1 ======================== 2 Building LLVM with CMake 3 ======================== 4 5 .. contents:: 6 :local: 7 8 Introduction 9 ============ 10 11 `CMake <http://www.cmake.org/>`_ is a cross-platform build-generator tool. CMake 12 does not build the project, it generates the files needed by your build tool 13 (GNU make, Visual Studio, etc) for building LLVM. 14 15 If you are really anxious about getting a functional LLVM build, go to the 16 `Quick start`_ section. If you are a CMake novice, start on `Basic CMake usage`_ 17 and then go back to the `Quick start`_ once you know what you are doing. The 18 `Options and variables`_ section is a reference for customizing your build. If 19 you already have experience with CMake, this is the recommended starting point. 20 21 .. _Quick start: 22 23 Quick start 24 =========== 25 26 We use here the command-line, non-interactive CMake interface. 27 28 #. `Download <http://www.cmake.org/cmake/resources/software.html>`_ and install 29 CMake. Version 2.8 is the minimum required. 30 31 #. Open a shell. Your development tools must be reachable from this shell 32 through the PATH environment variable. 33 34 #. Create a directory for containing the build. It is not supported to build 35 LLVM on the source directory. cd to this directory: 36 37 .. code-block:: console 38 39 $ mkdir mybuilddir 40 $ cd mybuilddir 41 42 #. Execute this command on the shell replacing `path/to/llvm/source/root` with 43 the path to the root of your LLVM source tree: 44 45 .. code-block:: console 46 47 $ cmake path/to/llvm/source/root 48 49 CMake will detect your development environment, perform a series of test and 50 generate the files required for building LLVM. CMake will use default values 51 for all build parameters. See the `Options and variables`_ section for 52 fine-tuning your build 53 54 This can fail if CMake can't detect your toolset, or if it thinks that the 55 environment is not sane enough. On this case make sure that the toolset that 56 you intend to use is the only one reachable from the shell and that the shell 57 itself is the correct one for you development environment. CMake will refuse 58 to build MinGW makefiles if you have a POSIX shell reachable through the PATH 59 environment variable, for instance. You can force CMake to use a given build 60 tool, see the `Usage`_ section. 61 62 .. _Basic CMake usage: 63 .. _Usage: 64 65 Basic CMake usage 66 ================= 67 68 This section explains basic aspects of CMake, mostly for explaining those 69 options which you may need on your day-to-day usage. 70 71 CMake comes with extensive documentation in the form of html files and on the 72 cmake executable itself. Execute ``cmake --help`` for further help options. 73 74 CMake requires to know for which build tool it shall generate files (GNU make, 75 Visual Studio, Xcode, etc). If not specified on the command line, it tries to 76 guess it based on you environment. Once identified the build tool, CMake uses 77 the corresponding *Generator* for creating files for your build tool. You can 78 explicitly specify the generator with the command line option ``-G "Name of the 79 generator"``. For knowing the available generators on your platform, execute 80 81 .. code-block:: console 82 83 $ cmake --help 84 85 This will list the generator's names at the end of the help text. Generator's 86 names are case-sensitive. Example: 87 88 .. code-block:: console 89 90 $ cmake -G "Visual Studio 10" path/to/llvm/source/root 91 92 For a given development platform there can be more than one adequate 93 generator. If you use Visual Studio "NMake Makefiles" is a generator you can use 94 for building with NMake. By default, CMake chooses the more specific generator 95 supported by your development environment. If you want an alternative generator, 96 you must tell this to CMake with the ``-G`` option. 97 98 .. todo:: 99 100 Explain variables and cache. Move explanation here from #options section. 