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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package jme3test.niftygui;
     34 
     35 import com.jme3.app.SimpleApplication;
     36 import com.jme3.material.Material;
     37 import com.jme3.math.Vector3f;
     38 import com.jme3.niftygui.NiftyJmeDisplay;
     39 import com.jme3.renderer.Camera;
     40 import com.jme3.renderer.ViewPort;
     41 import com.jme3.scene.Geometry;
     42 import com.jme3.scene.shape.Box;
     43 import com.jme3.texture.FrameBuffer;
     44 import com.jme3.texture.Image.Format;
     45 import com.jme3.texture.Texture.MagFilter;
     46 import com.jme3.texture.Texture.MinFilter;
     47 import com.jme3.texture.Texture2D;
     48 import de.lessvoid.nifty.Nifty;
     49 
     50 public class TestNiftyToMesh extends SimpleApplication{
     51 
     52     private Nifty nifty;
     53 
     54     public static void main(String[] args){
     55         TestNiftyToMesh app = new TestNiftyToMesh();
     56         app.start();
     57     }
     58 
     59     public void simpleInitApp() {
     60        ViewPort niftyView = renderManager.createPreView("NiftyView", new Camera(1024, 768));
     61        niftyView.setClearFlags(true, true, true);
     62         NiftyJmeDisplay niftyDisplay = new NiftyJmeDisplay(assetManager,
     63                                                           inputManager,
     64                                                           audioRenderer,
     65                                                           niftyView);
     66         nifty = niftyDisplay.getNifty();
     67         nifty.fromXml("all/intro.xml", "start");
     68         niftyView.addProcessor(niftyDisplay);
     69 
     70         Texture2D depthTex = new Texture2D(1024, 768, Format.Depth);
     71         FrameBuffer fb = new FrameBuffer(1024, 768, 1);
     72         fb.setDepthTexture(depthTex);
     73 
     74         Texture2D tex = new Texture2D(1024, 768, Format.RGBA8);
     75         tex.setMinFilter(MinFilter.Trilinear);
     76         tex.setMagFilter(MagFilter.Bilinear);
     77 
     78         fb.setColorTexture(tex);
     79         niftyView.setClearFlags(true, true, true);
     80         niftyView.setOutputFrameBuffer(fb);
     81 
     82         Box b = new Box(Vector3f.ZERO, 1, 1, 1);
     83         Geometry geom = new Geometry("Box", b);
     84         Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
     85         mat.setTexture("ColorMap", tex);
     86         geom.setMaterial(mat);
     87         rootNode.attachChild(geom);
     88     }
     89 }
     90