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      1 // Copyright 2011 the V8 project authors. All rights reserved.
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     27 
     28 
     29 #ifndef V8_MIPS_REGEXP_MACRO_ASSEMBLER_MIPS_H_
     30 #define V8_MIPS_REGEXP_MACRO_ASSEMBLER_MIPS_H_
     31 
     32 #include "mips/assembler-mips.h"
     33 #include "mips/assembler-mips-inl.h"
     34 #include "macro-assembler.h"
     35 #include "code.h"
     36 #include "mips/macro-assembler-mips.h"
     37 
     38 namespace v8 {
     39 namespace internal {
     40 
     41 #ifndef V8_INTERPRETED_REGEXP
     42 class RegExpMacroAssemblerMIPS: public NativeRegExpMacroAssembler {
     43  public:
     44   RegExpMacroAssemblerMIPS(Mode mode, int registers_to_save, Zone* zone);
     45   virtual ~RegExpMacroAssemblerMIPS();
     46   virtual int stack_limit_slack();
     47   virtual void AdvanceCurrentPosition(int by);
     48   virtual void AdvanceRegister(int reg, int by);
     49   virtual void Backtrack();
     50   virtual void Bind(Label* label);
     51   virtual void CheckAtStart(Label* on_at_start);
     52   virtual void CheckCharacter(uint32_t c, Label* on_equal);
     53   virtual void CheckCharacterAfterAnd(uint32_t c,
     54                                       uint32_t mask,
     55                                       Label* on_equal);
     56   virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
     57   virtual void CheckCharacterLT(uc16 limit, Label* on_less);
     58   // A "greedy loop" is a loop that is both greedy and with a simple
     59   // body. It has a particularly simple implementation.
     60   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
     61   virtual void CheckNotAtStart(Label* on_not_at_start);
     62   virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
     63   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
     64                                                Label* on_no_match);
     65   virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
     66   virtual void CheckNotCharacterAfterAnd(uint32_t c,
     67                                          uint32_t mask,
     68                                          Label* on_not_equal);
     69   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
     70                                               uc16 minus,
     71                                               uc16 mask,
     72                                               Label* on_not_equal);
     73   virtual void CheckCharacterInRange(uc16 from,
     74                                      uc16 to,
     75                                      Label* on_in_range);
     76   virtual void CheckCharacterNotInRange(uc16 from,
     77                                         uc16 to,
     78                                         Label* on_not_in_range);
     79   virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
     80 
     81   // Checks whether the given offset from the current position is before
     82   // the end of the string.
     83   virtual void CheckPosition(int cp_offset, Label* on_outside_input);
     84   virtual bool CheckSpecialCharacterClass(uc16 type,
     85                                           Label* on_no_match);
     86   virtual void Fail();
     87   virtual Handle<HeapObject> GetCode(Handle<String> source);
     88   virtual void GoTo(Label* label);
     89   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
     90   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
     91   virtual void IfRegisterEqPos(int reg, Label* if_eq);
     92   virtual IrregexpImplementation Implementation();
     93   virtual void LoadCurrentCharacter(int cp_offset,
     94                                     Label* on_end_of_input,
     95                                     bool check_bounds = true,
     96                                     int characters = 1);
     97   virtual void PopCurrentPosition();
     98   virtual void PopRegister(int register_index);
     99   virtual void PushBacktrack(Label* label);
    100   virtual void PushCurrentPosition();
    101   virtual void PushRegister(int register_index,
    102                             StackCheckFlag check_stack_limit);
    103   virtual void ReadCurrentPositionFromRegister(int reg);
    104   virtual void ReadStackPointerFromRegister(int reg);
    105   virtual void SetCurrentPositionFromEnd(int by);
    106   virtual void SetRegister(int register_index, int to);
    107   virtual bool Succeed();
    108   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
    109   virtual void ClearRegisters(int reg_from, int reg_to);
    110   virtual void WriteStackPointerToRegister(int reg);
    111   virtual bool CanReadUnaligned();
    112 
    113   // Called from RegExp if the stack-guard is triggered.
    114   // If the code object is relocated, the return address is fixed before
    115   // returning.
    116   static int CheckStackGuardState(Address* return_address,
    117                                   Code* re_code,
    118                                   Address re_frame);
    119 
    120  private:
    121   // Offsets from frame_pointer() of function parameters and stored registers.
    122   static const int kFramePointer = 0;
    123 
    124   // Above the frame pointer - Stored registers and stack passed parameters.
    125   // Registers s0 to s7, fp, and ra.
    126   static const int kStoredRegisters = kFramePointer;
    127   // Return address (stored from link register, read into pc on return).
    128   static const int kReturnAddress = kStoredRegisters + 9 * kPointerSize;
    129   static const int kSecondaryReturnAddress = kReturnAddress + kPointerSize;
    130   // Stack frame header.
    131   static const int kStackFrameHeader = kReturnAddress + kPointerSize;
    132   // Stack parameters placed by caller.
