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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef SKIA_EXT_VECTOR_CANVAS_H_
      6 #define SKIA_EXT_VECTOR_CANVAS_H_
      7 
      8 #include "base/compiler_specific.h"
      9 #include "skia/ext/platform_canvas.h"
     10 
     11 class SkDevice;
     12 
     13 namespace skia {
     14 
     15 // This class is a specialization of the regular PlatformCanvas. It is designed
     16 // to work with a VectorDevice to manage platform-specific drawing. It allows
     17 // using both Skia operations and platform-specific operations. It *doesn't*
     18 // support reading back from the bitmap backstore since it is not used.
     19 class SK_API VectorCanvas : public PlatformCanvas {
     20  public:
     21   // Ownership of |device| is transfered to VectorCanvas.
     22   explicit VectorCanvas(SkDevice* device);
     23   virtual ~VectorCanvas();
     24 
     25   virtual SkBounder* setBounder(SkBounder* bounder) OVERRIDE;
     26   virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter) OVERRIDE;
     27 
     28  private:
     29   // Returns true if the top device is vector based and not bitmap based.
     30   bool IsTopDeviceVectorial() const;
     31 
     32   // Copy & assign are not supported.
     33   VectorCanvas(const VectorCanvas&);
     34   const VectorCanvas& operator=(const VectorCanvas&);
     35 };
     36 
     37 }  // namespace skia
     38 
     39 #endif  // SKIA_EXT_VECTOR_CANVAS_H_
     40 
     41