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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28  /*
     29   * Authors:
     30   *   Keith Whitwell <keith (at) tungstengraphics.com>
     31   */
     32 
     33 #include "draw/draw_context.h"
     34 #include "draw/draw_gs.h"
     35 #include "draw/draw_private.h"
     36 #include "draw/draw_pt.h"
     37 #include "draw/draw_vs.h"
     38 #include "tgsi/tgsi_dump.h"
     39 #include "util/u_math.h"
     40 #include "util/u_prim.h"
     41 #include "util/u_format.h"
     42 #include "util/u_draw.h"
     43 
     44 
     45 DEBUG_GET_ONCE_BOOL_OPTION(draw_fse, "DRAW_FSE", FALSE)
     46 DEBUG_GET_ONCE_BOOL_OPTION(draw_no_fse, "DRAW_NO_FSE", FALSE)
     47 
     48 /* Overall we split things into:
     49  *     - frontend -- prepare fetch_elts, draw_elts - eg vsplit
     50  *     - middle   -- fetch, shade, cliptest, viewport
     51  *     - pipeline -- the prim pipeline: clipping, wide lines, etc
     52  *     - backend  -- the vbuf_render provided by the driver.
     53  */
     54 static boolean
     55 draw_pt_arrays(struct draw_context *draw,
     56                unsigned prim,
     57                unsigned start,
     58                unsigned count)
     59 {
     60    struct draw_pt_front_end *frontend = NULL;
     61    struct draw_pt_middle_end *middle = NULL;
     62    unsigned opt = 0;
     63 
     64    /* Sanitize primitive length:
     65     */
     66    {
     67       unsigned first, incr;
     68       draw_pt_split_prim(prim, &first, &incr);
     69       count = draw_pt_trim_count(count, first, incr);
     70       if (count < first)
     71          return TRUE;
     72    }
     73 
     74    if (!draw->force_passthrough) {
     75       unsigned gs_out_prim = (draw->gs.geometry_shader ?
     76                               draw->gs.geometry_shader->output_primitive :
     77                               prim);
     78 
     79       if (!draw->render) {
     80          opt |= PT_PIPELINE;
     81       }
     82 
     83       if (draw_need_pipeline(draw,
     84                              draw->rasterizer,
     85                              gs_out_prim)) {
     86          opt |= PT_PIPELINE;
     87       }
     88 
     89       if ((draw->clip_xy ||
     90            draw->clip_z ||
     91            draw->clip_user) && !draw->pt.test_fse) {
     92          opt |= PT_CLIPTEST;
     93       }
     94 
     95       opt |= PT_SHADE;
     96    }
     97 
     98    if (draw->pt.middle.llvm) {
     99       middle = draw->pt.middle.llvm;
    100    } else {
    101       if (opt == 0)
    102          middle = draw->pt.middle.fetch_emit;
    103       else if (opt == PT_SHADE && !draw->pt.no_fse)
    104          middle = draw->pt.middle.fetch_shade_emit;
    105       else
    106          middle = draw->pt.middle.general;
    107    }
    108 
    109    frontend = draw->pt.frontend;
    110 
    111    if (frontend ) {
    112       if (draw->pt.prim != prim || draw->pt.opt != opt) {
    113          /* In certain conditions switching primitives requires us to flush
    114           * and validate the different stages. One example is when smooth
    115           * lines are active but first drawn with triangles and then with
    116           * lines.
    117           */
    118          draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
    119          frontend = NULL;
    120       } else if (draw->pt.eltSize != draw->pt.user.eltSize) {
    121          /* Flush draw state if eltSize changed.
    122           * This could be improved so only the frontend is flushed since it
    123           * converts all indices to ushorts and the fetch part of the middle
    124           * always perpares both linear and indexed.
