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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef _ANDROID_INPUT_H
     18 #define _ANDROID_INPUT_H
     19 
     20 /******************************************************************
     21  *
     22  * IMPORTANT NOTICE:
     23  *
     24  *   This file is part of Android's set of stable system headers
     25  *   exposed by the Android NDK (Native Development Kit).
     26  *
     27  *   Third-party source AND binary code relies on the definitions
     28  *   here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
     29  *
     30  *   - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
     31  *   - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
     32  *   - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
     33  *   - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
     34  */
     35 
     36 /*
     37  * Structures and functions to receive and process input events in
     38  * native code.
     39  *
     40  * NOTE: These functions MUST be implemented by /system/lib/libui.so
     41  */
     42 
     43 #include <stdint.h>
     44 #include <sys/types.h>
     45 #include <android/keycodes.h>
     46 #include <android/looper.h>
     47 
     48 #ifdef __cplusplus
     49 extern "C" {
     50 #endif
     51 
     52 /*
     53  * Key states (may be returned by queries about the current state of a
     54  * particular key code, scan code or switch).
     55  */
     56 enum {
     57     /* The key state is unknown or the requested key itself is not supported. */
     58     AKEY_STATE_UNKNOWN = -1,
     59 
     60     /* The key is up. */
     61     AKEY_STATE_UP = 0,
     62 
     63     /* The key is down. */
     64     AKEY_STATE_DOWN = 1,
     65 
     66     /* The key is down but is a virtual key press that is being emulated by the system. */
     67     AKEY_STATE_VIRTUAL = 2
     68 };
     69 
     70 /*
     71  * Meta key / modifer state.
     72  */
     73 enum {
     74     /* No meta keys are pressed. */
     75     AMETA_NONE = 0,
     76 
     77     /* This mask is used to check whether one of the ALT meta keys is pressed. */
     78     AMETA_ALT_ON = 0x02,
     79 
     80     /* This mask is used to check whether the left ALT meta key is pressed. */
     81     AMETA_ALT_LEFT_ON = 0x10,
     82 
     83     /* This mask is used to check whether the right ALT meta key is pressed. */
     84     AMETA_ALT_RIGHT_ON = 0x20,
     85 
     86     /* This mask is used to check whether one of the SHIFT meta keys is pressed. */
     87     AMETA_SHIFT_ON = 0x01,
     88 
     89     /* This mask is used to check whether the left SHIFT meta key is pressed. */
     90     AMETA_SHIFT_LEFT_ON = 0x40,
     91 
     92     /* This mask is used to check whether the right SHIFT meta key is pressed. */
     93     AMETA_SHIFT_RIGHT_ON = 0x80,
     94 
     95     /* This mask is used to check whether the SYM meta key is pressed. */
     96     AMETA_SYM_ON = 0x04
     97 };
     98 
     99 /*
    100  * Input events.
    101  *
    102  * Input events are opaque structures.  Use the provided accessors functions to
    103  * read their properties.
    104  */
    105 struct AInputEvent;
    106 typedef struct AInputEvent AInputEvent;
    107 
    108 /*
    109  * Input event types.
    110  */
    111 enum {
    112     /* Indicates that the input event is a key event. */
    113     AINPUT_EVENT_TYPE_KEY = 1,
    114 
    115     /* Indicates that the input event is a motion event. */
    116     AINPUT_EVENT_TYPE_MOTION = 2
    117 };
    118 
    119 /*
    120  * Key event actions.
    121  */
    122 enum {
    123     /* The key has been pressed down. */
    124     AKEY_EVENT_ACTION_DOWN = 0,
    125 
    126     /* The key has been released. */
    127     AKEY_EVENT_ACTION_UP = 1,
    128 
    129     /* Multiple duplicate key events have occurred in a row, or a complex string is
    130      * being delivered.  The repeat_count property of the key event contains the number
    131      * of times the given key code should be executed.
    132      */
    133     AKEY_EVENT_ACTION_MULTIPLE = 2
    134 };
    135 
    136 /*
    137  * Key event flags.
