1 ======= 2 Modules 3 ======= 4 5 .. contents:: 6 :local: 7 8 .. warning:: 9 The functionality described on this page is still experimental! Please 10 try it out and send us bug reports! 11 12 Introduction 13 ============ 14 Most software is built using a number of software libraries, including libraries supplied by the platform, internal libraries built as part of the software itself to provide structure, and third-party libraries. For each library, one needs to access both its interface (API) and its implementation. In the C family of languages, the interface to a library is accessed by including the appropriate header files(s): 15 16 .. code-block:: c 17 18 #include <SomeLib.h> 19 20 The implementation is handled separately by linking against the appropriate library. For example, by passing ``-lSomeLib`` to the linker. 21 22 Modules provide an alternative, simpler way to use software libraries that provides better compile-time scalability and eliminates many of the problems inherent to using the C preprocessor to access the API of a library. 23 24 Problems with the current model 25 ------------------------------- 26 The ``#include`` mechanism provided by the C preprocessor is a very poor way to access the API of a library, for a number of reasons: 27 28 * **Compile-time scalability**: Each time a header is included, the 29 compiler must preprocess and parse the text in that header and every 30 header it includes, transitively. This process must be repeated for 31 every translation unit in the application, which involves a huge 32 amount of redundant work. In a project with *N* translation units 33 and *M* headers included in each translation unit, the compiler is 34 performing *M x N* work even though most of the *M* headers are 35 shared among multiple translation units. C++ is particularly bad, 36 because the compilation model for templates forces a huge amount of 37 code into headers. 38 39 * **Fragility**: ``#include`` directives are treated as textual 40 inclusion by the preprocessor, and are therefore subject to any 41 active macro definitions at the time of inclusion. If any of the 42 active macro definitions happens to collide with a name in the 43 library, it can break the library API or cause compilation failures 44 in the library header itself. For an extreme example, 45 ``#define std "The C++ Standard"`` and then include a standard 46 library header: the result is a horrific cascade of failures in the 47 C++ Standard Library's implementation. More subtle real-world 48 problems occur when the headers for two different libraries interact 49 due to macro collisions, and users are forced to reorder 50 ``#include`` directives or introduce ``#undef`` directives to break 51 the (unintended) dependency. 52 53 * **Conventional workarounds**: C programmers have 54 adopted a number of conventions to work around the fragility of the 55 C preprocessor model. Include guards, for example, are required for 56 the vast majority of headers to ensure that multiple inclusion 57 doesn't break the compile. Macro names are written with 58 ``LONG_PREFIXED_UPPERCASE_IDENTIFIERS`` to avoid collisions, and some 59 library/framework developers even use ``__underscored`` names 60 in headers to avoid collisions with "normal" names that (by 61 convention) shouldn't even be macros. These conventions are a 62 barrier to entry for developers coming from non-C languages, are 63 boilerplate for more experienced developers, and make our headers 64 far uglier than they should be. 65 66 * **Tool confusion**: In a C-based language, it is hard to build tools 67 that work well with software libraries, because the boundaries of 68 the libraries are not clear. Which headers belong to a particular 69 library, and in what order should those headers be included to 70 guarantee that they compile correctly? Are the headers C, C++, 71 Objective-C++, or one of the variants of these languages? What 72 declarations in those headers are actually meant to be part of the 73 API, and what declarations are present only because they had to be 74 written as part of the header file? 75 76 Semantic import 77 --------------- 78 Modules improve access to the API of software libraries by replacing the textual preprocessor inclusion model with a more robust, more efficient semantic model. From the user's perspective, the code looks only slightly different, because one uses an ``import`` declaration rather than a ``#include`` preprocessor directive: 79 80 .. code-block:: c 81 82 import std.io; // pseudo-code; see below for syntax discussion 83 84 However, this module import behaves quite differently from the corresponding ``#include <stdio.h>``: when the compiler sees the module import above, it loads a binary representation of the ``std.io`` module and makes its API available to the application directly. Preprocessor definitions that precede the import declaration have no impact on the API provided by ``std.io``, because the module itself was compiled as a separate, standalone module. Additionally, any linker flags required to use the ``std.io`` module will automatically be provided when the module is imported [#]_ 85 This semantic import model addresses many of the problems of the preprocessor inclusion model: 86 87 * **Compile-time scalability**: The ``std.io`` module is only compiled once, and importing the module into a translation unit is a constant-time operation (independent of module system). Thus, the API of each software library is only parsed once, reducing the *M x N* compilation problem to an *M + N* problem. 