    125           */
    126          frontend->flush( frontend, DRAW_FLUSH_STATE_CHANGE );
    127          frontend = NULL;
    128       }
    129    }
    130 
    131    if (!frontend) {
    132       frontend = draw->pt.front.vsplit;
    133 
    134       frontend->prepare( frontend, prim, middle, opt );
    135 
    136       draw->pt.frontend = frontend;
    137       draw->pt.eltSize = draw->pt.user.eltSize;
    138       draw->pt.prim = prim;
    139       draw->pt.opt = opt;
    140    }
    141 
    142    frontend->run( frontend, start, count );
    143 
    144    return TRUE;
    145 }
    146 
    147 void draw_pt_flush( struct draw_context *draw, unsigned flags )
    148 {
    149    if (draw->pt.frontend) {
    150       draw->pt.frontend->flush( draw->pt.frontend, flags );
    151 
    152       /* don't prepare if we only are flushing the backend */
    153       if (!(flags & DRAW_FLUSH_BACKEND))
    154          draw->pt.frontend = NULL;
    155    }
    156 }
    157 
    158 
    159 
    160 boolean draw_pt_init( struct draw_context *draw )
    161 {
    162    draw->pt.test_fse = debug_get_option_draw_fse();
    163    draw->pt.no_fse = debug_get_option_draw_no_fse();
    164 
    165    draw->pt.front.vsplit = draw_pt_vsplit(draw);
    166    if (!draw->pt.front.vsplit)
    167       return FALSE;
    168 
    169    draw->pt.middle.fetch_emit = draw_pt_fetch_emit( draw );
    170    if (!draw->pt.middle.fetch_emit)
    171       return FALSE;
    172 
    173    draw->pt.middle.fetch_shade_emit = draw_pt_middle_fse( draw );
    174    if (!draw->pt.middle.fetch_shade_emit)
    175       return FALSE;
    176 
    177    draw->pt.middle.general = draw_pt_fetch_pipeline_or_emit( draw );
    178    if (!draw->pt.middle.general)
    179       return FALSE;
    180 
    181 #if HAVE_LLVM
    182    if (draw->llvm)
    183       draw->pt.middle.llvm = draw_pt_fetch_pipeline_or_emit_llvm( draw );
    184 #endif
    185 
    186    return TRUE;
    187 }
    188 
    189 
    190 void draw_pt_destroy( struct draw_context *draw )
    191 {
    192    if (draw->pt.middle.llvm) {
    193       draw->pt.middle.llvm->destroy( draw->pt.middle.llvm );
    194       draw->pt.middle.llvm = NULL;
    195    }
    196 
    197    if (draw->pt.middle.general) {
    198       draw->pt.middle.general->destroy( draw->pt.middle.general );
    199       draw->pt.middle.general = NULL;
    200    }
    201 
    202    if (draw->pt.middle.fetch_emit) {
    203       draw->pt.middle.fetch_emit->destroy( draw->pt.middle.fetch_emit );
    204       draw->pt.middle.fetch_emit = NULL;
    205    }
    206 
    207    if (draw->pt.middle.fetch_shade_emit) {
    208       draw->pt.middle.fetch_shade_emit->destroy( draw->pt.middle.fetch_shade_emit );
    209       draw->pt.middle.fetch_shade_emit = NULL;
    210    }
    211 
    212    if (draw->pt.front.vsplit) {
    213       draw->pt.front.vsplit->destroy( draw->pt.front.vsplit );
    214       draw->pt.front.vsplit = NULL;
    215    }
    216 }
    217 
    218 
    219 /**
    220  * Debug- print the first 'count' vertices.
    221  */
    222 static void
    223 draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count)
    224 {
    225    uint i;
    226 
    227    debug_printf("Draw arrays(prim = %u, start = %u, count = %u)\n",
    228                 prim, start, count);
    229 
    230    for (i = 0; i < count; i++) {
    231       uint ii = 0;
    232       uint j;
    233 
    234       if (draw->pt.user.eltSize) {
    235          /* indexed arrays */
    236 
    237          switch (draw->pt.user.eltSize) {
    238          case 1:
    239             {
    240                const ubyte *elem = (const ubyte *) draw->pt.user.elts;
    241                ii = elem[start + i];
    242             }
    243             break;
    244          case 2:
    245             {
    246                const ushort *elem = (const ushort *) draw->pt.user.elts;
    247                ii = elem[start + i];
    248             }
    249             break;
    250          case 4:
    251             {
    252                const uint *elem = (const uint *) draw->pt.user.elts;
    253                ii = elem[start + i];
    254             }
    255             break;
    256          default:
    257             assert(0);
    258             return;
    259          }
    260          ii += draw->pt.user.eltBias;
    261          debug_printf("Element[%u + %u] + %i -> Vertex %u:\n", start, i,
    262                       draw->pt.user.eltBias, ii);
    263       }
    264       else {
    265          /* non-indexed arrays */
    266          ii = start + i;
    267          debug_printf("Vertex %u:\n", ii);
    268       }
    269 
