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      1 ; RUN: llc < %s -march=ppc32 -mcpu=g5
      2 
      3 define void @glgRunProcessor15() {
      4         %tmp26355.i = shufflevector <4 x float> zeroinitializer, <4 x float> < float 0x379FFFE000000000, float 0x379FFFE000000000, float 0x379FFFE000000000, float 0x379FFFE000000000 >, <4 x i32> < i32 0, i32 1, i32 2, i32 7 >; <<4 x float>> [#uses=1]
      5         %tmp3030030304.i = bitcast <4 x float> %tmp26355.i to <8 x i16>         ; <<8 x i16>> [#uses=1]
      6         %tmp30305.i = shufflevector <8 x i16> zeroinitializer, <8 x i16> %tmp3030030304.i, <8 x i32> < i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15 >               ; <<8 x i16>> [#uses=1]
      7         %tmp30305.i.upgrd.1 = bitcast <8 x i16> %tmp30305.i to <4 x i32>                ; <<4 x i32>> [#uses=1]
      8         store <4 x i32> %tmp30305.i.upgrd.1, <4 x i32>* null
      9         ret void
     10 }
     11