
     48   // net::StreamSocket implementation.
     49   virtual int Read(net::IOBuffer* buf, int buf_len,
     50                    const net::CompletionCallback& callback) OVERRIDE;
     51   virtual int Write(net::IOBuffer* buf, int buf_len,
     52                     const net::CompletionCallback& callback) OVERRIDE;
     53   virtual bool SetReceiveBufferSize(int32 size) OVERRIDE;
     54   virtual bool SetSendBufferSize(int32 size) OVERRIDE;
     55   virtual int Connect(const net::CompletionCallback& callback) OVERRIDE;
     56   virtual void Disconnect() OVERRIDE;
     57   virtual bool IsConnected() const OVERRIDE;
     58   virtual bool IsConnectedAndIdle() const OVERRIDE;
     59   virtual int GetPeerAddress(net::IPEndPoint* address) const OVERRIDE;
     60   virtual int GetLocalAddress(net::IPEndPoint* address) const OVERRIDE;
     61   virtual const net::BoundNetLog& NetLog() const OVERRIDE;
     62   virtual void SetSubresourceSpeculation() OVERRIDE;
     63   virtual void SetOmniboxSpeculation() OVERRIDE;
     64   virtual bool WasEverUsed() const OVERRIDE;
     65   virtual bool UsingTCPFastOpen() const OVERRIDE;
     66   virtual bool WasNpnNegotiated() const OVERRIDE;
     67   virtual net::NextProto GetNegotiatedProtocol() const OVERRIDE;
     68   virtual bool GetSSLInfo(net::SSLInfo* ssl_info) OVERRIDE;
     69 
     70  private:
     71   enum HandshakeState {
     72     STATE_NONE,
     73     STATE_CONNECT,
     74     STATE_SEND_CLIENT_HELLO,
     75     STATE_VERIFY_SERVER_HELLO,
     76   };
     77 
     78   int DoHandshakeLoop();
     79   void RunUserConnectCallback(int status);
     80   void DoHandshakeLoopWithUserConnectCallback();
     81 
     82   int DoConnect();
     83   void OnConnectDone(int status);
     84   void ProcessConnectDone();
     85 
     86   int DoSendClientHello();
     87   void OnSendClientHelloDone(int status);
     88   void ProcessSendClientHelloDone(size_t written);
     89 
     90   int DoVerifyServerHello();
     91   void OnVerifyServerHelloDone(int status);
     92   net::Error ProcessVerifyServerHelloDone(size_t read);
     93 
     94   scoped_ptr<net::StreamSocket> transport_socket_;
     95 
     96   // During the handshake process, holds a value from HandshakeState.
     97   // STATE_NONE otherwise.
     98   HandshakeState next_handshake_state_;
     99 
    100   // True iff we're connected and we've finished the handshake.
    101   bool handshake_completed_;
    102 
    103   // The callback passed to Connect().
    104   net::CompletionCallback user_connect_callback_;
    105 
    106   scoped_refptr<net::DrainableIOBuffer> write_buf_;
    107   scoped_refptr<net::DrainableIOBuffer> read_buf_;
    108 };
    109 
    110 }  // namespace jingle_glue
    111 
    112 #endif  // JINGLE_GLUE_FAKE_SSL_CLIENT_SOCKET_H_
    113