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      1 /*
      2  * Copyright (C) 2000 Lars Knoll (knoll (at) kde.org)
      3  *           (C) 2000 Antti Koivisto (koivisto (at) kde.org)
      4  *           (C) 2000 Dirk Mueller (mueller (at) kde.org)
      5  * Copyright (C) 2003, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
      6  * Copyright (C) 2006 Graham Dennis (graham.dennis (at) gmail.com)
      7  *
      8  * This library is free software; you can redistribute it and/or
      9  * modify it under the terms of the GNU Library General Public
     10  * License as published by the Free Software Foundation; either
     11  * version 2 of the License, or (at your option) any later version.
     12  *
     13  * This library is distributed in the hope that it will be useful,
     14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     16  * Library General Public License for more details.
     17  *
     18  * You should have received a copy of the GNU Library General Public License
     19  * along with this library; see the file COPYING.LIB.  If not, write to
     20  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     21  * Boston, MA 02110-1301, USA.
     22  *
     23  */
     24 
     25 #ifndef ShadowData_h
     26 #define ShadowData_h
     27 
     28 #include "core/css/StyleColor.h"
     29 #include "core/platform/graphics/FloatRect.h"
     30 #include "core/platform/graphics/LayoutRect.h"
     31 #include "wtf/OwnPtr.h"
     32 #include "wtf/PassOwnPtr.h"
     33 
     34 namespace WebCore {
     35 
     36 enum ShadowStyle { Normal, Inset };
     37 
     38 // This class holds information about shadows for the text-shadow and box-shadow properties.
     39 class ShadowData {
     40     WTF_MAKE_FAST_ALLOCATED;
     41 public:
     42     static PassOwnPtr<ShadowData> create() { return adoptPtr(new ShadowData); }
     43     static PassOwnPtr<ShadowData> create(const IntPoint& location, int blur, int spread, ShadowStyle style, const StyleColor& color)
     44     {
     45         return adoptPtr(new ShadowData(location, blur, spread, style, color));
     46     }
     47     // This clones the whole ShadowData linked list.
     48     PassOwnPtr<ShadowData> clone() const
     49     {
     50         return adoptPtr(new ShadowData(*this));
     51     }
     52 
     53     bool operator==(const ShadowData&) const;
     54     bool operator!=(const ShadowData& o) const { return !(*this == o); }
     55 
     56     int x() const { return m_location.x(); }
     57     int y() const { return m_location.y(); }
     58     IntPoint location() const { return m_location; }
     59     int blur() const { return m_blur; }
     60     int spread() const { return m_spread; }
     61     ShadowStyle style() const { return m_style; }
     62     const StyleColor& color() const { return m_color; }
     63 
     64     const ShadowData* next() const { return m_next.get(); }
     65     void setNext(PassOwnPtr<ShadowData> shadow) { m_next = shadow; }
     66 
     67     void adjustRectForShadow(LayoutRect&, int additionalOutlineSize = 0) const;
     68     void adjustRectForShadow(FloatRect&, int additionalOutlineSize = 0) const;
     69 
     70 private:
     71     ShadowData()
     72         : m_blur(0)
     73         , m_spread(0)
     74         , m_style(Normal)
     75     {
     76     }
     77 
     78     ShadowData(const IntPoint& location, int blur, int spread, ShadowStyle style, const StyleColor& color)
     79         : m_location(location)
     80         , m_blur(blur)
     81         , m_spread(spread)
     82         , m_color(color)
     83         , m_style(style)
     84     {
     85     }
     86 
     87     ShadowData(const ShadowData&);
     88 
     89     IntPoint m_location;
     90     int m_blur;
     91     int m_spread;
     92     StyleColor m_color;
     93     ShadowStyle m_style;
     94     OwnPtr<ShadowData> m_next;
     95 };
     96 
     97 // Helper method to handle nullptr, otherwise all callers need an ugly ternary.
     98 inline PassOwnPtr<ShadowData> cloneShadow(const ShadowData* shadow)
     99 {
    100     return shadow ? shadow->clone() : nullptr;
    101 }
    102 
    103 inline PassOwnPtr<ShadowData> cloneShadow(const OwnPtr<ShadowData>& shadow)
    104 {
    105     return cloneShadow(shadow.get());
    106 }
    107 
    108 } // namespace WebCore
    109 
    110 #endif // ShadowData_h
    111