101 102 .. _Options and variables: 103 104 Options and variables 105 ===================== 106 107 Variables customize how the build will be generated. Options are boolean 108 variables, with possible values ON/OFF. Options and variables are defined on the 109 CMake command line like this: 110 111 .. code-block:: console 112 113 $ cmake -DVARIABLE=value path/to/llvm/source 114 115 You can set a variable after the initial CMake invocation for changing its 116 value. You can also undefine a variable: 117 118 .. code-block:: console 119 120 $ cmake -UVARIABLE path/to/llvm/source 121 122 Variables are stored on the CMake cache. This is a file named ``CMakeCache.txt`` 123 on the root of the build directory. Do not hand-edit it. 124 125 Variables are listed here appending its type after a colon. It is correct to 126 write the variable and the type on the CMake command line: 127 128 .. code-block:: console 129 130 $ cmake -DVARIABLE:TYPE=value path/to/llvm/source 131 132 Frequently-used CMake variables 133 ------------------------------- 134 135 Here are listed some of the CMake variables that are used often, along with a 136 brief explanation and LLVM-specific notes. For full documentation, check the 137 CMake docs or execute ``cmake --help-variable VARIABLE_NAME``. 138 139 **CMAKE_BUILD_TYPE**:STRING 140 Sets the build type for ``make`` based generators. Possible values are 141 Release, Debug, RelWithDebInfo and MinSizeRel. On systems like Visual Studio 142 the user sets the build type with the IDE settings. 143 144 **CMAKE_INSTALL_PREFIX**:PATH 145 Path where LLVM will be installed if "make install" is invoked or the 146 "INSTALL" target is built. 147 148 **LLVM_LIBDIR_SUFFIX**:STRING 149 Extra suffix to append to the directory where libraries are to be 150 installed. On a 64-bit architecture, one could use ``-DLLVM_LIBDIR_SUFFIX=64`` 151 to install libraries to ``/usr/lib64``. 152 153 **CMAKE_C_FLAGS**:STRING 154 Extra flags to use when compiling C source files. 155 156 **CMAKE_CXX_FLAGS**:STRING 157 Extra flags to use when compiling C++ source files. 158 159 **BUILD_SHARED_LIBS**:BOOL 160 Flag indicating is shared libraries will be built. Its default value is 161 OFF. Shared libraries are not supported on Windows and not recommended in the 162 other OSes. 163 164 .. _LLVM-specific variables: 165 166 LLVM-specific variables 167 ----------------------- 168 169 **LLVM_TARGETS_TO_BUILD**:STRING 170 Semicolon-separated list of targets to build, or *all* for building all 171 targets. Case-sensitive. Defaults to *all*. Example: 172 ``-DLLVM_TARGETS_TO_BUILD="X86;PowerPC"``. 173 174 **LLVM_BUILD_TOOLS**:BOOL 175 Build LLVM tools. Defaults to ON. Targets for building each tool are generated 176 in any case. You can build an tool separately by invoking its target. For 177 example, you can build *llvm-as* with a makefile-based system executing *make 178 llvm-as* on the root of your build directory. 179 180 **LLVM_INCLUDE_TOOLS**:BOOL 181 Generate build targets for the LLVM tools. Defaults to ON. You can use that 182 option for disabling the generation of build targets for the LLVM tools. 183 184 **LLVM_BUILD_EXAMPLES**:BOOL 185 Build LLVM examples. Defaults to OFF. Targets for building each example are 186 generated in any case. See documentation for *LLVM_BUILD_TOOLS* above for more 187 details. 188 189 **LLVM_INCLUDE_EXAMPLES**:BOOL 190 Generate build targets for the LLVM examples. Defaults to ON. You can use that 191 option for disabling the generation of build targets for the LLVM examples. 192 193 **LLVM_BUILD_TESTS**:BOOL 194 Build LLVM unit tests. Defaults to OFF. Targets for building each unit test 195 are generated in any case. You can build a specific unit test with the target 196 *UnitTestNameTests* (where at this time *UnitTestName* can be ADT, Analysis, 197 ExecutionEngine, JIT, Support, Transform, VMCore; see the subdirectories of 198 *unittests* for an updated list.) It is possible to build all unit tests with 199 the target *UnitTests*. 200 201 **LLVM_INCLUDE_TESTS**:BOOL 202 Generate build targets for the LLVM unit tests. Defaults to ON. You can use 203 that option for disabling the generation of build targets for the LLVM unit 204 tests. 