Home | History | Annotate | Download | only in timer
      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2012 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 /* Useful functions and variables from SDL_timer.c */
     25 #include "SDL_timer.h"
     26 
     27 #define ROUND_RESOLUTION(X)	\
     28 	(((X+TIMER_RESOLUTION-1)/TIMER_RESOLUTION)*TIMER_RESOLUTION)
     29 
     30 extern int SDL_timer_started;
     31 extern int SDL_timer_running;
     32 
     33 /* Data to handle a single periodic alarm */
     34 extern Uint32 SDL_alarm_interval;
     35 extern SDL_TimerCallback SDL_alarm_callback;
     36 
     37 /* Set whether or not the timer should use a thread.
     38    This should be called while the timer subsystem is running.
     39 */
     40 extern int SDL_SetTimerThreaded(int value);
     41 
     42 extern int SDL_TimerInit(void);
     43 extern void SDL_TimerQuit(void);
     44 
     45 /* This function is called from the SDL event thread if it is available */
     46 extern void SDL_ThreadedTimerCheck(void);
     47