Home | History | Annotate | Download | only in v8
      1 /*
      2  * Copyright (C) 2008, 2009 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "bindings/v8/V8NodeFilterCondition.h"
     33 
     34 #include "V8Node.h"
     35 #include "bindings/v8/ScriptController.h"
     36 #include "bindings/v8/ScriptState.h"
     37 #include "bindings/v8/V8HiddenPropertyName.h"
     38 #include "core/dom/Node.h"
     39 #include "core/dom/NodeFilter.h"
     40 #include "wtf/OwnArrayPtr.h"
     41 
     42 namespace WebCore {
     43 
     44 V8NodeFilterCondition::V8NodeFilterCondition(v8::Handle<v8::Value> filter, v8::Handle<v8::Object> owner)
     45     : m_filter(filter)
     46 {
     47     owner->SetHiddenValue(V8HiddenPropertyName::condition(), filter);
     48     m_filter.makeWeak(this, &makeWeakCallback);
     49 }
     50 
     51 V8NodeFilterCondition::~V8NodeFilterCondition()
     52 {
     53 }
     54 
     55 short V8NodeFilterCondition::acceptNode(ScriptState* state, Node* node) const
     56 {
     57     ASSERT(v8::Context::InContext());
     58 
     59     v8::Isolate* isolate = state->isolate();
     60     v8::HandleScope handleScope(isolate);
     61     v8::Handle<v8::Value> filter = m_filter.newLocal(isolate);
     62     ASSERT(!filter.IsEmpty());
     63     if (!filter->IsObject())
     64         return NodeFilter::FILTER_ACCEPT;
     65 
     66     v8::TryCatch exceptionCatcher;
     67 
     68     v8::Handle<v8::Function> callback;
     69     if (filter->IsFunction())
     70         callback = v8::Handle<v8::Function>::Cast(filter);
     71     else {
     72         v8::Local<v8::Value> value = filter->ToObject()->Get(v8::String::NewSymbol("acceptNode"));
     73         if (!value->IsFunction()) {
     74             throwTypeError("NodeFilter object does not have an acceptNode function", state->isolate());
     75             return NodeFilter::FILTER_REJECT;
     76         }
     77         callback = v8::Handle<v8::Function>::Cast(value);
     78     }
     79 
     80     OwnArrayPtr<v8::Handle<v8::Value> > args = adoptArrayPtr(new v8::Handle<v8::Value>[1]);
     81     args[0] = toV8(node, v8::Handle<v8::Object>(), state->isolate());
     82 
     83     v8::Handle<v8::Object> object = v8::Context::GetCurrent()->Global();
     84     v8::Handle<v8::Value> result = ScriptController::callFunctionWithInstrumentation(0, callback, object, 1, args.get());
     85 
     86     if (exceptionCatcher.HasCaught()) {
     87         state->setException(exceptionCatcher.Exception());
     88         return NodeFilter::FILTER_REJECT;
     89     }
     90 
     91     ASSERT(!result.IsEmpty());
     92 
     93     return result->Int32Value();
     94 }
     95 
     96 void V8NodeFilterCondition::makeWeakCallback(v8::Isolate*, v8::Persistent<v8::Value>*, V8NodeFilterCondition* condition)
     97 {
     98     condition->m_filter.clear();
     99 }
    100 
    101 } // namespace WebCore
    102