    138  */
    139 enum {
    140     /* This mask is set if the device woke because of this key event. */
    141     AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
    142 
    143     /* This mask is set if the key event was generated by a software keyboard. */
    144     AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
    145 
    146     /* This mask is set if we don't want the key event to cause us to leave touch mode. */
    147     AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
    148 
    149     /* This mask is set if an event was known to come from a trusted part
    150      * of the system.  That is, the event is known to come from the user,
    151      * and could not have been spoofed by a third party component. */
    152     AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
    153 
    154     /* This mask is used for compatibility, to identify enter keys that are
    155      * coming from an IME whose enter key has been auto-labelled "next" or
    156      * "done".  This allows TextView to dispatch these as normal enter keys
    157      * for old applications, but still do the appropriate action when
    158      * receiving them. */
    159     AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
    160 
    161     /* When associated with up key events, this indicates that the key press
    162      * has been canceled.  Typically this is used with virtual touch screen
    163      * keys, where the user can slide from the virtual key area on to the
    164      * display: in that case, the application will receive a canceled up
    165      * event and should not perform the action normally associated with the
    166      * key.  Note that for this to work, the application can not perform an
    167      * action for a key until it receives an up or the long press timeout has
    168      * expired. */
    169     AKEY_EVENT_FLAG_CANCELED = 0x20,
    170 
    171     /* This key event was generated by a virtual (on-screen) hard key area.
    172      * Typically this is an area of the touchscreen, outside of the regular
    173      * display, dedicated to "hardware" buttons. */
    174     AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
    175 
    176     /* This flag is set for the first key repeat that occurs after the
    177      * long press timeout. */
    178     AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
    179 
    180     /* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
    181      * press action was executed while it was down. */
    182     AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
    183 
    184     /* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
    185      * tracked from its initial down.  That is, somebody requested that tracking
    186      * started on the key down and a long press has not caused
    187      * the tracking to be canceled. */
    188     AKEY_EVENT_FLAG_TRACKING = 0x200
    189 };
    190 
    191 /*
    192  * Motion event actions.
    193  */
    194 
    195 /* Bit shift for the action bits holding the pointer index as
    196  * defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
    197  */
    198 #define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8
    199 
    200 enum {
    201     /* Bit mask of the parts of the action code that are the action itself.
    202      */
    203     AMOTION_EVENT_ACTION_MASK = 0xff,
    204 
    205     /* Bits in the action code that represent a pointer index, used with
    206      * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP.  Shifting
    207      * down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
    208      * index where the data for the pointer going up or down can be found.
    209      */
    210     AMOTION_EVENT_ACTION_POINTER_INDEX_MASK  = 0xff00,
    211 
    212     /* A pressed gesture has started, the motion contains the initial starting location.
    213      */
    214     AMOTION_EVENT_ACTION_DOWN = 0,
    215 
    216     /* A pressed gesture has finished, the motion contains the final release location
    217      * as well as any intermediate points since the last down or move event.
    218      */
    219     AMOTION_EVENT_ACTION_UP = 1,
    220 
    221     /* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
    222      * AMOTION_EVENT_ACTION_UP).  The motion contains the most recent point, as well as
    223      * any intermediate points since the last down or move event.
    224      */
    225     AMOTION_EVENT_ACTION_MOVE = 2,
    226 
    227     /* The current gesture has been aborted.
    228      * You will not receive any more points in it.  You should treat this as
    229      * an up event, but not perform any action that you normally would.
    230      */
    231     AMOTION_EVENT_ACTION_CANCEL = 3,
    232 
    233     /* A movement has happened outside of the normal bounds of the UI element.
    234      * This does not provide a full gesture, but only the initial location of the movement/touch.
    235      */
    236     AMOTION_EVENT_ACTION_OUTSIDE = 4,
    237 
    238     /* A non-primary pointer has gone down.
    239      * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
    240      */
    241     AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
    242 
    243     /* A non-primary pointer has gone up.
    244      * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
    245      */
    246     AMOTION_EVENT_ACTION_POINTER_UP = 6
    247 };
    248 
    249 /*
    250  * Motion event flags.
    251  */
    252 enum {
    253     /* This flag indicates that the window that received this motion event is partly
    254      * or wholly obscured by another visible window above it.  This flag is set to true
    255      * even if the event did not directly pass through the obscured area.