88 89 * **Fragility**: Each module is parsed as a standalone entity, so it has a consistent preprocessor environment. This completely eliminates the need for ``__underscored`` names and similarly defensive tricks. Moreover, the current preprocessor definitions when an import declaration is encountered are ignored, so one software library can not affect how another software library is compiled, eliminating include-order dependencies. 90 91 * **Tool confusion**: Modules describe the API of software libraries, and tools can reason about and present a module as a representation of that API. Because modules can only be built standalone, tools can rely on the module definition to ensure that they get the complete API for the library. Moreover, modules can specify which languages they work with, so, e.g., one can not accidentally attempt to load a C++ module into a C program. 92 93 Problems modules do not solve 94 ----------------------------- 95 Many programming languages have a module or package system, and because of the variety of features provided by these languages it is important to define what modules do *not* do. In particular, all of the following are considered out-of-scope for modules: 96 97 * **Rewrite the world's code**: It is not realistic to require applications or software libraries to make drastic or non-backward-compatible changes, nor is it feasible to completely eliminate headers. Modules must interoperate with existing software libraries and allow a gradual transition. 98 99 * **Versioning**: Modules have no notion of version information. Programmers must still rely on the existing versioning mechanisms of the underlying language (if any exist) to version software libraries. 100 101 * **Namespaces**: Unlike in some languages, modules do not imply any notion of namespaces. Thus, a struct declared in one module will still conflict with a struct of the same name declared in a different module, just as they would if declared in two different headers. This aspect is important for backward compatibility, because (for example) the mangled names of entities in software libraries must not change when introducing modules. 102 103 * **Binary distribution of modules**: Headers (particularly C++ headers) expose the full complexity of the language. Maintaining a stable binary module format across architectures, compiler versions, and compiler vendors is technically infeasible. 104 105 Using Modules 106 ============= 107 To enable modules, pass the command-line flag ``-fmodules`` [#]_. This will make any modules-enabled software libraries available as modules as well as introducing any modules-specific syntax. Additional `command-line parameters`_ are described in a separate section later. 108 109 Import declaration 110 ------------------ 111 The most direct way to import a module is with an *import declaration*, which imports the named module: 112 113 .. parsed-literal:: 114 115 import std; 116 117 The import declaration above imports the entire contents of the ``std`` module (which would contain, e.g., the entire C or C++ standard library) and make its API available within the current translation unit. To import only part of a module, one may use dot syntax to specific a particular submodule, e.g., 118 119 .. parsed-literal:: 120 121 import std.io; 122 123 Redundant import declarations are ignored, and one is free to import modules at any point within the translation unit, so long as the import declaration is at global scope. 124 125 .. warning:: 126 The import declaration syntax described here does not actually exist. Rather, it is a straw man proposal that may very well change when modules are discussed in the C and C++ committees. See the section `Includes as imports`_ to see how modules get imported today. 127 128 Includes as imports 129 ------------------- 130 The primary user-level feature of modules is the import operation, which provides access to the API of software libraries. However, today's programs make extensive use of ``#include``, and it is unrealistic to assume that all of this code will change overnight. Instead, modules automatically translate ``#include`` directives into the corresponding module import. For example, the include directive 131 132 .. code-block:: c 133 134 #include <stdio.h> 135 136 will be automatically mapped to an import of the module ``std.io``. Even with specific ``import`` syntax in the language, this particular feature is important for both adoption and backward compatibility: automatic translation of ``#include`` to ``import`` allows an application to get the benefits of modules (for all modules-enabled libraries) without any changes to the application itself. Thus, users can easily use modules with one compiler while falling back to the preprocessor-inclusion mechanism with other compilers. 