1 // Copyright 2012 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 #include "v8.h" 29 #include "accessors.h" 30 31 #include "cctest.h" 32 33 34 using namespace v8::internal; 35 36 37 static MaybeObject* AllocateAfterFailures() { 38 static int attempts = 0; 39 if (++attempts < 3) return Failure::RetryAfterGC(); 40 Heap* heap = Isolate::Current()->heap(); 41 42 // New space. 43 SimulateFullSpace(heap->new_space()); 44 CHECK(!heap->AllocateByteArray(100)->IsFailure()); 45 CHECK(!heap->AllocateFixedArray(100, NOT_TENURED)->IsFailure()); 46 47 // Make sure we can allocate through optimized allocation functions 48 // for specific kinds. 49 CHECK(!heap->AllocateFixedArray(100)->IsFailure()); 50 CHECK(!heap->AllocateHeapNumber(0.42)->IsFailure()); 51 CHECK(!heap->AllocateArgumentsObject(Smi::FromInt(87), 10)->IsFailure()); 52 Object* object = heap->AllocateJSObject( 53 *Isolate::Current()->object_function())->ToObjectChecked(); 54 CHECK(!heap->CopyJSObject(JSObject::cast(object))->IsFailure()); 55 56 // Old data space. 57 SimulateFullSpace(heap->old_data_space()); 58 CHECK(!heap->AllocateRawOneByteString(100, TENURED)->IsFailure()); 59 60 // Old pointer space. 61 SimulateFullSpace(heap->old_pointer_space()); 62 CHECK(!heap->AllocateFixedArray(10000, TENURED)->IsFailure()); 63 64 // Large object space. 65 static const int kLargeObjectSpaceFillerLength = 300000; 66 static const int kLargeObjectSpaceFillerSize = FixedArray::SizeFor( 67 kLargeObjectSpaceFillerLength); 68 ASSERT(kLargeObjectSpaceFillerSize > heap->old_pointer_space()->AreaSize()); 69 while (heap->OldGenerationSpaceAvailable() > kLargeObjectSpaceFillerSize) { 70 CHECK(!heap->AllocateFixedArray(kLargeObjectSpaceFillerLength, TENURED)-> 71 IsFailure()); 72 } 73 CHECK(!heap->AllocateFixedArray(kLargeObjectSpaceFillerLength, TENURED)-> 74 IsFailure()); 75 76 // Map space. 77 SimulateFullSpace(heap->map_space()); 78 int instance_size = JSObject::kHeaderSize; 79 CHECK(!heap->AllocateMap(JS_OBJECT_TYPE, instance_size)->IsFailure()); 80 81 // Test that we can allocate in old pointer space and code space. 82 SimulateFullSpace(heap->code_space()); 83 CHECK(!heap->AllocateFixedArray(100, TENURED)->IsFailure()); 84 CHECK(!heap->CopyCode(Isolate::Current()->builtins()->builtin( 85 Builtins::kIllegal))->IsFailure()); 86 87 // Return success. 88 return Smi::FromInt(42); 89 } 90 91 92 static Handle<Object> Test() { 93 CALL_HEAP_FUNCTION(ISOLATE, AllocateAfterFailures(), Object); 94 } 95 96 97 TEST(StressHandles) { 98 v8::HandleScope scope(v8::Isolate::GetCurrent()); 99 v8::Handle<v8::Context> env = v8::Context::New(v8::Isolate::GetCurrent()); 100 env->Enter(); 101 Handle<Object> o = Test(); 102 CHECK(o->IsSmi() && Smi::cast(*o)->value() == 42); 103 env->Exit(); 104 } 105 106 107 static MaybeObject* TestAccessorGet(Object* object, void*) { 108 return AllocateAfterFailures(); 109 } 110 111 112 const AccessorDescriptor kDescriptor = { 113 TestAccessorGet, 114 0, 115 0 116 }; 117 118 119 TEST(StressJS) { 120 Isolate* isolate = Isolate::Current(); 121 Factory* factory = isolate->factory(); 122 v8::HandleScope scope(v8::Isolate::GetCurrent()); 123 v8::Handle<v8::Context> env = v8::Context::New(v8::Isolate::GetCurrent()); 124 env->Enter(); 125 Handle<JSFunction> function = 126 factory->NewFunction(factory->function_string(), factory->null_value()); 127 // Force the creation of an initial map and set the code to 128 // something empty. 129 factory->NewJSObject(function); 130 function->ReplaceCode(Isolate::Current()->builtins()->builtin( 131 Builtins::kEmptyFunction)); 132 // Patch the map to have an accessor for "get". 