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  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/
PhysicsCollisionListener.java 32 package com.jme3.bullet.collision;
PhysicsCollisionGroupListener.java 6 package com.jme3.bullet.collision;
RagdollCollisionListener.java 5 package com.jme3.bullet.collision;
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/
PhysicsTickListener.java 32 package com.jme3.bullet;
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestCollisionListener.java 33 package jme3test.bullet;
36 import com.jme3.bullet.BulletAppState;
37 import com.jme3.bullet.PhysicsSpace;
38 import com.jme3.bullet.collision.PhysicsCollisionEvent;
39 import com.jme3.bullet.collision.PhysicsCollisionListener;
40 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
52 private Sphere bullet; field in class:TestCollisionListener
65 bullet = new Sphere(32, 32, 0.4f, true, false);
66 bullet.setTextureMode(TextureMode.Projected);
92 if ("bullet".equals(event.getNodeA().getName()) || "bullet".equals(event.getNodeB().getName())) {
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TestCcd.java 32 package jme3test.bullet;
35 import com.jme3.bullet.BulletAppState;
36 import com.jme3.bullet.PhysicsSpace;
37 import com.jme3.bullet.collision.shapes.BoxCollisionShape;
38 import com.jme3.bullet.collision.shapes.MeshCollisionShape;
39 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
40 import com.jme3.bullet.control.RigidBodyControl;
63 private Sphere bullet; field in class:TestCcd
84 bullet = new Sphere(32, 32, 0.4f, true, false);
85 bullet.setTextureMode(TextureMode.Projected);
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TestCollisionGroups.java 32 package jme3test.bullet;
35 import com.jme3.bullet.BulletAppState;
36 import com.jme3.bullet.PhysicsSpace;
37 import com.jme3.bullet.collision.PhysicsCollisionObject;
38 import com.jme3.bullet.collision.shapes.MeshCollisionShape;
39 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
40 import com.jme3.bullet.control.RigidBodyControl;
TestGhostObject.java 33 package jme3test.bullet;
37 import com.jme3.bullet.BulletAppState;
38 import com.jme3.bullet.PhysicsSpace;
39 import com.jme3.bullet.collision.shapes.BoxCollisionShape;
40 import com.jme3.bullet.collision.shapes.CollisionShape;
41 import com.jme3.bullet.control.GhostControl;
42 import com.jme3.bullet.control.RigidBodyControl;
TestKinematicAddToPhysicsSpaceIssue.java 5 package jme3test.bullet;
8 import com.jme3.bullet.BulletAppState;
9 import com.jme3.bullet.PhysicsSpace;
10 import com.jme3.bullet.collision.shapes.MeshCollisionShape;
11 import com.jme3.bullet.collision.shapes.PlaneCollisionShape;
12 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
13 import com.jme3.bullet.control.RigidBodyControl;
TestAttachGhostObject.java 32 package jme3test.bullet;
35 import com.jme3.bullet.BulletAppState;
36 import com.jme3.bullet.PhysicsSpace;
37 import com.jme3.bullet.collision.shapes.BoxCollisionShape;
38 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
39 import com.jme3.bullet.control.GhostControl;
40 import com.jme3.bullet.control.PhysicsControl;
41 import com.jme3.bullet.control.RigidBodyControl;
42 import com.jme3.bullet.joints.HingeJoint;
TestPhysicsHingeJoint.java 33 package jme3test.bullet;
36 import com.jme3.bullet.BulletAppState;
37 import com.jme3.bullet.PhysicsSpace;
38 import com.jme3.bullet.collision.shapes.BoxCollisionShape;
39 import com.jme3.bullet.control.RigidBodyControl;
40 import com.jme3.bullet.joints.HingeJoint;
TestLocalPhysics.java 32 package jme3test.bullet;
35 import com.jme3.bullet.BulletAppState;
36 import com.jme3.bullet.PhysicsSpace;
37 import com.jme3.bullet.collision.shapes.*;
38 import com.jme3.bullet.control.RigidBodyControl;
TestSimplePhysics.java 32 package jme3test.bullet;
35 import com.jme3.bullet.BulletAppState;
36 import com.jme3.bullet.PhysicsSpace;
37 import com.jme3.bullet.collision.shapes.*;
38 import com.jme3.bullet.control.RigidBodyControl;
BombControl.java 5 package jme3test.bullet;
8 import com.jme3.bullet.PhysicsSpace;
9 import com.jme3.bullet.PhysicsTickListener;
10 import com.jme3.bullet.collision.PhysicsCollisionEvent;
11 import com.jme3.bullet.collision.PhysicsCollisionListener;
12 import com.jme3.bullet.collision.PhysicsCollisionObject;
13 import com.jme3.bullet.collision.shapes.CollisionShape;
14 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
15 import com.jme3.bullet.control.RigidBodyControl;
16 import com.jme3.bullet.objects.PhysicsGhostObject
    [all...]
