/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLFramebuffer.h | 48 virtual GC3Denum getFormat() const = 0; 53 virtual GC3Denum getType() const = 0; 60 virtual void attach(GraphicsContext3D*, GC3Denum attachment) = 0; 61 virtual void unattach(GraphicsContext3D*, GC3Denum attachment) = 0; 71 void setAttachmentForBoundFramebuffer(GC3Denum attachment, GC3Denum texTarget, WebGLTexture*, GC3Dint level); 72 void setAttachmentForBoundFramebuffer(GC3Denum attachment, WebGLRenderbuffer*); 76 void removeAttachmentFromBoundFramebuffer(GC3Denum); 77 WebGLSharedObject* getAttachmentObject(GC3Denum) const; 79 GC3Denum getColorBufferFormat() const [all...] |
WebGLTexture.h | 47 void setTarget(GC3Denum target, GC3Dint maxLevel); 48 void setParameteri(GC3Denum pname, GC3Dint param); 49 void setParameterf(GC3Denum pname, GC3Dfloat param); 51 GC3Denum getTarget() const { return m_target; } 55 void setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type); 61 GC3Denum getInternalFormat(GC3Denum target, GC3Dint level) const; 62 GC3Denum getType(GC3Denum target, GC3Dint level) const [all...] |
WebGLShader.h | 39 static PassRefPtr<WebGLShader> create(WebGLRenderingContext*, GC3Denum); 41 GC3Denum getType() const { return m_type; } 47 WebGLShader(WebGLRenderingContext*, GC3Denum); 53 GC3Denum m_type;
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WebGLRenderingContext.h | 99 void activeTexture(GC3Denum texture); 102 void bindBuffer(GC3Denum target, WebGLBuffer*); 103 void bindFramebuffer(GC3Denum target, WebGLFramebuffer*); 104 void bindRenderbuffer(GC3Denum target, WebGLRenderbuffer*); 105 void bindTexture(GC3Denum target, WebGLTexture*); 107 void blendEquation(GC3Denum mode); 108 void blendEquationSeparate(GC3Denum modeRGB, GC3Denum modeAlpha); 109 void blendFunc(GC3Denum sfactor, GC3Denum dfactor) [all...] |
WebGLBuffer.h | 42 GC3Denum getTarget() const { return m_target; } 43 void setTarget(GC3Denum); 55 GC3Denum m_target;
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ANGLEInstancedArrays.h | 51 void drawArraysInstancedANGLE(GC3Denum mode, GC3Dint first, GC3Dsizei count, GC3Dsizei primcount); 52 void drawElementsInstancedANGLE(GC3Denum mode, GC3Dsizei count, GC3Denum type, GC3Dintptr offset, GC3Dsizei primcount);
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WebGLActiveInfo.h | 39 static PassRefPtr<WebGLActiveInfo> create(const String& name, GC3Denum type, GC3Dint size) 44 GC3Denum type() const { return m_type; } 48 WebGLActiveInfo(const String& name, GC3Denum type, GC3Dint size) 59 GC3Denum m_type;
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WebGLRenderbuffer.h | 41 void setInternalFormat(GC3Denum internalformat) 46 GC3Denum getInternalFormat() const { return m_internalFormat; } 75 GC3Denum m_internalFormat;
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WebGLShader.cpp | 34 PassRefPtr<WebGLShader> WebGLShader::create(WebGLRenderingContext* ctx, GC3Denum type) 39 WebGLShader::WebGLShader(WebGLRenderingContext* ctx, GC3Denum type)
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WebGLFramebuffer.cpp | 51 virtual GC3Denum getFormat() const; 52 virtual GC3Denum getType() const; 59 virtual void attach(GraphicsContext3D*, GC3Denum attachment); 60 virtual void unattach(GraphicsContext3D*, GC3Denum attachment); 87 GC3Denum WebGLRenderbufferAttachment::getFormat() const 89 GC3Denum format = m_renderbuffer->getInternalFormat(); 129 void WebGLRenderbufferAttachment::attach(GraphicsContext3D* context, GC3Denum attachment) 140 void WebGLRenderbufferAttachment::unattach(GraphicsContext3D* context, GC3Denum attachment) 149 GC3Denum WebGLRenderbufferAttachment::getType() const 157 static PassRefPtr<WebGLFramebuffer::WebGLAttachment> create(WebGLTexture*, GC3Denum target, GC3Dint level) [all...] |
WebGLDrawBuffers.h | 44 void drawBuffersWEBGL(const Vector<GC3Denum>& buffers);
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ANGLEInstancedArrays.cpp | 72 void ANGLEInstancedArrays::drawArraysInstancedANGLE(GC3Denum mode, GC3Dint first, GC3Dsizei count, GC3Dsizei primcount) 80 void ANGLEInstancedArrays::drawElementsInstancedANGLE(GC3Denum mode, GC3Dsizei count, GC3Denum type, GC3Dintptr offset, GC3Dsizei primcount)
