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      1 /*
      2  * Mesa 3-D graphics library
      3  * Version:  6.5
      4  *
      5  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the "Software"),
      9  * to deal in the Software without restriction, including without limitation
     10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     11  * and/or sell copies of the Software, and to permit persons to whom the
     12  * Software is furnished to do so, subject to the following conditions:
     13  *
     14  * The above copyright notice and this permission notice shall be included
     15  * in all copies or substantial portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
     21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     23  *
     24  * Authors:
     25  *    Keith Whitwell <keith (at) tungstengraphics.com>
     26  */
     27 
     28 
     29 #include "main/glheader.h"
     30 #include "main/colormac.h"
     31 #include "main/macros.h"
     32 #include "main/imports.h"
     33 #include "main/mtypes.h"
     34 
     35 #include "math/m_xform.h"
     36 
     37 #include "t_context.h"
     38 #include "t_pipeline.h"
     39 
     40 
     41 
     42 struct vertex_stage_data {
     43    GLvector4f eye;
     44    GLvector4f clip;
     45    GLvector4f proj;
     46    GLubyte *clipmask;
     47    GLubyte ormask;
     48    GLubyte andmask;
     49 };
     50 
     51 #define VERTEX_STAGE_DATA(stage) ((struct vertex_stage_data *)stage->privatePtr)
     52 
     53 
     54 
     55 
     56 /* This function implements cliptesting for user-defined clip planes.
     57  * The clipping of primitives to these planes is implemented in
     58  * t_render_clip.h.
     59  */
     60 #define USER_CLIPTEST(NAME, SZ)					\
     61 static void NAME( struct gl_context *ctx,				\
     62 		  GLvector4f *clip,				\
     63 		  GLubyte *clipmask,				\
     64 		  GLubyte *clipormask,				\
     65 		  GLubyte *clipandmask )			\
     66 {								\
     67    GLuint p;							\
     68 								\
     69    for (p = 0; p < ctx->Const.MaxClipPlanes; p++)		\
     70       if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {	\
     71 	 GLuint nr, i;						\
     72 	 const GLfloat a = ctx->Transform._ClipUserPlane[p][0];	\
     73 	 const GLfloat b = ctx->Transform._ClipUserPlane[p][1];	\
     74 	 const GLfloat c = ctx->Transform._ClipUserPlane[p][2];	\
     75 	 const GLfloat d = ctx->Transform._ClipUserPlane[p][3];	\
     76          GLfloat *coord = (GLfloat *)clip->data;		\
     77          GLuint stride = clip->stride;				\
     78          GLuint count = clip->count;				\
     79 								\
     80 	 for (nr = 0, i = 0 ; i < count ; i++) {		\
     81 	    GLfloat dp = coord[0] * a + coord[1] * b;		\
     82 	    if (SZ > 2) dp += coord[2] * c;			\
     83 	    if (SZ > 3) dp += coord[3] * d; else dp += d;	\
     84 								\
     85 	    if (dp < 0) {					\
     86 	       nr++;						\
     87 	       clipmask[i] |= CLIP_USER_BIT;			\
     88 	    }							\
     89 								\
     90 	    STRIDE_F(coord, stride);				\
     91 	 }							\
     92 								\
     93 	 if (nr > 0) {						\
     94 	    *clipormask |= CLIP_USER_BIT;			\
     95 	    if (nr == count) {					\
     96 	       *clipandmask |= CLIP_USER_BIT;			\
     97 	       return;						\
     98 	    }							\
     99 	 }							\
    100       }								\
    101 }
    102 
    103 
    104 USER_CLIPTEST(userclip2, 2)
    105 USER_CLIPTEST(userclip3, 3)
    106 USER_CLIPTEST(userclip4, 4)
    107 
    108 static void (*(usercliptab[5]))( struct gl_context *,
    109 				 GLvector4f *, GLubyte *,
    110 				 GLubyte *, GLubyte * ) =
    111 {
    112    NULL,
    113    NULL,
    114    userclip2,
    115    userclip3,
    116    userclip4
    117 };
    118 
    119 
    120 void
    121 tnl_clip_prepare(struct gl_context *ctx)
    122 {
    123    /* Neither the x86 nor sparc asm cliptest functions have been updated
    124     * for ARB_depth_clamp, so force the C paths.
