tiled_layer_unittest.cc | 116 void LayerUpdate(FakeTiledLayer* layer, TestOcclusionTracker* occluded) { 118 layer->Update(queue_.get(), occluded); 231 TestOcclusionTracker occluded; local 232 occlusion_ = &occluded; 245 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1); 247 occluded.overdraw_metrics()->pixels_uploaded_translucent(), 20000, 1); 248 EXPECT_EQ(0, occluded.overdraw_metrics()->tiles_culled_for_upload()); 260 // ....but the area is occluded. 261 occluded.SetOcclusion(gfx::Rect(0, 0, 50, 50)); 265 EXPECT_NEAR(occluded.overdraw_metrics()->pixels_uploaded_opaque(), 0, 1) 503 TestOcclusionTracker occluded; local 1151 TestOcclusionTracker occluded; local 1217 TestOcclusionTracker occluded; local 1291 TestOcclusionTracker occluded; local 1338 TestOcclusionTracker occluded; local 1377 TestOcclusionTracker occluded; local 1484 TestOcclusionTracker occluded; local 1607 TestOcclusionTracker occluded; local [all...] |