    133   static const int kRegisterOutput = kStackFrameHeader + 20;
    134   static const int kNumOutputRegisters = kRegisterOutput + kPointerSize;
    135   static const int kStackHighEnd = kNumOutputRegisters + kPointerSize;
    136   static const int kDirectCall = kStackHighEnd + kPointerSize;
    137   static const int kIsolate = kDirectCall + kPointerSize;
    138 
    139   // Below the frame pointer.
    140   // Register parameters stored by setup code.
    141   static const int kInputEnd = kFramePointer - kPointerSize;
    142   static const int kInputStart = kInputEnd - kPointerSize;
    143   static const int kStartIndex = kInputStart - kPointerSize;
    144   static const int kInputString = kStartIndex - kPointerSize;
    145   // When adding local variables remember to push space for them in
    146   // the frame in GetCode.
    147   static const int kSuccessfulCaptures = kInputString - kPointerSize;
    148   static const int kInputStartMinusOne = kSuccessfulCaptures - kPointerSize;
    149   // First register address. Following registers are below it on the stack.
    150   static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
    151 
    152   // Initial size of code buffer.
    153   static const size_t kRegExpCodeSize = 1024;
    154 
    155   // Load a number of characters at the given offset from the
    156   // current position, into the current-character register.
    157   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
    158 
    159   // Check whether preemption has been requested.
    160   void CheckPreemption();
    161 
    162   // Check whether we are exceeding the stack limit on the backtrack stack.
    163   void CheckStackLimit();
    164 
    165 
    166   // Generate a call to CheckStackGuardState.
    167   void CallCheckStackGuardState(Register scratch);
    168 
    169   // The ebp-relative location of a regexp register.
    170   MemOperand register_location(int register_index);
    171 
    172   // Register holding the current input position as negative offset from
    173   // the end of the string.
    174   inline Register current_input_offset() { return t2; }
    175 
    176   // The register containing the current character after LoadCurrentCharacter.
    177   inline Register current_character() { return t3; }
    178 
    179   // Register holding address of the end of the input string.
    180   inline Register end_of_input_address() { return t6; }
    181 
    182   // Register holding the frame address. Local variables, parameters and
    183   // regexp registers are addressed relative to this.
    184   inline Register frame_pointer() { return fp; }
    185 
    186   // The register containing the backtrack stack top. Provides a meaningful
    187   // name to the register.
    188   inline Register backtrack_stackpointer() { return t4; }
    189 
    190   // Register holding pointer to the current code object.
    191   inline Register code_pointer() { return t1; }
    192 
    193   // Byte size of chars in the string to match (decided by the Mode argument).
    194   inline int char_size() { return static_cast<int>(mode_); }
    195 
    196   // Equivalent to a conditional branch to the label, unless the label
    197   // is NULL, in which case it is a conditional Backtrack.
    198   void BranchOrBacktrack(Label* to,
    199                          Condition condition,
    200                          Register rs,
    201                          const Operand& rt);
    202 
    203   // Call and return internally in the generated code in a way that
    204   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
    205   inline void SafeCall(Label* to,
    206                        Condition cond,
    207                        Register rs,
    208                        const Operand& rt);
    209   inline void SafeReturn();
    210   inline void SafeCallTarget(Label* name);
    211 
    212   // Pushes the value of a register on the backtrack stack. Decrements the
    213   // stack pointer by a word size and stores the register's value there.
    214   inline void Push(Register source);
    215 
    216   // Pops a value from the backtrack stack. Reads the word at the stack pointer
    217   // and increments it by a word size.
    218   inline void Pop(Register target);
    219 
    220   // Calls a C function and cleans up the frame alignment done by
    221   // by FrameAlign. The called function *is* allowed to trigger a garbage
    222   // collection, but may not take more than four arguments (no arguments
    223   // passed on the stack), and the first argument will be a pointer to the
    224   // return address.
    225   inline void CallCFunctionUsingStub(ExternalReference function,
    226                                      int num_arguments);
    227 
    228   Isolate* isolate() const { return masm_->isolate(); }
    229 
    230   MacroAssembler* masm_;
    231 
    232   // Which mode to generate code for (ASCII or UC16).
    233   Mode mode_;
    234 
    235   // One greater than maximal register index actually used.
    236   int num_registers_;
    237 
    238   // Number of registers to output at the end (the saved registers
    239   // are always 0..num_saved_registers_-1).
    240   int num_saved_registers_;
    241 
    242   // Labels used internally.
    243   Label entry_label_;
    244   Label start_label_;
    245   Label success_label_;
    246   Label backtrack_label_;
    247   Label exit_label_;
    248   Label check_preempt_label_;
    249   Label stack_overflow_label_;
    250   Label internal_failure_label_;
    251 };
    252 
    253 #endif  // V8_INTERPRETED_REGEXP
    254 
    255 
    256 }}  // namespace v8::internal
    257 
    258 #endif  // V8_MIPS_REGEXP_MACRO_ASSEMBLER_MIPS_H_
    259