1 /* 2 * libjingle 3 * Copyright 2004--2005, Google Inc. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright notice, 11 * this list of conditions and the following disclaimer in the documentation 12 * and/or other materials provided with the distribution. 13 * 3. The name of the author may not be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED 17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28 #include "talk/p2p/base/rawtransportchannel.h" 29 30 #include <string> 31 #include <vector> 32 #include "talk/base/common.h" 33 #include "talk/p2p/base/constants.h" 34 #include "talk/p2p/base/portallocator.h" 35 #include "talk/p2p/base/portinterface.h" 36 #include "talk/p2p/base/rawtransport.h" 37 #include "talk/p2p/base/relayport.h" 38 #include "talk/p2p/base/sessionmanager.h" 39 #include "talk/p2p/base/stunport.h" 40 #include "talk/xmllite/qname.h" 41 #include "talk/xmllite/xmlelement.h" 42 #include "talk/xmpp/constants.h" 43 44 #if defined(FEATURE_ENABLE_PSTN) 45 46 namespace { 47 48 const uint32 MSG_DESTROY_UNUSED_PORTS = 1; 49 50 } // namespace 51 52 namespace cricket { 53 54 RawTransportChannel::RawTransportChannel(const std::string& content_name, 55 int component, 56 RawTransport* transport, 57 talk_base::Thread *worker_thread, 58 PortAllocator *allocator) 59 : TransportChannelImpl(content_name, component), 60 raw_transport_(transport), 61 allocator_(allocator), 62 allocator_session_(NULL), 63 stun_port_(NULL), 64 relay_port_(NULL), 65 port_(NULL), 66 use_relay_(false) { 67 if (worker_thread == NULL) 68 worker_thread_ = raw_transport_->worker_thread(); 69 else 70 worker_thread_ = worker_thread; 71 } 72 73 RawTransportChannel::~RawTransportChannel() { 74 delete allocator_session_; 75 } 76 77 int RawTransportChannel::SendPacket(const char *data, size_t size, int flags) { 78 if (port_ == NULL) 79 return -1; 80 if (remote_address_.IsNil()) 81 return -1; 82 if (flags != 0) 83 return -1; 84 return port_->SendTo(data, size, remote_address_, true); 85 } 86 87 int RawTransportChannel::SetOption(talk_base::Socket::Option opt, int value) { 88 // TODO: allow these to be set before we have a port 89 if (port_ == NULL) 90 return -1; 91 return port_->SetOption(opt, value); 92 } 93 94 int RawTransportChannel::GetError() { 95 return (port_ != NULL) ? port_->GetError() : 0; 96 } 97 98 void RawTransportChannel::Connect() { 99 // Create an allocator that only returns stun and relay ports. 100 // Use empty string for ufrag and pwd here. There won't be any STUN or relay 101 // interactions when using RawTC. 102 // TODO: Change raw to only use local udp ports. 103 allocator_session_ = allocator_->CreateSession( 104 SessionId(), content_name(), component(), "", ""); 105 106 uint32 flags = PORTALLOCATOR_DISABLE_UDP | PORTALLOCATOR_DISABLE_TCP; 107 108 #if !defined(FEATURE_ENABLE_STUN_CLASSIFICATION) 109 flags |= PORTALLOCATOR_DISABLE_RELAY; 110 #endif 111 allocator_session_->set_flags(flags); 112 allocator_session_->SignalPortReady.connect( 113 this, &RawTransportChannel::OnPortReady); 114 allocator_session_->SignalCandidatesReady.connect( 115 this, &RawTransportChannel::OnCandidatesReady); 116 117 // The initial ports will include stun. 118 allocator_session_->StartGettingPorts(); 119 } 120 121 void RawTransportChannel::Reset() { 122 set_readable(false); 123 set_writable(false); 124 125 delete allocator_session_; 126 127 allocator_session_ = NULL; 128 stun_port_ = NULL; 129 relay_port_ = NULL; 130 port_ = NULL; 131 remote_address_ = talk_base::SocketAddress(); 132 } 133 134 void RawTransportChannel::OnCandidate(const Candidate& candidate) { 135 remote_address_ = candidate.address(); 136 ASSERT(!remote_address_.IsNil()); 137 set_readable(true); 138 139 // We can write once we have a port and a remote address. 140 if (port_ != NULL) 141 SetWritable(); 142 } 143 144 void RawTransportChannel::OnRemoteAddress( 145 const talk_base::SocketAddress& remote_address) { 146 remote_address_ = remote_address; 147 set_readable(true); 148 149 if (port_ != NULL) 150 SetWritable(); 151 } 152 153 // Note about stun classification 154 // Code to classify our NAT type and use the relay port if we are behind an 155 // asymmetric NAT is under a FEATURE_ENABLE_STUN_CLASSIFICATION #define. 