137 138 .. note:: 139 140 The automatic mapping of ``#include`` to ``import`` also solves an implementation problem: importing a module with a definition of some entity (say, a ``struct Point``) and then parsing a header containing another definition of ``struct Point`` would cause a redefinition error, even if it is the same ``struct Point``. By mapping ``#include`` to ``import``, the compiler can guarantee that it always sees just the already-parsed definition from the module. 141 142 Module maps 143 ----------- 144 The crucial link between modules and headers is described by a *module map*, which describes how a collection of existing headers maps on to the (logical) structure of a module. For example, one could imagine a module ``std`` covering the C standard library. Each of the C standard library headers (``<stdio.h>``, ``<stdlib.h>``, ``<math.h>``, etc.) would contribute to the ``std`` module, by placing their respective APIs into the corresponding submodule (``std.io``, ``std.lib``, ``std.math``, etc.). Having a list of the headers that are part of the ``std`` module allows the compiler to build the ``std`` module as a standalone entity, and having the mapping from header names to (sub)modules allows the automatic translation of ``#include`` directives to module imports. 145 146 Module maps are specified as separate files (each named ``module.map``) alongside the headers they describe, which allows them to be added to existing software libraries without having to change the library headers themselves (in most cases [#]_). The actual `Module map language`_ is described in a later section. 147 148 .. note:: 149 150 To actually see any benefits from modules, one first has to introduce module maps for the underlying C standard library and the libraries and headers on which it depends. The section `Modularizing a Platform`_ describes the steps one must take to write these module maps. 151 152 One can use module maps without modules to check the integrity of the use of header files. To do this, use the ``-fmodule-maps`` option instead of the ``-fmodules`` option. 153 154 Compilation model 155 ----------------- 156 The binary representation of modules is automatically generated by the compiler on an as-needed basis. When a module is imported (e.g., by an ``#include`` of one of the module's headers), the compiler will spawn a second instance of itself [#]_, with a fresh preprocessing context [#]_, to parse just the headers in that module. The resulting Abstract Syntax Tree (AST) is then persisted into the binary representation of the module that is then loaded into translation unit where the module import was encountered. 157 158 The binary representation of modules is persisted in the *module cache*. Imports of a module will first query the module cache and, if a binary representation of the required module is already available, will load that representation directly. Thus, a module's headers will only be parsed once per language configuration, rather than once per translation unit that uses the module. 159 160 Modules maintain references to each of the headers that were part of the module build. If any of those headers changes, or if any of the modules on which a module depends change, then the module will be (automatically) recompiled. The process should never require any user intervention. 161 162 Command-line parameters 163 ----------------------- 164 ``-fmodules`` 165 Enable the modules feature (EXPERIMENTAL). 166 167 ``-fcxx-modules`` 168 Enable the modules feature for C++ (EXPERIMENTAL and VERY BROKEN). 169 170 ``-fmodule-maps`` 171 Enable interpretation of module maps (EXPERIMENTAL). This option is implied by ``-fmodules``. 172 173 ``-fmodules-cache-path=<directory>`` 174 Specify the path to the modules cache. If not provided, Clang will select a system-appropriate default. 175 176 ``-fno-autolink`` 177 Disable automatic linking against the libraries associated with imported modules. 178 179 ``-fmodules-ignore-macro=macroname`` 180 Instruct modules to ignore the named macro when selecting an appropriate module variant. Use this for macros defined on the command line that don't affect how modules are built, to improve sharing of compiled module files. 181 182 ``-fmodules-prune-interval=seconds`` 183 Specify the minimum delay (in seconds) between attempts to prune the module cache. Module cache pruning attempts to clear out old, unused module files so that the module cache itself does not grow without bound. The default delay is large (604,800 seconds, or 7 days) because this is an expensive operation. Set this value to 0 to turn off pruning. 184 185 ``-fmodules-prune-after=seconds`` 186 Specify the minimum time (in seconds) for which a file in the module cache must be unused (according to access time) before module pruning will remove it. The default delay is large (2,678,400 seconds, or 31 days) to avoid excessive module rebuilding. 