1 2 #ifndef _U_NETWORK_H_ 3 #define _U_NETWORK_H_ 4 5 #include "pipe/p_compiler.h" 6 7 #if defined(PIPE_SUBSYSTEM_WINDOWS_USER) 8 # define PIPE_HAVE_SOCKETS 9 #elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || \ 10 defined(PIPE_OS_APPLE) || defined(PIPE_OS_SOLARIS) 11 # define PIPE_HAVE_SOCKETS 12 #endif 13 14 boolean u_socket_init(void); 15 void u_socket_stop(void); 16 void u_socket_close(int s); 17 int u_socket_listen_on_port(uint16_t portnum); 18 int u_socket_accept(int s); 19 int u_socket_connect(const char *host, uint16_t port); 20 int u_socket_send(int s, void *data, size_t size); 21 int u_socket_peek(int s, void *data, size_t size); 22 int u_socket_recv(int s, void *data, size_t size); 23 void u_socket_block(int s, boolean block); 24 25 #endif 26