TestBoneRagdoll.java 32 package jme3test.bullet;
37 import com.jme3.bullet.BulletAppState;
38 import com.jme3.bullet.PhysicsSpace;
39 import com.jme3.bullet.collision.PhysicsCollisionEvent;
40 import com.jme3.bullet.collision.PhysicsCollisionObject;
41 import com.jme3.bullet.collision.RagdollCollisionListener;
42 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
43 import com.jme3.bullet.control.KinematicRagdollControl;
44 import com.jme3.bullet.control.RigidBodyControl;
77 private Sphere bullet; field in class:TestBoneRagdoll
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TestBrickWall.java 32 package jme3test.bullet;
36 import com.jme3.bullet.BulletAppState;
37 import com.jme3.bullet.PhysicsSpace;
38 import com.jme3.bullet.collision.shapes.BoxCollisionShape;
39 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
40 import com.jme3.bullet.control.RigidBodyControl;
72 private static Sphere bullet; field in class:TestBrickWall
90 bullet = new Sphere(32, 32, 0.4f, true, false);
91 bullet.setTextureMode(TextureMode.Projected);
121 Geometry bulletg = new Geometry("bullet", bullet);
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TestPhysicsReadWrite.java 33 package jme3test.bullet;
37 import com.jme3.bullet.BulletAppState;
38 import com.jme3.bullet.PhysicsSpace;
39 import com.jme3.bullet.collision.shapes.*;
40 import com.jme3.bullet.control.RigidBodyControl;
41 import com.jme3.bullet.joints.HingeJoint;
TestQ3.java 33 package jme3test.bullet;
38 import com.jme3.bullet.BulletAppState;
39 import com.jme3.bullet.PhysicsSpace;
40 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
41 import com.jme3.bullet.control.RigidBodyControl;
42 import com.jme3.bullet.objects.PhysicsCharacter;
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
PhysicsControl.java 5 package com.jme3.bullet.control;
7 import com.jme3.bullet.PhysicsSpace;
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/infos/
VehicleTuning.java 32 package com.jme3.bullet.objects.infos;
  /external/chromium_org/third_party/skia/src/animator/
SkHitTest.cpp 34 SkDisplayable* bullet = bullets[bIndex]; local
36 bullet->getBounds(&bBounds);
56 SkDisplayable* bullet = bullets[bIndex]; local
57 bullet->enableBounder();
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/
PhysicsRayTestResult.java 32 package com.jme3.bullet.collision;
  /external/skia/src/animator/
SkHitTest.cpp 34 SkDisplayable* bullet = bullets[bIndex]; local
36 bullet->getBounds(&bBounds);
56 SkDisplayable* bullet = bullets[bIndex]; local
57 bullet->enableBounder();
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/shapes/infos/
ChildCollisionShape.java 5 package com.jme3.bullet.collision.shapes.infos;
7 import com.jme3.bullet.collision.shapes.BoxCollisionShape;
8 import com.jme3.bullet.collision.shapes.CollisionShape;
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloCollision.java 37 import com.jme3.bullet.BulletAppState;
38 import com.jme3.bullet.collision.shapes.CapsuleCollisionShape;
39 import com.jme3.bullet.collision.shapes.CollisionShape;
40 import com.jme3.bullet.control.CharacterControl;
41 import com.jme3.bullet.control.RigidBodyControl;
42 import com.jme3.bullet.util.CollisionShapeFactory;

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