    256      * A security sensitive application can check this flag to identify situations in which
    257      * a malicious application may have covered up part of its content for the purpose
    258      * of misleading the user or hijacking touches.  An appropriate response might be
    259      * to drop the suspect touches or to take additional precautions to confirm the user's
    260      * actual intent.
    261      */
    262     AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
    263 };
    264 
    265 /*
    266  * Motion event edge touch flags.
    267  */
    268 enum {
    269     /* No edges intersected */
    270     AMOTION_EVENT_EDGE_FLAG_NONE = 0,
    271 
    272     /* Flag indicating the motion event intersected the top edge of the screen. */
    273     AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
    274 
    275     /* Flag indicating the motion event intersected the bottom edge of the screen. */
    276     AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
    277 
    278     /* Flag indicating the motion event intersected the left edge of the screen. */
    279     AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
    280 
    281     /* Flag indicating the motion event intersected the right edge of the screen. */
    282     AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
    283 };
    284 
    285 /*
    286  * Input sources.
    287  *
    288  * Refer to the documentation on android.view.InputDevice for more details about input sources
    289  * and their correct interpretation.
    290  */
    291 enum {
    292     AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
    293 
    294     AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
    295     AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
    296     AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
    297     AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
    298 };
    299 
    300 enum {
    301     AINPUT_SOURCE_UNKNOWN = 0x00000000,
    302 
    303     AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
    304     AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
    305     AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
    306     AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
    307     AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
    308     AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
    309 
    310     AINPUT_SOURCE_ANY = 0xffffff00,
    311 };
    312 
    313 /*
    314  * Keyboard types.
    315  *
    316  * Refer to the documentation on android.view.InputDevice for more details.
    317  */
    318 enum {
    319     AINPUT_KEYBOARD_TYPE_NONE = 0,
    320     AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
    321     AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
    322 };
    323 
    324 /*
    325  * Constants used to retrieve information about the range of motion for a particular
    326  * coordinate of a motion event.
    327  *
    328  * Refer to the documentation on android.view.InputDevice for more details about input sources
    329  * and their correct interpretation.
    330  */
    331 enum {
    332     AINPUT_MOTION_RANGE_X = 0,
    333     AINPUT_MOTION_RANGE_Y = 1,
    334     AINPUT_MOTION_RANGE_PRESSURE = 2,
    335     AINPUT_MOTION_RANGE_SIZE = 3,
    336     AINPUT_MOTION_RANGE_TOUCH_MAJOR = 4,
    337     AINPUT_MOTION_RANGE_TOUCH_MINOR = 5,
    338     AINPUT_MOTION_RANGE_TOOL_MAJOR = 6,
    339     AINPUT_MOTION_RANGE_TOOL_MINOR = 7,
    340     AINPUT_MOTION_RANGE_ORIENTATION = 8,
    341 };
    342 
    343 
    344 /*
    345  * Input event accessors.
    346  *
    347  * Note that most functions can only be used on input events that are of a given type.
    348  * Calling these functions on input events of other types will yield undefined behavior.
    349  */
    350 
    351 /*** Accessors for all input events. ***/
    352 
    353 /* Get the input event type. */
    354 int32_t AInputEvent_getType(const AInputEvent* event);
    355 
    356 /* Get the id for the device that an input event came from.
    357  *
    358  * Input events can be generated by multiple different input devices.
    359  * Use the input device id to obtain information about the input
    360  * device that was responsible for generating a particular event.
    361  *
    362  * An input device id of 0 indicates that the event didn't come from a physical device;
    363  * other numbers are arbitrary and you shouldn't depend on the values.
    364  * Use the provided input device query API to obtain information about input devices.
    365  */
    366 int32_t AInputEvent_getDeviceId(const AInputEvent* event);
    367 
    368 /* Get the input event source. */
    369 int32_t AInputEvent_getSource(const AInputEvent* event);
    370 
    371 /*** Accessors for key events only. ***/
    372 
    373 /* Get the key event action. */
    374 int32_t AKeyEvent_getAction(const AInputEvent* key_event);
    375 
    376 /* Get the key event flags. */
    377 int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
    378 
    379 /* Get the key code of the key event.
