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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2012 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 /* Thread management routines for SDL */
     25 
     26 #include "SDL_thread.h"
     27 #include "../SDL_systhread.h"
     28 
     29 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
     30 {
     31 	SDL_SetError("Threads are not supported on this platform");
     32 	return(-1);
     33 }
     34 
     35 void SDL_SYS_SetupThread(void)
     36 {
     37 	return;
     38 }
     39 
     40 Uint32 SDL_ThreadID(void)
     41 {
     42 	return(0);
     43 }
     44 
     45 void SDL_SYS_WaitThread(SDL_Thread *thread)
     46 {
     47 	return;
     48 }
     49 
     50 void SDL_SYS_KillThread(SDL_Thread *thread)
     51 {
     52 	return;
     53 }
     54 
     55