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    Searched refs:GrGLProgram (Results 1 - 12 of 12) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgram.h 35 class GrGLProgram : public GrRefCnt {
37 SK_DECLARE_INST_COUNT(GrGLProgram)
39 static GrGLProgram* Create(const GrGLContext& gl,
44 virtual ~GrGLProgram();
66 * GrGLProgram::setColor and GrGLProgram::setCoverage to allow us to avoid setting this state
159 GrGLProgram(const GrGLContext& gl,
GrGLProgram.cpp 8 #include "GrGLProgram.h"
22 SK_DEFINE_INST_COUNT(GrGLProgram)
39 GrGLProgram* GrGLProgram::Create(const GrGLContext& gl,
43 GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gl, desc, colorStages, coverageStages));
51 GrGLProgram::GrGLProgram(const GrGLContext& gl,
74 GrGLProgram::~GrGLProgram() {
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GrGpuGL.h 17 #include "GrGLProgram.h"
38 // Used by GrGLProgram to bind necessary textures for GrGLEffects.
178 GrGLProgram* getProgram(const GrGLProgramDesc& desc,
262 SkAutoTUnref<GrGLProgram> fCurrentProgram;
270 GrGLProgram::SharedGLState fSharedGLProgramState;
420 GrGLProgram::MatrixState fHWPathStencilMatrixState;
GrGpuGL_program.cpp 21 SkAutoTUnref<GrGLProgram> fProgram;
86 GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrGLProgramDesc& desc,
123 GrGLProgram* program = GrGLProgram::Create(fGL, desc, colorStages, coverageStages);
GrGLProgramDesc.h 215 // GrGLProgram and GrGLShaderBuilder read the private fields to generate code. TODO: Move all
217 friend class GrGLProgram;
  /external/skia/src/gpu/gl/
GrGLProgram.h 35 class GrGLProgram : public GrRefCnt {
37 SK_DECLARE_INST_COUNT(GrGLProgram)
39 static GrGLProgram* Create(const GrGLContext& gl,
44 virtual ~GrGLProgram();
66 * GrGLProgram::setColor and GrGLProgram::setCoverage to allow us to avoid setting this state
159 GrGLProgram(const GrGLContext& gl,
GrGLProgram.cpp 8 #include "GrGLProgram.h"
22 SK_DEFINE_INST_COUNT(GrGLProgram)
39 GrGLProgram* GrGLProgram::Create(const GrGLContext& gl,
43 GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gl, desc, colorStages, coverageStages));
51 GrGLProgram::GrGLProgram(const GrGLContext& gl,
74 GrGLProgram::~GrGLProgram() {
    [all...]
GrGpuGL.h 17 #include "GrGLProgram.h"
38 // Used by GrGLProgram to bind necessary textures for GrGLEffects.
178 GrGLProgram* getProgram(const GrGLProgramDesc& desc,
262 SkAutoTUnref<GrGLProgram> fCurrentProgram;
270 GrGLProgram::SharedGLState fSharedGLProgramState;
420 GrGLProgram::MatrixState fHWPathStencilMatrixState;
GrGpuGL_program.cpp 21 SkAutoTUnref<GrGLProgram> fProgram;
86 GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrGLProgramDesc& desc,
123 GrGLProgram* program = GrGLProgram::Create(fGL, desc, colorStages, coverageStages);
GrGLProgramDesc.h 215 // GrGLProgram and GrGLShaderBuilder read the private fields to generate code. TODO: Move all
217 friend class GrGLProgram;
  /external/skia/tests/
GLProgramsTest.cpp 189 SkAutoTUnref<GrGLProgram> program(GrGLProgram::Create(this->glContext(),
  /external/skia/
Android.mk 499 src/gpu/gl/GrGLProgram.cpp \

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