    380  * This is the physical key that was pressed, not the Unicode character. */
    381 int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
    382 
    383 /* Get the hardware key id of this key event.
    384  * These values are not reliable and vary from device to device. */
    385 int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
    386 
    387 /* Get the meta key state. */
    388 int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
    389 
    390 /* Get the repeat count of the event.
    391  * For both key up an key down events, this is the number of times the key has
    392  * repeated with the first down starting at 0 and counting up from there.  For
    393  * multiple key events, this is the number of down/up pairs that have occurred. */
    394 int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
    395 
    396 /* Get the time of the most recent key down event, in the
    397  * java.lang.System.nanoTime() time base.  If this is a down event,
    398  * this will be the same as eventTime.
    399  * Note that when chording keys, this value is the down time of the most recently
    400  * pressed key, which may not be the same physical key of this event. */
    401 int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
    402 
    403 /* Get the time this event occurred, in the
    404  * java.lang.System.nanoTime() time base. */
    405 int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
    406 
    407 /*** Accessors for motion events only. ***/
    408 
    409 /* Get the combined motion event action code and pointer index. */
    410 int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
    411 
    412 /* Get the motion event flags. */
    413 int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
    414 
    415 /* Get the state of any meta / modifier keys that were in effect when the
    416  * event was generated. */
    417 int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
    418 
    419 /* Get a bitfield indicating which edges, if any, were touched by this motion event.
    420  * For touch events, clients can use this to determine if the user's finger was
    421  * touching the edge of the display. */
    422 int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
    423 
    424 /* Get the time when the user originally pressed down to start a stream of
    425  * position events, in the java.lang.System.nanoTime() time base. */
    426 int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
    427 
    428 /* Get the time when this specific event was generated,
    429  * in the java.lang.System.nanoTime() time base. */
    430 int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
    431 
    432 /* Get the X coordinate offset.
    433  * For touch events on the screen, this is the delta that was added to the raw
    434  * screen coordinates to adjust for the absolute position of the containing windows
    435  * and views. */
    436 float AMotionEvent_getXOffset(const AInputEvent* motion_event);
    437 
    438 /* Get the precision of the Y coordinates being reported.
    439  * For touch events on the screen, this is the delta that was added to the raw
    440  * screen coordinates to adjust for the absolute position of the containing windows
    441  * and views. */
    442 float AMotionEvent_getYOffset(const AInputEvent* motion_event);
    443 
    444 /* Get the precision of the X coordinates being reported.
    445  * You can multiply this number with an X coordinate sample to find the
    446  * actual hardware value of the X coordinate. */
    447 float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
    448 
    449 /* Get the precision of the Y coordinates being reported.
    450  * You can multiply this number with a Y coordinate sample to find the
    451  * actual hardware value of the Y coordinate. */
    452 float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
    453 
    454 /* Get the number of pointers of data contained in this event.
    455  * Always >= 1. */
    456 size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
    457 
    458 /* Get the pointer identifier associated with a particular pointer
    459  * data index is this event.  The identifier tells you the actual pointer
    460  * number associated with the data, accounting for individual pointers
    461  * going up and down since the start of the current gesture. */
    462 int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
    463 
    464 /* Get the original raw X coordinate of this event.
    465  * For touch events on the screen, this is the original location of the event
    466  * on the screen, before it had been adjusted for the containing window
    467  * and views. */
    468 float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
    469 
    470 /* Get the original raw X coordinate of this event.
    471  * For touch events on the screen, this is the original location of the event
    472  * on the screen, before it had been adjusted for the containing window
    473  * and views. */
    474 float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
    475 
    476 /* Get the current X coordinate of this event for the given pointer index.
    477  * Whole numbers are pixels; the value may have a fraction for input devices
    478  * that are sub-pixel precise. */
    479 float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
    480 
    481 /* Get the current Y coordinate of this event for the given pointer index.
    482  * Whole numbers are pixels; the value may have a fraction for input devices
    483  * that are sub-pixel precise. */
    484 float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
    485 
    486 /* Get the current pressure of this event for the given pointer index.