205 206 **LLVM_APPEND_VC_REV**:BOOL 207 Append version control revision info (svn revision number or Git revision id) 208 to LLVM version string (stored in the PACKAGE_VERSION macro). For this to work 209 cmake must be invoked before the build. Defaults to OFF. 210 211 **LLVM_ENABLE_THREADS**:BOOL 212 Build with threads support, if available. Defaults to ON. 213 214 **LLVM_ENABLE_ASSERTIONS**:BOOL 215 Enables code assertions. Defaults to OFF if and only if ``CMAKE_BUILD_TYPE`` 216 is *Release*. 217 218 **LLVM_ENABLE_PIC**:BOOL 219 Add the ``-fPIC`` flag for the compiler command-line, if the compiler supports 220 this flag. Some systems, like Windows, do not need this flag. Defaults to ON. 221 222 **LLVM_ENABLE_WARNINGS**:BOOL 223 Enable all compiler warnings. Defaults to ON. 224 225 **LLVM_ENABLE_PEDANTIC**:BOOL 226 Enable pedantic mode. This disable compiler specific extensions, is 227 possible. Defaults to ON. 228 229 **LLVM_ENABLE_WERROR**:BOOL 230 Stop and fail build, if a compiler warning is triggered. Defaults to OFF. 231 232 **LLVM_BUILD_32_BITS**:BOOL 233 Build 32-bits executables and libraries on 64-bits systems. This option is 234 available only on some 64-bits unix systems. Defaults to OFF. 235 236 **LLVM_TARGET_ARCH**:STRING 237 LLVM target to use for native code generation. This is required for JIT 238 generation. It defaults to "host", meaning that it shall pick the architecture 239 of the machine where LLVM is being built. If you are cross-compiling, set it 240 to the target architecture name. 241 242 **LLVM_TABLEGEN**:STRING 243 Full path to a native TableGen executable (usually named ``tblgen``). This is 244 intended for cross-compiling: if the user sets this variable, no native 245 TableGen will be created. 246 247 **LLVM_LIT_ARGS**:STRING 248 Arguments given to lit. ``make check`` and ``make clang-test`` are affected. 249 By default, ``'-sv --no-progress-bar'`` on Visual C++ and Xcode, ``'-sv'`` on 250 others. 251 252 **LLVM_LIT_TOOLS_DIR**:PATH 253 The path to GnuWin32 tools for tests. Valid on Windows host. Defaults to "", 254 then Lit seeks tools according to %PATH%. Lit can find tools(eg. grep, sort, 255 &c) on LLVM_LIT_TOOLS_DIR at first, without specifying GnuWin32 to %PATH%. 256 257 **LLVM_ENABLE_FFI**:BOOL 258 Indicates whether LLVM Interpreter will be linked with Foreign Function 259 Interface library. If the library or its headers are installed on a custom 260 location, you can set the variables FFI_INCLUDE_DIR and 261 FFI_LIBRARY_DIR. Defaults to OFF. 262 263 **LLVM_EXTERNAL_{CLANG,LLD,POLLY}_SOURCE_DIR**:PATH 264 Path to ``{Clang,lld,Polly}``\'s source directory. Defaults to 265 ``tools/{clang,lld,polly}``. ``{Clang,lld,Polly}`` will not be built when it 266 is empty or it does not point valid path. 267 268 **LLVM_USE_OPROFILE**:BOOL 269 Enable building OProfile JIT support. Defaults to OFF 270 271 **LLVM_USE_INTEL_JITEVENTS**:BOOL 272 Enable building support for Intel JIT Events API. Defaults to OFF 273 274 **LLVM_ENABLE_ZLIB**:BOOL 275 Build with zlib to support compression/uncompression in LLVM tools. 276 Defaults to ON. 277 278 **LLVM_USE_SANITIZER**:STRING 279 Define the sanitizer used to build LLVM binaries and tests. Possible values 280 are ``Address``, ``Memory`` and ``MemoryWithOrigins``. Defaults to empty 281 string. 282 283 Executing the test suite 284 ======================== 285 286 Testing is performed when the *check* target is built. For instance, if you are 287 using makefiles, execute this command while on the top level of your build 288 directory: 289 290 .. code-block:: console 291 292 $ make check 293 294 On Visual Studio, you may run tests to build the project "check". 295 296 Cross compiling 297 =============== 298 299 See `this wiki page <http://www.vtk.org/Wiki/CMake_Cross_Compiling>`_ for 300 generic instructions on how to cross-compile with CMake. It goes into detailed 301 explanations and may seem daunting, but it is not. On the wiki page there are 302 several examples including toolchain files. Go directly to `this section 303 <http://www.vtk.org/Wiki/CMake_Cross_Compiling#Information_how_to_set_up_various_cross_compiling_toolchains>`_ 304 for a quick solution. 