133 Handle<Map> map(function->initial_map()); 134 Handle<DescriptorArray> instance_descriptors(map->instance_descriptors()); 135 Handle<Foreign> foreign = factory->NewForeign(&kDescriptor); 136 Handle<String> name = 137 factory->NewStringFromAscii(Vector<const char>("get", 3)); 138 ASSERT(instance_descriptors->IsEmpty()); 139 140 Handle<DescriptorArray> new_descriptors = factory->NewDescriptorArray(0, 1); 141 142 v8::internal::DescriptorArray::WhitenessWitness witness(*new_descriptors); 143 map->set_instance_descriptors(*new_descriptors); 144 145 CallbacksDescriptor d(*name, 146 *foreign, 147 static_cast<PropertyAttributes>(0)); 148 map->AppendDescriptor(&d, witness); 149 150 // Add the Foo constructor the global object. 151 env->Global()->Set(v8::String::New("Foo"), v8::Utils::ToLocal(function)); 152 // Call the accessor through JavaScript. 153 v8::Handle<v8::Value> result = 154 v8::Script::Compile(v8::String::New("(new Foo).get"))->Run(); 155 CHECK_EQ(42, result->Int32Value()); 156 env->Exit(); 157 } 158 159 160 // CodeRange test. 161 // Tests memory management in a CodeRange by allocating and freeing blocks, 162 // using a pseudorandom generator to choose block sizes geometrically 163 // distributed between 2 * Page::kPageSize and 2^5 + 1 * Page::kPageSize. 164 // Ensure that the freed chunks are collected and reused by allocating (in 165 // total) more than the size of the CodeRange. 166 167 // This pseudorandom generator does not need to be particularly good. 168 // Use the lower half of the V8::Random() generator. 169 unsigned int Pseudorandom() { 170 static uint32_t lo = 2345; 171 lo = 18273 * (lo & 0xFFFF) + (lo >> 16); // Provably not 0. 172 return lo & 0xFFFF; 173 } 174 175 176 // Plain old data class. Represents a block of allocated memory. 177 class Block { 178 public: 179 Block(Address base_arg, int size_arg) 180 : base(base_arg), size(size_arg) {} 181 182 Address base; 183 int size; 184 }; 185 186 187 TEST(CodeRange) { 188 const int code_range_size = 32*MB; 189 OS::SetUp(); 190 Isolate::Current()->InitializeLoggingAndCounters(); 191 CodeRange* code_range = new CodeRange(Isolate::Current()); 192 code_range->SetUp(code_range_size); 193 int current_allocated = 0; 194 int total_allocated = 0; 195 List<Block> blocks(1000); 196 197 while (total_allocated < 5 * code_range_size) { 198 if (current_allocated < code_range_size / 10) { 199 // Allocate a block. 200 // Geometrically distributed sizes, greater than 201 // Page::kMaxNonCodeHeapObjectSize (which is greater than code page area). 202 // TODO(gc): instead of using 3 use some contant based on code_range_size 203 // kMaxHeapObjectSize. 204 size_t requested = 205 (Page::kMaxNonCodeHeapObjectSize << (Pseudorandom() % 3)) + 206 Pseudorandom() % 5000 + 1; 207 size_t allocated = 0; 208 Address base = code_range->AllocateRawMemory(requested, 209 requested, 210 &allocated); 211 CHECK(base != NULL); 212 blocks.Add(Block(base, static_cast<int>(allocated))); 213 current_allocated += static_cast<int>(allocated); 214 total_allocated += static_cast<int>(allocated); 215 } else { 216 // Free a block. 217 int index = Pseudorandom() % blocks.length(); 218 code_range->FreeRawMemory(blocks[index].base, blocks[index].size); 219 current_allocated -= blocks[index].size; 220 if (index < blocks.length() - 1) { 221 blocks[index] = blocks.RemoveLast(); 222 } else { 223 blocks.RemoveLast(); 224 } 225 } 226 } 227 228 code_range->TearDown(); 229 delete code_range; 230 } 231