    487  * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
    488  * although values higher than 1 may be generated depending on the calibration of
    489  * the input device. */
    490 float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
    491 
    492 /* Get the current scaled value of the approximate size for the given pointer index.
    493  * This represents some approximation of the area of the screen being
    494  * pressed; the actual value in pixels corresponding to the
    495  * touch is normalized with the device specific range of values
    496  * and scaled to a value between 0 and 1.  The value of size can be used to
    497  * determine fat touch events. */
    498 float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
    499 
    500 /* Get the current length of the major axis of an ellipse that describes the touch area
    501  * at the point of contact for the given pointer index. */
    502 float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
    503 
    504 /* Get the current length of the minor axis of an ellipse that describes the touch area
    505  * at the point of contact for the given pointer index. */
    506 float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
    507 
    508 /* Get the current length of the major axis of an ellipse that describes the size
    509  * of the approaching tool for the given pointer index.
    510  * The tool area represents the estimated size of the finger or pen that is
    511  * touching the device independent of its actual touch area at the point of contact. */
    512 float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
    513 
    514 /* Get the current length of the minor axis of an ellipse that describes the size
    515  * of the approaching tool for the given pointer index.
    516  * The tool area represents the estimated size of the finger or pen that is
    517  * touching the device independent of its actual touch area at the point of contact. */
    518 float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
    519 
    520 /* Get the current orientation of the touch area and tool area in radians clockwise from
    521  * vertical for the given pointer index.
    522  * An angle of 0 degrees indicates that the major axis of contact is oriented
    523  * upwards, is perfectly circular or is of unknown orientation.  A positive angle
    524  * indicates that the major axis of contact is oriented to the right.  A negative angle
    525  * indicates that the major axis of contact is oriented to the left.
    526  * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
    527  * (finger pointing fully right). */
    528 float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
    529 
    530 /* Get the number of historical points in this event.  These are movements that
    531  * have occurred between this event and the previous event.  This only applies
    532  * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
    533  * Historical samples are indexed from oldest to newest. */
    534 size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
    535 
    536 /* Get the time that a historical movement occurred between this event and
    537  * the previous event, in the java.lang.System.nanoTime() time base. */
    538 int64_t AMotionEvent_getHistoricalEventTime(AInputEvent* motion_event,
    539         size_t history_index);
    540 
    541 /* Get the historical raw X coordinate of this event for the given pointer index that
    542  * occurred between this event and the previous motion event.
    543  * For touch events on the screen, this is the original location of the event
    544  * on the screen, before it had been adjusted for the containing window
    545  * and views.
    546  * Whole numbers are pixels; the value may have a fraction for input devices
    547  * that are sub-pixel precise. */
    548 float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
    549         size_t history_index);
    550 
    551 /* Get the historical raw Y coordinate of this event for the given pointer index that
    552  * occurred between this event and the previous motion event.
    553  * For touch events on the screen, this is the original location of the event
    554  * on the screen, before it had been adjusted for the containing window
    555  * and views.
    556  * Whole numbers are pixels; the value may have a fraction for input devices
    557  * that are sub-pixel precise. */
    558 float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
    559         size_t history_index);
    560 
    561 /* Get the historical X coordinate of this event for the given pointer index that
    562  * occurred between this event and the previous motion event.
    563  * Whole numbers are pixels; the value may have a fraction for input devices
    564  * that are sub-pixel precise. */
    565 float AMotionEvent_getHistoricalX(AInputEvent* motion_event, size_t pointer_index,
    566         size_t history_index);
    567 
    568 /* Get the historical Y coordinate of this event for the given pointer index that
    569  * occurred between this event and the previous motion event.
    570  * Whole numbers are pixels; the value may have a fraction for input devices
    571  * that are sub-pixel precise. */
    572 float AMotionEvent_getHistoricalY(AInputEvent* motion_event, size_t pointer_index,
    573         size_t history_index);
    574 
    575 /* Get the historical pressure of this event for the given pointer index that
    576  * occurred between this event and the previous motion event.
    577  * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
    578  * although values higher than 1 may be generated depending on the calibration of
    579  * the input device. */
    580 float AMotionEvent_getHistoricalPressure(AInputEvent* motion_event, size_t pointer_index,
    581         size_t history_index);
    582 
    583 /* Get the current scaled value of the approximate size for the given pointer index that
    584  * occurred between this event and the previous motion event.