187 188 ``-module-file-info <module file name>`` 189 Debugging aid that prints information about a given module file (with a ``.pcm`` extension), including the language and preprocessor options that particular module variant was built with. 190 191 Module Map Language 192 =================== 193 194 The module map language describes the mapping from header files to the 195 logical structure of modules. To enable support for using a library as 196 a module, one must write a ``module.map`` file for that library. The 197 ``module.map`` file is placed alongside the header files themselves, 198 and is written in the module map language described below. 199 200 As an example, the module map file for the C standard library might look a bit like this: 201 202 .. parsed-literal:: 203 204 module std [system] { 205 module complex { 206 header "complex.h" 207 export * 208 } 209 210 module ctype { 211 header "ctype.h" 212 export * 213 } 214 215 module errno { 216 header "errno.h" 217 header "sys/errno.h" 218 export * 219 } 220 221 module fenv { 222 header "fenv.h" 223 export * 224 } 225 226 // ...more headers follow... 227 } 228 229 Here, the top-level module ``std`` encompasses the whole C standard library. It has a number of submodules containing different parts of the standard library: ``complex`` for complex numbers, ``ctype`` for character types, etc. Each submodule lists one of more headers that provide the contents for that submodule. Finally, the ``export *`` command specifies that anything included by that submodule will be automatically re-exported. 230 231 Lexical structure 232 ----------------- 233 Module map files use a simplified form of the C99 lexer, with the same rules for identifiers, tokens, string literals, ``/* */`` and ``//`` comments. The module map language has the following reserved words; all other C identifiers are valid identifiers. 234 235 .. parsed-literal:: 236 237 ``config_macros`` ``export`` ``module`` 238 ``conflict`` ``framework`` ``requires`` 239 ``exclude`` ``header`` ``private`` 240 ``explicit`` ``link`` ``umbrella`` 241 242 Module map file 243 --------------- 244 A module map file consists of a series of module declarations: 245 246 .. parsed-literal:: 247 248 *module-map-file*: 249 *module-declaration** 250 251 Within a module map file, modules are referred to by a *module-id*, which uses periods to separate each part of a module's name: 252 253 .. parsed-literal:: 254 255 *module-id*: 256 *identifier* ('.' *identifier*)* 257 258 Module declaration 259 ------------------ 260 A module declaration describes a module, including the headers that contribute to that module, its submodules, and other aspects of the module. 261 262 .. parsed-literal:: 263 264 *module-declaration*: 265 ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` *module-id* *attributes*:sub:`opt` '{' *module-member** '}' 266 267 The *module-id* should consist of only a single *identifier*, which provides the name of the module being defined. Each module shall have a single definition. 268 269 The ``explicit`` qualifier can only be applied to a submodule, i.e., a module that is nested within another module. The contents of explicit submodules are only made available when the submodule itself was explicitly named in an import declaration or was re-exported from an imported module. 270 271 The ``framework`` qualifier specifies that this module corresponds to a Darwin-style framework. A Darwin-style framework (used primarily on Mac OS X and iOS) is contained entirely in directory ``Name.framework``, where ``Name`` is the name of the framework (and, therefore, the name of the module). That directory has the following layout: 272 273 .. parsed-literal:: 274 275 Name.framework/ 276 module.map Module map for the framework 277 Headers/ Subdirectory containing framework headers 278 Frameworks/ Subdirectory containing embedded frameworks 279 Resources/ Subdirectory containing additional resources 280 Name Symbolic link to the shared library for the framework 281 282 The ``system`` attribute specifies that the module is a system module. When a system module is rebuilt, all of the module's header will be considered system headers, which suppresses warnings. This is equivalent to placing ``#pragma GCC system_header`` in each of the module's headers. The form of attributes is described in the section Attributes_, below. 283 284 Modules can have a number of different kinds of members, each of which is described below: 285 286 .. parsed-literal:: 287 288 *module-member*: 289 *requires-declaration* 290 *header-declaration* 291 *umbrella-dir-declaration* 292 *submodule-declaration* 293 *export-declaration* 294 *link-declaration* 295 *config-macros-declaration* 296 *conflict-declaration* 297 298 Requires declaration 299 ~~~~~~~~~~~~~~~~~~~~ 300 A *requires-declaration* specifies the requirements that an importing translation unit must satisfy to use the module. 301 302 .. parsed-literal:: 303 304 *requires-declaration*: 305 ``requires`` *feature-list* 306 307 *feature-list*: 308 *identifier* (',' *identifier*)* 309 310 The requirements clause allows specific modules or submodules to specify that they are only accessible with certain language dialects or on certain platforms. The feature list is a set of identifiers, defined below. If any of the features is not available in a given translation unit, that translation unit shall not import the module. 