/external/chromium_org/third_party/skia/src/gpu/ |
GrAAHairLinePathRenderer.cpp | 814 const char *vsName, *fsName; 819 &vsName, &fsName); 826 builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName); 827 builder->fsCodeAppendf("\t\tvec3 dklmdy = dFdy(%s.xyz);\n", fsName); 830 fsName, fsName, fsName); 833 fsName, fsName, fsName); [all...] |
GrAAConvexPathRenderer.cpp | 509 const char *vsName, *fsName; 516 builder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName); 519 builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName); 520 builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); 521 builder->fsCodeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName); 523 builder->fsCodeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, 524 fsName); 528 fsName, fsName); [all...] |
GrOvalRenderer.cpp | 95 const char *vsName, *fsName; 96 builder->addVarying(kVec4f_GrSLType, "CircleEdge", &vsName, &fsName); 102 builder->fsCodeAppendf("\tfloat d = length(%s.xy);\n", fsName); 103 builder->fsCodeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0);\n", fsName); 105 builder->fsCodeAppendf("\tfloat innerAlpha = clamp(d - %s.w, 0.0, 1.0);\n", fsName);
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/external/skia/src/gpu/ |
GrAAHairLinePathRenderer.cpp | 814 const char *vsName, *fsName; 819 &vsName, &fsName); 826 builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName); 827 builder->fsCodeAppendf("\t\tvec3 dklmdy = dFdy(%s.xyz);\n", fsName); 830 fsName, fsName, fsName); 833 fsName, fsName, fsName); [all...] |
GrAAConvexPathRenderer.cpp | 509 const char *vsName, *fsName; 516 builder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName); 519 builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName); 520 builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); 521 builder->fsCodeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName); 523 builder->fsCodeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, 524 fsName); 528 fsName, fsName); [all...] |
GrOvalRenderer.cpp | 95 const char *vsName, *fsName; 96 builder->addVarying(kVec4f_GrSLType, "CircleEdge", &vsName, &fsName); 102 builder->fsCodeAppendf("\tfloat d = length(%s.xy);\n", fsName); 103 builder->fsCodeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0);\n", fsName); 105 builder->fsCodeAppendf("\tfloat innerAlpha = clamp(d - %s.w, 0.0, 1.0);\n", fsName);
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLShaderBuilder.cpp | 454 const SkString* fsName; 467 fsName = fGSOutputs.back().accessName(); 469 fsName = fVSOutputs.back().accessName(); 474 fFSInputs.back().setName(*fsName); 476 *fsInName = fsName->c_str();
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GrGLProgram.cpp | 226 const char *vsName, *fsName; 227 builder->addVarying(kVec4f_GrSLType, "Color", &vsName, &fsName); 229 *inColor = fsName; 255 const char *vsName, *fsName; 256 builder->addVarying(kVec4f_GrSLType, "Coverage", &vsName, &fsName); 258 *inCoverage = fsName; [all...] |
/external/skia/src/gpu/gl/ |
GrGLShaderBuilder.cpp | 454 const SkString* fsName; 467 fsName = fGSOutputs.back().accessName(); 469 fsName = fVSOutputs.back().accessName(); 474 fFSInputs.back().setName(*fsName); 476 *fsInName = fsName->c_str();
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GrGLProgram.cpp | 226 const char *vsName, *fsName; 227 builder->addVarying(kVec4f_GrSLType, "Color", &vsName, &fsName); 229 *inColor = fsName; 255 const char *vsName, *fsName; 256 builder->addVarying(kVec4f_GrSLType, "Coverage", &vsName, &fsName); 258 *inCoverage = fsName; [all...] |