1 ; RUN: llc -march=arm -mattr=+neon < %s 2 ; Radar 7770501: Don't crash on SELECT and SELECT_CC with NEON vector values. 3 4 define void @vDSP_FFT16_copv(float* nocapture %O, float* nocapture %I, i32 %Direction) nounwind { 5 entry: 6 %.22 = select i1 undef, <4 x float> undef, <4 x float> zeroinitializer ; <<4 x float>> [#uses=1] 7 %0 = fadd <4 x float> undef, %.22 ; <<4 x float>> [#uses=1] 8 %1 = fsub <4 x float> %0, undef ; <<4 x float>> [#uses=1] 9 %2 = shufflevector <4 x float> %1, <4 x float> undef, <4 x i32> <i32 2, i32 6, i32 3, i32 7> ; <<4 x float>> [#uses=1] 10 %3 = shufflevector <4 x float> undef, <4 x float> %2, <4 x i32> <i32 2, i32 3, i32 6, i32 7> ; <<4 x float>> [#uses=1] 11 %4 = fmul <4 x float> %3, <float 0.000000e+00, float 0x3FED906BC0000000, float 0x3FE6A09E60000000, float 0xBFD87DE2A0000000> ; <<4 x float>> [#uses=1] 12 %5 = fadd <4 x float> undef, %4 ; <<4 x float>> [#uses=1] 13 %6 = fadd <4 x float> undef, %5 ; <<4 x float>> [#uses=1] 14 %7 = fadd <4 x float> undef, %6 ; <<4 x float>> [#uses=1] 15 br i1 undef, label %bb4, label %bb3 16 17 bb3: ; preds = %entry 18 %8 = shufflevector <4 x float> undef, <4 x float> %7, <4 x i32> <i32 2, i32 6, i32 3, i32 7> ; <<4 x float>> [#uses=0] 19 ret void 20 21 bb4: ; preds = %entry 22 ret void 23 } 24