311 312 The following features are defined: 313 314 altivec 315 The target supports AltiVec. 316 317 blocks 318 The "blocks" language feature is available. 319 320 cplusplus 321 C++ support is available. 322 323 cplusplus11 324 C++11 support is available. 325 326 objc 327 Objective-C support is available. 328 329 objc_arc 330 Objective-C Automatic Reference Counting (ARC) is available 331 332 opencl 333 OpenCL is available 334 335 tls 336 Thread local storage is available. 337 338 *target feature* 339 A specific target feature (e.g., ``sse4``, ``avx``, ``neon``) is available. 340 341 342 **Example**: The ``std`` module can be extended to also include C++ and C++11 headers using a *requires-declaration*: 343 344 .. parsed-literal:: 345 346 module std { 347 // C standard library... 348 349 module vector { 350 requires cplusplus 351 header "vector" 352 } 353 354 module type_traits { 355 requires cplusplus11 356 header "type_traits" 357 } 358 } 359 360 Header declaration 361 ~~~~~~~~~~~~~~~~~~ 362 A header declaration specifies that a particular header is associated with the enclosing module. 363 364 .. parsed-literal:: 365 366 *header-declaration*: 367 ``umbrella``:sub:`opt` ``header`` *string-literal* 368 ``private`` ``header`` *string-literal* 369 ``exclude`` ``header`` *string-literal* 370 371 A header declaration that does not contain ``exclude`` specifies a header that contributes to the enclosing module. Specifically, when the module is built, the named header will be parsed and its declarations will be (logically) placed into the enclosing submodule. 372 373 A header with the ``umbrella`` specifier is called an umbrella header. An umbrella header includes all of the headers within its directory (and any subdirectories), and is typically used (in the ``#include`` world) to easily access the full API provided by a particular library. With modules, an umbrella header is a convenient shortcut that eliminates the need to write out ``header`` declarations for every library header. A given directory can only contain a single umbrella header. 374 375 .. note:: 376 Any headers not included by the umbrella header should have 377 explicit ``header`` declarations. Use the 378 ``-Wincomplete-umbrella`` warning option to ask Clang to complain 379 about headers not covered by the umbrella header or the module map. 380 381 A header with the ``private`` specifier may not be included from outside the module itself. 382 383 A header with the ``exclude`` specifier is excluded from the module. It will not be included when the module is built, nor will it be considered to be part of the module. 384 385 **Example**: The C header ``assert.h`` is an excellent candidate for an excluded header, because it is meant to be included multiple times (possibly with different ``NDEBUG`` settings). 386 387 .. parsed-literal:: 388 389 module std [system] { 390 exclude header "assert.h" 391 } 392 393 A given header shall not be referenced by more than one *header-declaration*. 394 395 Umbrella directory declaration 396 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 397 An umbrella directory declaration specifies that all of the headers in the specified directory should be included within the module. 398 399 .. parsed-literal:: 400 401 *umbrella-dir-declaration*: 402 ``umbrella`` *string-literal* 403 404 The *string-literal* refers to a directory. When the module is built, all of the header files in that directory (and its subdirectories) are included in the module. 405 406 An *umbrella-dir-declaration* shall not refer to the same directory as the location of an umbrella *header-declaration*. In other words, only a single kind of umbrella can be specified for a given directory. 407 408 .. note:: 409 410 Umbrella directories are useful for libraries that have a large number of headers but do not have an umbrella header. 411 412 413 Submodule declaration 414 ~~~~~~~~~~~~~~~~~~~~~ 415 Submodule declarations describe modules that are nested within their enclosing module. 416 417 .. parsed-literal:: 418 419 *submodule-declaration*: 420 *module-declaration* 421 *inferred-submodule-declaration* 422 423 A *submodule-declaration* that is a *module-declaration* is a nested module. If the *module-declaration* has a ``framework`` specifier, the enclosing module shall have a ``framework`` specifier; the submodule's contents shall be contained within the subdirectory ``Frameworks/SubName.framework``, where ``SubName`` is the name of the submodule. 424 425 A *submodule-declaration* that is an *inferred-submodule-declaration* describes a set of submodules that correspond to any headers that are part of the module but are not explicitly described by a *header-declaration*. 426 427 .. parsed-literal:: 428 429 *inferred-submodule-declaration*: 430 ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` '*' *attributes*:sub:`opt` '{' *inferred-submodule-member** '}' 431 432 *inferred-submodule-member*: 433 ``export`` '*' 434 435 A module containing an *inferred-submodule-declaration* shall have either an umbrella header or an umbrella directory. The headers to which the *inferred-submodule-declaration* applies are exactly those headers included by the umbrella header (transitively) or included in the module because they reside within the umbrella directory (or its subdirectories). 