    270       for (j = 0; j < draw->pt.nr_vertex_elements; j++) {
    271          uint buf = draw->pt.vertex_element[j].vertex_buffer_index;
    272          ubyte *ptr = (ubyte *) draw->pt.user.vbuffer[buf];
    273 
    274          if (draw->pt.vertex_element[j].instance_divisor) {
    275             ii = draw->instance_id / draw->pt.vertex_element[j].instance_divisor;
    276          }
    277 
    278          ptr += draw->pt.vertex_buffer[buf].buffer_offset;
    279          ptr += draw->pt.vertex_buffer[buf].stride * ii;
    280          ptr += draw->pt.vertex_element[j].src_offset;
    281 
    282          debug_printf("  Attr %u: ", j);
    283          switch (draw->pt.vertex_element[j].src_format) {
    284          case PIPE_FORMAT_R32_FLOAT:
    285             {
    286                float *v = (float *) ptr;
    287                debug_printf("R %f  @ %p\n", v[0], (void *) v);
    288             }
    289             break;
    290          case PIPE_FORMAT_R32G32_FLOAT:
    291             {
    292                float *v = (float *) ptr;
    293                debug_printf("RG %f %f  @ %p\n", v[0], v[1], (void *) v);
    294             }
    295             break;
    296          case PIPE_FORMAT_R32G32B32_FLOAT:
    297             {
    298                float *v = (float *) ptr;
    299                debug_printf("RGB %f %f %f  @ %p\n", v[0], v[1], v[2], (void *) v);
    300             }
    301             break;
    302          case PIPE_FORMAT_R32G32B32A32_FLOAT:
    303             {
    304                float *v = (float *) ptr;
    305                debug_printf("RGBA %f %f %f %f  @ %p\n", v[0], v[1], v[2], v[3],
    306                             (void *) v);
    307             }
    308             break;
    309          case PIPE_FORMAT_B8G8R8A8_UNORM:
    310             {
    311                ubyte *u = (ubyte *) ptr;
    312                debug_printf("BGRA %d %d %d %d  @ %p\n", u[0], u[1], u[2], u[3],
    313                             (void *) u);
    314             }
    315             break;
    316          default:
    317             debug_printf("other format %s (fix me)\n",
    318                      util_format_name(draw->pt.vertex_element[j].src_format));
    319          }
    320       }
    321    }
    322 }
    323 
    324 
    325 /** Helper code for below */
    326 #define PRIM_RESTART_LOOP(elements) \
    327    do { \
    328       for (i = start; i < end; i++) { \
    329          if (elements[i] == info->restart_index) { \
    330             if (cur_count > 0) { \
    331                /* draw elts up to prev pos */ \
    332                draw_pt_arrays(draw, prim, cur_start, cur_count); \
    333             } \
    334             /* begin new prim at next elt */ \
    335             cur_start = i + 1; \
    336             cur_count = 0; \
    337          } \
    338          else { \
    339             cur_count++; \
    340          } \
    341       } \
    342       if (cur_count > 0) { \
    343          draw_pt_arrays(draw, prim, cur_start, cur_count); \
    344       } \
    345    } while (0)
    346 
    347 
    348 /**
    349  * For drawing prims with primitive restart enabled.
    350  * Scan for restart indexes and draw the runs of elements/vertices between
    351  * the restarts.
    352  */
    353 static void
    354 draw_pt_arrays_restart(struct draw_context *draw,
    355                        const struct pipe_draw_info *info)
    356 {
    357    const unsigned prim = info->mode;
    358    const unsigned start = info->start;
    359    const unsigned count = info->count;
    360    const unsigned end = start + count;
    361    unsigned i, cur_start, cur_count;
    362 
    363    assert(info->primitive_restart);
    364 
    365    if (draw->pt.user.eltSize) {
    366       /* indexed prims (draw_elements) */
    367       cur_start = start;
    368       cur_count = 0;
    369 
    370       switch (draw->pt.user.eltSize) {
    371       case 1:
    372          {
    373             const ubyte *elt_ub = (const ubyte *) draw->pt.user.elts;
    374             PRIM_RESTART_LOOP(elt_ub);
    375          }
    376          break;
    377       case 2:
    378          {
    379             const ushort *elt_us = (const ushort *) draw->pt.user.elts;
    380             PRIM_RESTART_LOOP(elt_us);
    381          }
    382          break;
    383       case 4:
    384          {
    385             const uint *elt_ui = (const uint *) draw->pt.user.elts;
    386             PRIM_RESTART_LOOP(elt_ui);
    387          }
    388          break;
    389       default:
    390          assert(0 && "bad eltSize in draw_arrays()");
    391       }
    392    }
    393    else {
    394       /* Non-indexed prims (draw_arrays).