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WebGLTexture.cpp | 62 void WebGLTexture::setTarget(GC3Denum target, GC3Dint maxLevel) 84 void WebGLTexture::setParameteri(GC3Denum pname, GC3Dint param) 133 void WebGLTexture::setParameterf(GC3Denum pname, GC3Dfloat param) 141 void WebGLTexture::setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type) 178 GC3Denum WebGLTexture::getInternalFormat(GC3Denum target, GC3Dint level) const 186 GC3Denum WebGLTexture::getType(GC3Denum target, GC3Dint level) cons [all...] |
WebGLRenderingContext.cpp | 710 void WebGLRenderingContext::addCompressedTextureFormat(GC3Denum format) [all...] |
WebGLBuffer.cpp | 57 void WebGLBuffer::setTarget(GC3Denum target)
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WebGLProgram.h | 59 WebGLShader* getAttachedShader(GC3Denum);
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WebGLVertexArrayObjectOES.h | 66 GC3Denum type; 83 void setVertexAttribState(GC3Duint, GC3Dsizei, GC3Dint, GC3Denum, GC3Dboolean, GC3Dsizei, GC3Dintptr, PassRefPtr<WebGLBuffer>);
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/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/ |
GraphicsContext3D.h | 71 GC3Denum type; 451 bool texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint alignment = 4); 460 static bool computeFormatAndTypeParameters(GC3Denum format, 461 GC3Denum type, 470 static GC3Denum computeImageSizeInBytes(GC3Denum format, 471 GC3Denum type [all...] |
Extensions3D.h | 270 bool canUseCopyTextureCHROMIUM(GC3Denum destFormat, GC3Denum destType, GC3Dint level); 271 void copyTextureCHROMIUM(GC3Denum, Platform3DObject, Platform3DObject, GC3Dint, GC3Denum, GC3Denum); 279 void drawBuffersEXT(GC3Dsizei n, const GC3Denum* bufs); 305 void beginQueryEXT(GC3Denum, Platform3DObject); 306 void endQueryEXT(GC3Denum); 307 void getQueryivEXT(GC3Denum, GC3Denum, GC3Dint*) [all...] |
GraphicsContext3D.cpp | 366 DELEGATE_TO_WEBCONTEXT_1(activeTexture, GC3Denum) 374 DELEGATE_TO_WEBCONTEXT_2(bindBuffer, GC3Denum, Platform3DObject) 375 DELEGATE_TO_WEBCONTEXT_2(bindFramebuffer, GC3Denum, Platform3DObject) 376 DELEGATE_TO_WEBCONTEXT_2(bindRenderbuffer, GC3Denum, Platform3DObject) 377 DELEGATE_TO_WEBCONTEXT_2(bindTexture, GC3Denum, Platform3DObject) 379 DELEGATE_TO_WEBCONTEXT_1(blendEquation, GC3Denum) 380 DELEGATE_TO_WEBCONTEXT_2(blendEquationSeparate, GC3Denum, GC3Denum) 381 DELEGATE_TO_WEBCONTEXT_2(blendFunc, GC3Denum, GC3Denum) [all...] |
Extensions3D.cpp | 157 void Extensions3D::beginQueryEXT(GC3Denum target, Platform3DObject query) 162 void Extensions3D::endQueryEXT(GC3Denum target) 167 void Extensions3D::getQueryivEXT(GC3Denum target, GC3Denum pname, GC3Dint* params) 172 void Extensions3D::getQueryObjectuivEXT(Platform3DObject query, GC3Denum pname, GC3Duint* params) 177 bool Extensions3D::canUseCopyTextureCHROMIUM(GC3Denum destFormat, GC3Denum destType, GC3Dint level) 188 void Extensions3D::copyTextureCHROMIUM(GC3Denum target, Platform3DObject sourceId, Platform3DObject destId, GC3Dint level, GC3Denum internalFormat, GC3Denum destType [all...] |
GraphicsTypes3D.h | 34 typedef unsigned int GC3Denum;
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ImageBuffer.h | 131 bool copyToPlatformTexture(GraphicsContext3D&, Platform3DObject, GC3Denum, GC3Denum, GC3Dint, bool, bool);
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MediaPlayer.h | 155 virtual bool copyVideoTextureToPlatformTexture(GraphicsContext3D*, Platform3DObject, GC3Dint, GC3Denum, GC3Denum, bool, bool) = 0;
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/external/chromium_org/third_party/WebKit/Source/core/html/ |
HTMLVideoElement.h | 67 bool copyVideoTextureToPlatformTexture(GraphicsContext3D*, Platform3DObject texture, GC3Dint level, GC3Denum type, GC3Denum internalFormat, bool premultiplyAlpha, bool flipY);
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