436 437 For each header included by the umbrella header or in the umbrella directory that is not named by a *header-declaration*, a module declaration is implicitly generated from the *inferred-submodule-declaration*. The module will: 438 439 * Have the same name as the header (without the file extension) 440 * Have the ``explicit`` specifier, if the *inferred-submodule-declaration* has the ``explicit`` specifier 441 * Have the ``framework`` specifier, if the 442 *inferred-submodule-declaration* has the ``framework`` specifier 443 * Have the attributes specified by the \ *inferred-submodule-declaration* 444 * Contain a single *header-declaration* naming that header 445 * Contain a single *export-declaration* ``export *``, if the \ *inferred-submodule-declaration* contains the \ *inferred-submodule-member* ``export *`` 446 447 **Example**: If the subdirectory "MyLib" contains the headers ``A.h`` and ``B.h``, then the following module map: 448 449 .. parsed-literal:: 450 451 module MyLib { 452 umbrella "MyLib" 453 explicit module * { 454 export * 455 } 456 } 457 458 is equivalent to the (more verbose) module map: 459 460 .. parsed-literal:: 461 462 module MyLib { 463 explicit module A { 464 header "A.h" 465 export * 466 } 467 468 explicit module B { 469 header "B.h" 470 export * 471 } 472 } 473 474 Export declaration 475 ~~~~~~~~~~~~~~~~~~ 476 An *export-declaration* specifies which imported modules will automatically be re-exported as part of a given module's API. 477 478 .. parsed-literal:: 479 480 *export-declaration*: 481 ``export`` *wildcard-module-id* 482 483 *wildcard-module-id*: 484 *identifier* 485 '*' 486 *identifier* '.' *wildcard-module-id* 487 488 The *export-declaration* names a module or a set of modules that will be re-exported to any translation unit that imports the enclosing module. Each imported module that matches the *wildcard-module-id* up to, but not including, the first ``*`` will be re-exported. 489 490 **Example**:: In the following example, importing ``MyLib.Derived`` also provides the API for ``MyLib.Base``: 491 492 .. parsed-literal:: 493 494 module MyLib { 495 module Base { 496 header "Base.h" 497 } 498 499 module Derived { 500 header "Derived.h" 501 export Base 502 } 503 } 504 505 Note that, if ``Derived.h`` includes ``Base.h``, one can simply use a wildcard export to re-export everything ``Derived.h`` includes: 506 507 .. parsed-literal:: 508 509 module MyLib { 510 module Base { 511 header "Base.h" 512 } 513 514 module Derived { 515 header "Derived.h" 516 export * 517 } 518 } 519 520 .. note:: 521 522 The wildcard export syntax ``export *`` re-exports all of the 523 modules that were imported in the actual header file. Because 524 ``#include`` directives are automatically mapped to module imports, 525 ``export *`` provides the same transitive-inclusion behavior 526 provided by the C preprocessor, e.g., importing a given module 527 implicitly imports all of the modules on which it depends. 528 Therefore, liberal use of ``export *`` provides excellent backward 529 compatibility for programs that rely on transitive inclusion (i.e., 530 all of them). 531 532 Link declaration 533 ~~~~~~~~~~~~~~~~ 534 A *link-declaration* specifies a library or framework against which a program should be linked if the enclosing module is imported in any translation unit in that program. 535 536 .. parsed-literal:: 537 538 *link-declaration*: 539 ``link`` ``framework``:sub:`opt` *string-literal* 540 541 The *string-literal* specifies the name of the library or framework against which the program should be linked. For example, specifying "clangBasic" would instruct the linker to link with ``-lclangBasic`` for a Unix-style linker. 542 543 A *link-declaration* with the ``framework`` specifies that the linker should link against the named framework, e.g., with ``-framework MyFramework``. 544 545 .. note:: 546 547 Automatic linking with the ``link`` directive is not yet widely 548 implemented, because it requires support from both the object file 549 format and the linker. The notion is similar to Microsoft Visual 550 Studio's ``#pragma comment(lib...)``. 551 552 Configuration macros declaration 553 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 554 The *config-macros-declaration* specifies the set of configuration macros that have an effect on the the API of the enclosing module. 555 556 .. parsed-literal:: 557 558 *config-macros-declaration*: 559 ``config_macros`` *attributes*:sub:`opt` *config-macro-list*:sub:`opt` 560 561 *config-macro-list*: 562 *identifier* (',' *identifier*)* 563 564 Each *identifier* in the *config-macro-list* specifies the name of a macro. The compiler is required to maintain different variants of the given module for differing definitions of any of the named macros. 565 566 A *config-macros-declaration* shall only be present on a top-level module, i.e., a module that is not nested within an enclosing module. 567 568 The ``exhaustive`` attribute specifies that the list of macros in the *config-macros-declaration* is exhaustive, meaning that no other macro definition is intended to have an effect on the API of that module. 