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      1 ; RUN: llc -march=arm -mattr=+neon < %s
      2 ; Radar 7770501: Don't crash on SELECT and SELECT_CC with NEON vector values.
      3 
      4 define void @vDSP_FFT16_copv(float* nocapture %O, float* nocapture %I, i32 %Direction) nounwind {
      5 entry:
      6   %.22 = select i1 undef, <4 x float> undef, <4 x float> zeroinitializer ; <<4 x float>> [#uses=1]
      7   %0 = fadd <4 x float> undef, %.22               ; <<4 x float>> [#uses=1]
      8   %1 = fsub <4 x float> %0, undef                 ; <<4 x float>> [#uses=1]
      9   %2 = shufflevector <4 x float> %1, <4 x float> undef, <4 x i32> <i32 2, i32 6, i32 3, i32 7> ; <<4 x float>> [#uses=1]
     10   %3 = shufflevector <4 x float> undef, <4 x float> %2, <4 x i32> <i32 2, i32 3, i32 6, i32 7> ; <<4 x float>> [#uses=1]
     11   %4 = fmul <4 x float> %3, <float 0.000000e+00, float 0x3FED906BC0000000, float 0x3FE6A09E60000000, float 0xBFD87DE2A0000000> ; <<4 x float>> [#uses=1]
     12   %5 = fadd <4 x float> undef, %4                 ; <<4 x float>> [#uses=1]
     13   %6 = fadd <4 x float> undef, %5                 ; <<4 x float>> [#uses=1]
     14   %7 = fadd <4 x float> undef, %6                 ; <<4 x float>> [#uses=1]
     15   br i1 undef, label %bb4, label %bb3
     16 
     17 bb3:                                              ; preds = %entry
     18   %8 = shufflevector <4 x float> undef, <4 x float> %7, <4 x i32> <i32 2, i32 6, i32 3, i32 7> ; <<4 x float>> [#uses=0]
     19   ret void
     20 
     21 bb4:                                              ; preds = %entry
     22   ret void
     23 }
     24