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      1 page.title=Developer Tools
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      9   <p>The Android Developer Tools (ADT) plugin for Eclipse provides
     10     a professional-grade development environment for building
     11   Android apps. It's a full Java IDE with advanced features to help you build, test, debug,
     12   and package your Android apps. </p>
     13   <p>Free, open-source, and runs on most major OS platforms.<br>To get started, 
     14   <a href="{@docRoot}sdk/index.html">download the Android SDK.</a></p>
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     21 <h3>Full Java IDE</h3>
     22 
     23   <ul>
     24     <li>Android-specific refactoring, quick fixes, integrated navigation between Java and XML resources.</li> 
     25     <li>Enhanced XML editors for Android XML resources.</li> 
     26     <li>Static analysis tools to catch performance, usability, and correctness problems.</li> 
     27     <li>Build support for complex projects, command-line support for CI through Ant. Includes ProGuard and app-signing. </li> 
     28     <li>Template-based wizard to create standard Android projects and components.</li> 
     29   </ul>
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     35 <h3>Graphical UI Builders</h3>
     36   <ul>
     37     <li>Build rich Android UI with drag and drop. 
     38     <li>Visualize your UI on tablets, phones, and other devices. Switch themes, locales, even platform versions instantly, without building.</li>
     39     <li>Visual refactoring lets you extracts layout for inclusion, convert layouts, extract styles.</li>
     40     <li>Editor support for working with custom UI components.</li>
     41   </ul>
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     48 <h3>On-device Developer Options</h3>
     49 <ul>
     50   <li>Enable debugging over USB.</li>
     51   <li>Quickly capture bug reports onto the device.</li>
     52   <li>Show CPU usage on screen.</li>
     53   <li>Draw debugging information on screen such as layout bounds,
     54     updates on GPU views and hardware layers, and other information.</li>
     55   <li>Plus many more options to simulate app stresses or enable debugging options.</li>
     56 </ul>
     57 <p>To access these settings, open the <em>Developer options</em> in the
     58 system Settings. On Android 4.2 and higher, the Developer options screen is
     59 hidden by default. To make it available, go to
     60 <b>Settings > About phone</b> and tap <b>Build number</b> seven times. Return to the previous
     61 screen to find Developer options.</p>
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     66   <img src="{@docRoot}images/tools/dev-options-inmilk.png" alt="" style="margin:-10px 0 0;">
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     71 <h3>Develop on Hardware Devices</h3>
     72 
     73   <ul>
     74     <li>Use any commercial Android hardware device or multiple devices.</li> 
     75     <li>Deploy your app to connected devices directy from the IDE.</li> 
     76     <li>Live, on-device debugging, testing, and profiling.</li> 
     77   </ul>
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     81 <h3>Develop on Virtual Devices</h3>
     82   <ul>
     83     <li>Emulate any device. Use custom screen sizes, keyboards, and other hardware components. </li>
     84     <li>Advanced hardware emulation, including camera, sensors, multitouch, telephony.</li>
     85     <li>Develop and test for broad device compatibility.</li>
     86   </ul>
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     93 <h3>Powerful Debugging</h3>
     94 
     95   <ul>
     96     <li>Full Java debugger with on-device debugging and Android-specific tools.</li>
     97     <li>Built-in memory analysis, performance/CPU profiling, OpenGL ES tracing.</li>
     98     <li>Graphical tools for debugging and optimizing UI, runtime inspecton of UI structure and performance.</li>
     99     <li>Runtime graphical analysis of your app's network bandwidth usage.</li>
    100   </ul>
    101 
    102 <h3>Testing</h3>
    103     
    104   <ul>
    105     <li>Fully instrumentated, scriptable test environment.</li>
    106     <li>Integrated reports using standard test UI.</li>
    107     <li>Create and run unit tests on hardware devices or emulator.</li>
    108   </ul>
    109 
    110 <h3>Native Development</h3>
    111     
    112   <ul>
    113     <li>Support for compiling and packaging existing code written in C or C++.</li>
    114     <li>Support for packaging multiple architectures in a single binary, for broad compatibility.</li>
    115   </ul>
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    119   <img src="{@docRoot}images/debugging-tall.png" align="left" style="margin-top:10px">
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