305 306 Also see the `LLVM-specific variables`_ section for variables used when 307 cross-compiling. 308 309 Embedding LLVM in your project 310 ============================== 311 312 The most difficult part of adding LLVM to the build of a project is to determine 313 the set of LLVM libraries corresponding to the set of required LLVM 314 features. What follows is an example of how to obtain this information: 315 316 .. code-block:: cmake 317 318 # A convenience variable: 319 set(LLVM_ROOT "" CACHE PATH "Root of LLVM install.") 320 321 # A bit of a sanity check: 322 if( NOT EXISTS ${LLVM_ROOT}/include/llvm ) 323 message(FATAL_ERROR "LLVM_ROOT (${LLVM_ROOT}) is not a valid LLVM install") 324 endif() 325 326 # We incorporate the CMake features provided by LLVM: 327 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${LLVM_ROOT}/share/llvm/cmake") 328 include(LLVMConfig) 329 330 # Now set the header and library paths: 331 include_directories( ${LLVM_INCLUDE_DIRS} ) 332 link_directories( ${LLVM_LIBRARY_DIRS} ) 333 add_definitions( ${LLVM_DEFINITIONS} ) 334 335 # Let's suppose we want to build a JIT compiler with support for 336 # binary code (no interpreter): 337 llvm_map_components_to_libraries(REQ_LLVM_LIBRARIES jit native) 338 339 # Finally, we link the LLVM libraries to our executable: 340 target_link_libraries(mycompiler ${REQ_LLVM_LIBRARIES}) 341 342 This assumes that LLVM_ROOT points to an install of LLVM. The procedure works 343 too for uninstalled builds although we need to take care to add an 344 `include_directories` for the location of the headers on the LLVM source 345 directory (if we are building out-of-source.) 346 347 Alternativaly, you can utilize CMake's ``find_package`` functionality. Here is 348 an equivalent variant of snippet shown above: 349 350 .. code-block:: cmake 351 352 find_package(LLVM) 353 354 if( NOT LLVM_FOUND ) 355 message(FATAL_ERROR "LLVM package can't be found. Set CMAKE_PREFIX_PATH variable to LLVM's installation prefix.") 356 endif() 357 358 include_directories( ${LLVM_INCLUDE_DIRS} ) 359 link_directories( ${LLVM_LIBRARY_DIRS} ) 360 361 llvm_map_components_to_libraries(REQ_LLVM_LIBRARIES jit native) 362 363 target_link_libraries(mycompiler ${REQ_LLVM_LIBRARIES}) 364 365 .. _cmake-out-of-source-pass: 366 367 Developing LLVM pass out of source 368 ---------------------------------- 369 370 It is possible to develop LLVM passes against installed LLVM. An example of 371 project layout provided below: 372 373 .. code-block:: none 374 375 <project dir>/ 376 | 377 CMakeLists.txt 378 <pass name>/ 379 | 380 CMakeLists.txt 381 Pass.cpp 382 ... 383 384 Contents of ``<project dir>/CMakeLists.txt``: 385 386 .. code-block:: cmake 387 388 find_package(LLVM) 389 390 # Define add_llvm_* macro's. 391 include(AddLLVM) 392 393 add_definitions(${LLVM_DEFINITIONS}) 394 include_directories(${LLVM_INCLUDE_DIRS}) 395 link_directories(${LLVM_LIBRARY_DIRS}) 396 397 add_subdirectory(<pass name>) 398 399 Contents of ``<project dir>/<pass name>/CMakeLists.txt``: 400 401 .. code-block:: cmake 402 403 add_llvm_loadable_module(LLVMPassname 404 Pass.cpp 405 ) 406 407 When you are done developing your pass, you may wish to integrate it 408 into LLVM source tree. You can achieve it in two easy steps: 409 410 #. Copying ``<pass name>`` folder into ``<LLVM root>/lib/Transform`` directory. 411 412 #. Adding ``add_subdirectory(<pass name>)`` line into 413 ``<LLVM root>/lib/Transform/CMakeLists.txt``. 414 415 Compiler/Platform specific topics 416 ================================= 417 418 Notes for specific compilers and/or platforms. 419 420 Microsoft Visual C++ 421 -------------------- 422 423 **LLVM_COMPILER_JOBS**:STRING 424 Specifies the maximum number of parallell compiler jobs to use per project 425 when building with msbuild or Visual Studio. Only supported for the Visual 426 Studio 2010 CMake generator. 0 means use all processors. Default is 0. 427