    585  * This represents some approximation of the area of the screen being
    586  * pressed; the actual value in pixels corresponding to the
    587  * touch is normalized with the device specific range of values
    588  * and scaled to a value between 0 and 1.  The value of size can be used to
    589  * determine fat touch events. */
    590 float AMotionEvent_getHistoricalSize(AInputEvent* motion_event, size_t pointer_index,
    591         size_t history_index);
    592 
    593 /* Get the historical length of the major axis of an ellipse that describes the touch area
    594  * at the point of contact for the given pointer index that
    595  * occurred between this event and the previous motion event. */
    596 float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index,
    597         size_t history_index);
    598 
    599 /* Get the historical length of the minor axis of an ellipse that describes the touch area
    600  * at the point of contact for the given pointer index that
    601  * occurred between this event and the previous motion event. */
    602 float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index,
    603         size_t history_index);
    604 
    605 /* Get the historical length of the major axis of an ellipse that describes the size
    606  * of the approaching tool for the given pointer index that
    607  * occurred between this event and the previous motion event.
    608  * The tool area represents the estimated size of the finger or pen that is
    609  * touching the device independent of its actual touch area at the point of contact. */
    610 float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index,
    611         size_t history_index);
    612 
    613 /* Get the historical length of the minor axis of an ellipse that describes the size
    614  * of the approaching tool for the given pointer index that
    615  * occurred between this event and the previous motion event.
    616  * The tool area represents the estimated size of the finger or pen that is
    617  * touching the device independent of its actual touch area at the point of contact. */
    618 float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index,
    619         size_t history_index);
    620 
    621 /* Get the historical orientation of the touch area and tool area in radians clockwise from
    622  * vertical for the given pointer index that
    623  * occurred between this event and the previous motion event.
    624  * An angle of 0 degrees indicates that the major axis of contact is oriented
    625  * upwards, is perfectly circular or is of unknown orientation.  A positive angle
    626  * indicates that the major axis of contact is oriented to the right.  A negative angle
    627  * indicates that the major axis of contact is oriented to the left.
    628  * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
    629  * (finger pointing fully right). */
    630 float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
    631         size_t history_index);
    632 
    633 
    634 /*
    635  * Input queue
    636  *
    637  * An input queue is the facility through which you retrieve input
    638  * events.
    639  */
    640 struct AInputQueue;
    641 typedef struct AInputQueue AInputQueue;
    642 
    643 /*
    644  * Add this input queue to a looper for processing.  See
    645  * ALooper_addFd() for information on the ident, callback, and data params.
    646  */
    647 void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
    648         int ident, ALooper_callbackFunc callback, void* data);
    649 
    650 /*
    651  * Remove the input queue from the looper it is currently attached to.
    652  */
    653 void AInputQueue_detachLooper(AInputQueue* queue);
    654 
    655 /*
    656  * Returns true if there are one or more events available in the
    657  * input queue.  Returns 1 if the queue has events; 0 if
    658  * it does not have events; and a negative value if there is an error.
    659  */
    660 int32_t AInputQueue_hasEvents(AInputQueue* queue);
    661 
    662 /*
    663  * Returns the next available event from the queue.  Returns a negative
    664  * value if no events are available or an error has occurred.
    665  */
    666 int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
    667 
    668 /*
    669  * Sends the key for standard pre-dispatching -- that is, possibly deliver
    670  * it to the current IME to be consumed before the app.  Returns 0 if it
    671  * was not pre-dispatched, meaning you can process it right now.  If non-zero
    672  * is returned, you must abandon the current event processing and allow the
    673  * event to appear again in the event queue (if it does not get consumed during
    674  * pre-dispatching).
    675  */
    676 int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
    677 
    678 /*
    679  * Report that dispatching has finished with the given event.
    680  * This must be called after receiving an event with AInputQueue_get_event().
    681  */
    682 void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
    683 
    684 #ifdef __cplusplus
    685 }
    686 #endif
    687 
    688 #endif // _ANDROID_INPUT_H
    689