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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <stdlib.h>
     18 #include <stdio.h>
     19 #include <time.h>
     20 #include <sched.h>
     21 #include <sys/resource.h>
     22 #include <string.h>
     23 
     24 #include <GLES2/gl2.h>
     25 #include <GLES2/gl2ext.h>
     26 #include <utils/Timers.h>
     27 #include <EGL/egl.h>
     28 #include <utils/Log.h>
     29 
     30 
     31 using namespace android;
     32 
     33 
     34 #include "fill_common.cpp"
     35 
     36 
     37 bool doTest(uint32_t w, uint32_t h) {
     38     gWidth = w;
     39     gHeight = h;
     40     setupVA();
     41     genTextures();
     42 
     43     printf("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n");
     44 
     45     for (uint32_t num = 0; num < gFragmentTestCount; num++) {
     46         doSingleTest(num, 2);
     47         if (gFragmentTests[num]->texCount) {
     48             doSingleTest(num, 1);
     49         }
     50     }
     51 
     52     exit(0);
     53     return true;
     54 }
     55