569 570 .. note:: 571 572 The ``exhaustive`` attribute implies that any macro definitions 573 for macros not listed as configuration macros should be ignored 574 completely when building the module. As an optimization, the 575 compiler could reduce the number of unique module variants by not 576 considering these non-configuration macros. This optimization is not 577 yet implemented in Clang. 578 579 A translation unit shall not import the same module under different definitions of the configuration macros. 580 581 .. note:: 582 583 Clang implements a weak form of this requirement: the definitions 584 used for configuration macros are fixed based on the definitions 585 provided by the command line. If an import occurs and the definition 586 of any configuration macro has changed, the compiler will produce a 587 warning (under the control of ``-Wconfig-macros``). 588 589 **Example:** A logging library might provide different API (e.g., in the form of different definitions for a logging macro) based on the ``NDEBUG`` macro setting: 590 591 .. parsed-literal:: 592 593 module MyLogger { 594 umbrella header "MyLogger.h" 595 config_macros [exhaustive] NDEBUG 596 } 597 598 Conflict declarations 599 ~~~~~~~~~~~~~~~~~~~~~ 600 A *conflict-declaration* describes a case where the presence of two different modules in the same translation unit is likely to cause a problem. For example, two modules may provide similar-but-incompatible functionality. 601 602 .. parsed-literal:: 603 604 *conflict-declaration*: 605 ``conflict`` *module-id* ',' *string-literal* 606 607 The *module-id* of the *conflict-declaration* specifies the module with which the enclosing module conflicts. The specified module shall not have been imported in the translation unit when the enclosing module is imported. 608 609 The *string-literal* provides a message to be provided as part of the compiler diagnostic when two modules conflict. 610 611 .. note:: 612 613 Clang emits a warning (under the control of ``-Wmodule-conflict``) 614 when a module conflict is discovered. 615 616 **Example:** 617 618 .. parsed-literal:: 619 620 module Conflicts { 621 explicit module A { 622 header "conflict_a.h" 623 conflict B, "we just don't like B" 624 } 625 626 module B { 627 header "conflict_b.h" 628 } 629 } 630 631 632 Attributes 633 ---------- 634 Attributes are used in a number of places in the grammar to describe specific behavior of other declarations. The format of attributes is fairly simple. 635 636 .. parsed-literal:: 637 638 *attributes*: 639 *attribute* *attributes*:sub:`opt` 640 641 *attribute*: 642 '[' *identifier* ']' 643 644 Any *identifier* can be used as an attribute, and each declaration specifies what attributes can be applied to it. 645 646 Modularizing a Platform 647 ======================= 648 To get any benefit out of modules, one needs to introduce module maps for software libraries starting at the bottom of the stack. This typically means introducing a module map covering the operating system's headers and the C standard library headers (in ``/usr/include``, for a Unix system). 649 650 The module maps will be written using the `module map language`_, which provides the tools necessary to describe the mapping between headers and modules. Because the set of headers differs from one system to the next, the module map will likely have to be somewhat customized for, e.g., a particular distribution and version of the operating system. Moreover, the system headers themselves may require some modification, if they exhibit any anti-patterns that break modules. Such common patterns are described below. 651 652 **Macro-guarded copy-and-pasted definitions** 653 System headers vend core types such as ``size_t`` for users. These types are often needed in a number of system headers, and are almost trivial to write. Hence, it is fairly common to see a definition such as the following copy-and-pasted throughout the headers: 654 655 .. parsed-literal:: 656 657 #ifndef _SIZE_T 658 #define _SIZE_T 659 typedef __SIZE_TYPE__ size_t; 660 #endif 661 662 Unfortunately, when modules compiles all of the C library headers together into a single module, only the first actual type definition of ``size_t`` will be visible, and then only in the submodule corresponding to the lucky first header. Any other headers that have copy-and-pasted versions of this pattern will *not* have a definition of ``size_t``. Importing the submodule corresponding to one of those headers will therefore not yield ``size_t`` as part of the API, because it wasn't there when the header was parsed. The fix for this problem is either to pull the copied declarations into a common header that gets included everywhere ``size_t`` is part of the API, or to eliminate the ``#ifndef`` and redefine the ``size_t`` type. The latter works for C++ headers and C11, but will cause an error for non-modules C90/C99, where redefinition of ``typedefs`` is not permitted. 