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    Searched refs:mGraphicBufferAlloc (Results 1 - 4 of 4) sorted by null

  /frameworks/native/cmds/flatland/
GLHelper.h 78 sp<GraphicBufferAlloc> mGraphicBufferAlloc;
GLHelper.cpp 28 mGraphicBufferAlloc(new GraphicBufferAlloc()),
204 sp<BufferQueue> bq = new BufferQueue(mGraphicBufferAlloc);
  /frameworks/native/include/gui/
BufferQueue.h 497 // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
499 sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
  /frameworks/native/libs/gui/
BufferQueue.cpp 91 mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
92 if (mGraphicBufferAlloc == 0) {
96 mGraphicBufferAlloc = allocator;
430 mGraphicBufferAlloc->createGraphicBuffer(w, h, format, usage, &error));
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