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      1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef TOOLS_GN_SETTINGS_H_
      6 #define TOOLS_GN_SETTINGS_H_
      7 
      8 #include "base/files/file_path.h"
      9 #include "tools/gn/build_settings.h"
     10 #include "tools/gn/import_manager.h"
     11 #include "tools/gn/output_file.h"
     12 #include "tools/gn/scope.h"
     13 #include "tools/gn/source_dir.h"
     14 #include "tools/gn/toolchain.h"
     15 
     16 // Holds the settings for one toolchain invocation. There will be one
     17 // Settings object for each toolchain type, each referring to the same
     18 // BuildSettings object for shared stuff.
     19 //
     20 // The Settings object is const once it is constructed, which allows us to
     21 // use it from multiple threads during target generation without locking (which
     22 // is important, because it gets used a lot).
     23 //
     24 // The Toolchain object holds the set of stuff that is set by the toolchain
     25 // declaration, which obviously needs to be set later when we actually parse
     26 // the file with the toolchain declaration in it.
     27 class Settings {
     28  public:
     29   enum TargetOS {
     30     UNKNOWN,
     31     LINUX,
     32     MAC,
     33     WIN
     34   };
     35 
     36   // Constructs a toolchain settings. The output_subdir_name is the name we
     37   // should use for the subdirectory in the build output directory for this
     38   // toolchain's outputs. It should have no slashes in it. The default
     39   // toolchain should use an empty string.
     40   Settings(const BuildSettings* build_settings,
     41            const Toolchain* toolchain,
     42            const std::string& output_subdir_name);
     43   ~Settings();
     44 
     45   const BuildSettings* build_settings() const { return build_settings_; }
     46 
     47   // Danger: this must only be used for getting the toolchain label until the
     48   // toolchain has been resolved. Otherwise, it will be modified on an
     49   // arbitrary thread when the toolchain invocation is found. Generally, you
     50   // will only read this from the target generation where we know everything
     51   // has been resolved and won't change.
     52   const Toolchain* toolchain() const { return toolchain_; }
     53 
     54   bool IsMac() const { return target_os_ == MAC; }
     55   bool IsLinux() const { return target_os_ == LINUX; }
     56   bool IsWin() const { return target_os_ == WIN; }
     57 
     58   TargetOS target_os() const { return target_os_; }
     59   void set_target_os(TargetOS t) { target_os_ = t; }
     60 
     61   const OutputFile& toolchain_output_subdir() const {
     62     return toolchain_output_subdir_;
     63   }
     64   const SourceDir& toolchain_output_dir() const {
     65     return toolchain_output_dir_;
     66   }
     67 
     68   // Directory for generated files.
     69   const SourceDir& toolchain_gen_dir() const {
     70     return toolchain_gen_dir_;
     71   }
     72 
     73   // The import manager caches the result of executing imported files in the
     74   // context of a given settings object.
     75   //
     76   // See the ItemTree getter in GlobalSettings for why this doesn't return a
     77   // const pointer.
     78   ImportManager& import_manager() const { return import_manager_; }
     79 
     80   const Scope* base_config() const { return &base_config_; }
     81   Scope* base_config() { return &base_config_; }
     82 
     83   // Set to true when every target we encounter should be generated. False
     84   // means that only targets that have a dependency from (directly or
     85   // indirectly) some magic root node are actually generated. See the comments
     86   // on ItemTree for more.
     87   bool greedy_target_generation() const {
     88     return greedy_target_generation_;
     89   }
     90   void set_greedy_target_generation(bool gtg) {
     91     greedy_target_generation_ = gtg;
     92   }
     93 
     94  private:
     95   const BuildSettings* build_settings_;
     96 
     97   const Toolchain* toolchain_;
     98 
     99   TargetOS target_os_;
    100 
    101   mutable ImportManager import_manager_;
    102 
    103   // The subdirectory inside the build output for this toolchain. For the
    104   // default toolchain, this will be empty (since the deafult toolchain's
    105   // output directory is the same as the build directory). When nonempty, this
    106   // is guaranteed to end in a slash.
    107   OutputFile toolchain_output_subdir_;
    108 
    109   // Full source file path to the toolchain output directory.
    110   SourceDir toolchain_output_dir_;
    111 
    112   SourceDir toolchain_gen_dir_;
    113 
    114   Scope base_config_;
    115 
    116   bool greedy_target_generation_;
    117 
    118   DISALLOW_COPY_AND_ASSIGN(Settings);
    119 };
    120 
    121 #endif  // TOOLS_GN_SETTINGS_H_
    122