663 664 **Conflicting definitions** 665 Different system headers may provide conflicting definitions for various macros, functions, or types. These conflicting definitions don't tend to cause problems in a pre-modules world unless someone happens to include both headers in one translation unit. Since the fix is often simply "don't do that", such problems persist. Modules requires that the conflicting definitions be eliminated or that they be placed in separate modules (the former is generally the better answer). 666 667 **Missing includes** 668 Headers are often missing ``#include`` directives for headers that they actually depend on. As with the problem of conflicting definitions, this only affects unlucky users who don't happen to include headers in the right order. With modules, the headers of a particular module will be parsed in isolation, so the module may fail to build if there are missing includes. 669 670 **Headers that vend multiple APIs at different times** 671 Some systems have headers that contain a number of different kinds of API definitions, only some of which are made available with a given include. For example, the header may vend ``size_t`` only when the macro ``__need_size_t`` is defined before that header is included, and also vend ``wchar_t`` only when the macro ``__need_wchar_t`` is defined. Such headers are often included many times in a single translation unit, and will have no include guards. There is no sane way to map this header to a submodule. One can either eliminate the header (e.g., by splitting it into separate headers, one per actual API) or simply ``exclude`` it in the module map. 672 673 To detect and help address some of these problems, the ``clang-tools-extra`` repository contains a ``modularize`` tool that parses a set of given headers and attempts to detect these problems and produce a report. See the tool's in-source documentation for information on how to check your system or library headers. 674 675 Future Directions 676 ================= 677 Modules is an experimental feature, and there is much work left to do to make it both real and useful. Here are a few ideas: 678 679 **Detect unused module imports** 680 Unlike with ``#include`` directives, it should be fairly simple to track whether a directly-imported module has ever been used. By doing so, Clang can emit ``unused import`` or ``unused #include`` diagnostics, including Fix-Its to remove the useless imports/includes. 681 682 **Fix-Its for missing imports** 683 It's fairly common for one to make use of some API while writing code, only to get a compiler error about "unknown type" or "no function named" because the corresponding header has not been included. Clang should detect such cases and auto-import the required module (with a Fix-It!). 684 685 **Improve modularize** 686 The modularize tool is both extremely important (for deployment) and extremely crude. It needs better UI, better detection of problems (especially for C++), and perhaps an assistant mode to help write module maps for you. 687 688 **C++ Support** 689 Modules clearly has to work for C++, or we'll never get to use it for the Clang code base. 690 691 Where To Learn More About Modules 692 ================================= 693 The Clang source code provides additional information about modules: 694 695 ``clang/lib/Headers/module.map`` 696 Module map for Clang's compiler-specific header files. 697 698 ``clang/test/Modules/`` 699 Tests specifically related to modules functionality. 700 701 ``clang/include/clang/Basic/Module.h`` 702 The ``Module`` class in this header describes a module, and is used throughout the compiler to implement modules. 703 704 ``clang/include/clang/Lex/ModuleMap.h`` 705 The ``ModuleMap`` class in this header describes the full module map, consisting of all of the module map files that have been parsed, and providing facilities for looking up module maps and mapping between modules and headers (in both directions). 706 707 PCHInternals_ 708 Information about the serialized AST format used for precompiled headers and modules. The actual implementation is in the ``clangSerialization`` library. 709 710 .. [#] Automatic linking against the libraries of modules requires specific linker support, which is not widely available. 711 712 .. [#] Modules are only available in C and Objective-C; a separate flag ``-fcxx-modules`` enables modules support for C++, which is even more experimental and broken. 713 714 .. [#] There are certain anti-patterns that occur in headers, particularly system headers, that cause problems for modules. The section `Modularizing a Platform`_ describes some of them. 715 716 .. [#] The second instance is actually a new thread within the current process, not a separate process. However, the original compiler instance is blocked on the execution of this thread. 717 718 .. [#] The preprocessing context in which the modules are parsed is actually dependent on the command-line options provided to the compiler, including the language dialect and any ``-D`` options. However, the compiled modules for different command-line options are kept distinct, and any preprocessor directives that occur within the translation unit are ignored. See the section on the `Configuration macros declaration`_ for more information. 719 720 .. _PCHInternals: PCHInternals.html 721 722