1 /* 2 * Mesa 3-D graphics library 3 * Version: 6.5.3 4 * 5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26 #ifndef PROG_PRINT_H 27 #define PROG_PRINT_H 28 29 #include <stdio.h> 30 31 #include "main/glheader.h" 32 #include "main/mtypes.h" 33 34 struct gl_program; 35 struct gl_program_parameter_list; 36 struct gl_shader; 37 struct prog_instruction; 38 39 40 /** 41 * The output style to use when printing programs. 42 */ 43 typedef enum { 44 PROG_PRINT_ARB, 45 PROG_PRINT_NV, 46 PROG_PRINT_DEBUG 47 } gl_prog_print_mode; 48 49 50 extern const char * 51 _mesa_register_file_name(gl_register_file f); 52 53 extern void 54 _mesa_print_vp_inputs(GLbitfield inputs); 55 56 extern void 57 _mesa_print_fp_inputs(GLbitfield inputs); 58 59 extern const char * 60 _mesa_condcode_string(GLuint condcode); 61 62 extern const char * 63 _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended); 64 65 const char * 66 _mesa_writemask_string(GLuint writeMask); 67 68 extern void 69 _mesa_print_swizzle(GLuint swizzle); 70 71 extern void 72 _mesa_fprint_alu_instruction(FILE *f, 73 const struct prog_instruction *inst, 74 const char *opcode_string, GLuint numRegs, 75 gl_prog_print_mode mode, 76 const struct gl_program *prog); 77 78 extern void 79 _mesa_print_alu_instruction(const struct prog_instruction *inst, 80 const char *opcode_string, GLuint numRegs); 81 82 extern void 83 _mesa_print_instruction(const struct prog_instruction *inst); 84 85 extern GLint 86 _mesa_fprint_instruction_opt(FILE *f, 87 const struct prog_instruction *inst, 88 GLint indent, 89 gl_prog_print_mode mode, 90 const struct gl_program *prog); 91 92 extern GLint 93 _mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent, 94 gl_prog_print_mode mode, 95 const struct gl_program *prog); 96 97 extern void 98 _mesa_print_program(const struct gl_program *prog); 99 100 extern void 101 _mesa_fprint_program_opt(FILE *f, 102 const struct gl_program *prog, gl_prog_print_mode mode, 103 GLboolean lineNumbers); 104 105 extern void 106 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog); 107 108 extern void 109 _mesa_print_parameter_list(const struct gl_program_parameter_list *list); 110 111 112 extern void 113 _mesa_write_shader_to_file(const struct gl_shader *shader); 114 115 extern void 116 _mesa_append_uniforms_to_file(const struct gl_shader *shader); 117 118 119 #endif /* PROG_PRINT_H */ 120