156 // To turn this one we will have to enable a second stun address and make sure 157 // that the relay server works for raw UDP. 158 // 159 // Another option is to classify the NAT type early and not offer the raw 160 // transport type at all if we can't support it. 161 162 void RawTransportChannel::OnPortReady( 163 PortAllocatorSession* session, PortInterface* port) { 164 ASSERT(session == allocator_session_); 165 166 if (port->Type() == STUN_PORT_TYPE) { 167 stun_port_ = static_cast<StunPort*>(port); 168 } else if (port->Type() == RELAY_PORT_TYPE) { 169 relay_port_ = static_cast<RelayPort*>(port); 170 } else { 171 ASSERT(false); 172 } 173 } 174 175 void RawTransportChannel::OnCandidatesReady( 176 PortAllocatorSession *session, const std::vector<Candidate>& candidates) { 177 ASSERT(session == allocator_session_); 178 ASSERT(candidates.size() >= 1); 179 180 // The most recent candidate is the one we haven't seen yet. 181 Candidate c = candidates[candidates.size() - 1]; 182 183 if (c.type() == STUN_PORT_TYPE) { 184 ASSERT(stun_port_ != NULL); 185 186 #if defined(FEATURE_ENABLE_STUN_CLASSIFICATION) 187 // We need to wait until we have two addresses. 188 if (stun_port_->candidates().size() < 2) 189 return; 190 191 // This is the second address. If these addresses are the same, then we 192 // are not behind a symmetric NAT. Hence, a stun port should be sufficient. 193 if (stun_port_->candidates()[0].address() == 194 stun_port_->candidates()[1].address()) { 195 SetPort(stun_port_); 196 return; 197 } 198 199 // We will need to use relay. 200 use_relay_ = true; 201 202 // If we already have a relay address, we're good. Otherwise, we will need 203 // to wait until one arrives. 204 if (relay_port_->candidates().size() > 0) 205 SetPort(relay_port_); 206 #else // defined(FEATURE_ENABLE_STUN_CLASSIFICATION) 207 // Always use the stun port. We don't classify right now so just assume it 208 // will work fine. 209 SetPort(stun_port_); 210 #endif 211 } else if (c.type() == RELAY_PORT_TYPE) { 212 if (use_relay_) 213 SetPort(relay_port_); 214 } else { 215 ASSERT(false); 216 } 217 } 218 219 void RawTransportChannel::SetPort(PortInterface* port) { 220 ASSERT(port_ == NULL); 221 port_ = port; 222 223 // We don't need any ports other than the one we picked. 224 allocator_session_->StopGettingPorts(); 225 worker_thread_->Post( 226 this, MSG_DESTROY_UNUSED_PORTS, NULL); 227 228 // Send a message to the other client containing our address. 229 230 ASSERT(port_->Candidates().size() >= 1); 231 ASSERT(port_->Candidates()[0].protocol() == "udp"); 232 SignalCandidateReady(this, port_->Candidates()[0]); 233 234 // Read all packets from this port. 235 port_->EnablePortPackets(); 236 port_->SignalReadPacket.connect(this, &RawTransportChannel::OnReadPacket); 237 238 // We can write once we have a port and a remote address. 239 if (!remote_address_.IsAny()) 240 SetWritable(); 241 } 242 243 void RawTransportChannel::SetWritable() { 244 ASSERT(port_ != NULL); 245 ASSERT(!remote_address_.IsAny()); 246 247 set_writable(true); 248 249 Candidate remote_candidate; 250 remote_candidate.set_address(remote_address_); 251 SignalRouteChange(this, remote_candidate); 252 } 253 254 void RawTransportChannel::OnReadPacket( 255 PortInterface* port, const char* data, size_t size, 256 const talk_base::SocketAddress& addr) { 257 ASSERT(port_ == port); 258 SignalReadPacket(this, data, size, 0); 259 } 260 261 void RawTransportChannel::OnMessage(talk_base::Message* msg) { 262 ASSERT(msg->message_id == MSG_DESTROY_UNUSED_PORTS); 263 ASSERT(port_ != NULL); 264 if (port_ != stun_port_) { 265 stun_port_->Destroy(); 266 stun_port_ = NULL; 267 } 268 if (port_ != relay_port_ && relay_port_ != NULL) { 269 relay_port_->Destroy(); 270 relay_port_ = NULL; 271 } 272 } 273 274 } // namespace cricket 275 #endif // defined(FEATURE_ENABLE_PSTN) 276