    395        * Primitive restart should have been handled in the state tracker.
    396        */
    397       draw_pt_arrays(draw, prim, start, count);
    398    }
    399 }
    400 
    401 
    402 
    403 /**
    404  * Non-instanced drawing.
    405  * \sa draw_arrays_instanced
    406  */
    407 void
    408 draw_arrays(struct draw_context *draw, unsigned prim,
    409             unsigned start, unsigned count)
    410 {
    411    draw_arrays_instanced(draw, prim, start, count, 0, 1);
    412 }
    413 
    414 
    415 /**
    416  * Instanced drawing.
    417  * \sa draw_vbo
    418  */
    419 void
    420 draw_arrays_instanced(struct draw_context *draw,
    421                       unsigned mode,
    422                       unsigned start,
    423                       unsigned count,
    424                       unsigned startInstance,
    425                       unsigned instanceCount)
    426 {
    427    struct pipe_draw_info info;
    428 
    429    util_draw_init_info(&info);
    430 
    431    info.mode = mode;
    432    info.start = start;
    433    info.count = count;
    434    info.start_instance = startInstance;
    435    info.instance_count = instanceCount;
    436    info.min_index = start;
    437    info.max_index = start + count - 1;
    438 
    439    draw_vbo(draw, &info);
    440 }
    441 
    442 
    443 /**
    444  * Draw vertex arrays.
    445  * This is the main entrypoint into the drawing module.  If drawing an indexed
    446  * primitive, the draw_set_index_buffer() and draw_set_mapped_index_buffer()
    447  * functions should have already been called to specify the element/index
    448  * buffer information.
    449  */
    450 void
    451 draw_vbo(struct draw_context *draw,
    452          const struct pipe_draw_info *info)
    453 {
    454    unsigned instance;
    455    unsigned index_limit;
    456 
    457    assert(info->instance_count > 0);
    458    if (info->indexed)
    459       assert(draw->pt.user.elts);
    460 
    461    draw->pt.user.eltBias = info->index_bias;
    462    draw->pt.user.min_index = info->min_index;
    463    draw->pt.user.max_index = info->max_index;
    464    draw->pt.user.eltSize = info->indexed ? draw->pt.user.eltSizeIB : 0;
    465 
    466    if (0)
    467       debug_printf("draw_vbo(mode=%u start=%u count=%u):\n",
    468                    info->mode, info->start, info->count);
    469 
    470    if (0)
    471       tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
    472 
    473    if (0) {
    474       unsigned int i;
    475       debug_printf("Elements:\n");
    476       for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
    477          debug_printf("  %u: src_offset=%u  inst_div=%u   vbuf=%u  format=%s\n",
    478                       i,
    479                       draw->pt.vertex_element[i].src_offset,
    480                       draw->pt.vertex_element[i].instance_divisor,
    481                       draw->pt.vertex_element[i].vertex_buffer_index,
    482                       util_format_name(draw->pt.vertex_element[i].src_format));
    483       }
    484       debug_printf("Buffers:\n");
    485       for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
    486          debug_printf("  %u: stride=%u offset=%u ptr=%p\n",
    487                       i,
    488                       draw->pt.vertex_buffer[i].stride,
    489                       draw->pt.vertex_buffer[i].buffer_offset,
    490                       draw->pt.user.vbuffer[i]);
    491       }
    492    }
    493 
    494    if (0)
    495       draw_print_arrays(draw, info->mode, info->start, MIN2(info->count, 20));
    496 
    497    index_limit = util_draw_max_index(draw->pt.vertex_buffer,
    498                                      draw->pt.vertex_element,
    499                                      draw->pt.nr_vertex_elements,
    500                                      info);
    501 
    502    if (index_limit == 0) {
    503       /* one of the buffers is too small to do any valid drawing */
    504       debug_warning("draw: VBO too small to draw anything\n");
    505       return;
    506    }
    507 
    508    draw->pt.max_index = index_limit - 1;
    509 
    510 
    511    /*
    512     * TODO: We could use draw->pt.max_index to further narrow
    513     * the min_index/max_index hints given by the state tracker.
    514     */
    515 
    516    for (instance = 0; instance < info->instance_count; instance++) {
    517       draw->instance_id = instance + info->start_instance;
    518 
    519       if (info->primitive_restart) {
    520          draw_pt_arrays_restart(draw, info);
    521       }
    522       else {
    523          draw_pt_arrays(draw, info->mode, info->start, info->count);
    524       }
    525    }
    526 }
    527