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    Searched refs:fboLayer (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp 792 void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
807 } else if (fboLayer) {
826 bool fboLayer, int alpha) {
829 (fboLayer && clip.isEmpty())) {
830 mSnapshot->empty = fboLayer;
832 mSnapshot->invisible = mSnapshot->invisible || (alpha <= ALPHA_THRESHOLD && fboLayer);
918 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag;
923 calculateLayerBoundsAndClip(bounds, clip, fboLayer);
924 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
950 if (fboLayer) {
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OpenGLRenderer.h 638 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer);
644 bool fboLayer, int alpha);
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