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    Searched refs:currentTransform (Results 1 - 12 of 12) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/
ImageQualityController.cpp 153 const AffineTransform& currentTransform = context->getCTM();
154 bool contextIsScaled = !currentTransform.isIdentityOrTranslationOrFlipped();
158 LayoutSize scaledImageSize = currentTransform.mapSize(image->size());
159 LayoutSize scaledLayoutSize = currentTransform.mapSize(roundedIntSize(layoutSize));
RenderLayer.h 704 // currentTransform computes a transform which takes accelerated animations into account. The
707 TransformationMatrix currentTransform(RenderStyle::ApplyTransformOrigin = RenderStyle::IncludeTransformOrigin) const;
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RenderView.cpp     [all...]
RenderLayerBacking.cpp     [all...]
RenderObject.cpp     [all...]
RenderBox.cpp     [all...]
RenderLayer.cpp     [all...]
  /external/freetype/src/cff/
cf2font.h 66 CF2_Matrix currentTransform; /* original client matrix */
cf2font.c 178 &font->currentTransform,
183 font->currentTransform = *transform;
184 font->currentTransform.tx =
185 font->currentTransform.ty = cf2_intToFixed( 0 );
  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGAnimatedTransformList.cpp 119 SVGTransform currentTransform = SVGTransformDistance(effectiveFrom, toTransform).scaledDistance(percentage).addToSVGTransform(effectiveFrom);
122 animatedTransformList.append(SVGTransformDistance::addSVGTransforms(currentTransform, effectiveToAtEnd, repeatCount));
124 animatedTransformList.append(currentTransform);
  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp 795 currentTransform().mapRect(bounds);
810 inverse.loadInverse(currentTransform());
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OpenGLRenderer.h     [all...]

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