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Searched
refs:GrGLTexture
(Results
1 - 17
of
17
) sorted by null
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLTexture.cpp
8
#include "
GrGLTexture
.h"
17
void
GrGLTexture
::init(GrGpuGL* gpu,
40
GrGLTexture
::
GrGLTexture
(GrGpuGL* gpu,
46
GrGLTexture
::
GrGLTexture
(GrGpuGL* gpu,
53
void
GrGLTexture
::onRelease() {
59
void
GrGLTexture
::onAbandon() {
68
GrBackendObject
GrGLTexture
::getTextureHandle() const {
GrGLTexture.h
48
class
GrGLTexture
: public GrTexture {
66
GrGLTexture
(GrGpuGL* gpu,
71
GrGLTexture
(GrGpuGL* gpu,
74
virtual ~
GrGLTexture
() { this->release(); }
GrGLEffect.h
16
class
GrGLTexture
;
GrGLRenderTarget.h
17
class
GrGLTexture
;
43
GrGLTexture
* texture);
99
// non-NULL if this RT was created by Gr with an associated
GrGLTexture
.
GrGpuGL.h
19
#include "
GrGLTexture
.h"
39
void bindTexture(int unitIdx, const GrTextureParams& params,
GrGLTexture
* texture);
86
void notifyTextureDelete(
GrGLTexture
* texture);
245
bool uploadTexData(const
GrGLTexture
::Desc& desc,
GrGLRenderTarget.cpp
47
GrGLTexture
* texture)
GrGpuGL.cpp
423
GrGLTexture
::Desc glTexDesc;
443
GrGLTexture
* texture = NULL;
459
texture = SkNEW_ARGS(
GrGLTexture
, (this, glTexDesc, glRTDesc));
461
texture = SkNEW_ARGS(
GrGLTexture
, (this, glTexDesc));
519
GrGLTexture
* glTex = static_cast<
GrGLTexture
*>(texture);
523
GrGLTexture
::Desc desc;
579
bool GrGpuGL::uploadTexData(const
GrGLTexture
::Desc& desc,
[
all
...]
GrGLProgram.cpp
800
GrGLTexture
* texture = static_cast<
GrGLTexture
*>(access.getTexture());
[
all
...]
/external/skia/src/gpu/gl/
GrGLTexture.cpp
8
#include "
GrGLTexture
.h"
17
void
GrGLTexture
::init(GrGpuGL* gpu,
40
GrGLTexture
::
GrGLTexture
(GrGpuGL* gpu,
46
GrGLTexture
::
GrGLTexture
(GrGpuGL* gpu,
53
void
GrGLTexture
::onRelease() {
59
void
GrGLTexture
::onAbandon() {
68
GrBackendObject
GrGLTexture
::getTextureHandle() const {
GrGLTexture.h
48
class
GrGLTexture
: public GrTexture {
66
GrGLTexture
(GrGpuGL* gpu,
71
GrGLTexture
(GrGpuGL* gpu,
74
virtual ~
GrGLTexture
() { this->release(); }
GrGLEffect.h
16
class
GrGLTexture
;
GrGLRenderTarget.h
17
class
GrGLTexture
;
43
GrGLTexture
* texture);
99
// non-NULL if this RT was created by Gr with an associated
GrGLTexture
.
GrGpuGL.h
19
#include "
GrGLTexture
.h"
39
void bindTexture(int unitIdx, const GrTextureParams& params,
GrGLTexture
* texture);
86
void notifyTextureDelete(
GrGLTexture
* texture);
245
bool uploadTexData(const
GrGLTexture
::Desc& desc,
GrGLRenderTarget.cpp
47
GrGLTexture
* texture)
GrGpuGL.cpp
423
GrGLTexture
::Desc glTexDesc;
443
GrGLTexture
* texture = NULL;
459
texture = SkNEW_ARGS(
GrGLTexture
, (this, glTexDesc, glRTDesc));
461
texture = SkNEW_ARGS(
GrGLTexture
, (this, glTexDesc));
519
GrGLTexture
* glTex = static_cast<
GrGLTexture
*>(texture);
523
GrGLTexture
::Desc desc;
579
bool GrGpuGL::uploadTexData(const
GrGLTexture
::Desc& desc,
[
all
...]
GrGLProgram.cpp
800
GrGLTexture
* texture = static_cast<
GrGLTexture
*>(access.getTexture());
[
all
...]
/external/skia/
Android.mk
505
src/gpu/gl/
GrGLTexture
.cpp \
Completed in 797 milliseconds