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      1 ; RUN: llc < %s -march=arm -mattr=+v4t | not grep mov
      2 
      3 define i32 @f1() {
      4 	%buf = alloca [32 x i32], align 4
      5 	%tmp = getelementptr [32 x i32]* %buf, i32 0, i32 0
      6 	%tmp1 = load i32* %tmp
      7 	ret i32 %tmp1
      8 }
      9 
     10 define i32 @f2() {
     11 	%buf = alloca [32 x i8], align 4
     12 	%tmp = getelementptr [32 x i8]* %buf, i32 0, i32 0
     13 	%tmp1 = load i8* %tmp
     14         %tmp2 = zext i8 %tmp1 to i32
     15 	ret i32 %tmp2
     16 }
     17 
     18 define i32 @f3() {
     19 	%buf = alloca [32 x i32], align 4
     20 	%tmp = getelementptr [32 x i32]* %buf, i32 0, i32 32
     21 	%tmp1 = load i32* %tmp
     22 	ret i32 %tmp1
     23 }
     24 
     25 define i32 @f4() {
     26 	%buf = alloca [32 x i8], align 4
     27 	%tmp = getelementptr [32 x i8]* %buf, i32 0, i32 2
     28 	%tmp1 = load i8* %tmp
     29         %tmp2 = zext i8 %tmp1 to i32
     30 	ret i32 %tmp2
     31 }
     32