    125     */
    126    if (ctx->Transform.DepthClamp) {
    127       static GLboolean c_funcs_installed = GL_FALSE;
    128       if (!c_funcs_installed) {
    129          init_c_cliptest();
    130          c_funcs_installed = GL_TRUE;
    131       }
    132    }
    133 }
    134 
    135 
    136 
    137 static GLboolean run_vertex_stage( struct gl_context *ctx,
    138 				   struct tnl_pipeline_stage *stage )
    139 {
    140    struct vertex_stage_data *store = (struct vertex_stage_data *)stage->privatePtr;
    141    TNLcontext *tnl = TNL_CONTEXT(ctx);
    142    struct vertex_buffer *VB = &tnl->vb;
    143 
    144    if (ctx->VertexProgram._Current)
    145       return GL_TRUE;
    146 
    147    tnl_clip_prepare(ctx);
    148 
    149    if (ctx->_NeedEyeCoords) {
    150       /* Separate modelview transformation:
    151        * Use combined ModelProject to avoid some depth artifacts
    152        */
    153       if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY)
    154 	 VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS];
    155       else
    156 	 VB->EyePtr = TransformRaw( &store->eye,
    157 				    ctx->ModelviewMatrixStack.Top,
    158 				    VB->AttribPtr[_TNL_ATTRIB_POS]);
    159    }
    160 
    161    VB->ClipPtr = TransformRaw( &store->clip,
    162 			       &ctx->_ModelProjectMatrix,
    163 			       VB->AttribPtr[_TNL_ATTRIB_POS] );
    164 
    165    /* Drivers expect this to be clean to element 4...
    166     */
    167    switch (VB->ClipPtr->size) {
    168    case 1:
    169       /* impossible */
    170    case 2:
    171       _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 );
    172       /* fall-through */
    173    case 3:
    174       _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 );
    175       /* fall-through */
    176    case 4:
    177       break;
    178    }
    179 
    180 
    181    /* Cliptest and perspective divide.  Clip functions must clear
    182     * the clipmask.
    183     */
    184    store->ormask = 0;
    185    store->andmask = CLIP_FRUSTUM_BITS;
    186 
    187    if (tnl->NeedNdcCoords) {
    188       VB->NdcPtr =
    189 	 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
    190 					    &store->proj,
    191 					    store->clipmask,
    192 					    &store->ormask,
    193 					    &store->andmask,
    194 					    !ctx->Transform.DepthClamp );
    195    }
    196    else {
    197       VB->NdcPtr = NULL;
    198       _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
    199 					    NULL,
    200 					    store->clipmask,
    201 					    &store->ormask,
    202 					    &store->andmask,
    203 					    !ctx->Transform.DepthClamp );
    204    }
    205 
    206    if (store->andmask)
    207       return GL_FALSE;
    208 
    209 
    210    /* Test userclip planes.  This contributes to VB->ClipMask, so
    211     * is essentially required to be in this stage.
    212     */
    213    if (ctx->Transform.ClipPlanesEnabled) {
    214       usercliptab[VB->ClipPtr->size]( ctx,
    215 				      VB->ClipPtr,
    216 				      store->clipmask,
    217 				      &store->ormask,
    218 				      &store->andmask );
    219 
    220       if (store->andmask)
    221 	 return GL_FALSE;
    222    }
    223 
    224    VB->ClipAndMask = store->andmask;
    225    VB->ClipOrMask = store->ormask;
    226    VB->ClipMask = store->clipmask;
    227 
    228    return GL_TRUE;
    229 }
    230 
    231 
    232 static GLboolean init_vertex_stage( struct gl_context *ctx,
    233 				    struct tnl_pipeline_stage *stage )
    234 {
    235    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
    236    struct vertex_stage_data *store;
    237    GLuint size = VB->Size;
    238 
    239    stage->privatePtr = CALLOC(sizeof(*store));
    240    store = VERTEX_STAGE_DATA(stage);
    241    if (!store)
    242       return GL_FALSE;
    243 
    244    _mesa_vector4f_alloc( &store->eye, 0, size, 32 );
    245    _mesa_vector4f_alloc( &store->clip, 0, size, 32 );
    246    _mesa_vector4f_alloc( &store->proj, 0, size, 32 );
    247 
    248    store->clipmask = (GLubyte *) _mesa_align_malloc(sizeof(GLubyte)*size, 32 );
    249 
    250    if (!store->clipmask ||
    251        !store->eye.data ||
    252        !store->clip.data ||
    253        !store->proj.data)
    254       return GL_FALSE;
    255 
    256    return GL_TRUE;
    257 }
    258 
    259 static void dtr( struct tnl_pipeline_stage *stage )
    260 {
    261    struct vertex_stage_data *store = VERTEX_STAGE_DATA(stage);
    262 
    263    if (store) {
    264       _mesa_vector4f_free( &store->eye );
    265       _mesa_vector4f_free( &store->clip );
    266       _mesa_vector4f_free( &store->proj );
    267       _mesa_align_free( store->clipmask );
    268       FREE(store);
    269       stage->privatePtr = NULL;
    270       stage->run = init_vertex_stage;
    271    }
    272 }
    273 
    274 
    275 const struct tnl_pipeline_stage _tnl_vertex_transform_stage =
    276 {
    277    "modelview/project/cliptest/divide",
    278    NULL,			/* private data */
    279    init_vertex_stage,
    280    dtr,				/* destructor */
    281    NULL,
    282    run_vertex_stage		/* run -- initially set to init */
    283 };
    284